|  | #pragma once | 
|  |  | 
|  | #include <ui/GraphicTypes.h> | 
|  | #include <ui/Transform.h> | 
|  |  | 
|  | #include <functional> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class DisplayDevice; | 
|  |  | 
|  | // RenderArea describes a rectangular area that layers can be rendered to. | 
|  | // | 
|  | // There is a logical render area and a physical render area.  When a layer is | 
|  | // rendered to the render area, it is first transformed and clipped to the logical | 
|  | // render area.  The transformed and clipped layer is then projected onto the | 
|  | // physical render area. | 
|  | class RenderArea { | 
|  | public: | 
|  | enum class CaptureFill {CLEAR, OPAQUE}; | 
|  |  | 
|  | static float getCaptureFillValue(CaptureFill captureFill); | 
|  |  | 
|  | RenderArea(uint32_t reqWidth, uint32_t reqHeight, CaptureFill captureFill, | 
|  | ui::Dataspace reqDataSpace, | 
|  | ui::Transform::orientation_flags rotation = ui::Transform::ROT_0) | 
|  | : mReqWidth(reqWidth), | 
|  | mReqHeight(reqHeight), | 
|  | mReqDataSpace(reqDataSpace), | 
|  | mCaptureFill(captureFill), | 
|  | mRotationFlags(rotation) {} | 
|  |  | 
|  | virtual ~RenderArea() = default; | 
|  |  | 
|  | // Invoke drawLayers to render layers into the render area. | 
|  | virtual void render(std::function<void()> drawLayers) { drawLayers(); } | 
|  |  | 
|  | // Returns true if the render area is secure.  A secure layer should be | 
|  | // blacked out / skipped when rendered to an insecure render area. | 
|  | virtual bool isSecure() const = 0; | 
|  |  | 
|  | // Returns true if the otherwise disabled layer filtering should be | 
|  | // enabled when rendering to this render area. | 
|  | virtual bool needsFiltering() const = 0; | 
|  |  | 
|  | // Returns the transform to be applied on layers to transform them into | 
|  | // the logical render area. | 
|  | virtual const ui::Transform& getTransform() const = 0; | 
|  |  | 
|  | // Returns the size of the logical render area.  Layers are clipped to the | 
|  | // logical render area. | 
|  | virtual int getWidth() const = 0; | 
|  | virtual int getHeight() const = 0; | 
|  | virtual Rect getBounds() const = 0; | 
|  |  | 
|  | // Returns the source crop of the render area.  The source crop defines | 
|  | // how layers are projected from the logical render area onto the physical | 
|  | // render area.  It can be larger than the logical render area.  It can | 
|  | // also be optionally rotated. | 
|  | // | 
|  | // Layers are first clipped to the source crop (in addition to being | 
|  | // clipped to the logical render area already).  The source crop and the | 
|  | // layers are then rotated around the center of the source crop, and | 
|  | // scaled to the physical render area linearly. | 
|  | virtual Rect getSourceCrop() const = 0; | 
|  |  | 
|  | // Returns the rotation of the source crop and the layers. | 
|  | ui::Transform::orientation_flags getRotationFlags() const { return mRotationFlags; }; | 
|  |  | 
|  | // Returns the size of the physical render area. | 
|  | int getReqWidth() const { return mReqWidth; }; | 
|  | int getReqHeight() const { return mReqHeight; }; | 
|  |  | 
|  | // Returns the composition data space of the render area. | 
|  | ui::Dataspace getReqDataSpace() const { return mReqDataSpace; } | 
|  |  | 
|  | // Returns the fill color of the physical render area.  Regions not | 
|  | // covered by any rendered layer should be filled with this color. | 
|  | CaptureFill getCaptureFill() const { return mCaptureFill; }; | 
|  |  | 
|  | virtual const sp<const DisplayDevice> getDisplayDevice() const = 0; | 
|  |  | 
|  | private: | 
|  | const uint32_t mReqWidth; | 
|  | const uint32_t mReqHeight; | 
|  | const ui::Dataspace mReqDataSpace; | 
|  | const CaptureFill mCaptureFill; | 
|  | const ui::Transform::orientation_flags mRotationFlags; | 
|  | }; | 
|  |  | 
|  | } // namespace android |