|  | /* | 
|  | * Copyright (C) 2017 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
|  | #pragma clang diagnostic push | 
|  | #pragma clang diagnostic ignored "-Wconversion" | 
|  | #pragma clang diagnostic ignored "-Wextra" | 
|  |  | 
|  | #include "LayerProtoHelper.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | using gui::WindowInfo; | 
|  |  | 
|  | namespace surfaceflinger { | 
|  |  | 
|  | void LayerProtoHelper::writePositionToProto(const float x, const float y, | 
|  | std::function<PositionProto*()> getPositionProto) { | 
|  | if (x != 0 || y != 0) { | 
|  | // Use a lambda do avoid writing the object header when the object is empty | 
|  | PositionProto* position = getPositionProto(); | 
|  | position->set_x(x); | 
|  | position->set_y(y); | 
|  | } | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::writeSizeToProto(const uint32_t w, const uint32_t h, | 
|  | std::function<SizeProto*()> getSizeProto) { | 
|  | if (w != 0 || h != 0) { | 
|  | // Use a lambda do avoid writing the object header when the object is empty | 
|  | SizeProto* size = getSizeProto(); | 
|  | size->set_w(w); | 
|  | size->set_h(h); | 
|  | } | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::writeToProto(const Region& region, | 
|  | std::function<RegionProto*()> getRegionProto) { | 
|  | if (region.isEmpty()) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | writeToProto(region, getRegionProto()); | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::writeToProto(const Region& region, RegionProto* regionProto) { | 
|  | if (region.isEmpty()) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | Region::const_iterator head = region.begin(); | 
|  | Region::const_iterator const tail = region.end(); | 
|  | // Use a lambda do avoid writing the object header when the object is empty | 
|  | while (head != tail) { | 
|  | writeToProto(*head, regionProto->add_rect()); | 
|  | head++; | 
|  | } | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::readFromProto(const RegionProto& regionProto, Region& outRegion) { | 
|  | for (int i = 0; i < regionProto.rect_size(); i++) { | 
|  | Rect rect; | 
|  | readFromProto(regionProto.rect(i), rect); | 
|  | outRegion.orSelf(rect); | 
|  | } | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::writeToProto(const Rect& rect, std::function<RectProto*()> getRectProto) { | 
|  | if (rect.left != 0 || rect.right != 0 || rect.top != 0 || rect.bottom != 0) { | 
|  | // Use a lambda do avoid writing the object header when the object is empty | 
|  | writeToProto(rect, getRectProto()); | 
|  | } | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::writeToProto(const Rect& rect, RectProto* rectProto) { | 
|  | rectProto->set_left(rect.left); | 
|  | rectProto->set_top(rect.top); | 
|  | rectProto->set_bottom(rect.bottom); | 
|  | rectProto->set_right(rect.right); | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::readFromProto(const RectProto& proto, Rect& outRect) { | 
|  | outRect.left = proto.left(); | 
|  | outRect.top = proto.top(); | 
|  | outRect.bottom = proto.bottom(); | 
|  | outRect.right = proto.right(); | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::writeToProto(const FloatRect& rect, | 
|  | std::function<FloatRectProto*()> getFloatRectProto) { | 
|  | if (rect.left != 0 || rect.right != 0 || rect.top != 0 || rect.bottom != 0) { | 
|  | // Use a lambda do avoid writing the object header when the object is empty | 
|  | FloatRectProto* rectProto = getFloatRectProto(); | 
|  | rectProto->set_left(rect.left); | 
|  | rectProto->set_top(rect.top); | 
|  | rectProto->set_bottom(rect.bottom); | 
|  | rectProto->set_right(rect.right); | 
|  | } | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::writeToProto(const half4 color, std::function<ColorProto*()> getColorProto) { | 
|  | if (color.r != 0 || color.g != 0 || color.b != 0 || color.a != 0) { | 
|  | // Use a lambda do avoid writing the object header when the object is empty | 
|  | ColorProto* colorProto = getColorProto(); | 
|  | colorProto->set_r(color.r); | 
|  | colorProto->set_g(color.g); | 
|  | colorProto->set_b(color.b); | 
|  | colorProto->set_a(color.a); | 
|  | } | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::writeToProtoDeprecated(const ui::Transform& transform, | 
|  | TransformProto* transformProto) { | 
|  | const uint32_t type = transform.getType() | (transform.getOrientation() << 8); | 
|  | transformProto->set_type(type); | 
|  |  | 
|  | // Rotations that are 90/180/270 have their own type so the transform matrix can be | 
|  | // reconstructed later. All other rotation have the type UKNOWN so we need to save the transform | 
|  | // values in that case. | 
|  | if (type & (ui::Transform::SCALE | ui::Transform::UNKNOWN)) { | 
|  | transformProto->set_dsdx(transform[0][0]); | 
|  | transformProto->set_dtdx(transform[0][1]); | 
|  | transformProto->set_dsdy(transform[1][0]); | 
|  | transformProto->set_dtdy(transform[1][1]); | 
|  | } | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::writeTransformToProto(const ui::Transform& transform, | 
|  | TransformProto* transformProto) { | 
|  | const uint32_t type = transform.getType() | (transform.getOrientation() << 8); | 
|  | transformProto->set_type(type); | 
|  |  | 
|  | // Rotations that are 90/180/270 have their own type so the transform matrix can be | 
|  | // reconstructed later. All other rotation have the type UNKNOWN so we need to save the | 
|  | // transform values in that case. | 
|  | if (type & (ui::Transform::SCALE | ui::Transform::UNKNOWN)) { | 
|  | transformProto->set_dsdx(transform.dsdx()); | 
|  | transformProto->set_dtdx(transform.dtdx()); | 
|  | transformProto->set_dtdy(transform.dtdy()); | 
|  | transformProto->set_dsdy(transform.dsdy()); | 
|  | } | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::writeToProto(const renderengine::ExternalTexture& buffer, | 
|  | std::function<ActiveBufferProto*()> getActiveBufferProto) { | 
|  | if (buffer.getWidth() != 0 || buffer.getHeight() != 0 || buffer.getUsage() != 0 || | 
|  | buffer.getPixelFormat() != 0) { | 
|  | // Use a lambda do avoid writing the object header when the object is empty | 
|  | ActiveBufferProto* activeBufferProto = getActiveBufferProto(); | 
|  | activeBufferProto->set_width(buffer.getWidth()); | 
|  | activeBufferProto->set_height(buffer.getHeight()); | 
|  | activeBufferProto->set_stride(buffer.getUsage()); | 
|  | activeBufferProto->set_format(buffer.getPixelFormat()); | 
|  | } | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::writeToProto( | 
|  | const WindowInfo& inputInfo, const wp<Layer>& touchableRegionBounds, | 
|  | std::function<InputWindowInfoProto*()> getInputWindowInfoProto) { | 
|  | if (inputInfo.token == nullptr) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | InputWindowInfoProto* proto = getInputWindowInfoProto(); | 
|  | proto->set_layout_params_flags(inputInfo.layoutParamsFlags.get()); | 
|  | using U = std::underlying_type_t<WindowInfo::Type>; | 
|  | // TODO(b/129481165): This static assert can be safely removed once conversion warnings | 
|  | // are re-enabled. | 
|  | static_assert(std::is_same_v<U, int32_t>); | 
|  | proto->set_layout_params_type(static_cast<U>(inputInfo.layoutParamsType)); | 
|  |  | 
|  | LayerProtoHelper::writeToProto({inputInfo.frameLeft, inputInfo.frameTop, inputInfo.frameRight, | 
|  | inputInfo.frameBottom}, | 
|  | [&]() { return proto->mutable_frame(); }); | 
|  | LayerProtoHelper::writeToProto(inputInfo.touchableRegion, | 
|  | [&]() { return proto->mutable_touchable_region(); }); | 
|  |  | 
|  | proto->set_surface_inset(inputInfo.surfaceInset); | 
|  | using InputConfig = gui::WindowInfo::InputConfig; | 
|  | proto->set_visible(!inputInfo.inputConfig.test(InputConfig::NOT_VISIBLE)); | 
|  | proto->set_focusable(!inputInfo.inputConfig.test(InputConfig::NOT_FOCUSABLE)); | 
|  | proto->set_has_wallpaper(inputInfo.inputConfig.test(InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER)); | 
|  |  | 
|  | proto->set_global_scale_factor(inputInfo.globalScaleFactor); | 
|  | LayerProtoHelper::writeToProtoDeprecated(inputInfo.transform, proto->mutable_transform()); | 
|  | proto->set_replace_touchable_region_with_crop(inputInfo.replaceTouchableRegionWithCrop); | 
|  | auto cropLayer = touchableRegionBounds.promote(); | 
|  | if (cropLayer != nullptr) { | 
|  | proto->set_crop_layer_id(cropLayer->sequence); | 
|  | LayerProtoHelper::writeToProto(cropLayer->getScreenBounds( | 
|  | false /* reduceTransparentRegion */), | 
|  | [&]() { return proto->mutable_touchable_region_crop(); }); | 
|  | } | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::writeToProto(const mat4 matrix, ColorTransformProto* colorTransformProto) { | 
|  | for (int i = 0; i < mat4::ROW_SIZE; i++) { | 
|  | for (int j = 0; j < mat4::COL_SIZE; j++) { | 
|  | colorTransformProto->add_val(matrix[i][j]); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::readFromProto(const ColorTransformProto& colorTransformProto, mat4& matrix) { | 
|  | for (int i = 0; i < mat4::ROW_SIZE; i++) { | 
|  | for (int j = 0; j < mat4::COL_SIZE; j++) { | 
|  | matrix[i][j] = colorTransformProto.val(i * mat4::COL_SIZE + j); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::writeToProto(const android::BlurRegion region, BlurRegion* proto) { | 
|  | proto->set_blur_radius(region.blurRadius); | 
|  | proto->set_corner_radius_tl(region.cornerRadiusTL); | 
|  | proto->set_corner_radius_tr(region.cornerRadiusTR); | 
|  | proto->set_corner_radius_bl(region.cornerRadiusBL); | 
|  | proto->set_corner_radius_br(region.cornerRadiusBR); | 
|  | proto->set_alpha(region.alpha); | 
|  | proto->set_left(region.left); | 
|  | proto->set_top(region.top); | 
|  | proto->set_right(region.right); | 
|  | proto->set_bottom(region.bottom); | 
|  | } | 
|  |  | 
|  | void LayerProtoHelper::readFromProto(const BlurRegion& proto, android::BlurRegion& outRegion) { | 
|  | outRegion.blurRadius = proto.blur_radius(); | 
|  | outRegion.cornerRadiusTL = proto.corner_radius_tl(); | 
|  | outRegion.cornerRadiusTR = proto.corner_radius_tr(); | 
|  | outRegion.cornerRadiusBL = proto.corner_radius_bl(); | 
|  | outRegion.cornerRadiusBR = proto.corner_radius_br(); | 
|  | outRegion.alpha = proto.alpha(); | 
|  | outRegion.left = proto.left(); | 
|  | outRegion.top = proto.top(); | 
|  | outRegion.right = proto.right(); | 
|  | outRegion.bottom = proto.bottom(); | 
|  | } | 
|  | } // namespace surfaceflinger | 
|  | } // namespace android | 
|  |  | 
|  | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
|  | #pragma clang diagnostic pop // ignored "-Wconversion -Wextra" |