| /* | 
 | ** | 
 | ** Copyright 2009, The Android Open Source Project | 
 | ** | 
 | ** Licensed under the Apache License, Version 2.0 (the "License"); | 
 | ** you may not use this file except in compliance with the License. | 
 | ** You may obtain a copy of the License at | 
 | ** | 
 | **     http://www.apache.org/licenses/LICENSE-2.0 | 
 | ** | 
 | ** Unless required by applicable law or agreed to in writing, software | 
 | ** distributed under the License is distributed on an "AS IS" BASIS, | 
 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | ** See the License for the specific language governing permissions and | 
 | ** limitations under the License. | 
 | */ | 
 |  | 
 | #define LOG_TAG "GraphicBufferAllocator" | 
 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
 |  | 
 | #include <ui/GraphicBufferAllocator.h> | 
 |  | 
 | #include <stdio.h> | 
 |  | 
 | #include <grallocusage/GrallocUsageConversion.h> | 
 |  | 
 | #include <log/log.h> | 
 | #include <utils/Singleton.h> | 
 | #include <utils/String8.h> | 
 | #include <utils/Trace.h> | 
 |  | 
 | #include <ui/Gralloc2.h> | 
 | #include <ui/GraphicBufferMapper.h> | 
 |  | 
 | namespace android { | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | ANDROID_SINGLETON_STATIC_INSTANCE( GraphicBufferAllocator ) | 
 |  | 
 | Mutex GraphicBufferAllocator::sLock; | 
 | KeyedVector<buffer_handle_t, | 
 |     GraphicBufferAllocator::alloc_rec_t> GraphicBufferAllocator::sAllocList; | 
 |  | 
 | GraphicBufferAllocator::GraphicBufferAllocator() | 
 |   : mMapper(GraphicBufferMapper::getInstance()), | 
 |     mAllocator(std::make_unique<Gralloc2::Allocator>( | 
 |                 mMapper.getGrallocMapper())) | 
 | { | 
 | } | 
 |  | 
 | GraphicBufferAllocator::~GraphicBufferAllocator() {} | 
 |  | 
 | void GraphicBufferAllocator::dump(String8& result) const | 
 | { | 
 |     Mutex::Autolock _l(sLock); | 
 |     KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList); | 
 |     size_t total = 0; | 
 |     const size_t SIZE = 4096; | 
 |     char buffer[SIZE]; | 
 |     snprintf(buffer, SIZE, "Allocated buffers:\n"); | 
 |     result.append(buffer); | 
 |     const size_t c = list.size(); | 
 |     for (size_t i=0 ; i<c ; i++) { | 
 |         const alloc_rec_t& rec(list.valueAt(i)); | 
 |         if (rec.size) { | 
 |             snprintf(buffer, SIZE, "%10p: %7.2f KiB | %4u (%4u) x %4u | %4u | %8X | 0x%" PRIx64 | 
 |                     " | %s\n", | 
 |                     list.keyAt(i), rec.size/1024.0, | 
 |                     rec.width, rec.stride, rec.height, rec.layerCount, rec.format, | 
 |                     rec.usage, rec.requestorName.c_str()); | 
 |         } else { | 
 |             snprintf(buffer, SIZE, "%10p: unknown     | %4u (%4u) x %4u | %4u | %8X | 0x%" PRIx64 | 
 |                     " | %s\n", | 
 |                     list.keyAt(i), | 
 |                     rec.width, rec.stride, rec.height, rec.layerCount, rec.format, | 
 |                     rec.usage, rec.requestorName.c_str()); | 
 |         } | 
 |         result.append(buffer); | 
 |         total += rec.size; | 
 |     } | 
 |     snprintf(buffer, SIZE, "Total allocated (estimate): %.2f KB\n", total/1024.0); | 
 |     result.append(buffer); | 
 |  | 
 |     std::string deviceDump = mAllocator->dumpDebugInfo(); | 
 |     result.append(deviceDump.c_str(), deviceDump.size()); | 
 | } | 
 |  | 
 | void GraphicBufferAllocator::dumpToSystemLog() | 
 | { | 
 |     String8 s; | 
 |     GraphicBufferAllocator::getInstance().dump(s); | 
 |     ALOGD("%s", s.string()); | 
 | } | 
 |  | 
 | status_t GraphicBufferAllocator::allocate(uint32_t width, uint32_t height, | 
 |         PixelFormat format, uint32_t layerCount, uint64_t usage, | 
 |         buffer_handle_t* handle, uint32_t* stride, | 
 |         uint64_t /*graphicBufferId*/, std::string requestorName) | 
 | { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     // make sure to not allocate a N x 0 or 0 x N buffer, since this is | 
 |     // allowed from an API stand-point allocate a 1x1 buffer instead. | 
 |     if (!width || !height) | 
 |         width = height = 1; | 
 |  | 
 |     // Ensure that layerCount is valid. | 
 |     if (layerCount < 1) | 
 |         layerCount = 1; | 
 |  | 
 |     Gralloc2::IMapper::BufferDescriptorInfo info = {}; | 
 |     info.width = width; | 
 |     info.height = height; | 
 |     info.layerCount = layerCount; | 
 |     info.format = static_cast<Gralloc2::PixelFormat>(format); | 
 |     info.usage = usage; | 
 |  | 
 |     Gralloc2::Error error = mAllocator->allocate(info, stride, handle); | 
 |     if (error == Gralloc2::Error::NONE) { | 
 |         Mutex::Autolock _l(sLock); | 
 |         KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList); | 
 |         uint32_t bpp = bytesPerPixel(format); | 
 |         alloc_rec_t rec; | 
 |         rec.width = width; | 
 |         rec.height = height; | 
 |         rec.stride = *stride; | 
 |         rec.format = format; | 
 |         rec.layerCount = layerCount; | 
 |         rec.usage = usage; | 
 |         rec.size = static_cast<size_t>(height * (*stride) * bpp); | 
 |         rec.requestorName = std::move(requestorName); | 
 |         list.add(*handle, rec); | 
 |  | 
 |         return NO_ERROR; | 
 |     } else { | 
 |         ALOGE("Failed to allocate (%u x %u) layerCount %u format %d " | 
 |                 "usage %" PRIx64 ": %d", | 
 |                 width, height, layerCount, format, usage, | 
 |                 error); | 
 |         return NO_MEMORY; | 
 |     } | 
 | } | 
 |  | 
 | status_t GraphicBufferAllocator::free(buffer_handle_t handle) | 
 | { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     // We allocated a buffer from the allocator and imported it into the | 
 |     // mapper to get the handle.  We just need to free the handle now. | 
 |     mMapper.freeBuffer(handle); | 
 |  | 
 |     Mutex::Autolock _l(sLock); | 
 |     KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList); | 
 |     list.removeItem(handle); | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 | }; // namespace android |