|  | /* | 
|  | * Copyright (C) 2011 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_VEC_H | 
|  | #define ANDROID_VEC_H | 
|  |  | 
|  | #include <math.h> | 
|  |  | 
|  | #include <stdint.h> | 
|  | #include <stddef.h> | 
|  |  | 
|  | #include "traits.h" | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  |  | 
|  | #define PURE __attribute__((pure)) | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  | // non-inline helpers | 
|  |  | 
|  | template <typename TYPE, size_t SIZE> | 
|  | class vec; | 
|  |  | 
|  | template <typename TYPE, size_t SIZE> | 
|  | struct vbase; | 
|  |  | 
|  | namespace helpers { | 
|  |  | 
|  | template <typename T> inline T min(T a, T b) { return a<b ? a : b; } | 
|  | template <typename T> inline T max(T a, T b) { return a>b ? a : b; } | 
|  |  | 
|  | template < template<typename T, size_t S> class VEC, | 
|  | typename TYPE, size_t SIZE, size_t S> | 
|  | vec<TYPE, SIZE>& doAssign( | 
|  | vec<TYPE, SIZE>& lhs, const VEC<TYPE, S>& rhs) { | 
|  | const size_t minSize = min(SIZE, S); | 
|  | const size_t maxSize = max(SIZE, S); | 
|  | for (size_t i=0 ; i<minSize ; i++) | 
|  | lhs[i] = rhs[i]; | 
|  | for (size_t i=minSize ; i<maxSize ; i++) | 
|  | lhs[i] = 0; | 
|  | return lhs; | 
|  | } | 
|  |  | 
|  |  | 
|  | template < | 
|  | template<typename T, size_t S> class VLHS, | 
|  | template<typename T, size_t S> class VRHS, | 
|  | typename TYPE, | 
|  | size_t SIZE | 
|  | > | 
|  | VLHS<TYPE, SIZE> PURE doAdd( | 
|  | const VLHS<TYPE, SIZE>& lhs, | 
|  | const VRHS<TYPE, SIZE>& rhs) { | 
|  | VLHS<TYPE, SIZE> r; | 
|  | for (size_t i=0 ; i<SIZE ; i++) | 
|  | r[i] = lhs[i] + rhs[i]; | 
|  | return r; | 
|  | } | 
|  |  | 
|  | template < | 
|  | template<typename T, size_t S> class VLHS, | 
|  | template<typename T, size_t S> class VRHS, | 
|  | typename TYPE, | 
|  | size_t SIZE | 
|  | > | 
|  | VLHS<TYPE, SIZE> PURE doSub( | 
|  | const VLHS<TYPE, SIZE>& lhs, | 
|  | const VRHS<TYPE, SIZE>& rhs) { | 
|  | VLHS<TYPE, SIZE> r; | 
|  | for (size_t i=0 ; i<SIZE ; i++) | 
|  | r[i] = lhs[i] - rhs[i]; | 
|  | return r; | 
|  | } | 
|  |  | 
|  | template < | 
|  | template<typename T, size_t S> class VEC, | 
|  | typename TYPE, | 
|  | size_t SIZE | 
|  | > | 
|  | VEC<TYPE, SIZE> PURE doMulScalar( | 
|  | const VEC<TYPE, SIZE>& lhs, | 
|  | typename TypeTraits<TYPE>::ParameterType rhs) { | 
|  | VEC<TYPE, SIZE> r; | 
|  | for (size_t i=0 ; i<SIZE ; i++) | 
|  | r[i] = lhs[i] * rhs; | 
|  | return r; | 
|  | } | 
|  |  | 
|  | template < | 
|  | template<typename T, size_t S> class VEC, | 
|  | typename TYPE, | 
|  | size_t SIZE | 
|  | > | 
|  | VEC<TYPE, SIZE> PURE doScalarMul( | 
|  | typename TypeTraits<TYPE>::ParameterType lhs, | 
|  | const VEC<TYPE, SIZE>& rhs) { | 
|  | VEC<TYPE, SIZE> r; | 
|  | for (size_t i=0 ; i<SIZE ; i++) | 
|  | r[i] = lhs * rhs[i]; | 
|  | return r; | 
|  | } | 
|  |  | 
|  | }; // namespace helpers | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  | // Below we define the mathematical operators for vectors. | 
|  | // We use template template arguments so we can generically | 
|  | // handle the case where the right-hand-size and left-hand-side are | 
|  | // different vector types (but with same value_type and size). | 
|  | // This is needed for performance when using ".xy{z}" element access | 
|  | // on vec<>. Without this, an extra conversion to vec<> would be needed. | 
|  | // | 
|  | // example: | 
|  | //      vec4_t a; | 
|  | //      vec3_t b; | 
|  | //      vec3_t c = a.xyz + b; | 
|  | // | 
|  | //  "a.xyz + b" is a mixed-operation between a vbase<> and a vec<>, requiring | 
|  | //  a conversion of vbase<> to vec<>. The template gunk below avoids this, | 
|  | // by allowing the addition on these different vector types directly | 
|  | // | 
|  |  | 
|  | template < | 
|  | template<typename T, size_t S> class VLHS, | 
|  | template<typename T, size_t S> class VRHS, | 
|  | typename TYPE, | 
|  | size_t SIZE | 
|  | > | 
|  | inline VLHS<TYPE, SIZE> PURE operator + ( | 
|  | const VLHS<TYPE, SIZE>& lhs, | 
|  | const VRHS<TYPE, SIZE>& rhs) { | 
|  | return helpers::doAdd(lhs, rhs); | 
|  | } | 
|  |  | 
|  | template < | 
|  | template<typename T, size_t S> class VLHS, | 
|  | template<typename T, size_t S> class VRHS, | 
|  | typename TYPE, | 
|  | size_t SIZE | 
|  | > | 
|  | inline VLHS<TYPE, SIZE> PURE operator - ( | 
|  | const VLHS<TYPE, SIZE>& lhs, | 
|  | const VRHS<TYPE, SIZE>& rhs) { | 
|  | return helpers::doSub(lhs, rhs); | 
|  | } | 
|  |  | 
|  | template < | 
|  | template<typename T, size_t S> class VEC, | 
|  | typename TYPE, | 
|  | size_t SIZE | 
|  | > | 
|  | inline VEC<TYPE, SIZE> PURE operator * ( | 
|  | const VEC<TYPE, SIZE>& lhs, | 
|  | typename TypeTraits<TYPE>::ParameterType rhs) { | 
|  | return helpers::doMulScalar(lhs, rhs); | 
|  | } | 
|  |  | 
|  | template < | 
|  | template<typename T, size_t S> class VEC, | 
|  | typename TYPE, | 
|  | size_t SIZE | 
|  | > | 
|  | inline VEC<TYPE, SIZE> PURE operator * ( | 
|  | typename TypeTraits<TYPE>::ParameterType lhs, | 
|  | const VEC<TYPE, SIZE>& rhs) { | 
|  | return helpers::doScalarMul(lhs, rhs); | 
|  | } | 
|  |  | 
|  |  | 
|  | template < | 
|  | template<typename T, size_t S> class VLHS, | 
|  | template<typename T, size_t S> class VRHS, | 
|  | typename TYPE, | 
|  | size_t SIZE | 
|  | > | 
|  | TYPE PURE dot_product( | 
|  | const VLHS<TYPE, SIZE>& lhs, | 
|  | const VRHS<TYPE, SIZE>& rhs) { | 
|  | TYPE r(0); | 
|  | for (size_t i=0 ; i<SIZE ; i++) | 
|  | r += lhs[i] * rhs[i]; | 
|  | return r; | 
|  | } | 
|  |  | 
|  | template < | 
|  | template<typename T, size_t S> class V, | 
|  | typename TYPE, | 
|  | size_t SIZE | 
|  | > | 
|  | TYPE PURE length(const V<TYPE, SIZE>& v) { | 
|  | return sqrt(dot_product(v, v)); | 
|  | } | 
|  |  | 
|  | template < | 
|  | template<typename T, size_t S> class V, | 
|  | typename TYPE, | 
|  | size_t SIZE | 
|  | > | 
|  | TYPE PURE length_squared(const V<TYPE, SIZE>& v) { | 
|  | return dot_product(v, v); | 
|  | } | 
|  |  | 
|  | template < | 
|  | template<typename T, size_t S> class V, | 
|  | typename TYPE, | 
|  | size_t SIZE | 
|  | > | 
|  | V<TYPE, SIZE> PURE normalize(const V<TYPE, SIZE>& v) { | 
|  | return v * (1/length(v)); | 
|  | } | 
|  |  | 
|  | template < | 
|  | template<typename T, size_t S> class VLHS, | 
|  | template<typename T, size_t S> class VRHS, | 
|  | typename TYPE | 
|  | > | 
|  | VLHS<TYPE, 3> PURE cross_product( | 
|  | const VLHS<TYPE, 3>& u, | 
|  | const VRHS<TYPE, 3>& v) { | 
|  | VLHS<TYPE, 3> r; | 
|  | r.x = u.y*v.z - u.z*v.y; | 
|  | r.y = u.z*v.x - u.x*v.z; | 
|  | r.z = u.x*v.y - u.y*v.x; | 
|  | return r; | 
|  | } | 
|  |  | 
|  |  | 
|  | template <typename TYPE, size_t SIZE> | 
|  | vec<TYPE, SIZE> PURE operator - (const vec<TYPE, SIZE>& lhs) { | 
|  | vec<TYPE, SIZE> r; | 
|  | for (size_t i=0 ; i<SIZE ; i++) | 
|  | r[i] = -lhs[i]; | 
|  | return r; | 
|  | } | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  |  | 
|  | // This our basic vector type, it just implements the data storage | 
|  | // and accessors. | 
|  |  | 
|  | template <typename TYPE, size_t SIZE> | 
|  | struct vbase { | 
|  | TYPE v[SIZE]; | 
|  | inline const TYPE& operator[](size_t i) const { return v[i]; } | 
|  | inline       TYPE& operator[](size_t i)       { return v[i]; } | 
|  | }; | 
|  | template<> struct vbase<float, 2> { | 
|  | union { | 
|  | float v[2]; | 
|  | struct { float x, y; }; | 
|  | struct { float s, t; }; | 
|  | }; | 
|  | inline const float& operator[](size_t i) const { return v[i]; } | 
|  | inline       float& operator[](size_t i)       { return v[i]; } | 
|  | }; | 
|  | template<> struct vbase<float, 3> { | 
|  | union { | 
|  | float v[3]; | 
|  | struct { float x, y, z; }; | 
|  | struct { float s, t, r; }; | 
|  | vbase<float, 2> xy; | 
|  | vbase<float, 2> st; | 
|  | }; | 
|  | inline const float& operator[](size_t i) const { return v[i]; } | 
|  | inline       float& operator[](size_t i)       { return v[i]; } | 
|  | }; | 
|  | template<> struct vbase<float, 4> { | 
|  | union { | 
|  | float v[4]; | 
|  | struct { float x, y, z, w; }; | 
|  | struct { float s, t, r, q; }; | 
|  | vbase<float, 3> xyz; | 
|  | vbase<float, 3> str; | 
|  | vbase<float, 2> xy; | 
|  | vbase<float, 2> st; | 
|  | }; | 
|  | inline const float& operator[](size_t i) const { return v[i]; } | 
|  | inline       float& operator[](size_t i)       { return v[i]; } | 
|  | }; | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  |  | 
|  | template <typename TYPE, size_t SIZE> | 
|  | class vec : public vbase<TYPE, SIZE> | 
|  | { | 
|  | typedef typename TypeTraits<TYPE>::ParameterType pTYPE; | 
|  | typedef vbase<TYPE, SIZE> base; | 
|  |  | 
|  | public: | 
|  | // STL-like interface. | 
|  | typedef TYPE value_type; | 
|  | typedef TYPE& reference; | 
|  | typedef TYPE const& const_reference; | 
|  | typedef size_t size_type; | 
|  |  | 
|  | typedef TYPE* iterator; | 
|  | typedef TYPE const* const_iterator; | 
|  | iterator begin() { return base::v; } | 
|  | iterator end() { return base::v + SIZE; } | 
|  | const_iterator begin() const { return base::v; } | 
|  | const_iterator end() const { return base::v + SIZE; } | 
|  | size_type size() const { return SIZE; } | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  | // default constructors | 
|  |  | 
|  | vec() { } | 
|  | vec(const vec& rhs)  : base(rhs) { } | 
|  | vec(const base& rhs) : base(rhs) { }  // NOLINT(google-explicit-constructor) | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  | // conversion constructors | 
|  |  | 
|  | vec(pTYPE rhs) {  // NOLINT(google-explicit-constructor) | 
|  | for (size_t i=0 ; i<SIZE ; i++) | 
|  | base::operator[](i) = rhs; | 
|  | } | 
|  |  | 
|  | template < template<typename T, size_t S> class VEC, size_t S> | 
|  | explicit vec(const VEC<TYPE, S>& rhs) { | 
|  | helpers::doAssign(*this, rhs); | 
|  | } | 
|  |  | 
|  | explicit vec(TYPE const* array) { | 
|  | for (size_t i=0 ; i<SIZE ; i++) | 
|  | base::operator[](i) = array[i]; | 
|  | } | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  | // Assignment | 
|  |  | 
|  | vec& operator = (const vec& rhs) { | 
|  | base::operator=(rhs); | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | vec& operator = (const base& rhs) { | 
|  | base::operator=(rhs); | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | vec& operator = (pTYPE rhs) { | 
|  | for (size_t i=0 ; i<SIZE ; i++) | 
|  | base::operator[](i) = rhs; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | template < template<typename T, size_t S> class VEC, size_t S> | 
|  | vec& operator = (const VEC<TYPE, S>& rhs) { | 
|  | return helpers::doAssign(*this, rhs); | 
|  | } | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  | // operation-assignment | 
|  |  | 
|  | vec& operator += (const vec& rhs); | 
|  | vec& operator -= (const vec& rhs); | 
|  | vec& operator *= (pTYPE rhs); | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  | // non-member function declaration and definition | 
|  | // NOTE: we declare the non-member function as friend inside the class | 
|  | // so that they are known to the compiler when the class is instantiated. | 
|  | // This helps the compiler doing template argument deduction when the | 
|  | // passed types are not identical. Essentially this helps with | 
|  | // type conversion so that you can multiply a vec<float> by an scalar int | 
|  | // (for instance). | 
|  |  | 
|  | friend inline vec PURE operator + (const vec& lhs, const vec& rhs) { | 
|  | return helpers::doAdd(lhs, rhs); | 
|  | } | 
|  | friend inline vec PURE operator - (const vec& lhs, const vec& rhs) { | 
|  | return helpers::doSub(lhs, rhs); | 
|  | } | 
|  | friend inline vec PURE operator * (const vec& lhs, pTYPE v) { | 
|  | return helpers::doMulScalar(lhs, v); | 
|  | } | 
|  | friend inline vec PURE operator * (pTYPE v, const vec& rhs) { | 
|  | return helpers::doScalarMul(v, rhs); | 
|  | } | 
|  | friend inline TYPE PURE dot_product(const vec& lhs, const vec& rhs) { | 
|  | return android::dot_product(lhs, rhs); | 
|  | } | 
|  | }; | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  |  | 
|  | template <typename TYPE, size_t SIZE> | 
|  | vec<TYPE, SIZE>& vec<TYPE, SIZE>::operator += (const vec<TYPE, SIZE>& rhs) { | 
|  | vec<TYPE, SIZE>& lhs(*this); | 
|  | for (size_t i=0 ; i<SIZE ; i++) | 
|  | lhs[i] += rhs[i]; | 
|  | return lhs; | 
|  | } | 
|  |  | 
|  | template <typename TYPE, size_t SIZE> | 
|  | vec<TYPE, SIZE>& vec<TYPE, SIZE>::operator -= (const vec<TYPE, SIZE>& rhs) { | 
|  | vec<TYPE, SIZE>& lhs(*this); | 
|  | for (size_t i=0 ; i<SIZE ; i++) | 
|  | lhs[i] -= rhs[i]; | 
|  | return lhs; | 
|  | } | 
|  |  | 
|  | template <typename TYPE, size_t SIZE> | 
|  | vec<TYPE, SIZE>& vec<TYPE, SIZE>::operator *= (vec<TYPE, SIZE>::pTYPE rhs) { | 
|  | vec<TYPE, SIZE>& lhs(*this); | 
|  | for (size_t i=0 ; i<SIZE ; i++) | 
|  | lhs[i] *= rhs; | 
|  | return lhs; | 
|  | } | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  |  | 
|  | typedef vec<float, 2> vec2_t; | 
|  | typedef vec<float, 3> vec3_t; | 
|  | typedef vec<float, 4> vec4_t; | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  |  | 
|  | }; // namespace android | 
|  |  | 
|  | #endif /* ANDROID_VEC_H */ |