|  | /* | 
|  | * Copyright (C) 2020 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <utils/Thread.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | /* A thread that loops continuously until destructed to process input events. | 
|  | * | 
|  | * Creating the InputThread starts it immediately. The thread begins looping the loop | 
|  | * function until the InputThread is destroyed. The wake function is used to wake anything | 
|  | * that sleeps in the loop when it is time for the thread to be destroyed. | 
|  | */ | 
|  | class InputThread { | 
|  | public: | 
|  | explicit InputThread(std::string name, std::function<void()> loop, | 
|  | std::function<void()> wake = nullptr); | 
|  | virtual ~InputThread(); | 
|  |  | 
|  | bool isCallingThread(); | 
|  |  | 
|  | private: | 
|  | std::string mName; | 
|  | std::function<void()> mThreadWake; | 
|  | sp<Thread> mThread; | 
|  | }; | 
|  |  | 
|  | } // namespace android |