|  | /* | 
|  | * Copyright 2020 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <log/log.h> | 
|  |  | 
|  | #include <condition_variable> | 
|  | #include <functional> | 
|  | #include <future> | 
|  | #include <mutex> | 
|  | #include <queue> | 
|  |  | 
|  | namespace android { | 
|  | namespace renderengine { | 
|  | namespace skia { | 
|  |  | 
|  | namespace { | 
|  | #define PREVENT_COPY_AND_ASSIGN(Type) \ | 
|  | private:                              \ | 
|  | Type(const Type&) = delete;       \ | 
|  | void operator=(const Type&) = delete | 
|  | } // namespace | 
|  |  | 
|  | /** | 
|  | * Shamelessly copied from HWUI to execute Skia Capturing on the back thread in | 
|  | * a safe manner. | 
|  | */ | 
|  | class CommonPool { | 
|  | PREVENT_COPY_AND_ASSIGN(CommonPool); | 
|  |  | 
|  | public: | 
|  | using Task = std::function<void()>; | 
|  | static constexpr auto THREAD_COUNT = 2; | 
|  | static constexpr auto QUEUE_SIZE = 128; | 
|  |  | 
|  | static void post(Task&& func); | 
|  |  | 
|  | private: | 
|  | static CommonPool& instance(); | 
|  |  | 
|  | CommonPool(); | 
|  | ~CommonPool() {} | 
|  |  | 
|  | void enqueue(Task&&); | 
|  |  | 
|  | void workerLoop(); | 
|  |  | 
|  | std::mutex mLock; | 
|  | std::condition_variable mCondition; | 
|  | int mWaitingThreads = 0; | 
|  | std::queue<Task> mWorkQueue; | 
|  | }; | 
|  |  | 
|  | } // namespace skia | 
|  | } // namespace renderengine | 
|  | } // namespace android |