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/*
* Copyright 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "KeyboardInputMapper.h"
#include <cstdint>
#include <list>
#include <memory>
#include <optional>
#include <string>
#include <android/input.h>
#include <android/keycodes.h>
#include <com_android_input_flags.h>
#include <flag_macros.h>
#include <ftl/flags.h>
#include <gtest/gtest.h>
#include <input/DisplayViewport.h>
#include <input/Input.h>
#include <input/InputDevice.h>
#include <ui/LogicalDisplayId.h>
#include <ui/Rotation.h>
#include <utils/Errors.h>
#include "EventHub.h"
#include "InputMapperTest.h"
#include "InterfaceMocks.h"
#include "NotifyArgs.h"
#include "TestConstants.h"
#include "TestEventMatchers.h"
#define TAG "KeyboardInputMapper_test"
namespace android {
using namespace ftl::flag_operators;
using testing::_;
using testing::AllOf;
using testing::AnyOf;
using testing::Args;
using testing::DoAll;
using testing::IsEmpty;
using testing::Return;
using testing::ReturnArg;
using testing::SaveArg;
using testing::SetArgPointee;
using testing::VariantWith;
namespace {
// Arbitrary display properties.
constexpr ui::LogicalDisplayId DISPLAY_ID = ui::LogicalDisplayId::DEFAULT;
constexpr int32_t DISPLAY_WIDTH = 480;
constexpr int32_t DISPLAY_HEIGHT = 800;
DisplayViewport createPrimaryViewport(ui::Rotation orientation) {
const bool isRotated =
orientation == ui::Rotation::Rotation90 || orientation == ui::Rotation::Rotation270;
DisplayViewport v;
v.displayId = DISPLAY_ID;
v.orientation = orientation;
v.logicalRight = isRotated ? DISPLAY_HEIGHT : DISPLAY_WIDTH;
v.logicalBottom = isRotated ? DISPLAY_WIDTH : DISPLAY_HEIGHT;
v.physicalRight = isRotated ? DISPLAY_HEIGHT : DISPLAY_WIDTH;
v.physicalBottom = isRotated ? DISPLAY_WIDTH : DISPLAY_HEIGHT;
v.deviceWidth = isRotated ? DISPLAY_HEIGHT : DISPLAY_WIDTH;
v.deviceHeight = isRotated ? DISPLAY_WIDTH : DISPLAY_HEIGHT;
v.isActive = true;
v.uniqueId = "local:1";
return v;
}
} // namespace
/**
* Unit tests for KeyboardInputMapper.
*/
class KeyboardInputMapperUnitTest : public InputMapperUnitTest {
protected:
const KeyboardLayoutInfo DEVICE_KEYBOARD_LAYOUT_INFO = KeyboardLayoutInfo("en-US", "qwerty");
sp<FakeInputReaderPolicy> mFakePolicy;
const std::unordered_map<int32_t, int32_t> mKeyCodeMap{{KEY_0, AKEYCODE_0},
{KEY_A, AKEYCODE_A},
{KEY_LEFTCTRL, AKEYCODE_CTRL_LEFT},
{KEY_LEFTALT, AKEYCODE_ALT_LEFT},
{KEY_RIGHTALT, AKEYCODE_ALT_RIGHT},
{KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT},
{KEY_RIGHTSHIFT, AKEYCODE_SHIFT_RIGHT},
{KEY_FN, AKEYCODE_FUNCTION},
{KEY_LEFTCTRL, AKEYCODE_CTRL_LEFT},
{KEY_RIGHTCTRL, AKEYCODE_CTRL_RIGHT},
{KEY_LEFTMETA, AKEYCODE_META_LEFT},
{KEY_RIGHTMETA, AKEYCODE_META_RIGHT},
{KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK},
{KEY_NUMLOCK, AKEYCODE_NUM_LOCK},
{KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK}};
void SetUp() override {
InputMapperUnitTest::SetUp();
// set key-codes expected in tests
for (const auto& [evdevCode, outKeycode] : mKeyCodeMap) {
addKeyByEvdevCode(evdevCode, outKeycode);
}
mFakePolicy = sp<FakeInputReaderPolicy>::make();
EXPECT_CALL(mMockInputReaderContext, getPolicy).WillRepeatedly(Return(mFakePolicy.get()));
ON_CALL((*mDevice), getSources).WillByDefault(Return(AINPUT_SOURCE_KEYBOARD));
mMapper = createInputMapper<KeyboardInputMapper>(*mDeviceContext, mReaderConfiguration,
AINPUT_SOURCE_KEYBOARD);
}
void addKeyByEvdevCode(int32_t evdevCode, int32_t keyCode, int32_t flags = 0) {
EXPECT_CALL(mMockEventHub, mapKey(EVENTHUB_ID, evdevCode, _, _, _, _, _))
.WillRepeatedly([=](int32_t, int32_t, int32_t, int32_t metaState,
int32_t* outKeycode, int32_t* outMetaState,
uint32_t* outFlags) {
if (outKeycode != nullptr) {
*outKeycode = keyCode;
}
if (outMetaState != nullptr) {
*outMetaState = metaState;
}
if (outFlags != nullptr) {
*outFlags = flags;
}
return NO_ERROR;
});
}
void addKeyByUsageCode(int32_t usageCode, int32_t keyCode, int32_t flags = 0) {
EXPECT_CALL(mMockEventHub, mapKey(EVENTHUB_ID, _, usageCode, _, _, _, _))
.WillRepeatedly([=](int32_t, int32_t, int32_t, int32_t metaState,
int32_t* outKeycode, int32_t* outMetaState,
uint32_t* outFlags) {
if (outKeycode != nullptr) {
*outKeycode = keyCode;
}
if (outMetaState != nullptr) {
*outMetaState = metaState;
}
if (outFlags != nullptr) {
*outFlags = flags;
}
return NO_ERROR;
});
}
void setDisplayOrientation(ui::Rotation orientation) {
EXPECT_CALL((*mDevice), getAssociatedViewport)
.WillRepeatedly(Return(createPrimaryViewport(orientation)));
std::list<NotifyArgs> args =
mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration,
InputReaderConfiguration::Change::DISPLAY_INFO);
ASSERT_EQ(0u, args.size());
}
NotifyKeyArgs expectSingleKeyArg(const std::list<NotifyArgs>& args) {
EXPECT_EQ(1u, args.size());
return std::get<NotifyKeyArgs>(args.front());
}
void testDPadKeyRotation(int32_t originalEvdevCode, int32_t originalKeyCode,
int32_t rotatedKeyCode, ui::LogicalDisplayId displayId = DISPLAY_ID) {
std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, originalEvdevCode, 1);
NotifyKeyArgs args = expectSingleKeyArg(argsList);
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
ASSERT_EQ(originalEvdevCode, args.scanCode);
ASSERT_EQ(rotatedKeyCode, args.keyCode);
ASSERT_EQ(displayId, args.displayId);
argsList = process(ARBITRARY_TIME, EV_KEY, originalEvdevCode, 0);
args = expectSingleKeyArg(argsList);
ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
ASSERT_EQ(originalEvdevCode, args.scanCode);
ASSERT_EQ(rotatedKeyCode, args.keyCode);
ASSERT_EQ(displayId, args.displayId);
}
};
TEST_F(KeyboardInputMapperUnitTest, GetSources) {
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, mMapper->getSources());
}
TEST_F(KeyboardInputMapperUnitTest, KeyPressTimestampRecorded) {
nsecs_t when = ARBITRARY_TIME;
std::vector<int32_t> keyCodes{KEY_0, KEY_A, KEY_LEFTCTRL, KEY_RIGHTALT, KEY_LEFTSHIFT};
EXPECT_CALL(mMockInputReaderContext, setLastKeyDownTimestamp)
.With(Args<0>(when))
.Times(keyCodes.size());
for (int32_t keyCode : keyCodes) {
process(when, EV_KEY, keyCode, 1);
process(when, EV_SYN, SYN_REPORT, 0);
process(when, EV_KEY, keyCode, 0);
process(when, EV_SYN, SYN_REPORT, 0);
}
}
TEST_F(KeyboardInputMapperUnitTest, RepeatEventsDiscarded) {
std::list<NotifyArgs> args;
args += process(ARBITRARY_TIME, EV_KEY, KEY_0, 1);
args += process(ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
args += process(ARBITRARY_TIME, EV_KEY, KEY_0, 2);
args += process(ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
args += process(ARBITRARY_TIME, EV_KEY, KEY_0, 0);
args += process(ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
EXPECT_THAT(args,
ElementsAre(VariantWith<NotifyKeyArgs>(AllOf(WithKeyAction(AKEY_EVENT_ACTION_DOWN),
WithKeyCode(AKEYCODE_0),
WithScanCode(KEY_0))),
VariantWith<NotifyKeyArgs>(AllOf(WithKeyAction(AKEY_EVENT_ACTION_UP),
WithKeyCode(AKEYCODE_0),
WithScanCode(KEY_0)))));
}
TEST_F(KeyboardInputMapperUnitTest, Process_SimpleKeyPress) {
const int32_t USAGE_A = 0x070004;
addKeyByEvdevCode(KEY_HOME, AKEYCODE_HOME, POLICY_FLAG_WAKE);
addKeyByUsageCode(USAGE_A, AKEYCODE_A, POLICY_FLAG_WAKE);
// Initial metastate is AMETA_NONE.
ASSERT_EQ(AMETA_NONE, mMapper->getMetaState());
// Key down by evdev code.
std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
NotifyKeyArgs args = expectSingleKeyArg(argsList);
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
ASSERT_EQ(KEY_HOME, args.scanCode);
ASSERT_EQ(AMETA_NONE, args.metaState);
ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
// Key up by evdev code.
argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
args = expectSingleKeyArg(argsList);
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
ASSERT_EQ(KEY_HOME, args.scanCode);
ASSERT_EQ(AMETA_NONE, args.metaState);
ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
// Key down by usage code.
argsList = process(ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_A);
argsList += process(ARBITRARY_TIME, EV_KEY, 0, 1);
args = expectSingleKeyArg(argsList);
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
ASSERT_EQ(AKEYCODE_A, args.keyCode);
ASSERT_EQ(0, args.scanCode);
ASSERT_EQ(AMETA_NONE, args.metaState);
ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
// Key up by usage code.
argsList = process(ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_A);
argsList += process(ARBITRARY_TIME + 1, EV_KEY, 0, 0);
args = expectSingleKeyArg(argsList);
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
ASSERT_EQ(AKEYCODE_A, args.keyCode);
ASSERT_EQ(0, args.scanCode);
ASSERT_EQ(AMETA_NONE, args.metaState);
ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
}
TEST_F(KeyboardInputMapperUnitTest, Process_UnknownKey) {
const int32_t USAGE_UNKNOWN = 0x07ffff;
EXPECT_CALL(mMockEventHub, mapKey(EVENTHUB_ID, KEY_UNKNOWN, USAGE_UNKNOWN, _, _, _, _))
.WillRepeatedly(Return(NAME_NOT_FOUND));
// Key down with unknown scan code or usage code.
std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_UNKNOWN);
argsList += process(ARBITRARY_TIME, EV_KEY, KEY_UNKNOWN, 1);
NotifyKeyArgs args = expectSingleKeyArg(argsList);
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
ASSERT_EQ(0, args.keyCode);
ASSERT_EQ(KEY_UNKNOWN, args.scanCode);
ASSERT_EQ(AMETA_NONE, args.metaState);
ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
ASSERT_EQ(0U, args.policyFlags);
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
// Key up with unknown scan code or usage code.
argsList = process(ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_UNKNOWN);
argsList += process(ARBITRARY_TIME + 1, EV_KEY, KEY_UNKNOWN, 0);
args = expectSingleKeyArg(argsList);
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
ASSERT_EQ(0, args.keyCode);
ASSERT_EQ(KEY_UNKNOWN, args.scanCode);
ASSERT_EQ(AMETA_NONE, args.metaState);
ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
ASSERT_EQ(0U, args.policyFlags);
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
}
/**
* Ensure that the readTime is set to the time when the EV_KEY is received.
*/
TEST_F(KeyboardInputMapperUnitTest, Process_SendsReadTime) {
addKeyByEvdevCode(KEY_HOME, AKEYCODE_HOME);
// Key down
std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, /*readTime=*/12, EV_KEY, KEY_HOME, 1);
ASSERT_EQ(12, expectSingleKeyArg(argsList).readTime);
// Key up
argsList = process(ARBITRARY_TIME, /*readTime=*/15, EV_KEY, KEY_HOME, 1);
ASSERT_EQ(15, expectSingleKeyArg(argsList).readTime);
}
TEST_F(KeyboardInputMapperUnitTest, Process_ShouldUpdateMetaState) {
addKeyByEvdevCode(KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT);
addKeyByEvdevCode(KEY_A, AKEYCODE_A);
EXPECT_CALL(mMockInputReaderContext, updateGlobalMetaState()).Times(2);
// Initial metastate is AMETA_NONE.
ASSERT_EQ(AMETA_NONE, mMapper->getMetaState());
// Metakey down.
std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_LEFTSHIFT, 1);
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, expectSingleKeyArg(argsList).metaState);
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mMapper->getMetaState());
// Key down.
argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_A, 1);
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, expectSingleKeyArg(argsList).metaState);
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mMapper->getMetaState());
// Key up.
argsList = process(ARBITRARY_TIME + 2, EV_KEY, KEY_A, 0);
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, expectSingleKeyArg(argsList).metaState);
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mMapper->getMetaState());
// Metakey up.
argsList = process(ARBITRARY_TIME + 3, EV_KEY, KEY_LEFTSHIFT, 0);
ASSERT_EQ(AMETA_NONE, expectSingleKeyArg(argsList).metaState);
ASSERT_EQ(AMETA_NONE, mMapper->getMetaState());
}
TEST_F(KeyboardInputMapperUnitTest, Process_WhenNotOrientationAware_ShouldNotRotateDPad) {
addKeyByEvdevCode(KEY_UP, AKEYCODE_DPAD_UP);
addKeyByEvdevCode(KEY_RIGHT, AKEYCODE_DPAD_RIGHT);
addKeyByEvdevCode(KEY_DOWN, AKEYCODE_DPAD_DOWN);
addKeyByEvdevCode(KEY_LEFT, AKEYCODE_DPAD_LEFT);
setDisplayOrientation(ui::Rotation::Rotation90);
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
ASSERT_NO_FATAL_FAILURE(
testDPadKeyRotation(KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT));
}
TEST_F(KeyboardInputMapperUnitTest, Process_WhenOrientationAware_ShouldRotateDPad) {
addKeyByEvdevCode(KEY_UP, AKEYCODE_DPAD_UP);
addKeyByEvdevCode(KEY_RIGHT, AKEYCODE_DPAD_RIGHT);
addKeyByEvdevCode(KEY_DOWN, AKEYCODE_DPAD_DOWN);
addKeyByEvdevCode(KEY_LEFT, AKEYCODE_DPAD_LEFT);
mPropertyMap.addProperty("keyboard.orientationAware", "1");
mMapper = createInputMapper<KeyboardInputMapper>(*mDeviceContext, mReaderConfiguration,
AINPUT_SOURCE_KEYBOARD);
setDisplayOrientation(ui::ROTATION_0);
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
ASSERT_NO_FATAL_FAILURE(
testDPadKeyRotation(KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT));
setDisplayOrientation(ui::ROTATION_90);
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN));
setDisplayOrientation(ui::ROTATION_180);
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN));
ASSERT_NO_FATAL_FAILURE(
testDPadKeyRotation(KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_LEFT));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_UP));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_RIGHT));
setDisplayOrientation(ui::ROTATION_270);
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_RIGHT));
ASSERT_NO_FATAL_FAILURE(
testDPadKeyRotation(KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_DOWN));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_LEFT));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_UP));
// Special case: if orientation changes while key is down, we still emit the same keycode
// in the key up as we did in the key down.
setDisplayOrientation(ui::ROTATION_270);
std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 1);
NotifyKeyArgs args = expectSingleKeyArg(argsList);
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
ASSERT_EQ(KEY_UP, args.scanCode);
ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
setDisplayOrientation(ui::ROTATION_180);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 0);
args = expectSingleKeyArg(argsList);
ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
ASSERT_EQ(KEY_UP, args.scanCode);
ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
}
TEST_F(KeyboardInputMapperUnitTest, DisplayIdConfigurationChange_NotOrientationAware) {
// If the keyboard is not orientation aware,
// key events should not be associated with a specific display id
addKeyByEvdevCode(KEY_UP, AKEYCODE_DPAD_UP);
// Display id should be LogicalDisplayId::INVALID without any display configuration.
std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 1);
ASSERT_GT(argsList.size(), 0u);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 0);
ASSERT_GT(argsList.size(), 0u);
ASSERT_EQ(ui::LogicalDisplayId::INVALID, std::get<NotifyKeyArgs>(argsList.front()).displayId);
}
TEST_F(KeyboardInputMapperUnitTest, DisplayIdConfigurationChange_OrientationAware) {
// If the keyboard is orientation aware,
// key events should be associated with the internal viewport
addKeyByEvdevCode(KEY_UP, AKEYCODE_DPAD_UP);
mPropertyMap.addProperty("keyboard.orientationAware", "1");
mMapper = createInputMapper<KeyboardInputMapper>(*mDeviceContext, mReaderConfiguration,
AINPUT_SOURCE_KEYBOARD);
// Display id should be LogicalDisplayId::INVALID without any display configuration.
// ^--- already checked by the previous test
setDisplayOrientation(ui::ROTATION_0);
std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 1);
ASSERT_GT(argsList.size(), 0u);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 0);
ASSERT_GT(argsList.size(), 0u);
ASSERT_EQ(DISPLAY_ID, std::get<NotifyKeyArgs>(argsList.front()).displayId);
constexpr ui::LogicalDisplayId newDisplayId = ui::LogicalDisplayId{2};
DisplayViewport newViewport = createPrimaryViewport(ui::ROTATION_0);
newViewport.displayId = newDisplayId;
EXPECT_CALL((*mDevice), getAssociatedViewport).WillRepeatedly(Return(newViewport));
argsList = mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration,
InputReaderConfiguration::Change::DISPLAY_INFO);
ASSERT_EQ(0u, argsList.size());
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 1);
ASSERT_GT(argsList.size(), 0u);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 0);
ASSERT_GT(argsList.size(), 0u);
ASSERT_EQ(newDisplayId, std::get<NotifyKeyArgs>(argsList.front()).displayId);
}
TEST_F(KeyboardInputMapperUnitTest, GetKeyCodeState) {
EXPECT_CALL(mMockEventHub, getKeyCodeState(EVENTHUB_ID, AKEYCODE_A))
.WillRepeatedly(Return(AKEY_STATE_DOWN));
ASSERT_EQ(AKEY_STATE_DOWN, mMapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
EXPECT_CALL(mMockEventHub, getKeyCodeState(EVENTHUB_ID, AKEYCODE_A))
.WillRepeatedly(Return(AKEY_STATE_UP));
ASSERT_EQ(AKEY_STATE_UP, mMapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
}
TEST_F(KeyboardInputMapperUnitTest, GetKeyCodeForKeyLocation) {
EXPECT_CALL(mMockEventHub, getKeyCodeForKeyLocation(EVENTHUB_ID, _))
.WillRepeatedly(ReturnArg<1>());
EXPECT_CALL(mMockEventHub, getKeyCodeForKeyLocation(EVENTHUB_ID, AKEYCODE_Y))
.WillRepeatedly(Return(AKEYCODE_Z));
ASSERT_EQ(AKEYCODE_Z, mMapper->getKeyCodeForKeyLocation(AKEYCODE_Y))
<< "If a mapping is available, the result is equal to the mapping";
ASSERT_EQ(AKEYCODE_A, mMapper->getKeyCodeForKeyLocation(AKEYCODE_A))
<< "If no mapping is available, the result is the key location";
}
TEST_F(KeyboardInputMapperUnitTest, GetScanCodeState) {
EXPECT_CALL(mMockEventHub, getScanCodeState(EVENTHUB_ID, KEY_A))
.WillRepeatedly(Return(AKEY_STATE_DOWN));
ASSERT_EQ(AKEY_STATE_DOWN, mMapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
EXPECT_CALL(mMockEventHub, getScanCodeState(EVENTHUB_ID, KEY_A))
.WillRepeatedly(Return(AKEY_STATE_UP));
ASSERT_EQ(AKEY_STATE_UP, mMapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
}
TEST_F(KeyboardInputMapperUnitTest, Process_LockedKeysShouldToggleMetaStateAndLeds) {
EXPECT_CALL(mMockEventHub,
hasLed(EVENTHUB_ID, AnyOf(LED_CAPSL, LED_NUML, LED_SCROLLL /*NOTYPO*/)))
.WillRepeatedly(Return(true));
bool capsLockLed = true; // Initially on
bool numLockLed = false; // Initially off
bool scrollLockLed = false; // Initially off
EXPECT_CALL(mMockEventHub, setLedState(EVENTHUB_ID, LED_CAPSL, _))
.WillRepeatedly(SaveArg<2>(&capsLockLed));
EXPECT_CALL(mMockEventHub, setLedState(EVENTHUB_ID, LED_NUML, _))
.WillRepeatedly(SaveArg<2>(&numLockLed));
EXPECT_CALL(mMockEventHub, setLedState(EVENTHUB_ID, LED_SCROLLL /*NOTYPO*/, _))
.WillRepeatedly(SaveArg<2>(&scrollLockLed));
addKeyByEvdevCode(KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK);
addKeyByEvdevCode(KEY_NUMLOCK, AKEYCODE_NUM_LOCK);
addKeyByEvdevCode(KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK);
// In real operation, mappers pass new LED states to InputReader (via the context), which then
// calls back to the mappers to apply that state. Mimic the same thing here with mocks.
int32_t ledMetaState;
EXPECT_CALL(mMockInputReaderContext, updateLedMetaState(_))
.WillRepeatedly([&](int32_t newState) {
ledMetaState = newState;
mMapper->updateLedState(false);
});
EXPECT_CALL(mMockInputReaderContext, getLedMetaState())
.WillRepeatedly(testing::ReturnPointee(&ledMetaState));
ASSERT_THAT(mMapper->reset(ARBITRARY_TIME), IsEmpty());
// Initial metastate is AMETA_NONE.
ASSERT_EQ(AMETA_NONE, mMapper->getMetaState());
// Initialization should have turned all of the lights off.
ASSERT_FALSE(capsLockLed);
ASSERT_FALSE(numLockLed);
ASSERT_FALSE(scrollLockLed);
// Toggle caps lock on.
std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 1);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 0);
ASSERT_TRUE(capsLockLed);
ASSERT_FALSE(numLockLed);
ASSERT_FALSE(scrollLockLed);
ASSERT_EQ(AMETA_CAPS_LOCK_ON, mMapper->getMetaState());
// Toggle num lock on.
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 1);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 0);
ASSERT_TRUE(capsLockLed);
ASSERT_TRUE(numLockLed);
ASSERT_FALSE(scrollLockLed);
ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mMapper->getMetaState());
// Toggle caps lock off.
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 1);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 0);
ASSERT_FALSE(capsLockLed);
ASSERT_TRUE(numLockLed);
ASSERT_FALSE(scrollLockLed);
ASSERT_EQ(AMETA_NUM_LOCK_ON, mMapper->getMetaState());
// Toggle scroll lock on.
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
ASSERT_FALSE(capsLockLed);
ASSERT_TRUE(numLockLed);
ASSERT_TRUE(scrollLockLed);
ASSERT_EQ(AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mMapper->getMetaState());
// Toggle num lock off.
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 1);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 0);
ASSERT_FALSE(capsLockLed);
ASSERT_FALSE(numLockLed);
ASSERT_TRUE(scrollLockLed);
ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mMapper->getMetaState());
// Toggle scroll lock off.
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
ASSERT_FALSE(capsLockLed);
ASSERT_FALSE(numLockLed);
ASSERT_FALSE(scrollLockLed);
ASSERT_EQ(AMETA_NONE, mMapper->getMetaState());
}
TEST_F(KeyboardInputMapperUnitTest, DisablingDeviceResetsPressedKeys) {
const int32_t USAGE_A = 0x070004;
addKeyByEvdevCode(KEY_HOME, AKEYCODE_HOME, POLICY_FLAG_WAKE);
addKeyByUsageCode(USAGE_A, AKEYCODE_A, POLICY_FLAG_WAKE);
// Key down by scan code.
std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
NotifyKeyArgs args = expectSingleKeyArg(argsList);
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
ASSERT_EQ(KEY_HOME, args.scanCode);
ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
// Disable device, it should synthesize cancellation events for down events.
mReaderConfiguration.disabledDevices.insert(DEVICE_ID);
argsList = mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration,
InputReaderConfiguration::Change::ENABLED_STATE);
argsList += mMapper->reset(ARBITRARY_TIME);
args = expectSingleKeyArg(argsList);
ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
ASSERT_EQ(KEY_HOME, args.scanCode);
ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_CANCELED, args.flags);
}
TEST_F(KeyboardInputMapperUnitTest, Configure_AssignKeyboardLayoutInfo) {
std::list<NotifyArgs> unused =
mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration, /*changes=*/{});
int32_t generation = mDevice->getGeneration();
mReaderConfiguration.keyboardLayoutAssociations.insert(
{mIdentifier.location, DEVICE_KEYBOARD_LAYOUT_INFO});
unused += mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration,
InputReaderConfiguration::Change::KEYBOARD_LAYOUT_ASSOCIATION);
InputDeviceInfo deviceInfo;
mMapper->populateDeviceInfo(deviceInfo);
ASSERT_EQ(DEVICE_KEYBOARD_LAYOUT_INFO.languageTag,
deviceInfo.getKeyboardLayoutInfo()->languageTag);
ASSERT_EQ(DEVICE_KEYBOARD_LAYOUT_INFO.layoutType,
deviceInfo.getKeyboardLayoutInfo()->layoutType);
ASSERT_GT(mDevice->getGeneration(), generation);
// Call change layout association with the same values: Generation shouldn't change
generation = mDevice->getGeneration();
unused += mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration,
InputReaderConfiguration::Change::KEYBOARD_LAYOUT_ASSOCIATION);
ASSERT_EQ(mDevice->getGeneration(), generation);
}
TEST_F(KeyboardInputMapperUnitTest, LayoutInfoCorrectlyMapped) {
EXPECT_CALL(mMockEventHub, getRawLayoutInfo(EVENTHUB_ID))
.WillRepeatedly(Return(RawLayoutInfo{.languageTag = "en", .layoutType = "extended"}));
// Configuration
std::list<NotifyArgs> unused =
mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration, /*changes=*/{});
InputDeviceInfo deviceInfo;
mMapper->populateDeviceInfo(deviceInfo);
ASSERT_EQ("en", deviceInfo.getKeyboardLayoutInfo()->languageTag);
ASSERT_EQ("extended", deviceInfo.getKeyboardLayoutInfo()->layoutType);
}
TEST_F(KeyboardInputMapperUnitTest, Process_GestureEventToSetFlagKeepTouchMode) {
addKeyByEvdevCode(KEY_LEFT, AKEYCODE_DPAD_LEFT, POLICY_FLAG_GESTURE);
// Key down
std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_LEFT, 1);
ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_KEEP_TOUCH_MODE,
expectSingleKeyArg(argsList).flags);
}
TEST_F_WITH_FLAGS(KeyboardInputMapperUnitTest, WakeBehavior_AlphabeticKeyboard,
REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(com::android::input::flags,
enable_alphabetic_keyboard_wake))) {
// For internal alphabetic devices, keys will trigger wake on key down.
addKeyByEvdevCode(KEY_A, AKEYCODE_A);
addKeyByEvdevCode(KEY_HOME, AKEYCODE_HOME);
addKeyByEvdevCode(KEY_PLAYPAUSE, AKEYCODE_MEDIA_PLAY_PAUSE);
std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_A, 1);
ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_A, 0);
ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_PLAYPAUSE, 1);
ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_PLAYPAUSE, 0);
ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
}
// --- KeyboardInputMapperTest ---
// TODO(b/283812079): convert the tests for this class, which use multiple mappers each, to use
// InputMapperUnitTest.
class KeyboardInputMapperTest : public InputMapperTest {
protected:
void SetUp() override {
InputMapperTest::SetUp(DEVICE_CLASSES | InputDeviceClass::KEYBOARD |
InputDeviceClass::ALPHAKEY);
}
const std::string UNIQUE_ID = "local:0";
void testDPadKeyRotation(KeyboardInputMapper& mapper, int32_t originalScanCode,
int32_t originalKeyCode, int32_t rotatedKeyCode,
ui::LogicalDisplayId displayId = ui::LogicalDisplayId::INVALID);
};
void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper& mapper,
int32_t originalScanCode, int32_t originalKeyCode,
int32_t rotatedKeyCode,
ui::LogicalDisplayId displayId) {
NotifyKeyArgs args;
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, originalScanCode, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
ASSERT_EQ(originalScanCode, args.scanCode);
ASSERT_EQ(rotatedKeyCode, args.keyCode);
ASSERT_EQ(displayId, args.displayId);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, originalScanCode, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
ASSERT_EQ(originalScanCode, args.scanCode);
ASSERT_EQ(rotatedKeyCode, args.keyCode);
ASSERT_EQ(displayId, args.displayId);
}
TEST_F(KeyboardInputMapperTest, Configure_AssignsDisplayPort) {
// keyboard 1.
mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
mFakeEventHub->addKey(EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
mFakeEventHub->addKey(EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
// keyboard 2.
const std::string USB2 = "USB2";
const std::string DEVICE_NAME2 = "KEYBOARD2";
constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1;
constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1;
std::shared_ptr<InputDevice> device2 =
newDevice(SECOND_DEVICE_ID, DEVICE_NAME2, USB2, SECOND_EVENTHUB_ID,
ftl::Flags<InputDeviceClass>(0));
mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
KeyboardInputMapper& mapper =
constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
device2->addEmptyEventHubDevice(SECOND_EVENTHUB_ID);
KeyboardInputMapper& mapper2 =
device2->constructAndAddMapper<KeyboardInputMapper>(SECOND_EVENTHUB_ID,
mFakePolicy
->getReaderConfiguration(),
AINPUT_SOURCE_KEYBOARD);
std::list<NotifyArgs> unused =
device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
/*changes=*/{});
unused += device2->reset(ARBITRARY_TIME);
// Prepared displays and associated info.
constexpr uint8_t hdmi1 = 0;
constexpr uint8_t hdmi2 = 1;
const std::string SECONDARY_UNIQUE_ID = "local:1";
mFakePolicy->addInputPortAssociation(DEVICE_LOCATION, hdmi1);
mFakePolicy->addInputPortAssociation(USB2, hdmi2);
// No associated display viewport found, should disable the device.
unused += device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
InputReaderConfiguration::Change::DISPLAY_INFO);
ASSERT_FALSE(device2->isEnabled());
// Prepare second display.
constexpr ui::LogicalDisplayId newDisplayId = ui::LogicalDisplayId{2};
setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
UNIQUE_ID, hdmi1, ViewportType::INTERNAL);
setDisplayInfoAndReconfigure(newDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
SECONDARY_UNIQUE_ID, hdmi2, ViewportType::EXTERNAL);
// Default device will reconfigure above, need additional reconfiguration for another device.
unused += device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
InputReaderConfiguration::Change::DISPLAY_INFO);
// Device should be enabled after the associated display is found.
ASSERT_TRUE(mDevice->isEnabled());
ASSERT_TRUE(device2->isEnabled());
// Test pad key events
ASSERT_NO_FATAL_FAILURE(
testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP, DISPLAY_ID));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
AKEYCODE_DPAD_DOWN, DISPLAY_ID));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
AKEYCODE_DPAD_LEFT, DISPLAY_ID));
ASSERT_NO_FATAL_FAILURE(
testDPadKeyRotation(mapper2, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP, newDisplayId));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper2, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
AKEYCODE_DPAD_RIGHT, newDisplayId));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper2, KEY_DOWN, AKEYCODE_DPAD_DOWN,
AKEYCODE_DPAD_DOWN, newDisplayId));
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper2, KEY_LEFT, AKEYCODE_DPAD_LEFT,
AKEYCODE_DPAD_LEFT, newDisplayId));
}
TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleAfterReattach) {
mFakeEventHub->addLed(EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
mFakeEventHub->addLed(EVENTHUB_ID, LED_NUML, false /*initially off*/);
mFakeEventHub->addLed(EVENTHUB_ID, LED_SCROLLL, false /*initially off*/);
mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
KeyboardInputMapper& mapper =
constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
// Initial metastate is AMETA_NONE.
ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
// Initialization should have turned all of the lights off.
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
// Toggle caps lock on.
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper.getMetaState());
// Toggle num lock on.
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper.getMetaState());
// Toggle scroll lock on.
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper.getMetaState());
mFakeEventHub->removeDevice(EVENTHUB_ID);
mReader->loopOnce();
// keyboard 2 should default toggle keys.
const std::string USB2 = "USB2";
const std::string DEVICE_NAME2 = "KEYBOARD2";
constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1;
constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1;
std::shared_ptr<InputDevice> device2 =
newDevice(SECOND_DEVICE_ID, DEVICE_NAME2, USB2, SECOND_EVENTHUB_ID,
ftl::Flags<InputDeviceClass>(0));
mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_NUML, false /*initially off*/);
mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_SCROLLL, false /*initially off*/);
mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
device2->addEmptyEventHubDevice(SECOND_EVENTHUB_ID);
KeyboardInputMapper& mapper2 =
device2->constructAndAddMapper<KeyboardInputMapper>(SECOND_EVENTHUB_ID,
mFakePolicy
->getReaderConfiguration(),
AINPUT_SOURCE_KEYBOARD);
std::list<NotifyArgs> unused =
device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
/*changes=*/{});
unused += device2->reset(ARBITRARY_TIME);
ASSERT_TRUE(mFakeEventHub->getLedState(SECOND_EVENTHUB_ID, LED_CAPSL));
ASSERT_TRUE(mFakeEventHub->getLedState(SECOND_EVENTHUB_ID, LED_NUML));
ASSERT_TRUE(mFakeEventHub->getLedState(SECOND_EVENTHUB_ID, LED_SCROLLL));
ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON,
mapper2.getMetaState());
}
TEST_F(KeyboardInputMapperTest, Process_toggleCapsLockState) {
mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
// Suppose we have two mappers. (DPAD + KEYBOARD)
constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_DPAD);
KeyboardInputMapper& mapper =
constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
// Initial metastate is AMETA_NONE.
ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
mReader->toggleCapsLockState(DEVICE_ID);
ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper.getMetaState());
}
TEST_F(KeyboardInputMapperTest, Process_ResetLockedModifierState) {
mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
KeyboardInputMapper& mapper =
constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
// Initial metastate is AMETA_NONE.
ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
// Toggle caps lock on.
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
// Toggle num lock on.
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
// Toggle scroll lock on.
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper.getMetaState());
mReader->resetLockedModifierState();
ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
}
TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleInMultiDevices) {
// keyboard 1.
mFakeEventHub->addLed(EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
mFakeEventHub->addLed(EVENTHUB_ID, LED_NUML, false /*initially off*/);
mFakeEventHub->addLed(EVENTHUB_ID, LED_SCROLLL, false /*initially off*/);
mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
KeyboardInputMapper& mapper1 =
constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
// keyboard 2.
const std::string USB2 = "USB2";
const std::string DEVICE_NAME2 = "KEYBOARD2";
constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1;
constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1;
std::shared_ptr<InputDevice> device2 =
newDevice(SECOND_DEVICE_ID, DEVICE_NAME2, USB2, SECOND_EVENTHUB_ID,
ftl::Flags<InputDeviceClass>(0));
mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_NUML, false /*initially off*/);
mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_SCROLLL, false /*initially off*/);
mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
device2->addEmptyEventHubDevice(SECOND_EVENTHUB_ID);
KeyboardInputMapper& mapper2 =
device2->constructAndAddMapper<KeyboardInputMapper>(SECOND_EVENTHUB_ID,
mFakePolicy
->getReaderConfiguration(),
AINPUT_SOURCE_KEYBOARD);
std::list<NotifyArgs> unused =
device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
/*changes=*/{});
unused += device2->reset(ARBITRARY_TIME);
// Initial metastate is AMETA_NONE.
ASSERT_EQ(AMETA_NONE, mapper1.getMetaState());
ASSERT_EQ(AMETA_NONE, mapper2.getMetaState());
// Toggle num lock on and off.
process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper1.getMetaState());
ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper2.getMetaState());
process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
ASSERT_EQ(AMETA_NONE, mapper1.getMetaState());
ASSERT_EQ(AMETA_NONE, mapper2.getMetaState());
// Toggle caps lock on and off.
process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper1.getMetaState());
ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper2.getMetaState());
process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
ASSERT_EQ(AMETA_NONE, mapper1.getMetaState());
ASSERT_EQ(AMETA_NONE, mapper2.getMetaState());
// Toggle scroll lock on and off.
process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper1.getMetaState());
ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper2.getMetaState());
process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
ASSERT_EQ(AMETA_NONE, mapper1.getMetaState());
ASSERT_EQ(AMETA_NONE, mapper2.getMetaState());
}
/**
* When there is more than one KeyboardInputMapper for an InputDevice, each mapper should produce
* events that use the shared keyboard source across all mappers. This is to ensure that each
* input device generates key events in a consistent manner, regardless of which mapper produces
* the event.
*/
TEST_F(KeyboardInputMapperTest, UsesSharedKeyboardSource) {
mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
// Add a mapper with SOURCE_KEYBOARD
KeyboardInputMapper& keyboardMapper =
constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
process(keyboardMapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 1);
ASSERT_NO_FATAL_FAILURE(
mFakeListener->assertNotifyKeyWasCalled(WithSource(AINPUT_SOURCE_KEYBOARD)));
process(keyboardMapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 0);
ASSERT_NO_FATAL_FAILURE(
mFakeListener->assertNotifyKeyWasCalled(WithSource(AINPUT_SOURCE_KEYBOARD)));
// Add a mapper with SOURCE_DPAD
KeyboardInputMapper& dpadMapper =
constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_DPAD);
for (auto* mapper : {&keyboardMapper, &dpadMapper}) {
process(*mapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(
WithSource(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_DPAD)));
process(*mapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(
WithSource(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_DPAD)));
}
// Add a mapper with SOURCE_GAMEPAD
KeyboardInputMapper& gamepadMapper =
constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_GAMEPAD);
for (auto* mapper : {&keyboardMapper, &dpadMapper, &gamepadMapper}) {
process(*mapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(
WithSource(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_DPAD | AINPUT_SOURCE_GAMEPAD)));
process(*mapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(
WithSource(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_DPAD | AINPUT_SOURCE_GAMEPAD)));
}
}
// --- KeyboardInputMapperTest_ExternalAlphabeticDevice ---
class KeyboardInputMapperTest_ExternalAlphabeticDevice : public KeyboardInputMapperUnitTest {
protected:
void SetUp() override {
InputMapperUnitTest::SetUp();
ON_CALL((*mDevice), getSources).WillByDefault(Return(AINPUT_SOURCE_KEYBOARD));
ON_CALL((*mDevice), getKeyboardType).WillByDefault(Return(KeyboardType::ALPHABETIC));
ON_CALL((*mDevice), isExternal).WillByDefault(Return(true));
EXPECT_CALL(mMockEventHub, getDeviceClasses(EVENTHUB_ID))
.WillRepeatedly(Return(InputDeviceClass::KEYBOARD | InputDeviceClass::ALPHAKEY |
InputDeviceClass::EXTERNAL));
mMapper = createInputMapper<KeyboardInputMapper>(*mDeviceContext, mReaderConfiguration,
AINPUT_SOURCE_KEYBOARD);
}
};
// --- KeyboardInputMapperTest_ExternalNonAlphabeticDevice ---
class KeyboardInputMapperTest_ExternalNonAlphabeticDevice : public KeyboardInputMapperUnitTest {
protected:
void SetUp() override {
InputMapperUnitTest::SetUp();
ON_CALL((*mDevice), getSources).WillByDefault(Return(AINPUT_SOURCE_KEYBOARD));
ON_CALL((*mDevice), getKeyboardType).WillByDefault(Return(KeyboardType::NON_ALPHABETIC));
ON_CALL((*mDevice), isExternal).WillByDefault(Return(true));
EXPECT_CALL(mMockEventHub, getDeviceClasses(EVENTHUB_ID))
.WillRepeatedly(Return(InputDeviceClass::KEYBOARD | InputDeviceClass::EXTERNAL));
mMapper = createInputMapper<KeyboardInputMapper>(*mDeviceContext, mReaderConfiguration,
AINPUT_SOURCE_KEYBOARD);
}
};
TEST_F(KeyboardInputMapperTest_ExternalAlphabeticDevice, WakeBehavior_AlphabeticKeyboard) {
// For external devices, keys will trigger wake on key down. Media keys should also trigger
// wake if triggered from external devices.
addKeyByEvdevCode(KEY_HOME, AKEYCODE_HOME);
addKeyByEvdevCode(KEY_PLAY, AKEYCODE_MEDIA_PLAY);
addKeyByEvdevCode(KEY_PLAYPAUSE, AKEYCODE_MEDIA_PLAY_PAUSE, POLICY_FLAG_WAKE);
std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1);
ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0);
ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_PLAYPAUSE, 1);
ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_PLAYPAUSE, 0);
ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
}
TEST_F(KeyboardInputMapperTest_ExternalNonAlphabeticDevice, WakeBehavior_NonAlphabeticKeyboard) {
// For external devices, keys will trigger wake on key down. Media keys should not trigger
// wake if triggered from external non-alphaebtic keyboard (e.g. headsets).
addKeyByEvdevCode(KEY_PLAY, AKEYCODE_MEDIA_PLAY);
addKeyByEvdevCode(KEY_PLAYPAUSE, AKEYCODE_MEDIA_PLAY_PAUSE, POLICY_FLAG_WAKE);
std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1);
ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0);
ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_PLAYPAUSE, 1);
ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_PLAYPAUSE, 0);
ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
}
TEST_F(KeyboardInputMapperTest_ExternalAlphabeticDevice, DoNotWakeByDefaultBehavior) {
// Tv Remote key's wake behavior is prescribed by the keylayout file.
addKeyByEvdevCode(KEY_HOME, AKEYCODE_HOME, POLICY_FLAG_WAKE);
addKeyByEvdevCode(KEY_DOWN, AKEYCODE_DPAD_DOWN);
addKeyByEvdevCode(KEY_PLAY, AKEYCODE_MEDIA_PLAY, POLICY_FLAG_WAKE);
mPropertyMap.addProperty("keyboard.doNotWakeByDefault", "1");
mMapper = createInputMapper<KeyboardInputMapper>(*mDeviceContext, mReaderConfiguration,
AINPUT_SOURCE_KEYBOARD);
std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_DOWN, 1);
ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_DOWN, 0);
ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1);
ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0);
ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
}
} // namespace android