|  | /* | 
|  | * Copyright 2019 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
|  | #pragma clang diagnostic push | 
|  | #pragma clang diagnostic ignored "-Wconversion" | 
|  | #pragma clang diagnostic ignored "-Wextra" | 
|  |  | 
|  | //#define LOG_NDEBUG 0 | 
|  | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
|  | #undef LOG_TAG | 
|  | #define LOG_TAG "RegionSamplingThread" | 
|  |  | 
|  | #include "RegionSamplingThread.h" | 
|  |  | 
|  | #include <compositionengine/Display.h> | 
|  | #include <compositionengine/impl/OutputCompositionState.h> | 
|  | #include <cutils/properties.h> | 
|  | #include <ftl/future.h> | 
|  | #include <gui/SpHash.h> | 
|  | #include <gui/SyncScreenCaptureListener.h> | 
|  | #include <renderengine/impl/ExternalTexture.h> | 
|  | #include <ui/DisplayStatInfo.h> | 
|  | #include <utils/Trace.h> | 
|  |  | 
|  | #include <string> | 
|  |  | 
|  | #include "DisplayDevice.h" | 
|  | #include "DisplayRenderArea.h" | 
|  | #include "FrontEnd/LayerCreationArgs.h" | 
|  | #include "Layer.h" | 
|  | #include "Scheduler/VsyncController.h" | 
|  | #include "SurfaceFlinger.h" | 
|  |  | 
|  | namespace android { | 
|  | using namespace std::chrono_literals; | 
|  |  | 
|  | using gui::SpHash; | 
|  |  | 
|  | constexpr auto lumaSamplingStepTag = "LumaSamplingStep"; | 
|  | enum class samplingStep { | 
|  | noWorkNeeded, | 
|  | idleTimerWaiting, | 
|  | waitForQuietFrame, | 
|  | waitForSamplePhase, | 
|  | sample | 
|  | }; | 
|  |  | 
|  | constexpr auto defaultRegionSamplingWorkDuration = 3ms; | 
|  | constexpr auto defaultRegionSamplingPeriod = 100ms; | 
|  | constexpr auto defaultRegionSamplingTimerTimeout = 100ms; | 
|  | constexpr auto maxRegionSamplingDelay = 100ms; | 
|  | // TODO: (b/127403193) duration to string conversion could probably be constexpr | 
|  | template <typename Rep, typename Per> | 
|  | inline std::string toNsString(std::chrono::duration<Rep, Per> t) { | 
|  | return std::to_string(std::chrono::duration_cast<std::chrono::nanoseconds>(t).count()); | 
|  | } | 
|  |  | 
|  | RegionSamplingThread::EnvironmentTimingTunables::EnvironmentTimingTunables() { | 
|  | char value[PROPERTY_VALUE_MAX] = {}; | 
|  |  | 
|  | property_get("debug.sf.region_sampling_duration_ns", value, | 
|  | toNsString(defaultRegionSamplingWorkDuration).c_str()); | 
|  | int const samplingDurationNsRaw = atoi(value); | 
|  |  | 
|  | property_get("debug.sf.region_sampling_period_ns", value, | 
|  | toNsString(defaultRegionSamplingPeriod).c_str()); | 
|  | int const samplingPeriodNsRaw = atoi(value); | 
|  |  | 
|  | property_get("debug.sf.region_sampling_timer_timeout_ns", value, | 
|  | toNsString(defaultRegionSamplingTimerTimeout).c_str()); | 
|  | int const samplingTimerTimeoutNsRaw = atoi(value); | 
|  |  | 
|  | if ((samplingPeriodNsRaw < 0) || (samplingTimerTimeoutNsRaw < 0)) { | 
|  | ALOGW("User-specified sampling tuning options nonsensical. Using defaults"); | 
|  | mSamplingDuration = defaultRegionSamplingWorkDuration; | 
|  | mSamplingPeriod = defaultRegionSamplingPeriod; | 
|  | mSamplingTimerTimeout = defaultRegionSamplingTimerTimeout; | 
|  | } else { | 
|  | mSamplingDuration = std::chrono::nanoseconds(samplingDurationNsRaw); | 
|  | mSamplingPeriod = std::chrono::nanoseconds(samplingPeriodNsRaw); | 
|  | mSamplingTimerTimeout = std::chrono::nanoseconds(samplingTimerTimeoutNsRaw); | 
|  | } | 
|  | } | 
|  |  | 
|  | RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger, const TimingTunables& tunables) | 
|  | : mFlinger(flinger), | 
|  | mTunables(tunables), | 
|  | mIdleTimer( | 
|  | "RegSampIdle", | 
|  | std::chrono::duration_cast<std::chrono::milliseconds>( | 
|  | mTunables.mSamplingTimerTimeout), | 
|  | [] {}, [this] { checkForStaleLuma(); }), | 
|  | mLastSampleTime(0ns) { | 
|  | mThread = std::thread([this]() { threadMain(); }); | 
|  | pthread_setname_np(mThread.native_handle(), "RegionSampling"); | 
|  | mIdleTimer.start(); | 
|  | } | 
|  |  | 
|  | RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger) | 
|  | : RegionSamplingThread(flinger, | 
|  | TimingTunables{defaultRegionSamplingWorkDuration, | 
|  | defaultRegionSamplingPeriod, | 
|  | defaultRegionSamplingTimerTimeout}) {} | 
|  |  | 
|  | RegionSamplingThread::~RegionSamplingThread() { | 
|  | mIdleTimer.stop(); | 
|  |  | 
|  | { | 
|  | std::lock_guard lock(mThreadControlMutex); | 
|  | mRunning = false; | 
|  | mCondition.notify_one(); | 
|  | } | 
|  |  | 
|  | if (mThread.joinable()) { | 
|  | mThread.join(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void RegionSamplingThread::addListener(const Rect& samplingArea, uint32_t stopLayerId, | 
|  | const sp<IRegionSamplingListener>& listener) { | 
|  | sp<IBinder> asBinder = IInterface::asBinder(listener); | 
|  | asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this)); | 
|  | std::lock_guard lock(mSamplingMutex); | 
|  | mDescriptors.emplace(wp<IBinder>(asBinder), Descriptor{samplingArea, stopLayerId, listener}); | 
|  | } | 
|  |  | 
|  | void RegionSamplingThread::removeListener(const sp<IRegionSamplingListener>& listener) { | 
|  | std::lock_guard lock(mSamplingMutex); | 
|  | mDescriptors.erase(wp<IBinder>(IInterface::asBinder(listener))); | 
|  | } | 
|  |  | 
|  | void RegionSamplingThread::checkForStaleLuma() { | 
|  | std::lock_guard lock(mThreadControlMutex); | 
|  |  | 
|  | if (mSampleRequestTime.has_value()) { | 
|  | ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::waitForSamplePhase)); | 
|  | mSampleRequestTime.reset(); | 
|  | mFlinger.scheduleSample(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void RegionSamplingThread::onCompositionComplete( | 
|  | std::optional<std::chrono::steady_clock::time_point> samplingDeadline) { | 
|  | doSample(samplingDeadline); | 
|  | } | 
|  |  | 
|  | void RegionSamplingThread::doSample( | 
|  | std::optional<std::chrono::steady_clock::time_point> samplingDeadline) { | 
|  | std::lock_guard lock(mThreadControlMutex); | 
|  | const auto now = std::chrono::steady_clock::now(); | 
|  | if (mLastSampleTime + mTunables.mSamplingPeriod > now) { | 
|  | // content changed, but we sampled not too long ago, so we need to sample some time in the | 
|  | // future. | 
|  | ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::idleTimerWaiting)); | 
|  | mSampleRequestTime = now; | 
|  | return; | 
|  | } | 
|  | if (!mSampleRequestTime.has_value() || now - *mSampleRequestTime < maxRegionSamplingDelay) { | 
|  | // If there is relatively little time left for surfaceflinger | 
|  | // until the next vsync deadline, defer this sampling work | 
|  | // to a later frame, when hopefully there will be more time. | 
|  | if (samplingDeadline.has_value() && now + mTunables.mSamplingDuration > *samplingDeadline) { | 
|  | ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::waitForQuietFrame)); | 
|  | mSampleRequestTime = mSampleRequestTime.value_or(now); | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::sample)); | 
|  |  | 
|  | mSampleRequestTime.reset(); | 
|  | mLastSampleTime = now; | 
|  |  | 
|  | mIdleTimer.reset(); | 
|  |  | 
|  | mSampleRequested = true; | 
|  | mCondition.notify_one(); | 
|  | } | 
|  |  | 
|  | void RegionSamplingThread::binderDied(const wp<IBinder>& who) { | 
|  | std::lock_guard lock(mSamplingMutex); | 
|  | mDescriptors.erase(who); | 
|  | } | 
|  |  | 
|  | float sampleArea(const uint32_t* data, int32_t width, int32_t height, int32_t stride, | 
|  | uint32_t orientation, const Rect& sample_area) { | 
|  | if (!sample_area.isValid() || (sample_area.getWidth() > width) || | 
|  | (sample_area.getHeight() > height)) { | 
|  | ALOGE("invalid sampling region requested"); | 
|  | return 0.0f; | 
|  | } | 
|  |  | 
|  | const uint32_t pixelCount = | 
|  | (sample_area.bottom - sample_area.top) * (sample_area.right - sample_area.left); | 
|  | uint32_t accumulatedLuma = 0; | 
|  |  | 
|  | // Calculates luma with approximation of Rec. 709 primaries | 
|  | for (int32_t row = sample_area.top; row < sample_area.bottom; ++row) { | 
|  | const uint32_t* rowBase = data + row * stride; | 
|  | for (int32_t column = sample_area.left; column < sample_area.right; ++column) { | 
|  | uint32_t pixel = rowBase[column]; | 
|  | const uint32_t r = pixel & 0xFF; | 
|  | const uint32_t g = (pixel >> 8) & 0xFF; | 
|  | const uint32_t b = (pixel >> 16) & 0xFF; | 
|  | const uint32_t luma = (r * 7 + b * 2 + g * 23) >> 5; | 
|  | accumulatedLuma += luma; | 
|  | } | 
|  | } | 
|  |  | 
|  | return accumulatedLuma / (255.0f * pixelCount); | 
|  | } | 
|  |  | 
|  | std::vector<float> RegionSamplingThread::sampleBuffer( | 
|  | const sp<GraphicBuffer>& buffer, const Point& leftTop, | 
|  | const std::vector<RegionSamplingThread::Descriptor>& descriptors, uint32_t orientation) { | 
|  | void* data_raw = nullptr; | 
|  | buffer->lock(GRALLOC_USAGE_SW_READ_OFTEN, &data_raw); | 
|  | std::shared_ptr<uint32_t> data(reinterpret_cast<uint32_t*>(data_raw), | 
|  | [&buffer](auto) { buffer->unlock(); }); | 
|  | if (!data) return {}; | 
|  |  | 
|  | const int32_t width = buffer->getWidth(); | 
|  | const int32_t height = buffer->getHeight(); | 
|  | const int32_t stride = buffer->getStride(); | 
|  | std::vector<float> lumas(descriptors.size()); | 
|  | std::transform(descriptors.begin(), descriptors.end(), lumas.begin(), | 
|  | [&](auto const& descriptor) { | 
|  | return sampleArea(data.get(), width, height, stride, orientation, | 
|  | descriptor.area - leftTop); | 
|  | }); | 
|  | return lumas; | 
|  | } | 
|  |  | 
|  | void RegionSamplingThread::captureSample() { | 
|  | ATRACE_CALL(); | 
|  | std::lock_guard lock(mSamplingMutex); | 
|  |  | 
|  | if (mDescriptors.empty()) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | wp<const DisplayDevice> displayWeak; | 
|  |  | 
|  | ui::LayerStack layerStack; | 
|  | ui::Transform::RotationFlags orientation; | 
|  | ui::Size displaySize; | 
|  |  | 
|  | { | 
|  | // TODO(b/159112860): Don't keep sp<DisplayDevice> outside of SF main thread | 
|  | const sp<const DisplayDevice> display = mFlinger.getDefaultDisplayDevice(); | 
|  | displayWeak = display; | 
|  | layerStack = display->getLayerStack(); | 
|  | orientation = ui::Transform::toRotationFlags(display->getOrientation()); | 
|  | displaySize = display->getSize(); | 
|  | } | 
|  |  | 
|  | std::vector<RegionSamplingThread::Descriptor> descriptors; | 
|  | Region sampleRegion; | 
|  | for (const auto& [listener, descriptor] : mDescriptors) { | 
|  | sampleRegion.orSelf(descriptor.area); | 
|  | descriptors.emplace_back(descriptor); | 
|  | } | 
|  |  | 
|  | const Rect sampledBounds = sampleRegion.bounds(); | 
|  | constexpr bool kUseIdentityTransform = false; | 
|  |  | 
|  | SurfaceFlinger::RenderAreaFuture renderAreaFuture = ftl::defer([=] { | 
|  | return DisplayRenderArea::create(displayWeak, sampledBounds, sampledBounds.getSize(), | 
|  | ui::Dataspace::V0_SRGB, kUseIdentityTransform); | 
|  | }); | 
|  |  | 
|  | std::unordered_set<sp<IRegionSamplingListener>, SpHash<IRegionSamplingListener>> listeners; | 
|  |  | 
|  | auto traverseLayers = [&](const LayerVector::Visitor& visitor) { | 
|  | bool stopLayerFound = false; | 
|  | auto filterVisitor = [&](Layer* layer) { | 
|  | // We don't want to capture any layers beyond the stop layer | 
|  | if (stopLayerFound) return; | 
|  |  | 
|  | // Likewise if we just found a stop layer, set the flag and abort | 
|  | for (const auto& [area, stopLayerId, listener] : descriptors) { | 
|  | if (stopLayerId != UNASSIGNED_LAYER_ID && layer->getSequence() == stopLayerId) { | 
|  | stopLayerFound = true; | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Compute the layer's position on the screen | 
|  | const Rect bounds = Rect(layer->getBounds()); | 
|  | const ui::Transform transform = layer->getTransform(); | 
|  | constexpr bool roundOutwards = true; | 
|  | Rect transformed = transform.transform(bounds, roundOutwards); | 
|  |  | 
|  | // If this layer doesn't intersect with the larger sampledBounds, skip capturing it | 
|  | Rect ignore; | 
|  | if (!transformed.intersect(sampledBounds, &ignore)) return; | 
|  |  | 
|  | // If the layer doesn't intersect a sampling area, skip capturing it | 
|  | bool intersectsAnyArea = false; | 
|  | for (const auto& [area, stopLayer, listener] : descriptors) { | 
|  | if (transformed.intersect(area, &ignore)) { | 
|  | intersectsAnyArea = true; | 
|  | listeners.insert(listener); | 
|  | } | 
|  | } | 
|  | if (!intersectsAnyArea) return; | 
|  |  | 
|  | ALOGV("Traversing [%s] [%d, %d, %d, %d]", layer->getDebugName(), bounds.left, | 
|  | bounds.top, bounds.right, bounds.bottom); | 
|  | visitor(layer); | 
|  | }; | 
|  | mFlinger.traverseLayersInLayerStack(layerStack, CaptureArgs::UNSET_UID, filterVisitor); | 
|  | }; | 
|  |  | 
|  | std::shared_ptr<renderengine::ExternalTexture> buffer = nullptr; | 
|  | if (mCachedBuffer && mCachedBuffer->getBuffer()->getWidth() == sampledBounds.getWidth() && | 
|  | mCachedBuffer->getBuffer()->getHeight() == sampledBounds.getHeight()) { | 
|  | buffer = mCachedBuffer; | 
|  | } else { | 
|  | const uint32_t usage = | 
|  | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE; | 
|  | sp<GraphicBuffer> graphicBuffer = | 
|  | sp<GraphicBuffer>::make(sampledBounds.getWidth(), sampledBounds.getHeight(), | 
|  | PIXEL_FORMAT_RGBA_8888, 1, usage, "RegionSamplingThread"); | 
|  | const status_t bufferStatus = graphicBuffer->initCheck(); | 
|  | LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "captureSample: Buffer failed to allocate: %d", | 
|  | bufferStatus); | 
|  | buffer = std::make_shared< | 
|  | renderengine::impl::ExternalTexture>(graphicBuffer, mFlinger.getRenderEngine(), | 
|  | renderengine::impl::ExternalTexture::Usage:: | 
|  | WRITEABLE); | 
|  | } | 
|  |  | 
|  | constexpr bool kRegionSampling = true; | 
|  | constexpr bool kGrayscale = false; | 
|  |  | 
|  | if (const auto fenceResult = | 
|  | mFlinger.captureScreenCommon(std::move(renderAreaFuture), traverseLayers, buffer, | 
|  | kRegionSampling, kGrayscale, nullptr) | 
|  | .get(); | 
|  | fenceResult.ok()) { | 
|  | fenceResult.value()->waitForever(LOG_TAG); | 
|  | } | 
|  |  | 
|  | std::vector<Descriptor> activeDescriptors; | 
|  | for (const auto& descriptor : descriptors) { | 
|  | if (listeners.count(descriptor.listener) != 0) { | 
|  | activeDescriptors.emplace_back(descriptor); | 
|  | } | 
|  | } | 
|  |  | 
|  | ALOGV("Sampling %zu descriptors", activeDescriptors.size()); | 
|  | std::vector<float> lumas = sampleBuffer(buffer->getBuffer(), sampledBounds.leftTop(), | 
|  | activeDescriptors, orientation); | 
|  | if (lumas.size() != activeDescriptors.size()) { | 
|  | ALOGW("collected %zu median luma values for %zu descriptors", lumas.size(), | 
|  | activeDescriptors.size()); | 
|  | return; | 
|  | } | 
|  |  | 
|  | for (size_t d = 0; d < activeDescriptors.size(); ++d) { | 
|  | activeDescriptors[d].listener->onSampleCollected(lumas[d]); | 
|  | } | 
|  |  | 
|  | mCachedBuffer = buffer; | 
|  | ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::noWorkNeeded)); | 
|  | } | 
|  |  | 
|  | // NO_THREAD_SAFETY_ANALYSIS is because std::unique_lock presently lacks thread safety annotations. | 
|  | void RegionSamplingThread::threadMain() NO_THREAD_SAFETY_ANALYSIS { | 
|  | std::unique_lock<std::mutex> lock(mThreadControlMutex); | 
|  | while (mRunning) { | 
|  | if (mSampleRequested) { | 
|  | mSampleRequested = false; | 
|  | lock.unlock(); | 
|  | captureSample(); | 
|  | lock.lock(); | 
|  | } | 
|  | mCondition.wait(lock, [this]() REQUIRES(mThreadControlMutex) { | 
|  | return mSampleRequested || !mRunning; | 
|  | }); | 
|  | } | 
|  | } | 
|  |  | 
|  | } // namespace android | 
|  |  | 
|  | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
|  | #pragma clang diagnostic pop // ignored "-Wconversion -Wextra" |