|  | /* | 
|  | * Copyright 2018 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <condition_variable> | 
|  | #include <deque> | 
|  | #include <mutex> | 
|  | #include <optional> | 
|  | #include <queue> | 
|  | #include <thread> | 
|  | #include <unordered_map> | 
|  | #include <unordered_set> | 
|  |  | 
|  | #include <android-base/thread_annotations.h> | 
|  | #include <android/gui/ITransactionCompletedListener.h> | 
|  |  | 
|  | #include <binder/IBinder.h> | 
|  | #include <gui/ListenerStats.h> | 
|  | #include <gui/ReleaseCallbackId.h> | 
|  | #include <renderengine/RenderEngine.h> | 
|  | #include <ui/Fence.h> | 
|  | #include <ui/FenceResult.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | using gui::CallbackId; | 
|  | using gui::FrameEventHistoryStats; | 
|  | using gui::IListenerHash; | 
|  | using gui::ITransactionCompletedListener; | 
|  | using gui::JankData; | 
|  | using gui::ListenerCallbacks; | 
|  | using gui::ListenerStats; | 
|  | using gui::ReleaseCallbackId; | 
|  | using gui::TransactionStats; | 
|  |  | 
|  | class CallbackHandle : public RefBase { | 
|  | public: | 
|  | CallbackHandle(const sp<IBinder>& transactionListener, const std::vector<CallbackId>& ids, | 
|  | const sp<IBinder>& sc); | 
|  |  | 
|  | sp<IBinder> listener; | 
|  | std::vector<CallbackId> callbackIds; | 
|  | wp<IBinder> surfaceControl; | 
|  |  | 
|  | bool releasePreviousBuffer = false; | 
|  | std::string name; | 
|  | sp<Fence> previousReleaseFence; | 
|  | std::vector<ftl::SharedFuture<FenceResult>> previousReleaseFences; | 
|  | std::variant<nsecs_t, sp<Fence>> acquireTimeOrFence = -1; | 
|  | nsecs_t latchTime = -1; | 
|  | std::optional<uint32_t> transformHint = std::nullopt; | 
|  | uint32_t currentMaxAcquiredBufferCount = 0; | 
|  | std::shared_ptr<FenceTime> gpuCompositionDoneFence{FenceTime::NO_FENCE}; | 
|  | CompositorTiming compositorTiming; | 
|  | nsecs_t refreshStartTime = 0; | 
|  | nsecs_t dequeueReadyTime = 0; | 
|  | uint64_t frameNumber = 0; | 
|  | ReleaseCallbackId previousReleaseCallbackId = ReleaseCallbackId::INVALID_ID; | 
|  | }; | 
|  |  | 
|  | class TransactionCallbackInvoker { | 
|  | public: | 
|  | status_t addCallbackHandles(const std::deque<sp<CallbackHandle>>& handles, | 
|  | const std::vector<JankData>& jankData); | 
|  | status_t addOnCommitCallbackHandles(const std::deque<sp<CallbackHandle>>& handles, | 
|  | std::deque<sp<CallbackHandle>>& outRemainingHandles); | 
|  |  | 
|  | // Adds the Transaction CallbackHandle from a layer that does not need to be relatched and | 
|  | // presented this frame. | 
|  | status_t registerUnpresentedCallbackHandle(const sp<CallbackHandle>& handle); | 
|  | void addEmptyTransaction(const ListenerCallbacks& listenerCallbacks); | 
|  |  | 
|  | void addPresentFence(sp<Fence>); | 
|  |  | 
|  | void sendCallbacks(bool onCommitOnly); | 
|  | void clearCompletedTransactions() { | 
|  | mCompletedTransactions.clear(); | 
|  | } | 
|  |  | 
|  | status_t addCallbackHandle(const sp<CallbackHandle>& handle, | 
|  | const std::vector<JankData>& jankData); | 
|  |  | 
|  |  | 
|  | private: | 
|  | status_t findOrCreateTransactionStats(const sp<IBinder>& listener, | 
|  | const std::vector<CallbackId>& callbackIds, | 
|  | TransactionStats** outTransactionStats); | 
|  |  | 
|  | std::unordered_map<sp<IBinder>, std::deque<TransactionStats>, IListenerHash> | 
|  | mCompletedTransactions; | 
|  |  | 
|  | sp<Fence> mPresentFence; | 
|  | }; | 
|  |  | 
|  | } // namespace android |