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/*
* Copyright 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#undef LOG_TAG
#define LOG_TAG "LibSurfaceFlingerUnittests"
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <gui/LayerMetadata.h>
#include "Layer.h"
#include "LayerTestUtils.h"
#include "TestableSurfaceFlinger.h"
#include "mock/DisplayHardware/MockComposer.h"
namespace android {
using testing::DoAll;
using testing::Mock;
using testing::SetArgPointee;
using android::Hwc2::IComposer;
using android::Hwc2::IComposerClient;
using scheduler::LayerHistory;
using FrameRate = Layer::FrameRate;
using FrameRateCompatibility = Layer::FrameRateCompatibility;
using FrameRateSelectionStrategy = scheduler::LayerInfo::FrameRateSelectionStrategy;
/**
* This class tests the behaviour of Layer::setFrameRateSelectionStrategy.
*/
class FrameRateSelectionStrategyTest : public BaseLayerTest {
protected:
const FrameRate FRAME_RATE_VOTE1 = FrameRate(11_Hz, FrameRateCompatibility::Default);
const FrameRate FRAME_RATE_VOTE2 = FrameRate(22_Hz, FrameRateCompatibility::Default);
const FrameRate FRAME_RATE_VOTE3 = FrameRate(33_Hz, FrameRateCompatibility::Default);
const FrameRate FRAME_RATE_DEFAULT = FrameRate(Fps(), FrameRateCompatibility::Default);
const FrameRate FRAME_RATE_TREE = FrameRate(Fps(), FrameRateCompatibility::NoVote);
FrameRateSelectionStrategyTest();
void addChild(sp<Layer> layer, sp<Layer> child);
void removeChild(sp<Layer> layer, sp<Layer> child);
void commitTransaction();
std::vector<sp<Layer>> mLayers;
};
FrameRateSelectionStrategyTest::FrameRateSelectionStrategyTest() {
const ::testing::TestInfo* const test_info =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
mFlinger.setupComposer(std::make_unique<Hwc2::mock::Composer>());
}
void FrameRateSelectionStrategyTest::addChild(sp<Layer> layer, sp<Layer> child) {
layer->addChild(child);
}
void FrameRateSelectionStrategyTest::removeChild(sp<Layer> layer, sp<Layer> child) {
layer->removeChild(child);
}
void FrameRateSelectionStrategyTest::commitTransaction() {
for (auto layer : mLayers) {
layer->commitTransaction();
}
}
namespace {
INSTANTIATE_TEST_SUITE_P(PerLayerType, FrameRateSelectionStrategyTest,
testing::Values(std::make_shared<BufferStateLayerFactory>(),
std::make_shared<EffectLayerFactory>()),
PrintToStringParamName);
TEST_P(FrameRateSelectionStrategyTest, SetAndGet) {
EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
const auto& layerFactory = GetParam();
auto layer = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
layer->setFrameRate(FRAME_RATE_VOTE1.vote);
layer->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::OverrideChildren);
commitTransaction();
EXPECT_EQ(FRAME_RATE_VOTE1, layer->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
layer->getDrawingState().frameRateSelectionStrategy);
}
TEST_P(FrameRateSelectionStrategyTest, SetChildOverrideChildren) {
EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
const auto& layerFactory = GetParam();
auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
addChild(parent, child1);
addChild(child1, child2);
child2->setFrameRate(FRAME_RATE_VOTE1.vote);
child2->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::OverrideChildren);
commitTransaction();
EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
parent->getDrawingState().frameRateSelectionStrategy);
EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
child1->getDrawingState().frameRateSelectionStrategy);
EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
child2->getDrawingState().frameRateSelectionStrategy);
}
TEST_P(FrameRateSelectionStrategyTest, SetParentOverrideChildren) {
EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
const auto& layerFactory = GetParam();
auto layer1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
auto layer2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
auto layer3 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
addChild(layer1, layer2);
addChild(layer2, layer3);
layer1->setFrameRate(FRAME_RATE_VOTE1.vote);
layer1->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::OverrideChildren);
layer2->setFrameRate(FRAME_RATE_VOTE2.vote);
layer2->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::OverrideChildren);
layer3->setFrameRate(FRAME_RATE_VOTE3.vote);
commitTransaction();
EXPECT_EQ(FRAME_RATE_VOTE1, layer1->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
layer1->getDrawingState().frameRateSelectionStrategy);
EXPECT_EQ(FRAME_RATE_VOTE1, layer2->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
layer2->getDrawingState().frameRateSelectionStrategy);
EXPECT_EQ(FRAME_RATE_VOTE1, layer3->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
layer3->getDrawingState().frameRateSelectionStrategy);
layer1->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::Propagate);
commitTransaction();
EXPECT_EQ(FRAME_RATE_VOTE1, layer1->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
layer1->getDrawingState().frameRateSelectionStrategy);
EXPECT_EQ(FRAME_RATE_VOTE2, layer2->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
layer2->getDrawingState().frameRateSelectionStrategy);
EXPECT_EQ(FRAME_RATE_VOTE2, layer3->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
layer3->getDrawingState().frameRateSelectionStrategy);
}
TEST_P(FrameRateSelectionStrategyTest, OverrideChildrenAndSelf) {
EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
const auto& layerFactory = GetParam();
auto layer1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
auto layer2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
auto layer3 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
addChild(layer1, layer2);
addChild(layer2, layer3);
layer1->setFrameRate(FRAME_RATE_VOTE1.vote);
layer2->setFrameRate(FRAME_RATE_VOTE2.vote);
layer2->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::Self);
commitTransaction();
EXPECT_EQ(FRAME_RATE_VOTE1, layer1->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
layer1->getDrawingState().frameRateSelectionStrategy);
EXPECT_EQ(FRAME_RATE_VOTE2, layer2->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::Self,
layer2->getDrawingState().frameRateSelectionStrategy);
EXPECT_EQ(FRAME_RATE_DEFAULT, layer3->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
layer3->getDrawingState().frameRateSelectionStrategy);
layer1->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::OverrideChildren);
commitTransaction();
EXPECT_EQ(FRAME_RATE_VOTE1, layer1->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
layer1->getDrawingState().frameRateSelectionStrategy);
EXPECT_EQ(FRAME_RATE_VOTE1, layer2->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::Self,
layer2->getDrawingState().frameRateSelectionStrategy);
EXPECT_EQ(FRAME_RATE_VOTE1, layer3->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
layer3->getDrawingState().frameRateSelectionStrategy);
layer1->setFrameRate(FRAME_RATE_DEFAULT.vote);
commitTransaction();
EXPECT_EQ(FRAME_RATE_TREE, layer1->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
layer1->getDrawingState().frameRateSelectionStrategy);
EXPECT_EQ(FRAME_RATE_VOTE2, layer2->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::Self,
layer2->getDrawingState().frameRateSelectionStrategy);
EXPECT_EQ(FRAME_RATE_VOTE2, layer3->getFrameRateForLayerTree());
EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
layer3->getDrawingState().frameRateSelectionStrategy);
}
} // namespace
} // namespace android