|  | /* | 
|  | * Copyright (C) 2020 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  | #include <cstring> | 
|  |  | 
|  | #include <math.h> | 
|  |  | 
|  | #include <vibrator/ExternalVibrationUtils.h> | 
|  |  | 
|  | namespace android::os { | 
|  |  | 
|  | namespace { | 
|  | static constexpr float HAPTIC_SCALE_VERY_LOW_RATIO = 2.0f / 3.0f; | 
|  | static constexpr float HAPTIC_SCALE_LOW_RATIO = 3.0f / 4.0f; | 
|  | static constexpr float HAPTIC_MAX_AMPLITUDE_FLOAT = 1.0f; | 
|  |  | 
|  | float getHapticScaleGamma(HapticScale scale) { | 
|  | switch (scale) { | 
|  | case HapticScale::VERY_LOW: | 
|  | return 2.0f; | 
|  | case HapticScale::LOW: | 
|  | return 1.5f; | 
|  | case HapticScale::HIGH: | 
|  | return 0.5f; | 
|  | case HapticScale::VERY_HIGH: | 
|  | return 0.25f; | 
|  | default: | 
|  | return 1.0f; | 
|  | } | 
|  | } | 
|  |  | 
|  | float getHapticMaxAmplitudeRatio(HapticScale scale) { | 
|  | switch (scale) { | 
|  | case HapticScale::VERY_LOW: | 
|  | return HAPTIC_SCALE_VERY_LOW_RATIO; | 
|  | case HapticScale::LOW: | 
|  | return HAPTIC_SCALE_LOW_RATIO; | 
|  | case HapticScale::NONE: | 
|  | case HapticScale::HIGH: | 
|  | case HapticScale::VERY_HIGH: | 
|  | return 1.0f; | 
|  | default: | 
|  | return 0.0f; | 
|  | } | 
|  | } | 
|  |  | 
|  | } // namespace | 
|  |  | 
|  | bool isValidHapticScale(HapticScale scale) { | 
|  | switch (scale) { | 
|  | case HapticScale::MUTE: | 
|  | case HapticScale::VERY_LOW: | 
|  | case HapticScale::LOW: | 
|  | case HapticScale::NONE: | 
|  | case HapticScale::HIGH: | 
|  | case HapticScale::VERY_HIGH: | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | void scaleHapticData(float* buffer, size_t length, HapticScale scale) { | 
|  | if (!isValidHapticScale(scale) || scale == HapticScale::NONE) { | 
|  | return; | 
|  | } | 
|  | if (scale == HapticScale::MUTE) { | 
|  | memset(buffer, 0, length * sizeof(float)); | 
|  | return; | 
|  | } | 
|  | float gamma = getHapticScaleGamma(scale); | 
|  | float maxAmplitudeRatio = getHapticMaxAmplitudeRatio(scale); | 
|  | for (size_t i = 0; i < length; i++) { | 
|  | float sign = buffer[i] >= 0 ? 1.0 : -1.0; | 
|  | buffer[i] = powf(fabsf(buffer[i] / HAPTIC_MAX_AMPLITUDE_FLOAT), gamma) | 
|  | * maxAmplitudeRatio * HAPTIC_MAX_AMPLITUDE_FLOAT * sign; | 
|  | } | 
|  | } | 
|  |  | 
|  | } // namespace android::os |