|  | /* | 
|  | * Copyright (C) 2007 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <stdlib.h> | 
|  | #include <stdint.h> | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #include <utils/Errors.h> | 
|  | #include <utils/Log.h> | 
|  |  | 
|  | #include <ui/GraphicBuffer.h> | 
|  |  | 
|  | #include "LayerDim.h" | 
|  | #include "SurfaceFlinger.h" | 
|  | #include "DisplayDevice.h" | 
|  | #include "RenderEngine/RenderEngine.h" | 
|  |  | 
|  | namespace android { | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | LayerDim::LayerDim(SurfaceFlinger* flinger, const sp<Client>& client, | 
|  | const String8& name, uint32_t w, uint32_t h, uint32_t flags) | 
|  | : Layer(flinger, client, name, w, h, flags) { | 
|  | } | 
|  |  | 
|  | LayerDim::~LayerDim() { | 
|  | } | 
|  |  | 
|  | void LayerDim::onDraw(const sp<const DisplayDevice>& hw, | 
|  | const Region& /* clip */, bool useIdentityTransform) const | 
|  | { | 
|  | const State& s(getDrawingState()); | 
|  | if (s.alpha>0) { | 
|  | Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2); | 
|  | computeGeometry(hw, mesh, useIdentityTransform); | 
|  | RenderEngine& engine(mFlinger->getRenderEngine()); | 
|  | engine.setupDimLayerBlending(s.alpha); | 
|  | engine.drawMesh(mesh); | 
|  | engine.disableBlending(); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool LayerDim::isVisible() const { | 
|  | const Layer::State& s(getDrawingState()); | 
|  | return !(s.flags & layer_state_t::eLayerHidden) && s.alpha; | 
|  | } | 
|  |  | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | }; // namespace android |