| /* | 
 |  * Copyright 2013 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef SF_GLES20RENDERENGINE_H_ | 
 | #define SF_GLES20RENDERENGINE_H_ | 
 |  | 
 | #include <stdint.h> | 
 | #include <sys/types.h> | 
 |  | 
 | #include <GLES2/gl2.h> | 
 | #include <Transform.h> | 
 |  | 
 | #include "Description.h" | 
 | #include "ProgramCache.h" | 
 | #include "RenderEngine.h" | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 | namespace android { | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | class String8; | 
 | class Mesh; | 
 | class Texture; | 
 |  | 
 | namespace RE { | 
 | namespace impl { | 
 |  | 
 | class GLES20RenderEngine : public RenderEngine { | 
 |     GLuint mProtectedTexName; | 
 |     GLint mMaxViewportDims[2]; | 
 |     GLint mMaxTextureSize; | 
 |     GLuint mVpWidth; | 
 |     GLuint mVpHeight; | 
 |  | 
 |     struct Group { | 
 |         GLuint texture; | 
 |         GLuint fbo; | 
 |         GLuint width; | 
 |         GLuint height; | 
 |         mat4 colorTransform; | 
 |     }; | 
 |  | 
 |     Description mState; | 
 |     Vector<Group> mGroupStack; | 
 |  | 
 |     virtual void bindImageAsFramebuffer(EGLImageKHR image, uint32_t* texName, uint32_t* fbName, | 
 |                                         uint32_t* status); | 
 |     virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName); | 
 |  | 
 | public: | 
 |     GLES20RenderEngine(uint32_t featureFlags); // See RenderEngine::FeatureFlag | 
 |     virtual ~GLES20RenderEngine(); | 
 |  | 
 | protected: | 
 |     virtual void dump(String8& result); | 
 |     virtual void setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop, size_t hwh, | 
 |                                           bool yswap, Transform::orientation_flags rotation); | 
 |     virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture, | 
 |                                     const half4& color) override; | 
 |  | 
 |     // Color management related functions and state | 
 |     void setSourceY410BT2020(bool enable) override; | 
 |     void setSourceDataSpace(ui::Dataspace source) override; | 
 |     void setOutputDataSpace(ui::Dataspace dataspace) override; | 
 |  | 
 |     // Current dataspace of layer being rendered | 
 |     ui::Dataspace mDataSpace = ui::Dataspace::UNKNOWN; | 
 |  | 
 |     // Current output dataspace of the render engine | 
 |     ui::Dataspace mOutputDataSpace = ui::Dataspace::UNKNOWN; | 
 |  | 
 |     // Currently only supporting sRGB, BT2020 and DisplayP3 color spaces | 
 |     const bool mPlatformHasWideColor = false; | 
 |     mat4 mSrgbToDisplayP3; | 
 |     mat4 mBt2020ToDisplayP3; | 
 |  | 
 |     virtual void setupLayerTexturing(const Texture& texture); | 
 |     virtual void setupLayerBlackedOut(); | 
 |     virtual void setupFillWithColor(float r, float g, float b, float a); | 
 |     virtual mat4 setupColorTransform(const mat4& colorTransform); | 
 |     virtual void disableTexturing(); | 
 |     virtual void disableBlending(); | 
 |  | 
 |     virtual void drawMesh(const Mesh& mesh); | 
 |  | 
 |     virtual size_t getMaxTextureSize() const; | 
 |     virtual size_t getMaxViewportDims() const; | 
 | }; | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 | } // namespace impl | 
 | } // namespace RE | 
 | } // namespace android | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | #endif /* SF_GLES20RENDERENGINE_H_ */ |