| /* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| |
| #include "Scheduler.h" |
| |
| #include <cinttypes> |
| #include <cstdint> |
| #include <memory> |
| #include <numeric> |
| |
| #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h> |
| #include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h> |
| #include <android/hardware/configstore/1.2/ISurfaceFlingerConfigs.h> |
| #include <configstore/Utils.h> |
| |
| #include <gui/ISurfaceComposer.h> |
| #include <ui/DisplayStatInfo.h> |
| #include <utils/Trace.h> |
| |
| #include "DispSync.h" |
| #include "DispSyncSource.h" |
| #include "EventControlThread.h" |
| #include "EventThread.h" |
| #include "InjectVSyncSource.h" |
| |
| namespace android { |
| |
| using namespace android::hardware::configstore; |
| using namespace android::hardware::configstore::V1_0; |
| |
| #define RETURN_VALUE_IF_INVALID(value) \ |
| if (handle == nullptr || mConnections.count(handle->id) == 0) return value |
| #define RETURN_IF_INVALID() \ |
| if (handle == nullptr || mConnections.count(handle->id) == 0) return |
| |
| std::atomic<int64_t> Scheduler::sNextId = 0; |
| |
| Scheduler::Scheduler(impl::EventControlThread::SetVSyncEnabledFunction function) |
| : mHasSyncFramework( |
| getBool<ISurfaceFlingerConfigs, &ISurfaceFlingerConfigs::hasSyncFramework>(true)), |
| mDispSyncPresentTimeOffset( |
| getInt64<ISurfaceFlingerConfigs, |
| &ISurfaceFlingerConfigs::presentTimeOffsetFromVSyncNs>(0)), |
| mPrimaryHWVsyncEnabled(false), |
| mHWVsyncAvailable(false) { |
| // Note: We create a local temporary with the real DispSync implementation |
| // type temporarily so we can initialize it with the configured values, |
| // before storing it for more generic use using the interface type. |
| auto primaryDispSync = std::make_unique<impl::DispSync>("SchedulerDispSync"); |
| primaryDispSync->init(mHasSyncFramework, mDispSyncPresentTimeOffset); |
| mPrimaryDispSync = std::move(primaryDispSync); |
| mEventControlThread = std::make_unique<impl::EventControlThread>(function); |
| } |
| |
| Scheduler::~Scheduler() = default; |
| |
| sp<Scheduler::ConnectionHandle> Scheduler::createConnection( |
| const std::string& connectionName, int64_t phaseOffsetNs, |
| impl::EventThread::ResyncWithRateLimitCallback resyncCallback, |
| impl::EventThread::InterceptVSyncsCallback interceptCallback) { |
| const int64_t id = sNextId++; |
| ALOGV("Creating a connection handle with ID: %" PRId64 "\n", id); |
| |
| std::unique_ptr<EventThread> eventThread = |
| makeEventThread(connectionName, mPrimaryDispSync.get(), phaseOffsetNs, resyncCallback, |
| interceptCallback); |
| auto connection = std::make_unique<Connection>(new ConnectionHandle(id), |
| eventThread->createEventConnection(), |
| std::move(eventThread)); |
| mConnections.insert(std::make_pair(id, std::move(connection))); |
| return mConnections[id]->handle; |
| } |
| |
| std::unique_ptr<EventThread> Scheduler::makeEventThread( |
| const std::string& connectionName, DispSync* dispSync, int64_t phaseOffsetNs, |
| impl::EventThread::ResyncWithRateLimitCallback resyncCallback, |
| impl::EventThread::InterceptVSyncsCallback interceptCallback) { |
| const std::string sourceName = connectionName + "Source"; |
| std::unique_ptr<VSyncSource> eventThreadSource = |
| std::make_unique<DispSyncSource>(dispSync, phaseOffsetNs, true, sourceName.c_str()); |
| const std::string threadName = connectionName + "Thread"; |
| return std::make_unique<impl::EventThread>(std::move(eventThreadSource), resyncCallback, |
| interceptCallback, threadName.c_str()); |
| } |
| |
| sp<IDisplayEventConnection> Scheduler::createDisplayEventConnection( |
| const sp<Scheduler::ConnectionHandle>& handle) { |
| RETURN_VALUE_IF_INVALID(nullptr); |
| return mConnections[handle->id]->thread->createEventConnection(); |
| } |
| |
| EventThread* Scheduler::getEventThread(const sp<Scheduler::ConnectionHandle>& handle) { |
| RETURN_VALUE_IF_INVALID(nullptr); |
| return mConnections[handle->id]->thread.get(); |
| } |
| |
| sp<BnDisplayEventConnection> Scheduler::getEventConnection(const sp<ConnectionHandle>& handle) { |
| RETURN_VALUE_IF_INVALID(nullptr); |
| return mConnections[handle->id]->eventConnection; |
| } |
| |
| void Scheduler::hotplugReceived(const sp<Scheduler::ConnectionHandle>& handle, |
| EventThread::DisplayType displayType, bool connected) { |
| RETURN_IF_INVALID(); |
| mConnections[handle->id]->thread->onHotplugReceived(displayType, connected); |
| } |
| |
| void Scheduler::onScreenAcquired(const sp<Scheduler::ConnectionHandle>& handle) { |
| RETURN_IF_INVALID(); |
| mConnections[handle->id]->thread->onScreenAcquired(); |
| } |
| |
| void Scheduler::onScreenReleased(const sp<Scheduler::ConnectionHandle>& handle) { |
| RETURN_IF_INVALID(); |
| mConnections[handle->id]->thread->onScreenReleased(); |
| } |
| |
| void Scheduler::dump(const sp<Scheduler::ConnectionHandle>& handle, String8& result) const { |
| RETURN_IF_INVALID(); |
| mConnections.at(handle->id)->thread->dump(result); |
| } |
| |
| void Scheduler::setPhaseOffset(const sp<Scheduler::ConnectionHandle>& handle, nsecs_t phaseOffset) { |
| RETURN_IF_INVALID(); |
| mConnections[handle->id]->thread->setPhaseOffset(phaseOffset); |
| } |
| |
| void Scheduler::getDisplayStatInfo(DisplayStatInfo* stats) { |
| stats->vsyncTime = mPrimaryDispSync->computeNextRefresh(0); |
| stats->vsyncPeriod = mPrimaryDispSync->getPeriod(); |
| } |
| |
| void Scheduler::enableHardwareVsync() { |
| std::lock_guard<std::mutex> lock(mHWVsyncLock); |
| if (!mPrimaryHWVsyncEnabled && mHWVsyncAvailable) { |
| mPrimaryDispSync->beginResync(); |
| mEventControlThread->setVsyncEnabled(true); |
| mPrimaryHWVsyncEnabled = true; |
| } |
| } |
| |
| void Scheduler::disableHardwareVsync(bool makeUnavailable) { |
| std::lock_guard<std::mutex> lock(mHWVsyncLock); |
| if (mPrimaryHWVsyncEnabled) { |
| mEventControlThread->setVsyncEnabled(false); |
| mPrimaryDispSync->endResync(); |
| mPrimaryHWVsyncEnabled = false; |
| } |
| if (makeUnavailable) { |
| mHWVsyncAvailable = false; |
| } |
| } |
| |
| void Scheduler::setVsyncPeriod(const nsecs_t period) { |
| mPrimaryDispSync->reset(); |
| mPrimaryDispSync->setPeriod(period); |
| enableHardwareVsync(); |
| } |
| |
| void Scheduler::addResyncSample(const nsecs_t timestamp) { |
| bool needsHwVsync = false; |
| { // Scope for the lock |
| std::lock_guard<std::mutex> lock(mHWVsyncLock); |
| if (mPrimaryHWVsyncEnabled) { |
| needsHwVsync = mPrimaryDispSync->addResyncSample(timestamp); |
| } |
| } |
| |
| if (needsHwVsync) { |
| enableHardwareVsync(); |
| } else { |
| disableHardwareVsync(false); |
| } |
| } |
| |
| void Scheduler::addPresentFence(const std::shared_ptr<FenceTime>& fenceTime) { |
| if (mPrimaryDispSync->addPresentFence(fenceTime)) { |
| enableHardwareVsync(); |
| } else { |
| disableHardwareVsync(false); |
| } |
| } |
| |
| void Scheduler::setIgnorePresentFences(bool ignore) { |
| mPrimaryDispSync->setIgnorePresentFences(ignore); |
| } |
| |
| void Scheduler::makeHWSyncAvailable(bool makeAvailable) { |
| std::lock_guard<std::mutex> lock(mHWVsyncLock); |
| mHWVsyncAvailable = makeAvailable; |
| } |
| |
| void Scheduler::addNewFrameTimestamp(const nsecs_t newFrameTimestamp, bool isAutoTimestamp) { |
| ATRACE_INT("AutoTimestamp", isAutoTimestamp); |
| // Video does not have timestamp automatically set, so we discard timestamps that are |
| // coming in from other sources for now. |
| if (isAutoTimestamp) { |
| return; |
| } |
| int64_t differenceMs = (newFrameTimestamp - mPreviousFrameTimestamp) / 1000000; |
| mPreviousFrameTimestamp = newFrameTimestamp; |
| |
| if (differenceMs < 10 || differenceMs > 100) { |
| // Dismiss noise. |
| return; |
| } |
| ATRACE_INT("TimestampDiff", differenceMs); |
| |
| mTimeDifferences[mCounter % ARRAY_SIZE] = differenceMs; |
| mCounter++; |
| nsecs_t average = calculateAverage(); |
| ATRACE_INT("TimestampAverage", average); |
| |
| // TODO(b/113612090): This are current numbers from trial and error while running videos |
| // from YouTube at 24, 30, and 60 fps. |
| if (average > 14 && average < 18) { |
| ATRACE_INT("FPS", 60); |
| } else if (average > 31 && average < 34) { |
| ATRACE_INT("FPS", 30); |
| updateFrameSkipping(1); |
| return; |
| } else if (average > 39 && average < 42) { |
| ATRACE_INT("FPS", 24); |
| } |
| updateFrameSkipping(0); |
| } |
| |
| nsecs_t Scheduler::calculateAverage() const { |
| nsecs_t sum = std::accumulate(mTimeDifferences.begin(), mTimeDifferences.end(), 0); |
| return (sum / ARRAY_SIZE); |
| } |
| |
| void Scheduler::updateFrameSkipping(const int64_t skipCount) { |
| ATRACE_INT("FrameSkipCount", skipCount); |
| if (mSkipCount != skipCount) { |
| // Only update DispSync if it hasn't been updated yet. |
| mPrimaryDispSync->setRefreshSkipCount(skipCount); |
| mSkipCount = skipCount; |
| } |
| } |
| |
| } // namespace android |