|  | /* | 
|  | * Copyright (C) 2010 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | /** | 
|  | * Native input manager. | 
|  | */ | 
|  |  | 
|  | #include "InputProcessor.h" | 
|  | #include "InputReaderBase.h" | 
|  | #include "include/UnwantedInteractionBlockerInterface.h" | 
|  |  | 
|  | #include <InputDispatcherInterface.h> | 
|  | #include <InputDispatcherPolicyInterface.h> | 
|  | #include <input/Input.h> | 
|  | #include <input/InputTransport.h> | 
|  |  | 
|  | #include <android/os/BnInputFlinger.h> | 
|  | #include <utils/Errors.h> | 
|  | #include <utils/RefBase.h> | 
|  | #include <utils/Timers.h> | 
|  |  | 
|  | using android::os::BnInputFlinger; | 
|  |  | 
|  | namespace android { | 
|  | class InputChannel; | 
|  | class InputDispatcherThread; | 
|  |  | 
|  | /* | 
|  | * The input manager is the core of the system event processing. | 
|  | * | 
|  | * The input manager has three components. | 
|  | * | 
|  | * 1. The InputReader class starts a thread that reads and preprocesses raw input events, applies | 
|  | *    policy, and posts messages to a queue managed by the UnwantedInteractionBlocker. | 
|  | * 2. The UnwantedInteractionBlocker is responsible for removing unwanted interactions. For example, | 
|  | *    this could be a palm on the screen. This stage would alter the event stream to remove either | 
|  | *    partially (some of the pointers) or fully (all touches) the unwanted interaction. The events | 
|  | *    are processed on the InputReader thread, without any additional queue. The events are then | 
|  | *    posted to the queue managed by the InputProcessor. | 
|  | * 3. The InputProcessor class starts a thread to communicate with the device-specific | 
|  | *    IInputProcessor HAL. It then waits on the queue of events from UnwantedInteractionBlocker, | 
|  | *    processes the events (for example, applies a classification to the events), and queues them | 
|  | *    for the InputDispatcher. | 
|  | * 4. The InputDispatcher class starts a thread that waits for new events on the | 
|  | *    previous queue and asynchronously dispatches them to applications. | 
|  | * | 
|  | * By design, none of these classes share any internal state.  Moreover, all communication is | 
|  | * done one way from the InputReader to the InputDispatcher and never the reverse.  All | 
|  | * classes may interact with the InputDispatchPolicy, however. | 
|  | * | 
|  | * The InputManager class never makes any calls into Java itself.  Instead, the | 
|  | * InputDispatchPolicy is responsible for performing all external interactions with the | 
|  | * system, including calling DVM services. | 
|  | */ | 
|  | class InputManagerInterface : public virtual RefBase { | 
|  | protected: | 
|  | InputManagerInterface() { } | 
|  | virtual ~InputManagerInterface() { } | 
|  |  | 
|  | public: | 
|  | /* Starts the input threads. */ | 
|  | virtual status_t start() = 0; | 
|  |  | 
|  | /* Stops the input threads and waits for them to exit. */ | 
|  | virtual status_t stop() = 0; | 
|  |  | 
|  | /* Gets the input reader. */ | 
|  | virtual InputReaderInterface& getReader() = 0; | 
|  |  | 
|  | /* Gets the unwanted interaction blocker. */ | 
|  | virtual UnwantedInteractionBlockerInterface& getBlocker() = 0; | 
|  |  | 
|  | /* Gets the input processor */ | 
|  | virtual InputProcessorInterface& getProcessor() = 0; | 
|  |  | 
|  | /* Gets the input dispatcher. */ | 
|  | virtual InputDispatcherInterface& getDispatcher() = 0; | 
|  |  | 
|  | /* Check that the input stages have not deadlocked. */ | 
|  | virtual void monitor() = 0; | 
|  | }; | 
|  |  | 
|  | class InputManager : public InputManagerInterface, public BnInputFlinger { | 
|  | protected: | 
|  | ~InputManager() override; | 
|  |  | 
|  | public: | 
|  | InputManager( | 
|  | const sp<InputReaderPolicyInterface>& readerPolicy, | 
|  | const sp<InputDispatcherPolicyInterface>& dispatcherPolicy); | 
|  |  | 
|  | status_t start() override; | 
|  | status_t stop() override; | 
|  |  | 
|  | InputReaderInterface& getReader() override; | 
|  | UnwantedInteractionBlockerInterface& getBlocker() override; | 
|  | InputProcessorInterface& getProcessor() override; | 
|  | InputDispatcherInterface& getDispatcher() override; | 
|  | void monitor() override; | 
|  |  | 
|  | status_t dump(int fd, const Vector<String16>& args) override; | 
|  | binder::Status createInputChannel(const std::string& name, InputChannel* outChannel) override; | 
|  | binder::Status removeInputChannel(const sp<IBinder>& connectionToken) override; | 
|  | binder::Status setFocusedWindow(const gui::FocusRequest&) override; | 
|  |  | 
|  | private: | 
|  | std::unique_ptr<InputReaderInterface> mReader; | 
|  |  | 
|  | std::unique_ptr<UnwantedInteractionBlockerInterface> mBlocker; | 
|  |  | 
|  | std::unique_ptr<InputProcessorInterface> mProcessor; | 
|  |  | 
|  | std::unique_ptr<InputDispatcherInterface> mDispatcher; | 
|  | }; | 
|  |  | 
|  | } // namespace android |