[sf] Set visible regions change flag when layer starts drawing
If a layer state changes so it has a buffer or an effect like
color then, update the flags to indicate that visiblity of a
snapshot has changed. This will mark the visible regions
flag in CE args and force CE to rebuild its layer stack.
Without this flag, there was a scenario where CE
would get a null snapshot and crash.
Also crash early with traces if we ever pass a null snapshot to
CE.
Test: presubmit
Bug: 238781169, 295069311, 294889236
Change-Id: I355502fbe7f1be38c46a5ed25233b6b07c6b4eeb
diff --git a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
index 84c3775..c8eda12 100644
--- a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
@@ -349,16 +349,22 @@
}
TEST_F(LayerSnapshotTest, blurUpdatesWhenAlphaChanges) {
- static constexpr int blurRadius = 42;
- setBackgroundBlurRadius(1221, blurRadius);
+ int blurRadius = 42;
+ setBackgroundBlurRadius(1221, static_cast<uint32_t>(blurRadius));
UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
EXPECT_EQ(getSnapshot({.id = 1221})->backgroundBlurRadius, blurRadius);
+ blurRadius = 21;
+ setBackgroundBlurRadius(1221, static_cast<uint32_t>(blurRadius));
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1221})->backgroundBlurRadius, blurRadius);
+
static constexpr float alpha = 0.5;
setAlpha(12, alpha);
UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
- EXPECT_EQ(getSnapshot({.id = 1221})->backgroundBlurRadius, blurRadius * alpha);
+ EXPECT_EQ(getSnapshot({.id = 1221})->backgroundBlurRadius,
+ static_cast<int>(static_cast<float>(blurRadius) * alpha));
}
// Display Mirroring Tests