|  | /* | 
|  | * Copyright 2020 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <atomic> | 
|  | #include <chrono> | 
|  | #include <deque> | 
|  | #include <memory> | 
|  | #include <mutex> | 
|  | #include <optional> | 
|  | #include <string> | 
|  |  | 
|  | #include <gui/ISurfaceComposer.h> | 
|  | #include <gui/JankInfo.h> | 
|  | #include <gui/LayerMetadata.h> | 
|  | #include <perfetto/trace/android/frame_timeline_event.pbzero.h> | 
|  | #include <perfetto/tracing.h> | 
|  | #include <ui/FenceTime.h> | 
|  | #include <utils/RefBase.h> | 
|  | #include <utils/String16.h> | 
|  | #include <utils/Timers.h> | 
|  | #include <utils/Vector.h> | 
|  |  | 
|  | #include <scheduler/Fps.h> | 
|  |  | 
|  | #include "../TimeStats/TimeStats.h" | 
|  |  | 
|  | namespace android::frametimeline { | 
|  |  | 
|  | class FrameTimelineTest; | 
|  |  | 
|  | using namespace std::chrono_literals; | 
|  |  | 
|  | // Metadata indicating how the frame was presented w.r.t expected present time. | 
|  | enum class FramePresentMetadata : int8_t { | 
|  | // Frame was presented on time | 
|  | OnTimePresent, | 
|  | // Frame was presented late | 
|  | LatePresent, | 
|  | // Frame was presented early | 
|  | EarlyPresent, | 
|  | // Unknown/initial state | 
|  | UnknownPresent, | 
|  | }; | 
|  |  | 
|  | // Metadata comparing the frame's actual finish time to the expected deadline. | 
|  | enum class FrameReadyMetadata : int8_t { | 
|  | // App/SF finished on time. Early finish is treated as on time since the goal of any component | 
|  | // is to finish before the deadline. | 
|  | OnTimeFinish, | 
|  | // App/SF finished work later than expected | 
|  | LateFinish, | 
|  | // Unknown/initial state | 
|  | UnknownFinish, | 
|  | }; | 
|  |  | 
|  | // Metadata comparing the frame's actual start time to the expected start time. | 
|  | enum class FrameStartMetadata : int8_t { | 
|  | // App/SF started on time | 
|  | OnTimeStart, | 
|  | // App/SF started later than expected | 
|  | LateStart, | 
|  | // App/SF started earlier than expected | 
|  | EarlyStart, | 
|  | // Unknown/initial state | 
|  | UnknownStart, | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Collection of timestamps that can be used for both predictions and actual times. | 
|  | */ | 
|  | struct TimelineItem { | 
|  | TimelineItem(const nsecs_t startTime = 0, const nsecs_t endTime = 0, | 
|  | const nsecs_t presentTime = 0) | 
|  | : startTime(startTime), endTime(endTime), presentTime(presentTime) {} | 
|  |  | 
|  | nsecs_t startTime; | 
|  | nsecs_t endTime; | 
|  | nsecs_t presentTime; | 
|  |  | 
|  | bool operator==(const TimelineItem& other) const { | 
|  | return startTime == other.startTime && endTime == other.endTime && | 
|  | presentTime == other.presentTime; | 
|  | } | 
|  |  | 
|  | bool operator!=(const TimelineItem& other) const { return !(*this == other); } | 
|  | }; | 
|  |  | 
|  | struct JankClassificationThresholds { | 
|  | // The various thresholds for App and SF. If the actual timestamp falls within the threshold | 
|  | // compared to prediction, we treat it as on time. | 
|  | nsecs_t presentThreshold = std::chrono::duration_cast<std::chrono::nanoseconds>(2ms).count(); | 
|  | nsecs_t deadlineThreshold = std::chrono::duration_cast<std::chrono::nanoseconds>(0ms).count(); | 
|  | nsecs_t startThreshold = std::chrono::duration_cast<std::chrono::nanoseconds>(2ms).count(); | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * TokenManager generates a running number token for a set of predictions made by VsyncPredictor. It | 
|  | * saves these predictions for a short period of time and returns the predictions for a given token, | 
|  | * if it hasn't expired. | 
|  | */ | 
|  | class TokenManager { | 
|  | public: | 
|  | virtual ~TokenManager() = default; | 
|  |  | 
|  | // Generates a token for the given set of predictions. Stores the predictions for 120ms and | 
|  | // destroys it later. | 
|  | virtual int64_t generateTokenForPredictions(TimelineItem&& prediction) = 0; | 
|  |  | 
|  | // Returns the stored predictions for a given token, if the predictions haven't expired. | 
|  | virtual std::optional<TimelineItem> getPredictionsForToken(int64_t token) const = 0; | 
|  | }; | 
|  |  | 
|  | enum class PredictionState { | 
|  | Valid,   // Predictions obtained successfully from the TokenManager | 
|  | Expired, // TokenManager no longer has the predictions | 
|  | None,    // Predictions are either not present or didn't come from TokenManager | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Trace cookie is used to send start and end timestamps of <Surface/Display>Frames separately | 
|  | * without needing to resend all the other information. We send all info to perfetto, along with a | 
|  | * new cookie, in the start of a frame. For the corresponding end, we just send the same cookie. | 
|  | * This helps in reducing the amount of data emitted by the producer. | 
|  | */ | 
|  | class TraceCookieCounter { | 
|  | public: | 
|  | int64_t getCookieForTracing(); | 
|  |  | 
|  | private: | 
|  | // Friend class for testing | 
|  | friend class android::frametimeline::FrameTimelineTest; | 
|  |  | 
|  | std::atomic<int64_t> mTraceCookie = 0; | 
|  | }; | 
|  |  | 
|  | class SurfaceFrame { | 
|  | public: | 
|  | enum class PresentState { | 
|  | Presented, // Buffer was latched and presented by SurfaceFlinger | 
|  | Dropped,   // Buffer was dropped by SurfaceFlinger | 
|  | Unknown,   // Initial state, SurfaceFlinger hasn't seen this buffer yet | 
|  | }; | 
|  |  | 
|  | // Only FrameTimeline can construct a SurfaceFrame as it provides Predictions(through | 
|  | // TokenManager), Thresholds and TimeStats pointer. | 
|  | SurfaceFrame(const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid, | 
|  | int32_t layerId, std::string layerName, std::string debugName, | 
|  | PredictionState predictionState, TimelineItem&& predictions, | 
|  | std::shared_ptr<TimeStats> timeStats, JankClassificationThresholds thresholds, | 
|  | TraceCookieCounter* traceCookieCounter, bool isBuffer, GameMode); | 
|  | ~SurfaceFrame() = default; | 
|  |  | 
|  | // Returns std::nullopt if the frame hasn't been classified yet. | 
|  | // Used by both SF and FrameTimeline. | 
|  | std::optional<int32_t> getJankType() const; | 
|  |  | 
|  | // Functions called by SF | 
|  | int64_t getToken() const { return mToken; }; | 
|  | int32_t getInputEventId() const { return mInputEventId; }; | 
|  | TimelineItem getPredictions() const { return mPredictions; }; | 
|  | // Actual timestamps of the app are set individually at different functions. | 
|  | // Start time (if the app provides) and Queue time are accessible after queueing the frame, | 
|  | // whereas Acquire Fence time is available only during latch. Drop time is available at the time | 
|  | // the buffer was dropped. | 
|  | void setActualStartTime(nsecs_t actualStartTime); | 
|  | void setActualQueueTime(nsecs_t actualQueueTime); | 
|  | void setAcquireFenceTime(nsecs_t acquireFenceTime); | 
|  | void setDropTime(nsecs_t dropTime); | 
|  | void setPresentState(PresentState presentState, nsecs_t lastLatchTime = 0); | 
|  | void setRenderRate(Fps renderRate); | 
|  | void setGpuComposition(); | 
|  |  | 
|  | // When a bufferless SurfaceFrame is promoted to a buffer SurfaceFrame, we also have to update | 
|  | // isBuffer. | 
|  | void promoteToBuffer(); | 
|  |  | 
|  | // Functions called by FrameTimeline | 
|  | // BaseTime is the smallest timestamp in this SurfaceFrame. | 
|  | // Used for dumping all timestamps relative to the oldest, making it easy to read. | 
|  | nsecs_t getBaseTime() const; | 
|  | // Sets the actual present time, appropriate metadata and classifies the jank. | 
|  | // displayRefreshRate, displayDeadlineDelta, and displayPresentDelta are propagated from the | 
|  | // display frame. | 
|  | void onPresent(nsecs_t presentTime, int32_t displayFrameJankType, Fps refreshRate, | 
|  | nsecs_t displayDeadlineDelta, nsecs_t displayPresentDelta); | 
|  | // All the timestamps are dumped relative to the baseTime | 
|  | void dump(std::string& result, const std::string& indent, nsecs_t baseTime) const; | 
|  | // Dumps only the layer, token, is buffer, jank metadata, prediction and present states. | 
|  | std::string miniDump() const; | 
|  | // Emits a packet for perfetto tracing. The function body will be executed only if tracing is | 
|  | // enabled. The displayFrameToken is needed to link the SurfaceFrame to the corresponding | 
|  | // DisplayFrame at the trace processor side. monoBootOffset is the difference | 
|  | // between SYSTEM_TIME_BOOTTIME and SYSTEM_TIME_MONOTONIC. | 
|  | void trace(int64_t displayFrameToken, nsecs_t monoBootOffset) const; | 
|  |  | 
|  | // Getter functions used only by FrameTimelineTests and SurfaceFrame internally | 
|  | TimelineItem getActuals() const; | 
|  | pid_t getOwnerPid() const { return mOwnerPid; }; | 
|  | int32_t getLayerId() const { return mLayerId; }; | 
|  | PredictionState getPredictionState() const; | 
|  | PresentState getPresentState() const; | 
|  | FrameReadyMetadata getFrameReadyMetadata() const; | 
|  | FramePresentMetadata getFramePresentMetadata() const; | 
|  | nsecs_t getDropTime() const; | 
|  | bool getIsBuffer() const; | 
|  |  | 
|  | // For prediction expired frames, this delta is subtracted from the actual end time to get a | 
|  | // start time decent enough to see in traces. | 
|  | // TODO(b/172587309): Remove this when we have actual start times. | 
|  | static constexpr nsecs_t kPredictionExpiredStartTimeDelta = | 
|  | std::chrono::duration_cast<std::chrono::nanoseconds>(2ms).count(); | 
|  |  | 
|  | private: | 
|  | void tracePredictions(int64_t displayFrameToken, nsecs_t monoBootOffset) const; | 
|  | void traceActuals(int64_t displayFrameToken, nsecs_t monoBootOffset) const; | 
|  | void classifyJankLocked(int32_t displayFrameJankType, const Fps& refreshRate, | 
|  | nsecs_t& deadlineDelta) REQUIRES(mMutex); | 
|  |  | 
|  | const int64_t mToken; | 
|  | const int32_t mInputEventId; | 
|  | const pid_t mOwnerPid; | 
|  | const uid_t mOwnerUid; | 
|  | const std::string mLayerName; | 
|  | const std::string mDebugName; | 
|  | const int32_t mLayerId; | 
|  | PresentState mPresentState GUARDED_BY(mMutex); | 
|  | const PredictionState mPredictionState; | 
|  | const TimelineItem mPredictions; | 
|  | TimelineItem mActuals GUARDED_BY(mMutex); | 
|  | std::shared_ptr<TimeStats> mTimeStats; | 
|  | const JankClassificationThresholds mJankClassificationThresholds; | 
|  | nsecs_t mActualQueueTime GUARDED_BY(mMutex) = 0; | 
|  | nsecs_t mDropTime GUARDED_BY(mMutex) = 0; | 
|  | mutable std::mutex mMutex; | 
|  | // Bitmask for the type of jank | 
|  | int32_t mJankType GUARDED_BY(mMutex) = JankType::None; | 
|  | // Indicates if this frame was composited by the GPU or not | 
|  | bool mGpuComposition GUARDED_BY(mMutex) = false; | 
|  | // Rendering rate for this frame. | 
|  | std::optional<Fps> mRenderRate GUARDED_BY(mMutex); | 
|  | // Enum for the type of present | 
|  | FramePresentMetadata mFramePresentMetadata GUARDED_BY(mMutex) = | 
|  | FramePresentMetadata::UnknownPresent; | 
|  | // Enum for the type of finish | 
|  | FrameReadyMetadata mFrameReadyMetadata GUARDED_BY(mMutex) = FrameReadyMetadata::UnknownFinish; | 
|  | // Time when the previous buffer from the same layer was latched by SF. This is used in checking | 
|  | // for BufferStuffing where the current buffer is expected to be ready but the previous buffer | 
|  | // was latched instead. | 
|  | nsecs_t mLastLatchTime GUARDED_BY(mMutex) = 0; | 
|  | // TraceCookieCounter is used to obtain the cookie for sendig trace packets to perfetto. Using a | 
|  | // reference here because the counter is owned by FrameTimeline, which outlives SurfaceFrame. | 
|  | TraceCookieCounter& mTraceCookieCounter; | 
|  | // Tells if the SurfaceFrame is representing a buffer or a transaction without a | 
|  | // buffer(animations) | 
|  | bool mIsBuffer; | 
|  | // GameMode from the layer. Used in metrics. | 
|  | GameMode mGameMode = GameMode::Unsupported; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Maintains a history of SurfaceFrames grouped together by the vsync time in which they were | 
|  | * presented | 
|  | */ | 
|  | class FrameTimeline { | 
|  | public: | 
|  | virtual ~FrameTimeline() = default; | 
|  | virtual TokenManager* getTokenManager() = 0; | 
|  |  | 
|  | // Initializes the Perfetto DataSource that emits DisplayFrame and SurfaceFrame events. Test | 
|  | // classes can avoid double registration by mocking this function. | 
|  | virtual void onBootFinished() = 0; | 
|  |  | 
|  | // Create a new surface frame, set the predictions based on a token and return it to the caller. | 
|  | // Debug name is the human-readable debugging string for dumpsys. | 
|  | virtual std::shared_ptr<SurfaceFrame> createSurfaceFrameForToken( | 
|  | const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid, | 
|  | int32_t layerId, std::string layerName, std::string debugName, bool isBuffer, | 
|  | GameMode) = 0; | 
|  |  | 
|  | // Adds a new SurfaceFrame to the current DisplayFrame. Frames from multiple layers can be | 
|  | // composited into one display frame. | 
|  | virtual void addSurfaceFrame(std::shared_ptr<SurfaceFrame> surfaceFrame) = 0; | 
|  |  | 
|  | // The first function called by SF for the current DisplayFrame. Fetches SF predictions based on | 
|  | // the token and sets the actualSfWakeTime for the current DisplayFrame. | 
|  | virtual void setSfWakeUp(int64_t token, nsecs_t wakeupTime, Fps refreshRate) = 0; | 
|  |  | 
|  | // Sets the sfPresentTime and finalizes the current DisplayFrame. Tracks the | 
|  | // given present fence until it's signaled, and updates the present timestamps of all presented | 
|  | // SurfaceFrames in that vsync. If a gpuFence was also provided, its tracked in the | 
|  | // corresponding DisplayFrame. | 
|  | virtual void setSfPresent(nsecs_t sfPresentTime, const std::shared_ptr<FenceTime>& presentFence, | 
|  | const std::shared_ptr<FenceTime>& gpuFence) = 0; | 
|  |  | 
|  | // Args: | 
|  | // -jank : Dumps only the Display Frames that are either janky themselves | 
|  | //         or contain janky Surface Frames. | 
|  | // -all : Dumps the entire list of DisplayFrames and the SurfaceFrames contained within | 
|  | virtual void parseArgs(const Vector<String16>& args, std::string& result) = 0; | 
|  |  | 
|  | // Sets the max number of display frames that can be stored. Called by SF backdoor. | 
|  | virtual void setMaxDisplayFrames(uint32_t size); | 
|  |  | 
|  | // Computes the historical fps for the provided set of layer IDs | 
|  | // The fps is compted from the linear timeline of present timestamps for DisplayFrames | 
|  | // containing at least one layer ID. | 
|  | virtual float computeFps(const std::unordered_set<int32_t>& layerIds); | 
|  |  | 
|  | // Restores the max number of display frames to default. Called by SF backdoor. | 
|  | virtual void reset() = 0; | 
|  | }; | 
|  |  | 
|  | namespace impl { | 
|  |  | 
|  | class TokenManager : public android::frametimeline::TokenManager { | 
|  | public: | 
|  | TokenManager() : mCurrentToken(FrameTimelineInfo::INVALID_VSYNC_ID + 1) {} | 
|  | ~TokenManager() = default; | 
|  |  | 
|  | int64_t generateTokenForPredictions(TimelineItem&& predictions) override; | 
|  | std::optional<TimelineItem> getPredictionsForToken(int64_t token) const override; | 
|  |  | 
|  | private: | 
|  | // Friend class for testing | 
|  | friend class android::frametimeline::FrameTimelineTest; | 
|  |  | 
|  | void flushTokens(nsecs_t flushTime) REQUIRES(mMutex); | 
|  |  | 
|  | std::map<int64_t, TimelineItem> mPredictions GUARDED_BY(mMutex); | 
|  | int64_t mCurrentToken GUARDED_BY(mMutex); | 
|  | mutable std::mutex mMutex; | 
|  | static constexpr size_t kMaxTokens = 500; | 
|  | }; | 
|  |  | 
|  | class FrameTimeline : public android::frametimeline::FrameTimeline { | 
|  | public: | 
|  | class FrameTimelineDataSource : public perfetto::DataSource<FrameTimelineDataSource> { | 
|  | void OnSetup(const SetupArgs&) override{}; | 
|  | void OnStart(const StartArgs&) override{}; | 
|  | void OnStop(const StopArgs&) override{}; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * DisplayFrame should be used only internally within FrameTimeline. All members and methods are | 
|  | * guarded by FrameTimeline's mMutex. | 
|  | */ | 
|  | class DisplayFrame { | 
|  | public: | 
|  | DisplayFrame(std::shared_ptr<TimeStats> timeStats, JankClassificationThresholds thresholds, | 
|  | TraceCookieCounter* traceCookieCounter); | 
|  | virtual ~DisplayFrame() = default; | 
|  | // Dumpsys interface - dumps only if the DisplayFrame itself is janky or is at least one | 
|  | // SurfaceFrame is janky. | 
|  | void dumpJank(std::string& result, nsecs_t baseTime, int displayFrameCount) const; | 
|  | // Dumpsys interface - dumps all data irrespective of jank | 
|  | void dumpAll(std::string& result, nsecs_t baseTime) const; | 
|  | // Emits a packet for perfetto tracing. The function body will be executed only if tracing | 
|  | // is enabled. monoBootOffset is the difference between SYSTEM_TIME_BOOTTIME | 
|  | // and SYSTEM_TIME_MONOTONIC. | 
|  | void trace(pid_t surfaceFlingerPid, nsecs_t monoBootOffset) const; | 
|  | // Sets the token, vsyncPeriod, predictions and SF start time. | 
|  | void onSfWakeUp(int64_t token, Fps refreshRate, std::optional<TimelineItem> predictions, | 
|  | nsecs_t wakeUpTime); | 
|  | // Sets the appropriate metadata and classifies the jank. | 
|  | void onPresent(nsecs_t signalTime, nsecs_t previousPresentTime); | 
|  | // Adds the provided SurfaceFrame to the current display frame. | 
|  | void addSurfaceFrame(std::shared_ptr<SurfaceFrame> surfaceFrame); | 
|  |  | 
|  | void setPredictions(PredictionState predictionState, TimelineItem predictions); | 
|  | void setActualStartTime(nsecs_t actualStartTime); | 
|  | void setActualEndTime(nsecs_t actualEndTime); | 
|  | void setGpuFence(const std::shared_ptr<FenceTime>& gpuFence); | 
|  |  | 
|  | // BaseTime is the smallest timestamp in a DisplayFrame. | 
|  | // Used for dumping all timestamps relative to the oldest, making it easy to read. | 
|  | nsecs_t getBaseTime() const; | 
|  |  | 
|  | // Functions to be used only in testing. | 
|  | TimelineItem getActuals() const { return mSurfaceFlingerActuals; }; | 
|  | TimelineItem getPredictions() const { return mSurfaceFlingerPredictions; }; | 
|  | FrameStartMetadata getFrameStartMetadata() const { return mFrameStartMetadata; }; | 
|  | FramePresentMetadata getFramePresentMetadata() const { return mFramePresentMetadata; }; | 
|  | FrameReadyMetadata getFrameReadyMetadata() const { return mFrameReadyMetadata; }; | 
|  | int32_t getJankType() const { return mJankType; } | 
|  | const std::vector<std::shared_ptr<SurfaceFrame>>& getSurfaceFrames() const { | 
|  | return mSurfaceFrames; | 
|  | } | 
|  |  | 
|  | private: | 
|  | void dump(std::string& result, nsecs_t baseTime) const; | 
|  | void tracePredictions(pid_t surfaceFlingerPid, nsecs_t monoBootOffset) const; | 
|  | void traceActuals(pid_t surfaceFlingerPid, nsecs_t monoBootOffset) const; | 
|  | void classifyJank(nsecs_t& deadlineDelta, nsecs_t& deltaToVsync, | 
|  | nsecs_t previousPresentTime); | 
|  |  | 
|  | int64_t mToken = FrameTimelineInfo::INVALID_VSYNC_ID; | 
|  |  | 
|  | /* Usage of TimelineItem w.r.t SurfaceFlinger | 
|  | * startTime    Time when SurfaceFlinger wakes up to handle transactions and buffer updates | 
|  | * endTime      Time when SurfaceFlinger sends a composited frame to Display | 
|  | * presentTime  Time when the composited frame was presented on screen | 
|  | */ | 
|  | TimelineItem mSurfaceFlingerPredictions; | 
|  | TimelineItem mSurfaceFlingerActuals; | 
|  | std::shared_ptr<TimeStats> mTimeStats; | 
|  | const JankClassificationThresholds mJankClassificationThresholds; | 
|  |  | 
|  | // Collection of predictions and actual values sent over by Layers | 
|  | std::vector<std::shared_ptr<SurfaceFrame>> mSurfaceFrames; | 
|  |  | 
|  | PredictionState mPredictionState = PredictionState::None; | 
|  | // Bitmask for the type of jank | 
|  | int32_t mJankType = JankType::None; | 
|  | // A valid gpu fence indicates that the DisplayFrame was composited by the GPU | 
|  | std::shared_ptr<FenceTime> mGpuFence = FenceTime::NO_FENCE; | 
|  | // Enum for the type of present | 
|  | FramePresentMetadata mFramePresentMetadata = FramePresentMetadata::UnknownPresent; | 
|  | // Enum for the type of finish | 
|  | FrameReadyMetadata mFrameReadyMetadata = FrameReadyMetadata::UnknownFinish; | 
|  | // Enum for the type of start | 
|  | FrameStartMetadata mFrameStartMetadata = FrameStartMetadata::UnknownStart; | 
|  | // The refresh rate (vsync period) in nanoseconds as seen by SF during this DisplayFrame's | 
|  | // timeline | 
|  | Fps mRefreshRate; | 
|  | // TraceCookieCounter is used to obtain the cookie for sendig trace packets to perfetto. | 
|  | // Using a reference here because the counter is owned by FrameTimeline, which outlives | 
|  | // DisplayFrame. | 
|  | TraceCookieCounter& mTraceCookieCounter; | 
|  | }; | 
|  |  | 
|  | FrameTimeline(std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid, | 
|  | JankClassificationThresholds thresholds = {}, bool useBootTimeClock = true); | 
|  | ~FrameTimeline() = default; | 
|  |  | 
|  | frametimeline::TokenManager* getTokenManager() override { return &mTokenManager; } | 
|  | std::shared_ptr<SurfaceFrame> createSurfaceFrameForToken( | 
|  | const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid, | 
|  | int32_t layerId, std::string layerName, std::string debugName, bool isBuffer, | 
|  | GameMode) override; | 
|  | void addSurfaceFrame(std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame) override; | 
|  | void setSfWakeUp(int64_t token, nsecs_t wakeupTime, Fps refreshRate) override; | 
|  | void setSfPresent(nsecs_t sfPresentTime, const std::shared_ptr<FenceTime>& presentFence, | 
|  | const std::shared_ptr<FenceTime>& gpuFence = FenceTime::NO_FENCE) override; | 
|  | void parseArgs(const Vector<String16>& args, std::string& result) override; | 
|  | void setMaxDisplayFrames(uint32_t size) override; | 
|  | float computeFps(const std::unordered_set<int32_t>& layerIds) override; | 
|  | void reset() override; | 
|  |  | 
|  | // Sets up the perfetto tracing backend and data source. | 
|  | void onBootFinished() override; | 
|  | // Registers the data source with the perfetto backend. Called as part of onBootFinished() | 
|  | // and should not be called manually outside of tests. | 
|  | void registerDataSource(); | 
|  |  | 
|  | static constexpr char kFrameTimelineDataSource[] = "android.surfaceflinger.frametimeline"; | 
|  |  | 
|  | private: | 
|  | // Friend class for testing | 
|  | friend class android::frametimeline::FrameTimelineTest; | 
|  |  | 
|  | void flushPendingPresentFences() REQUIRES(mMutex); | 
|  | std::optional<size_t> getFirstSignalFenceIndex() const REQUIRES(mMutex); | 
|  | void finalizeCurrentDisplayFrame() REQUIRES(mMutex); | 
|  | void dumpAll(std::string& result); | 
|  | void dumpJank(std::string& result); | 
|  |  | 
|  | // Sliding window of display frames. TODO(b/168072834): compare perf with fixed size array | 
|  | std::deque<std::shared_ptr<DisplayFrame>> mDisplayFrames GUARDED_BY(mMutex); | 
|  | std::vector<std::pair<std::shared_ptr<FenceTime>, std::shared_ptr<DisplayFrame>>> | 
|  | mPendingPresentFences GUARDED_BY(mMutex); | 
|  | std::shared_ptr<DisplayFrame> mCurrentDisplayFrame GUARDED_BY(mMutex); | 
|  | TokenManager mTokenManager; | 
|  | TraceCookieCounter mTraceCookieCounter; | 
|  | mutable std::mutex mMutex; | 
|  | const bool mUseBootTimeClock; | 
|  | uint32_t mMaxDisplayFrames; | 
|  | std::shared_ptr<TimeStats> mTimeStats; | 
|  | const pid_t mSurfaceFlingerPid; | 
|  | nsecs_t mPreviousPresentTime = 0; | 
|  | const JankClassificationThresholds mJankClassificationThresholds; | 
|  | static constexpr uint32_t kDefaultMaxDisplayFrames = 64; | 
|  | // The initial container size for the vector<SurfaceFrames> inside display frame. Although | 
|  | // this number doesn't represent any bounds on the number of surface frames that can go in a | 
|  | // display frame, this is a good starting size for the vector so that we can avoid the | 
|  | // internal vector resizing that happens with push_back. | 
|  | static constexpr uint32_t kNumSurfaceFramesInitial = 10; | 
|  | }; | 
|  |  | 
|  | } // namespace impl | 
|  | } // namespace android::frametimeline |