|  | /* | 
|  | * Copyright 2013 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <renderengine/Texture.h> | 
|  |  | 
|  | namespace android { | 
|  | namespace renderengine { | 
|  |  | 
|  | Texture::Texture() | 
|  | : mTextureName(0), mTextureTarget(TEXTURE_2D), mWidth(0), mHeight(0), mFiltering(false) {} | 
|  |  | 
|  | Texture::Texture(Target textureTarget, uint32_t textureName) | 
|  | : mTextureName(textureName), | 
|  | mTextureTarget(textureTarget), | 
|  | mWidth(0), | 
|  | mHeight(0), | 
|  | mFiltering(false) {} | 
|  |  | 
|  | void Texture::init(Target textureTarget, uint32_t textureName) { | 
|  | mTextureName = textureName; | 
|  | mTextureTarget = textureTarget; | 
|  | } | 
|  |  | 
|  | Texture::~Texture() {} | 
|  |  | 
|  | void Texture::setMatrix(float const* matrix) { | 
|  | mTextureMatrix = mat4(matrix); | 
|  | } | 
|  |  | 
|  | void Texture::setFiltering(bool enabled) { | 
|  | mFiltering = enabled; | 
|  | } | 
|  |  | 
|  | void Texture::setDimensions(size_t width, size_t height) { | 
|  | mWidth = width; | 
|  | mHeight = height; | 
|  | } | 
|  |  | 
|  | uint32_t Texture::getTextureName() const { | 
|  | return mTextureName; | 
|  | } | 
|  |  | 
|  | uint32_t Texture::getTextureTarget() const { | 
|  | return mTextureTarget; | 
|  | } | 
|  |  | 
|  | const mat4& Texture::getMatrix() const { | 
|  | return mTextureMatrix; | 
|  | } | 
|  |  | 
|  | bool Texture::getFiltering() const { | 
|  | return mFiltering; | 
|  | } | 
|  |  | 
|  | size_t Texture::getWidth() const { | 
|  | return mWidth; | 
|  | } | 
|  |  | 
|  | size_t Texture::getHeight() const { | 
|  | return mHeight; | 
|  | } | 
|  |  | 
|  | }  // namespace renderengine | 
|  | }  // namespace android |