| /* | 
 |  * Copyright (C) 2007 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include <stdlib.h> | 
 | #include <stdint.h> | 
 | #include <sys/types.h> | 
 |  | 
 | #include <utils/Errors.h> | 
 | #include <utils/Log.h> | 
 | #include <binder/IPCThreadState.h> | 
 | #include <binder/IServiceManager.h> | 
 |  | 
 | #include <GLES/gl.h> | 
 | #include <GLES/glext.h> | 
 |  | 
 | #include <hardware/hardware.h> | 
 |  | 
 | #include "clz.h" | 
 | #include "LayerBase.h" | 
 | #include "SurfaceFlinger.h" | 
 | #include "DisplayHardware/DisplayHardware.h" | 
 |  | 
 | namespace android { | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | int32_t LayerBase::sSequence = 1; | 
 |  | 
 | LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display) | 
 |     : dpy(display), contentDirty(false), | 
 |       sequence(uint32_t(android_atomic_inc(&sSequence))), | 
 |       mFlinger(flinger), mFiltering(false), | 
 |       mNeedsFiltering(false), mInOverlay(false), | 
 |       mOrientation(0), | 
 |       mPlaneOrientation(0), | 
 |       mTransactionFlags(0), | 
 |       mPremultipliedAlpha(true), mName("unnamed"), mDebug(false), | 
 |       mInvalidate(0) | 
 | { | 
 |     const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware()); | 
 |     mFlags = hw.getFlags(); | 
 | } | 
 |  | 
 | LayerBase::~LayerBase() | 
 | { | 
 | } | 
 |  | 
 | void LayerBase::setName(const String8& name) { | 
 |     mName = name; | 
 | } | 
 |  | 
 | String8 LayerBase::getName() const { | 
 |     return mName; | 
 | } | 
 |  | 
 | const GraphicPlane& LayerBase::graphicPlane(int dpy) const | 
 | {  | 
 |     return mFlinger->graphicPlane(dpy); | 
 | } | 
 |  | 
 | GraphicPlane& LayerBase::graphicPlane(int dpy) | 
 | { | 
 |     return mFlinger->graphicPlane(dpy);  | 
 | } | 
 |  | 
 | void LayerBase::initStates(uint32_t w, uint32_t h, uint32_t flags) | 
 | { | 
 |     uint32_t layerFlags = 0; | 
 |     if (flags & ISurfaceComposer::eHidden) | 
 |         layerFlags = ISurfaceComposer::eLayerHidden; | 
 |  | 
 |     if (flags & ISurfaceComposer::eNonPremultiplied) | 
 |         mPremultipliedAlpha = false; | 
 |  | 
 |     mCurrentState.z             = 0; | 
 |     mCurrentState.w             = w; | 
 |     mCurrentState.h             = h; | 
 |     mCurrentState.requested_w   = w; | 
 |     mCurrentState.requested_h   = h; | 
 |     mCurrentState.alpha         = 0xFF; | 
 |     mCurrentState.flags         = layerFlags; | 
 |     mCurrentState.sequence      = 0; | 
 |     mCurrentState.transform.set(0, 0); | 
 |  | 
 |     // drawing state & current state are identical | 
 |     mDrawingState = mCurrentState; | 
 | } | 
 |  | 
 | void LayerBase::commitTransaction() { | 
 |     mDrawingState = mCurrentState; | 
 | } | 
 | void LayerBase::forceVisibilityTransaction() { | 
 |     // this can be called without SurfaceFlinger.mStateLock, but if we | 
 |     // can atomically increment the sequence number, it doesn't matter. | 
 |     android_atomic_inc(&mCurrentState.sequence); | 
 |     requestTransaction(); | 
 | } | 
 | bool LayerBase::requestTransaction() { | 
 |     int32_t old = setTransactionFlags(eTransactionNeeded); | 
 |     return ((old & eTransactionNeeded) == 0); | 
 | } | 
 | uint32_t LayerBase::getTransactionFlags(uint32_t flags) { | 
 |     return android_atomic_and(~flags, &mTransactionFlags) & flags; | 
 | } | 
 | uint32_t LayerBase::setTransactionFlags(uint32_t flags) { | 
 |     return android_atomic_or(flags, &mTransactionFlags); | 
 | } | 
 |  | 
 | bool LayerBase::setPosition(float x, float y) { | 
 |     if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y) | 
 |         return false; | 
 |     mCurrentState.sequence++; | 
 |     mCurrentState.transform.set(x, y); | 
 |     requestTransaction(); | 
 |     return true; | 
 | } | 
 | bool LayerBase::setLayer(uint32_t z) { | 
 |     if (mCurrentState.z == z) | 
 |         return false; | 
 |     mCurrentState.sequence++; | 
 |     mCurrentState.z = z; | 
 |     requestTransaction(); | 
 |     return true; | 
 | } | 
 | bool LayerBase::setSize(uint32_t w, uint32_t h) { | 
 |     if (mCurrentState.requested_w == w && mCurrentState.requested_h == h) | 
 |         return false; | 
 |     mCurrentState.requested_w = w; | 
 |     mCurrentState.requested_h = h; | 
 |     requestTransaction(); | 
 |     return true; | 
 | } | 
 | bool LayerBase::setAlpha(uint8_t alpha) { | 
 |     if (mCurrentState.alpha == alpha) | 
 |         return false; | 
 |     mCurrentState.sequence++; | 
 |     mCurrentState.alpha = alpha; | 
 |     requestTransaction(); | 
 |     return true; | 
 | } | 
 | bool LayerBase::setMatrix(const layer_state_t::matrix22_t& matrix) { | 
 |     mCurrentState.sequence++; | 
 |     mCurrentState.transform.set( | 
 |             matrix.dsdx, matrix.dsdy, matrix.dtdx, matrix.dtdy); | 
 |     requestTransaction(); | 
 |     return true; | 
 | } | 
 | bool LayerBase::setTransparentRegionHint(const Region& transparent) { | 
 |     mCurrentState.sequence++; | 
 |     mCurrentState.transparentRegion = transparent; | 
 |     requestTransaction(); | 
 |     return true; | 
 | } | 
 | bool LayerBase::setFlags(uint8_t flags, uint8_t mask) { | 
 |     const uint32_t newFlags = (mCurrentState.flags & ~mask) | (flags & mask); | 
 |     if (mCurrentState.flags == newFlags) | 
 |         return false; | 
 |     mCurrentState.sequence++; | 
 |     mCurrentState.flags = newFlags; | 
 |     requestTransaction(); | 
 |     return true; | 
 | } | 
 |  | 
 | Rect LayerBase::visibleBounds() const | 
 | { | 
 |     return mTransformedBounds; | 
 | }       | 
 |  | 
 | void LayerBase::setVisibleRegion(const Region& visibleRegion) { | 
 |     // always called from main thread | 
 |     visibleRegionScreen = visibleRegion; | 
 | } | 
 |  | 
 | void LayerBase::setCoveredRegion(const Region& coveredRegion) { | 
 |     // always called from main thread | 
 |     coveredRegionScreen = coveredRegion; | 
 | } | 
 |  | 
 | uint32_t LayerBase::doTransaction(uint32_t flags) | 
 | { | 
 |     const Layer::State& front(drawingState()); | 
 |     const Layer::State& temp(currentState()); | 
 |  | 
 |     if ((front.requested_w != temp.requested_w) || | 
 |         (front.requested_h != temp.requested_h))  { | 
 |         // resize the layer, set the physical size to the requested size | 
 |         Layer::State& editTemp(currentState()); | 
 |         editTemp.w = temp.requested_w; | 
 |         editTemp.h = temp.requested_h; | 
 |     } | 
 |  | 
 |     if ((front.w != temp.w) || (front.h != temp.h)) { | 
 |         // invalidate and recompute the visible regions if needed | 
 |         flags |= Layer::eVisibleRegion; | 
 |     } | 
 |  | 
 |     if (temp.sequence != front.sequence) { | 
 |         // invalidate and recompute the visible regions if needed | 
 |         flags |= eVisibleRegion; | 
 |         this->contentDirty = true; | 
 |  | 
 |         // we may use linear filtering, if the matrix scales us | 
 |         const uint8_t type = temp.transform.getType(); | 
 |         mNeedsFiltering = (!temp.transform.preserveRects() || | 
 |                 (type >= Transform::SCALE)); | 
 |     } | 
 |  | 
 |     // Commit the transaction | 
 |     commitTransaction(); | 
 |     return flags; | 
 | } | 
 |  | 
 | void LayerBase::validateVisibility(const Transform& planeTransform) | 
 | { | 
 |     const Layer::State& s(drawingState()); | 
 |     const Transform tr(planeTransform * s.transform); | 
 |     const bool transformed = tr.transformed(); | 
 |     const DisplayHardware& hw(graphicPlane(0).displayHardware()); | 
 |     const uint32_t hw_h = hw.getHeight(); | 
 |  | 
 |     uint32_t w = s.w; | 
 |     uint32_t h = s.h;     | 
 |     tr.transform(mVertices[0], 0, 0); | 
 |     tr.transform(mVertices[1], 0, h); | 
 |     tr.transform(mVertices[2], w, h); | 
 |     tr.transform(mVertices[3], w, 0); | 
 |     for (size_t i=0 ; i<4 ; i++) | 
 |         mVertices[i][1] = hw_h - mVertices[i][1]; | 
 |  | 
 |     if (UNLIKELY(transformed)) { | 
 |         // NOTE: here we could also punt if we have too many rectangles | 
 |         // in the transparent region | 
 |         if (tr.preserveRects()) { | 
 |             // transform the transparent region | 
 |             transparentRegionScreen = tr.transform(s.transparentRegion); | 
 |         } else { | 
 |             // transformation too complex, can't do the transparent region | 
 |             // optimization. | 
 |             transparentRegionScreen.clear(); | 
 |         } | 
 |     } else { | 
 |         transparentRegionScreen = s.transparentRegion; | 
 |     } | 
 |  | 
 |     // cache a few things... | 
 |     mOrientation = tr.getOrientation(); | 
 |     mPlaneOrientation = planeTransform.getOrientation(); | 
 |     mTransform = tr; | 
 |     mTransformedBounds = tr.makeBounds(w, h); | 
 | } | 
 |  | 
 | void LayerBase::lockPageFlip(bool& recomputeVisibleRegions) | 
 | { | 
 | } | 
 |  | 
 | void LayerBase::unlockPageFlip( | 
 |         const Transform& planeTransform, Region& outDirtyRegion) | 
 | { | 
 |     if ((android_atomic_and(~1, &mInvalidate)&1) == 1) { | 
 |         outDirtyRegion.orSelf(visibleRegionScreen); | 
 |     } | 
 | } | 
 |  | 
 | void LayerBase::invalidate() | 
 | { | 
 |     if ((android_atomic_or(1, &mInvalidate)&1) == 0) { | 
 |         mFlinger->signalEvent(); | 
 |     } | 
 | } | 
 |  | 
 | void LayerBase::drawRegion(const Region& reg) const | 
 | { | 
 |     Region::const_iterator it = reg.begin(); | 
 |     Region::const_iterator const end = reg.end(); | 
 |     if (it != end) { | 
 |         Rect r; | 
 |         const DisplayHardware& hw(graphicPlane(0).displayHardware()); | 
 |         const int32_t fbWidth  = hw.getWidth(); | 
 |         const int32_t fbHeight = hw.getHeight(); | 
 |         const GLshort vertices[][2] = { { 0, 0 }, { fbWidth, 0 },  | 
 |                 { fbWidth, fbHeight }, { 0, fbHeight }  }; | 
 |         glVertexPointer(2, GL_SHORT, 0, vertices); | 
 |         while (it != end) { | 
 |             const Rect& r = *it++; | 
 |             const GLint sy = fbHeight - (r.top + r.height()); | 
 |             glScissor(r.left, sy, r.width(), r.height()); | 
 |             glDrawArrays(GL_TRIANGLE_FAN, 0, 4);  | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void LayerBase::setGeometry(hwc_layer_t* hwcl) | 
 | { | 
 |     hwcl->compositionType = HWC_FRAMEBUFFER; | 
 |     hwcl->hints = 0; | 
 |     hwcl->flags = HWC_SKIP_LAYER; | 
 |     hwcl->transform = 0; | 
 |     hwcl->blending = HWC_BLENDING_NONE; | 
 |  | 
 |     // this gives us only the "orientation" component of the transform | 
 |     const State& s(drawingState()); | 
 |     const uint32_t finalTransform = s.transform.getOrientation(); | 
 |     // we can only handle simple transformation | 
 |     if (finalTransform & Transform::ROT_INVALID) { | 
 |         hwcl->flags = HWC_SKIP_LAYER; | 
 |     } else { | 
 |         hwcl->transform = finalTransform; | 
 |     } | 
 |  | 
 |     if (!isOpaque()) { | 
 |         hwcl->blending = mPremultipliedAlpha ? | 
 |                 HWC_BLENDING_PREMULT : HWC_BLENDING_COVERAGE; | 
 |     } | 
 |  | 
 |     // scaling is already applied in mTransformedBounds | 
 |     hwcl->displayFrame.left   = mTransformedBounds.left; | 
 |     hwcl->displayFrame.top    = mTransformedBounds.top; | 
 |     hwcl->displayFrame.right  = mTransformedBounds.right; | 
 |     hwcl->displayFrame.bottom = mTransformedBounds.bottom; | 
 |     hwcl->visibleRegionScreen.rects = | 
 |             reinterpret_cast<hwc_rect_t const *>( | 
 |                     visibleRegionScreen.getArray( | 
 |                             &hwcl->visibleRegionScreen.numRects)); | 
 |  | 
 |     hwcl->sourceCrop.left   = 0; | 
 |     hwcl->sourceCrop.top    = 0; | 
 |     hwcl->sourceCrop.right  = mTransformedBounds.width(); | 
 |     hwcl->sourceCrop.bottom = mTransformedBounds.height(); | 
 | } | 
 |  | 
 | void LayerBase::setPerFrameData(hwc_layer_t* hwcl) { | 
 |     hwcl->compositionType = HWC_FRAMEBUFFER; | 
 |     hwcl->handle = NULL; | 
 | } | 
 |  | 
 | void LayerBase::setOverlay(bool inOverlay) { | 
 |     mInOverlay = inOverlay; | 
 | } | 
 |  | 
 | bool LayerBase::isOverlay() const { | 
 |     return mInOverlay; | 
 | } | 
 |  | 
 | void LayerBase::setFiltering(bool filtering) | 
 | { | 
 |     mFiltering = filtering; | 
 | } | 
 |  | 
 | bool LayerBase::getFiltering() const | 
 | { | 
 |     return mFiltering; | 
 | } | 
 |  | 
 | void LayerBase::draw(const Region& clip) const | 
 | { | 
 |     // reset GL state | 
 |     glEnable(GL_SCISSOR_TEST); | 
 |  | 
 |     onDraw(clip); | 
 | } | 
 |  | 
 | void LayerBase::drawForSreenShot() | 
 | { | 
 |     const DisplayHardware& hw(graphicPlane(0).displayHardware()); | 
 |     setFiltering(true); | 
 |     onDraw( Region(hw.bounds()) ); | 
 |     setFiltering(false); | 
 | } | 
 |  | 
 | void LayerBase::clearWithOpenGL(const Region& clip, GLclampf red, | 
 |                                 GLclampf green, GLclampf blue, | 
 |                                 GLclampf alpha) const | 
 | { | 
 |     const DisplayHardware& hw(graphicPlane(0).displayHardware()); | 
 |     const uint32_t fbHeight = hw.getHeight(); | 
 |     glColor4f(red,green,blue,alpha); | 
 |  | 
 |     glDisable(GL_TEXTURE_EXTERNAL_OES); | 
 |     glDisable(GL_TEXTURE_2D); | 
 |     glDisable(GL_BLEND); | 
 |  | 
 |     Region::const_iterator it = clip.begin(); | 
 |     Region::const_iterator const end = clip.end(); | 
 |     glEnable(GL_SCISSOR_TEST); | 
 |     glVertexPointer(2, GL_FLOAT, 0, mVertices); | 
 |     while (it != end) { | 
 |         const Rect& r = *it++; | 
 |         const GLint sy = fbHeight - (r.top + r.height()); | 
 |         glScissor(r.left, sy, r.width(), r.height()); | 
 |         glDrawArrays(GL_TRIANGLE_FAN, 0, 4);  | 
 |     } | 
 | } | 
 |  | 
 | void LayerBase::clearWithOpenGL(const Region& clip) const | 
 | { | 
 |     clearWithOpenGL(clip,0,0,0,0); | 
 | } | 
 |  | 
 | void LayerBase::drawWithOpenGL(const Region& clip) const | 
 | { | 
 |     const DisplayHardware& hw(graphicPlane(0).displayHardware()); | 
 |     const uint32_t fbHeight = hw.getHeight(); | 
 |     const State& s(drawingState()); | 
 |  | 
 |     GLenum src = mPremultipliedAlpha ? GL_ONE : GL_SRC_ALPHA; | 
 |     if (UNLIKELY(s.alpha < 0xFF)) { | 
 |         const GLfloat alpha = s.alpha * (1.0f/255.0f); | 
 |         if (mPremultipliedAlpha) { | 
 |             glColor4f(alpha, alpha, alpha, alpha); | 
 |         } else { | 
 |             glColor4f(1, 1, 1, alpha); | 
 |         } | 
 |         glEnable(GL_BLEND); | 
 |         glBlendFunc(src, GL_ONE_MINUS_SRC_ALPHA); | 
 |         glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 
 |     } else { | 
 |         glColor4f(1, 1, 1, 1); | 
 |         glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); | 
 |         if (!isOpaque()) { | 
 |             glEnable(GL_BLEND); | 
 |             glBlendFunc(src, GL_ONE_MINUS_SRC_ALPHA); | 
 |         } else { | 
 |             glDisable(GL_BLEND); | 
 |         } | 
 |     } | 
 |  | 
 |     struct TexCoords { | 
 |         GLfloat u; | 
 |         GLfloat v; | 
 |     }; | 
 |  | 
 |     TexCoords texCoords[4]; | 
 |     texCoords[0].u = 0; | 
 |     texCoords[0].v = 1; | 
 |     texCoords[1].u = 0; | 
 |     texCoords[1].v = 0; | 
 |     texCoords[2].u = 1; | 
 |     texCoords[2].v = 0; | 
 |     texCoords[3].u = 1; | 
 |     texCoords[3].v = 1; | 
 |  | 
 |     glEnableClientState(GL_TEXTURE_COORD_ARRAY); | 
 |     glVertexPointer(2, GL_FLOAT, 0, mVertices); | 
 |     glTexCoordPointer(2, GL_FLOAT, 0, texCoords); | 
 |  | 
 |     Region::const_iterator it = clip.begin(); | 
 |     Region::const_iterator const end = clip.end(); | 
 |     while (it != end) { | 
 |         const Rect& r = *it++; | 
 |         const GLint sy = fbHeight - (r.top + r.height()); | 
 |         glScissor(r.left, sy, r.width(), r.height()); | 
 |         glDrawArrays(GL_TRIANGLE_FAN, 0, 4); | 
 |     } | 
 |     glDisableClientState(GL_TEXTURE_COORD_ARRAY); | 
 |     glDisable(GL_BLEND); | 
 | } | 
 |  | 
 | void LayerBase::dump(String8& result, char* buffer, size_t SIZE) const | 
 | { | 
 |     const Layer::State& s(drawingState()); | 
 |     snprintf(buffer, SIZE, | 
 |             "+ %s %p (%s)\n" | 
 |             "      " | 
 |             "z=%9d, pos=(%g,%g), size=(%4d,%4d), " | 
 |             "isOpaque=%1d, needsDithering=%1d, invalidate=%1d, " | 
 |             "alpha=0x%02x, flags=0x%08x, tr=[%.2f, %.2f][%.2f, %.2f]\n", | 
 |             getTypeId(), this, getName().string(), | 
 |             s.z, s.transform.tx(), s.transform.ty(), s.w, s.h, | 
 |             isOpaque(), needsDithering(), contentDirty, | 
 |             s.alpha, s.flags, | 
 |             s.transform[0][0], s.transform[0][1], | 
 |             s.transform[1][0], s.transform[1][1]); | 
 |     result.append(buffer); | 
 | } | 
 |  | 
 | void LayerBase::shortDump(String8& result, char* scratch, size_t size) const | 
 | { | 
 |     LayerBase::dump(result, scratch, size); | 
 | } | 
 |  | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | int32_t LayerBaseClient::sIdentity = 1; | 
 |  | 
 | LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display, | 
 |         const sp<Client>& client) | 
 |     : LayerBase(flinger, display), | 
 |       mHasSurface(false), | 
 |       mClientRef(client), | 
 |       mIdentity(uint32_t(android_atomic_inc(&sIdentity))) | 
 | { | 
 | } | 
 |  | 
 | LayerBaseClient::~LayerBaseClient() | 
 | { | 
 |     sp<Client> c(mClientRef.promote()); | 
 |     if (c != 0) { | 
 |         c->detachLayer(this); | 
 |     } | 
 | } | 
 |  | 
 | sp<ISurface> LayerBaseClient::createSurface() | 
 | { | 
 |     class BSurface : public BnSurface, public LayerCleaner { | 
 |         virtual sp<ISurfaceTexture> getSurfaceTexture() const { return 0; } | 
 |     public: | 
 |         BSurface(const sp<SurfaceFlinger>& flinger, | 
 |                 const sp<LayerBaseClient>& layer) | 
 |             : LayerCleaner(flinger, layer) { } | 
 |     }; | 
 |     sp<ISurface> sur(new BSurface(mFlinger, this)); | 
 |     return sur; | 
 | } | 
 |  | 
 | sp<ISurface> LayerBaseClient::getSurface() | 
 | { | 
 |     sp<ISurface> s; | 
 |     Mutex::Autolock _l(mLock); | 
 |  | 
 |     LOG_ALWAYS_FATAL_IF(mHasSurface, | 
 |             "LayerBaseClient::getSurface() has already been called"); | 
 |  | 
 |     mHasSurface = true; | 
 |     s = createSurface(); | 
 |     mClientSurfaceBinder = s->asBinder(); | 
 |     return s; | 
 | } | 
 |  | 
 | wp<IBinder> LayerBaseClient::getSurfaceBinder() const { | 
 |     return mClientSurfaceBinder; | 
 | } | 
 |  | 
 | wp<IBinder> LayerBaseClient::getSurfaceTextureBinder() const { | 
 |     return 0; | 
 | } | 
 |  | 
 | void LayerBaseClient::dump(String8& result, char* buffer, size_t SIZE) const | 
 | { | 
 |     LayerBase::dump(result, buffer, SIZE); | 
 |  | 
 |     sp<Client> client(mClientRef.promote()); | 
 |     snprintf(buffer, SIZE, | 
 |             "      client=%p, identity=%u\n", | 
 |             client.get(), getIdentity()); | 
 |  | 
 |     result.append(buffer); | 
 | } | 
 |  | 
 |  | 
 | void LayerBaseClient::shortDump(String8& result, char* scratch, size_t size) const | 
 | { | 
 |     LayerBaseClient::dump(result, scratch, size); | 
 | } | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | LayerBaseClient::LayerCleaner::LayerCleaner(const sp<SurfaceFlinger>& flinger, | 
 |         const sp<LayerBaseClient>& layer) | 
 |     : mFlinger(flinger), mLayer(layer) { | 
 | } | 
 |  | 
 | LayerBaseClient::LayerCleaner::~LayerCleaner() { | 
 |     // destroy client resources | 
 |     mFlinger->destroySurface(mLayer); | 
 | } | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | }; // namespace android |