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/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#undef LOG_TAG
#define LOG_TAG "LibSurfaceFlingerUnittests"
#include <FrameTimeline/FrameTimeline.h>
#include <gtest/gtest.h>
#include <log/log.h>
#include <cinttypes>
using namespace std::chrono_literals;
namespace android::frametimeline {
class FrameTimelineTest : public testing::Test {
public:
FrameTimelineTest() {
const ::testing::TestInfo* const test_info =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
}
~FrameTimelineTest() {
const ::testing::TestInfo* const test_info =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
}
void SetUp() override {
mFrameTimeline = std::make_unique<impl::FrameTimeline>();
mTokenManager = &mFrameTimeline->mTokenManager;
maxDisplayFrames = mFrameTimeline->kMaxDisplayFrames;
maxTokenRetentionTime = mTokenManager->kMaxRetentionTime;
}
void flushTokens(nsecs_t flushTime) {
std::lock_guard<std::mutex> lock(mTokenManager->mMutex);
mTokenManager->flushTokens(flushTime);
}
SurfaceFrame& getSurfaceFrame(size_t displayFrameIdx, size_t surfaceFrameIdx) {
std::lock_guard<std::mutex> lock(mFrameTimeline->mMutex);
return *(mFrameTimeline->mDisplayFrames[displayFrameIdx]->surfaceFrames[surfaceFrameIdx]);
}
std::shared_ptr<impl::FrameTimeline::DisplayFrame> getDisplayFrame(size_t idx) {
std::lock_guard<std::mutex> lock(mFrameTimeline->mMutex);
return mFrameTimeline->mDisplayFrames[idx];
}
static bool compareTimelineItems(const TimelineItem& a, const TimelineItem& b) {
return a.startTime == b.startTime && a.endTime == b.endTime &&
a.presentTime == b.presentTime;
}
const std::unordered_map<int64_t, TimelineItem>& getPredictions() {
return mTokenManager->mPredictions;
}
std::unique_ptr<impl::FrameTimeline> mFrameTimeline;
impl::TokenManager* mTokenManager;
FenceToFenceTimeMap fenceFactory;
uint64_t maxDisplayFrames;
nsecs_t maxTokenRetentionTime;
};
TEST_F(FrameTimelineTest, tokenManagerRemovesStalePredictions) {
int64_t token1 = mTokenManager->generateTokenForPredictions({0, 0, 0});
EXPECT_EQ(getPredictions().size(), 1);
flushTokens(systemTime() + maxTokenRetentionTime);
int64_t token2 = mTokenManager->generateTokenForPredictions({10, 20, 30});
std::optional<TimelineItem> predictions = mTokenManager->getPredictionsForToken(token1);
// token1 should have expired
EXPECT_EQ(getPredictions().size(), 1);
EXPECT_EQ(predictions.has_value(), false);
predictions = mTokenManager->getPredictionsForToken(token2);
EXPECT_EQ(compareTimelineItems(*predictions, TimelineItem(10, 20, 30)), true);
}
TEST_F(FrameTimelineTest, createSurfaceFrameForToken_noToken) {
auto surfaceFrame = mFrameTimeline->createSurfaceFrameForToken("layer1", std::nullopt);
EXPECT_EQ(surfaceFrame->getPredictionState(), PredictionState::None);
}
TEST_F(FrameTimelineTest, createSurfaceFrameForToken_expiredToken) {
int64_t token1 = mTokenManager->generateTokenForPredictions({0, 0, 0});
flushTokens(systemTime() + maxTokenRetentionTime);
auto surfaceFrame = mFrameTimeline->createSurfaceFrameForToken("layer1", token1);
EXPECT_EQ(surfaceFrame->getPredictionState(), PredictionState::Expired);
}
TEST_F(FrameTimelineTest, createSurfaceFrameForToken_validToken) {
int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
auto surfaceFrame = mFrameTimeline->createSurfaceFrameForToken("layer1", token1);
EXPECT_EQ(surfaceFrame->getPredictionState(), PredictionState::Valid);
EXPECT_EQ(compareTimelineItems(surfaceFrame->getPredictions(), TimelineItem(10, 20, 30)), true);
}
TEST_F(FrameTimelineTest, presentFenceSignaled_droppedFramesNotUpdated) {
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
int64_t token2 = mTokenManager->generateTokenForPredictions({40, 50, 60});
auto surfaceFrame1 = mFrameTimeline->createSurfaceFrameForToken("layer1", token1);
// Set up the display frame
mFrameTimeline->setSfWakeUp(token1, 20);
mFrameTimeline->addSurfaceFrame(std::move(surfaceFrame1), SurfaceFrame::PresentState::Dropped);
mFrameTimeline->setSfPresent(25, presentFence1);
presentFence1->signalForTest(30);
// Trigger a flush by calling setSfPresent for the next frame
mFrameTimeline->setSfWakeUp(token2, 50);
mFrameTimeline->setSfPresent(55, presentFence2);
auto& droppedSurfaceFrame = getSurfaceFrame(0, 0);
EXPECT_EQ(droppedSurfaceFrame.getPresentState(), SurfaceFrame::PresentState::Dropped);
EXPECT_EQ(droppedSurfaceFrame.getActuals().presentTime, 0);
}
TEST_F(FrameTimelineTest, presentFenceSignaled_presentedFramesUpdated) {
auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
int64_t surfaceFrameToken2 = mTokenManager->generateTokenForPredictions({40, 50, 60});
int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 26, 30});
int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 56, 60});
auto surfaceFrame1 = mFrameTimeline->createSurfaceFrameForToken("layer1", surfaceFrameToken1);
auto surfaceFrame2 = mFrameTimeline->createSurfaceFrameForToken("layer2", surfaceFrameToken1);
mFrameTimeline->setSfWakeUp(sfToken1, 22);
mFrameTimeline->addSurfaceFrame(std::move(surfaceFrame1),
SurfaceFrame::PresentState::Presented);
mFrameTimeline->addSurfaceFrame(std::move(surfaceFrame2),
SurfaceFrame::PresentState::Presented);
mFrameTimeline->setSfPresent(26, presentFence1);
auto displayFrame = getDisplayFrame(0);
SurfaceFrame& presentedSurfaceFrame1 = getSurfaceFrame(0, 0);
SurfaceFrame& presentedSurfaceFrame2 = getSurfaceFrame(0, 1);
presentFence1->signalForTest(42);
// Fences haven't been flushed yet, so it should be 0
EXPECT_EQ(displayFrame->surfaceFlingerActuals.presentTime, 0);
EXPECT_EQ(presentedSurfaceFrame1.getActuals().presentTime, 0);
EXPECT_EQ(presentedSurfaceFrame2.getActuals().presentTime, 0);
// Trigger a flush by finalizing the next DisplayFrame
auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
auto surfaceFrame3 = mFrameTimeline->createSurfaceFrameForToken("layer1", surfaceFrameToken2);
mFrameTimeline->setSfWakeUp(sfToken2, 52);
mFrameTimeline->addSurfaceFrame(std::move(surfaceFrame3), SurfaceFrame::PresentState::Dropped);
mFrameTimeline->setSfPresent(56, presentFence2);
displayFrame = getDisplayFrame(0);
// Fences have flushed, so the present timestamps should be updated
EXPECT_EQ(displayFrame->surfaceFlingerActuals.presentTime, 42);
EXPECT_EQ(presentedSurfaceFrame1.getActuals().presentTime, 42);
EXPECT_EQ(presentedSurfaceFrame2.getActuals().presentTime, 42);
}
TEST_F(FrameTimelineTest, displayFramesSlidingWindowMovesAfterLimit) {
// Insert kMaxDisplayFrames' count of DisplayFrames to fill the deque
int frameTimeFactor = 0;
for (size_t i = 0; i < maxDisplayFrames; i++) {
auto presentFence = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken = mTokenManager->generateTokenForPredictions(
{10 + frameTimeFactor, 20 + frameTimeFactor, 30 + frameTimeFactor});
int64_t sfToken = mTokenManager->generateTokenForPredictions(
{22 + frameTimeFactor, 26 + frameTimeFactor, 30 + frameTimeFactor});
auto surfaceFrame = mFrameTimeline->createSurfaceFrameForToken("layer1", surfaceFrameToken);
mFrameTimeline->setSfWakeUp(sfToken, 22 + frameTimeFactor);
mFrameTimeline->addSurfaceFrame(std::move(surfaceFrame),
SurfaceFrame::PresentState::Presented);
mFrameTimeline->setSfPresent(27 + frameTimeFactor, presentFence);
presentFence->signalForTest(32 + frameTimeFactor);
frameTimeFactor += 30;
}
auto displayFrame0 = getDisplayFrame(0);
// The 0th Display Frame should have actuals 22, 27, 32
EXPECT_EQ(compareTimelineItems(displayFrame0->surfaceFlingerActuals, TimelineItem(22, 27, 32)),
true);
// Add one more display frame
auto presentFence = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
int64_t surfaceFrameToken = mTokenManager->generateTokenForPredictions(
{10 + frameTimeFactor, 20 + frameTimeFactor, 30 + frameTimeFactor});
int64_t sfToken = mTokenManager->generateTokenForPredictions(
{22 + frameTimeFactor, 26 + frameTimeFactor, 30 + frameTimeFactor});
auto surfaceFrame = mFrameTimeline->createSurfaceFrameForToken("layer1", surfaceFrameToken);
mFrameTimeline->setSfWakeUp(sfToken, 22 + frameTimeFactor);
mFrameTimeline->addSurfaceFrame(std::move(surfaceFrame), SurfaceFrame::PresentState::Presented);
mFrameTimeline->setSfPresent(27 + frameTimeFactor, presentFence);
presentFence->signalForTest(32 + frameTimeFactor);
displayFrame0 = getDisplayFrame(0);
// The window should have slided by 1 now and the previous 0th display frame
// should have been removed from the deque
EXPECT_EQ(compareTimelineItems(displayFrame0->surfaceFlingerActuals, TimelineItem(52, 57, 62)),
true);
}
TEST_F(FrameTimelineTest, surfaceFrameEndTimeAcquireFenceAfterQueue) {
auto surfaceFrame =
mFrameTimeline->createSurfaceFrameForToken("acquireFenceAfterQueue", std::nullopt);
surfaceFrame->setActualQueueTime(123);
surfaceFrame->setAcquireFenceTime(456);
EXPECT_EQ(surfaceFrame->getActuals().endTime, 456);
}
TEST_F(FrameTimelineTest, surfaceFrameEndTimeAcquireFenceBeforeQueue) {
auto surfaceFrame =
mFrameTimeline->createSurfaceFrameForToken("acquireFenceAfterQueue", std::nullopt);
surfaceFrame->setActualQueueTime(456);
surfaceFrame->setAcquireFenceTime(123);
EXPECT_EQ(surfaceFrame->getActuals().endTime, 456);
}
} // namespace android::frametimeline