| /* | 
 |  * Copyright 2019 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
 | #pragma clang diagnostic push | 
 | #pragma clang diagnostic ignored "-Wconversion" | 
 |  | 
 | #include <compositionengine/impl/CompositionEngine.h> | 
 | #include <cutils/properties.h> | 
 | #include <ui/GraphicBuffer.h> | 
 |  | 
 | #include "BufferLayerConsumer.h" | 
 | #include "BufferQueueLayer.h" | 
 | #include "BufferStateLayer.h" | 
 | #include "ContainerLayer.h" | 
 | #include "DisplayDevice.h" | 
 | #include "EffectLayer.h" | 
 | #include "Layer.h" | 
 | #include "MonitoredProducer.h" | 
 | #include "NativeWindowSurface.h" | 
 | #include "StartPropertySetThread.h" | 
 | #include "SurfaceFlingerDefaultFactory.h" | 
 | #include "SurfaceFlingerProperties.h" | 
 | #include "SurfaceInterceptor.h" | 
 |  | 
 | #include "DisplayHardware/ComposerHal.h" | 
 | #include "Scheduler/MessageQueue.h" | 
 | #include "Scheduler/Scheduler.h" | 
 | #include "Scheduler/VsyncConfiguration.h" | 
 | #include "Scheduler/VsyncController.h" | 
 |  | 
 | namespace android::surfaceflinger { | 
 |  | 
 | DefaultFactory::~DefaultFactory() = default; | 
 |  | 
 | std::unique_ptr<HWComposer> DefaultFactory::createHWComposer(const std::string& serviceName) { | 
 |     return std::make_unique<android::impl::HWComposer>(serviceName); | 
 | } | 
 |  | 
 | std::unique_ptr<MessageQueue> DefaultFactory::createMessageQueue() { | 
 |     return std::make_unique<android::impl::MessageQueue>(); | 
 | } | 
 |  | 
 | std::unique_ptr<scheduler::VsyncConfiguration> DefaultFactory::createVsyncConfiguration( | 
 |         const scheduler::RefreshRateConfigs& refreshRateConfigs) { | 
 |     if (property_get_bool("debug.sf.use_phase_offsets_as_durations", false)) { | 
 |         return std::make_unique<scheduler::impl::WorkDuration>(refreshRateConfigs); | 
 |     } else { | 
 |         return std::make_unique<scheduler::impl::PhaseOffsets>(refreshRateConfigs); | 
 |     } | 
 | } | 
 |  | 
 | std::unique_ptr<Scheduler> DefaultFactory::createScheduler( | 
 |         const scheduler::RefreshRateConfigs& configs, ISchedulerCallback& callback) { | 
 |     return std::make_unique<Scheduler>(configs, callback); | 
 | } | 
 |  | 
 | std::unique_ptr<SurfaceInterceptor> DefaultFactory::createSurfaceInterceptor( | 
 |         SurfaceFlinger* flinger) { | 
 |     return std::make_unique<android::impl::SurfaceInterceptor>(flinger); | 
 | } | 
 |  | 
 | sp<StartPropertySetThread> DefaultFactory::createStartPropertySetThread( | 
 |         bool timestampPropertyValue) { | 
 |     return new StartPropertySetThread(timestampPropertyValue); | 
 | } | 
 |  | 
 | sp<DisplayDevice> DefaultFactory::createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) { | 
 |     return new DisplayDevice(creationArgs); | 
 | } | 
 |  | 
 | sp<GraphicBuffer> DefaultFactory::createGraphicBuffer(uint32_t width, uint32_t height, | 
 |                                                       PixelFormat format, uint32_t layerCount, | 
 |                                                       uint64_t usage, std::string requestorName) { | 
 |     return new GraphicBuffer(width, height, format, layerCount, usage, requestorName); | 
 | } | 
 |  | 
 | void DefaultFactory::createBufferQueue(sp<IGraphicBufferProducer>* outProducer, | 
 |                                        sp<IGraphicBufferConsumer>* outConsumer, | 
 |                                        bool consumerIsSurfaceFlinger) { | 
 |     BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger); | 
 | } | 
 |  | 
 | sp<IGraphicBufferProducer> DefaultFactory::createMonitoredProducer( | 
 |         const sp<IGraphicBufferProducer>& producer, const sp<SurfaceFlinger>& flinger, | 
 |         const wp<Layer>& layer) { | 
 |     return new MonitoredProducer(producer, flinger, layer); | 
 | } | 
 |  | 
 | sp<BufferLayerConsumer> DefaultFactory::createBufferLayerConsumer( | 
 |         const sp<IGraphicBufferConsumer>& consumer, renderengine::RenderEngine& renderEngine, | 
 |         uint32_t textureName, Layer* layer) { | 
 |     return new BufferLayerConsumer(consumer, renderEngine, textureName, layer); | 
 | } | 
 |  | 
 | std::unique_ptr<surfaceflinger::NativeWindowSurface> DefaultFactory::createNativeWindowSurface( | 
 |         const sp<IGraphicBufferProducer>& producer) { | 
 |     return surfaceflinger::impl::createNativeWindowSurface(producer); | 
 | } | 
 |  | 
 | std::unique_ptr<compositionengine::CompositionEngine> DefaultFactory::createCompositionEngine() { | 
 |     return compositionengine::impl::createCompositionEngine(); | 
 | } | 
 |  | 
 | sp<ContainerLayer> DefaultFactory::createContainerLayer(const LayerCreationArgs& args) { | 
 |     return new ContainerLayer(args); | 
 | } | 
 |  | 
 | sp<BufferQueueLayer> DefaultFactory::createBufferQueueLayer(const LayerCreationArgs& args) { | 
 |     return new BufferQueueLayer(args); | 
 | } | 
 |  | 
 | sp<BufferStateLayer> DefaultFactory::createBufferStateLayer(const LayerCreationArgs& args) { | 
 |     return new BufferStateLayer(args); | 
 | } | 
 |  | 
 | sp<EffectLayer> DefaultFactory::createEffectLayer(const LayerCreationArgs& args) { | 
 |     return new EffectLayer(args); | 
 | } | 
 |  | 
 | } // namespace android::surfaceflinger | 
 |  | 
 | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
 | #pragma clang diagnostic pop // ignored "-Wconversion" |