|  | /* | 
|  | * Copyright 2019 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <android-base/thread_annotations.h> | 
|  | #include <binder/IBinder.h> | 
|  | #include <gui/LayerState.h> | 
|  | #include <renderengine/RenderEngine.h> | 
|  | #include <ui/GraphicBuffer.h> | 
|  | #include <utils/RefBase.h> | 
|  | #include <utils/Singleton.h> | 
|  |  | 
|  | #include <map> | 
|  | #include <mutex> | 
|  | #include <set> | 
|  | #include <unordered_map> | 
|  |  | 
|  | #define BUFFER_CACHE_MAX_SIZE 64 | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | // This class manages a cache of buffer handles between SurfaceFlinger clients | 
|  | // and the SurfaceFlinger process which optimizes away some of the cost of | 
|  | // sending buffer handles across processes. | 
|  | // | 
|  | // Buffers are explicitly cached and uncached by the SurfaceFlinger client. When | 
|  | // a buffer is uncached, it is not only purged from this cache, but the buffer | 
|  | // ID is also passed down to CompositionEngine to purge it from a similar cache | 
|  | // used between SurfaceFlinger and Composer HAL. The buffer ID used to purge | 
|  | // both the SurfaceFlinger side of this other cache, as well as Composer HAL's | 
|  | // side of the cache. | 
|  | // | 
|  | class ClientCache : public Singleton<ClientCache> { | 
|  | public: | 
|  | ClientCache(); | 
|  |  | 
|  | enum class AddError { CacheFull, Unspecified }; | 
|  |  | 
|  | base::expected<std::shared_ptr<renderengine::ExternalTexture>, AddError> add( | 
|  | const client_cache_t& cacheId, const sp<GraphicBuffer>& buffer); | 
|  |  | 
|  | sp<GraphicBuffer> erase(const client_cache_t& cacheId); | 
|  |  | 
|  | std::shared_ptr<renderengine::ExternalTexture> get(const client_cache_t& cacheId); | 
|  |  | 
|  | // Always called immediately after setup. Will be set to non-null, and then should never be | 
|  | // called again. | 
|  | void setRenderEngine(renderengine::RenderEngine* renderEngine) { mRenderEngine = renderEngine; } | 
|  |  | 
|  | void removeProcess(const wp<IBinder>& processToken); | 
|  |  | 
|  | class ErasedRecipient : public virtual RefBase { | 
|  | public: | 
|  | virtual void bufferErased(const client_cache_t& clientCacheId) = 0; | 
|  | }; | 
|  |  | 
|  | bool registerErasedRecipient(const client_cache_t& cacheId, | 
|  | const wp<ErasedRecipient>& recipient); | 
|  | void unregisterErasedRecipient(const client_cache_t& cacheId, | 
|  | const wp<ErasedRecipient>& recipient); | 
|  |  | 
|  | void dump(std::string& result); | 
|  |  | 
|  | private: | 
|  | std::mutex mMutex; | 
|  |  | 
|  | struct ClientCacheBuffer { | 
|  | std::shared_ptr<renderengine::ExternalTexture> buffer; | 
|  | std::set<wp<ErasedRecipient>> recipients; | 
|  | }; | 
|  | std::map<wp<IBinder> /*caching process*/, | 
|  | std::pair<sp<IBinder> /*strong ref to caching process*/, | 
|  | std::unordered_map<uint64_t /*cache id*/, ClientCacheBuffer>>> | 
|  | mBuffers GUARDED_BY(mMutex); | 
|  |  | 
|  | class CacheDeathRecipient : public IBinder::DeathRecipient { | 
|  | public: | 
|  | void binderDied(const wp<IBinder>& who) override; | 
|  | }; | 
|  |  | 
|  | sp<CacheDeathRecipient> mDeathRecipient; | 
|  | renderengine::RenderEngine* mRenderEngine = nullptr; | 
|  |  | 
|  | bool getBuffer(const client_cache_t& cacheId, ClientCacheBuffer** outClientCacheBuffer) | 
|  | REQUIRES(mMutex); | 
|  | }; | 
|  |  | 
|  | }; // namespace android |