|  | /* | 
|  | * Copyright 2018 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | //#define LOG_NDEBUG 0 | 
|  | #undef LOG_TAG | 
|  | #define LOG_TAG "TransactionCompletedThread" | 
|  | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
|  |  | 
|  | #include "TransactionCompletedThread.h" | 
|  |  | 
|  | #include <cinttypes> | 
|  |  | 
|  | #include <binder/IInterface.h> | 
|  | #include <utils/RefBase.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | // Returns 0 if they are equal | 
|  | //         <0 if the first id that doesn't match is lower in c2 or all ids match but c2 is shorter | 
|  | //         >0 if the first id that doesn't match is greater in c2 or all ids match but c2 is longer | 
|  | // | 
|  | // See CallbackIdsHash for a explaniation of why this works | 
|  | static int compareCallbackIds(const std::vector<CallbackId>& c1, | 
|  | const std::vector<CallbackId>& c2) { | 
|  | if (c1.empty()) { | 
|  | return !c2.empty(); | 
|  | } | 
|  | return c1.front() - c2.front(); | 
|  | } | 
|  |  | 
|  | TransactionCompletedThread::~TransactionCompletedThread() { | 
|  | std::lock_guard lockThread(mThreadMutex); | 
|  |  | 
|  | { | 
|  | std::lock_guard lock(mMutex); | 
|  | mKeepRunning = false; | 
|  | mConditionVariable.notify_all(); | 
|  | } | 
|  |  | 
|  | if (mThread.joinable()) { | 
|  | mThread.join(); | 
|  | } | 
|  |  | 
|  | { | 
|  | std::lock_guard lock(mMutex); | 
|  | for (const auto& [listener, transactionStats] : mCompletedTransactions) { | 
|  | listener->unlinkToDeath(mDeathRecipient); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void TransactionCompletedThread::run() { | 
|  | std::lock_guard lock(mMutex); | 
|  | if (mRunning || !mKeepRunning) { | 
|  | return; | 
|  | } | 
|  | mDeathRecipient = new ThreadDeathRecipient(); | 
|  | mRunning = true; | 
|  |  | 
|  | std::lock_guard lockThread(mThreadMutex); | 
|  | mThread = std::thread(&TransactionCompletedThread::threadMain, this); | 
|  | } | 
|  |  | 
|  | status_t TransactionCompletedThread::startRegistration(const ListenerCallbacks& listenerCallbacks) { | 
|  | // begin running if not already running | 
|  | run(); | 
|  | std::lock_guard lock(mMutex); | 
|  | if (!mRunning) { | 
|  | ALOGE("cannot add callback because the callback thread isn't running"); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | auto [itr, inserted] = mRegisteringTransactions.insert(listenerCallbacks); | 
|  | auto& [listener, callbackIds] = listenerCallbacks; | 
|  |  | 
|  | if (inserted) { | 
|  | if (mCompletedTransactions.count(listener) == 0) { | 
|  | status_t err = listener->linkToDeath(mDeathRecipient); | 
|  | if (err != NO_ERROR) { | 
|  | ALOGE("cannot add callback because linkToDeath failed, err: %d", err); | 
|  | return err; | 
|  | } | 
|  | } | 
|  | auto& transactionStatsDeque = mCompletedTransactions[listener]; | 
|  | transactionStatsDeque.emplace_back(callbackIds); | 
|  | } | 
|  |  | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t TransactionCompletedThread::endRegistration(const ListenerCallbacks& listenerCallbacks) { | 
|  | std::lock_guard lock(mMutex); | 
|  | if (!mRunning) { | 
|  | ALOGE("cannot add callback because the callback thread isn't running"); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | auto itr = mRegisteringTransactions.find(listenerCallbacks); | 
|  | if (itr == mRegisteringTransactions.end()) { | 
|  | ALOGE("cannot end a registration that does not exist"); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | mRegisteringTransactions.erase(itr); | 
|  |  | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | bool TransactionCompletedThread::isRegisteringTransaction( | 
|  | const sp<IBinder>& transactionListener, const std::vector<CallbackId>& callbackIds) { | 
|  | ListenerCallbacks listenerCallbacks(transactionListener, callbackIds); | 
|  |  | 
|  | auto itr = mRegisteringTransactions.find(listenerCallbacks); | 
|  | return itr != mRegisteringTransactions.end(); | 
|  | } | 
|  |  | 
|  | status_t TransactionCompletedThread::registerPendingCallbackHandle( | 
|  | const sp<CallbackHandle>& handle) { | 
|  | std::lock_guard lock(mMutex); | 
|  | if (!mRunning) { | 
|  | ALOGE("cannot register callback handle because the callback thread isn't running"); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | // If we can't find the transaction stats something has gone wrong. The client should call | 
|  | // startRegistration before trying to register a pending callback handle. | 
|  | TransactionStats* transactionStats; | 
|  | status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats); | 
|  | if (err != NO_ERROR) { | 
|  | ALOGE("cannot find transaction stats"); | 
|  | return err; | 
|  | } | 
|  |  | 
|  | mPendingTransactions[handle->listener][handle->callbackIds]++; | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t TransactionCompletedThread::finalizePendingCallbackHandles( | 
|  | const std::deque<sp<CallbackHandle>>& handles) { | 
|  | std::lock_guard lock(mMutex); | 
|  | if (!mRunning) { | 
|  | ALOGE("cannot add presented callback handle because the callback thread isn't running"); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | for (const auto& handle : handles) { | 
|  | auto listener = mPendingTransactions.find(handle->listener); | 
|  | if (listener != mPendingTransactions.end()) { | 
|  | auto& pendingCallbacks = listener->second; | 
|  | auto pendingCallback = pendingCallbacks.find(handle->callbackIds); | 
|  |  | 
|  | if (pendingCallback != pendingCallbacks.end()) { | 
|  | auto& pendingCount = pendingCallback->second; | 
|  |  | 
|  | // Decrease the pending count for this listener | 
|  | if (--pendingCount == 0) { | 
|  | pendingCallbacks.erase(pendingCallback); | 
|  | } | 
|  | } else { | 
|  | ALOGW("there are more latched callbacks than there were registered callbacks"); | 
|  | } | 
|  | if (listener->second.size() == 0) { | 
|  | mPendingTransactions.erase(listener); | 
|  | } | 
|  | } else { | 
|  | ALOGW("cannot find listener in mPendingTransactions"); | 
|  | } | 
|  |  | 
|  | status_t err = addCallbackHandle(handle); | 
|  | if (err != NO_ERROR) { | 
|  | ALOGE("could not add callback handle"); | 
|  | return err; | 
|  | } | 
|  | } | 
|  |  | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t TransactionCompletedThread::registerUnpresentedCallbackHandle( | 
|  | const sp<CallbackHandle>& handle) { | 
|  | std::lock_guard lock(mMutex); | 
|  | if (!mRunning) { | 
|  | ALOGE("cannot add unpresented callback handle because the callback thread isn't running"); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | return addCallbackHandle(handle); | 
|  | } | 
|  |  | 
|  | status_t TransactionCompletedThread::findTransactionStats( | 
|  | const sp<IBinder>& listener, const std::vector<CallbackId>& callbackIds, | 
|  | TransactionStats** outTransactionStats) { | 
|  | auto& transactionStatsDeque = mCompletedTransactions[listener]; | 
|  |  | 
|  | // Search back to front because the most recent transactions are at the back of the deque | 
|  | auto itr = transactionStatsDeque.rbegin(); | 
|  | for (; itr != transactionStatsDeque.rend(); itr++) { | 
|  | if (compareCallbackIds(itr->callbackIds, callbackIds) == 0) { | 
|  | *outTransactionStats = &(*itr); | 
|  | return NO_ERROR; | 
|  | } | 
|  | } | 
|  |  | 
|  | ALOGE("could not find transaction stats"); | 
|  | return BAD_VALUE; | 
|  | } | 
|  |  | 
|  | status_t TransactionCompletedThread::addCallbackHandle(const sp<CallbackHandle>& handle) { | 
|  | // If we can't find the transaction stats something has gone wrong. The client should call | 
|  | // startRegistration before trying to add a callback handle. | 
|  | TransactionStats* transactionStats; | 
|  | status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats); | 
|  | if (err != NO_ERROR) { | 
|  | return err; | 
|  | } | 
|  |  | 
|  | transactionStats->latchTime = handle->latchTime; | 
|  | // If the layer has already been destroyed, don't add the SurfaceControl to the callback. | 
|  | // The client side keeps a sp<> to the SurfaceControl so if the SurfaceControl has been | 
|  | // destroyed the client side is dead and there won't be anyone to send the callback to. | 
|  | sp<IBinder> surfaceControl = handle->surfaceControl.promote(); | 
|  | if (surfaceControl) { | 
|  | transactionStats->surfaceStats.emplace_back(surfaceControl, handle->acquireTime, | 
|  | handle->previousReleaseFence, | 
|  | handle->transformHint); | 
|  | } | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | void TransactionCompletedThread::addPresentFence(const sp<Fence>& presentFence) { | 
|  | std::lock_guard<std::mutex> lock(mMutex); | 
|  | mPresentFence = presentFence; | 
|  | } | 
|  |  | 
|  | void TransactionCompletedThread::sendCallbacks() { | 
|  | std::lock_guard lock(mMutex); | 
|  | if (mRunning) { | 
|  | mConditionVariable.notify_all(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void TransactionCompletedThread::threadMain() { | 
|  | std::lock_guard lock(mMutex); | 
|  |  | 
|  | while (mKeepRunning) { | 
|  | mConditionVariable.wait(mMutex); | 
|  | std::vector<ListenerStats> completedListenerStats; | 
|  |  | 
|  | // For each listener | 
|  | auto completedTransactionsItr = mCompletedTransactions.begin(); | 
|  | while (completedTransactionsItr != mCompletedTransactions.end()) { | 
|  | auto& [listener, transactionStatsDeque] = *completedTransactionsItr; | 
|  | ListenerStats listenerStats; | 
|  | listenerStats.listener = listener; | 
|  |  | 
|  | // For each transaction | 
|  | auto transactionStatsItr = transactionStatsDeque.begin(); | 
|  | while (transactionStatsItr != transactionStatsDeque.end()) { | 
|  | auto& transactionStats = *transactionStatsItr; | 
|  |  | 
|  | // If this transaction is still registering, it is not safe to send a callback | 
|  | // because there could be surface controls that haven't been added to | 
|  | // transaction stats or mPendingTransactions. | 
|  | if (isRegisteringTransaction(listener, transactionStats.callbackIds)) { | 
|  | break; | 
|  | } | 
|  |  | 
|  | // If we are still waiting on the callback handles for this transaction, stop | 
|  | // here because all transaction callbacks for the same listener must come in order | 
|  | auto pendingTransactions = mPendingTransactions.find(listener); | 
|  | if (pendingTransactions != mPendingTransactions.end() && | 
|  | pendingTransactions->second.count(transactionStats.callbackIds) != 0) { | 
|  | break; | 
|  | } | 
|  |  | 
|  | // If the transaction has been latched | 
|  | if (transactionStats.latchTime >= 0) { | 
|  | if (!mPresentFence) { | 
|  | break; | 
|  | } | 
|  | transactionStats.presentFence = mPresentFence; | 
|  | } | 
|  |  | 
|  | // Remove the transaction from completed to the callback | 
|  | listenerStats.transactionStats.push_back(std::move(transactionStats)); | 
|  | transactionStatsItr = transactionStatsDeque.erase(transactionStatsItr); | 
|  | } | 
|  | // If the listener has completed transactions | 
|  | if (!listenerStats.transactionStats.empty()) { | 
|  | // If the listener is still alive | 
|  | if (listener->isBinderAlive()) { | 
|  | // Send callback.  The listener stored in listenerStats | 
|  | // comes from the cross-process setTransactionState call to | 
|  | // SF.  This MUST be an ITransactionCompletedListener.  We | 
|  | // keep it as an IBinder due to consistency reasons: if we | 
|  | // interface_cast at the IPC boundary when reading a Parcel, | 
|  | // we get pointers that compare unequal in the SF process. | 
|  | interface_cast<ITransactionCompletedListener>(listenerStats.listener) | 
|  | ->onTransactionCompleted(listenerStats); | 
|  | listener->unlinkToDeath(mDeathRecipient); | 
|  | if (transactionStatsDeque.empty()) { | 
|  | completedTransactionsItr = | 
|  | mCompletedTransactions.erase(completedTransactionsItr); | 
|  | } else { | 
|  | completedTransactionsItr++; | 
|  | } | 
|  | } else { | 
|  | completedTransactionsItr = | 
|  | mCompletedTransactions.erase(completedTransactionsItr); | 
|  | } | 
|  | } else { | 
|  | completedTransactionsItr++; | 
|  | } | 
|  |  | 
|  | completedListenerStats.push_back(std::move(listenerStats)); | 
|  | } | 
|  |  | 
|  | if (mPresentFence) { | 
|  | mPresentFence.clear(); | 
|  | } | 
|  |  | 
|  | // If everyone else has dropped their reference to a layer and its listener is dead, | 
|  | // we are about to cause the layer to be deleted. If this happens at the wrong time and | 
|  | // we are holding mMutex, we will cause a deadlock. | 
|  | // | 
|  | // The deadlock happens because this thread is holding on to mMutex and when we delete | 
|  | // the layer, it grabs SF's mStateLock. A different SF binder thread grabs mStateLock, | 
|  | // then call's TransactionCompletedThread::run() which tries to grab mMutex. | 
|  | // | 
|  | // To avoid this deadlock, we need to unlock mMutex when dropping our last reference to | 
|  | // to the layer. | 
|  | mMutex.unlock(); | 
|  | completedListenerStats.clear(); | 
|  | mMutex.lock(); | 
|  | } | 
|  | } | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  |  | 
|  | CallbackHandle::CallbackHandle(const sp<IBinder>& transactionListener, | 
|  | const std::vector<CallbackId>& ids, const sp<IBinder>& sc) | 
|  | : listener(transactionListener), callbackIds(ids), surfaceControl(sc) {} | 
|  |  | 
|  | } // namespace android |