|  | # Copyright (C) 2019 The Android Open Source Project | 
|  | # | 
|  | # Licensed under the Apache License, Version 2.0 (the License); | 
|  | # you may not use this file except in compliance with the License. | 
|  | # You may obtain a copy of the License at | 
|  | # | 
|  | #      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | # | 
|  | # Unless required by applicable law or agreed to in writing, software | 
|  | # distributed under the License is distributed on an AS IS BASIS, | 
|  | # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | # See the License for the specific language governing permissions and | 
|  | # limitations under the License. | 
|  |  | 
|  | module: "android.sysprop.SurfaceFlingerProperties" | 
|  | owner: Platform | 
|  |  | 
|  | # The following two properties define (respectively): | 
|  | # | 
|  | # - The phase offset between hardware vsync and when apps are woken up by the | 
|  | #   Choreographer callback | 
|  | # - The phase offset between hardware vsync and when SurfaceFlinger wakes up | 
|  | #   to consume input | 
|  | # Their values may be tuned to trade off between display pipeline latency (both | 
|  | # overall latency and the lengths of the app --> SF and SF --> display phases) | 
|  | # and frame delivery jitter (which typically manifests as "jank" or "jerkiness" | 
|  | # while interacting with the device). The default values must produce a | 
|  | # relatively low amount of jitter at the expense of roughly two frames of | 
|  | # app --> display latency, and unless significant testing is performed to avoid | 
|  | # increased display jitter (both manual investigation using systrace [1] and | 
|  | # automated testing using dumpsys gfxinfo [2] are recommended), they should not | 
|  | # be modified. | 
|  | # | 
|  | # [1] https://developer.android.com/studio/profile/systrace.html | 
|  | # [2] https://developer.android.com/training/testing/performance.html | 
|  | prop { | 
|  | api_name: "vsync_event_phase_offset_ns" | 
|  | type: Long | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.vsync_event_phase_offset_ns" | 
|  | } | 
|  |  | 
|  | prop { | 
|  | api_name: "vsync_sf_event_phase_offset_ns" | 
|  | type: Long | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.vsync_sf_event_phase_offset_ns" | 
|  | } | 
|  |  | 
|  | # Instruct the Render Engine to use EGL_IMG_context_priority hint if available. | 
|  | prop { | 
|  | api_name: "use_context_priority" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.use_context_priority" | 
|  | } | 
|  |  | 
|  | # Controls the number of buffers SurfaceFlinger will allocate for use in FramebufferSurface. | 
|  | prop { | 
|  | api_name: "max_frame_buffer_acquired_buffers" | 
|  | type: Long | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.max_frame_buffer_acquired_buffers" | 
|  | } | 
|  |  | 
|  | # Controls the maximum width in pixels that the graphics pipeline can support for GPU fallback | 
|  | # composition. For example, 8k displays with 4k GPUs, or 4k displays with 2k GPUs. | 
|  | prop { | 
|  | api_name: "max_graphics_width" | 
|  | type: Integer | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.max_graphics_width" | 
|  | } | 
|  |  | 
|  | # Controls the maximum height in pixels that the graphics pipeline can support for GPU fallback | 
|  | # composition. For example, 8k displays with 4k GPUs, or 4k displays with 2k GPUs. | 
|  | prop { | 
|  | api_name: "max_graphics_height" | 
|  | type: Integer | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.max_graphics_height" | 
|  | } | 
|  |  | 
|  | # hasWideColorDisplay indicates that the device has | 
|  | # or can support a wide-color display, e.g. color space | 
|  | # greater than sRGB. Typical display may have same | 
|  | # color primaries as DCI-P3. | 
|  | # Indicate support for this feature by setting | 
|  | # TARGET_HAS_WIDE_COLOR_DISPLAY to true in BoardConfig.mk | 
|  | # This also means that the device is color managed. | 
|  | # A color managed device will use the appropriate | 
|  | # display mode depending on the content on the screen. | 
|  | # Default is sRGB. | 
|  | prop { | 
|  | api_name: "has_wide_color_display" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.has_wide_color_display" | 
|  | } | 
|  |  | 
|  | # Indicates if Sync framework is available. Sync framework provides fence | 
|  | # mechanism which significantly reduces buffer processing latency. | 
|  | prop { | 
|  | api_name: "running_without_sync_framework" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.running_without_sync_framework" | 
|  | } | 
|  |  | 
|  | # hwHDRDisplay indicates that the device has an High Dynamic Range display. | 
|  | # A display is considered High Dynamic Range if it | 
|  | # | 
|  | #     1. is a wide color gamut display, typically DCI-P3 or lager | 
|  | #     2. has high luminance capability, typically 540 nits or higher at 10% OPR | 
|  | # | 
|  | # Indicate support for this feature by setting | 
|  | # ro.surface_flinger.has_HDR_display to true in device.mk | 
|  | # ro.surface_flinger.has_wide_color_display must be set to true when | 
|  | # ro.surface_flinger.has_HDR_display is true. | 
|  | prop { | 
|  | api_name: "has_HDR_display" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.has_HDR_display" | 
|  | } | 
|  |  | 
|  | # Specify the offset in nanoseconds to add to vsync time when timestamping present fences. | 
|  | prop { | 
|  | api_name: "present_time_offset_from_vsync_ns" | 
|  | type: Long | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.present_time_offset_from_vsync_ns" | 
|  | } | 
|  |  | 
|  | # Some hardware can do RGB->YUV conversion more efficiently in hardware | 
|  | # controlled by HWC than in hardware controlled by the video encoder. | 
|  | # This instruct VirtualDisplaySurface to use HWC for such conversion on | 
|  | # GL composition. | 
|  | prop { | 
|  | api_name: "force_hwc_copy_for_virtual_displays" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.force_hwc_copy_for_virtual_displays" | 
|  | } | 
|  |  | 
|  | # Maximum dimension supported by HWC for virtual display. | 
|  | # Must be equals to min(max_width, max_height). | 
|  | prop { | 
|  | api_name: "max_virtual_display_dimension" | 
|  | type: Long | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.max_virtual_display_dimension" | 
|  | } | 
|  |  | 
|  | # Return true if surface flinger should use vr flinger for compatible vr | 
|  | # apps, false otherwise. Devices that will never be running vr apps should | 
|  | # return false to avoid extra resource usage. Daydream ready devices must | 
|  | # return true for full vr support. | 
|  | prop { | 
|  | api_name: "use_vr_flinger" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.use_vr_flinger" | 
|  | } | 
|  |  | 
|  | # Returns true if surface flinger should start | 
|  | # hardware.graphics.allocator@2.0::IAllocator service. | 
|  | prop { | 
|  | api_name: "start_graphics_allocator_service" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.start_graphics_allocator_service" | 
|  | } | 
|  |  | 
|  | # Returns the orientation of the primary display device. | 
|  | prop { | 
|  | api_name: "primary_display_orientation" | 
|  | type: Enum | 
|  | enum_values: "ORIENTATION_0|ORIENTATION_90|ORIENTATION_180|ORIENTATION_270" | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.primary_display_orientation" | 
|  | } | 
|  |  | 
|  | # useColorManagement indicates whether SurfaceFlinger should manage color | 
|  | # by switching to appropriate color mode automatically depending on the | 
|  | # Dataspace of the surfaces on screen. | 
|  | prop { | 
|  | api_name: "use_color_management" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.use_color_management" | 
|  | } | 
|  |  | 
|  | # The following four propertiess define: | 
|  | # Returns the default data space and pixel format that SurfaceFlinger | 
|  | # expects to receive and output as well as the wide color gamut data space | 
|  | # and pixel format for wide color gamut surfaces. | 
|  | # To determine the data space and pixel format, there are a few things | 
|  | # we recommend to consider: | 
|  | # | 
|  | #   1. Hardware composer's capability to composite contents with the chosen | 
|  | #      data space and pixel format efficiently; | 
|  | #   2. Hardware composer's ability to composite contents when sRGB contents | 
|  | #      and the chosen wide color gamut data space contents coexist; | 
|  | #   3. For better blending, consider using pixel format where the alpha | 
|  | #      channel has as many bits as the RGB color channel. | 
|  | #   4. Memory consumption and efficient buffer compression when considering | 
|  | #      more bits in pixel format. | 
|  |  | 
|  | # dataspace is the default data space that SurfaceFlinger expects. | 
|  | # The data space must not be Dataspace::UNKNOWN, if unspecified, | 
|  | # the default data space is Dataspace::V0_SRGB; | 
|  | prop { | 
|  | api_name: "default_composition_dataspace" | 
|  | type: Long | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.default_composition_dataspace" | 
|  | } | 
|  |  | 
|  | # pixelFormat is the default pixel format that SurfaceFlinger | 
|  | # expects. If unspecified, the default pixel format is | 
|  | # PixelFormat::RGBA_8888. | 
|  | prop { | 
|  | api_name: "default_composition_pixel_format" | 
|  | type: Integer | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.default_composition_pixel_format" | 
|  | } | 
|  |  | 
|  | # wcgDataspace is the data space that SurfaceFlinger expects for | 
|  | # wide color gamut surfaces. | 
|  | # When hasWideColorDisplay returns true, this API must return a | 
|  | # valid wide color gamut data space. | 
|  | # The data space must not be UNKNOWN, if unspecified, the data space | 
|  | # is V0_SRGB by default, which essentially indicates there's no wide | 
|  | # color gamut, meaning hasWideColorDisplay returns false. | 
|  | prop { | 
|  | api_name: "wcg_composition_dataspace" | 
|  | type: Long | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.wcg_composition_dataspace" | 
|  | } | 
|  |  | 
|  | # wcgPixelFormat is the pixel format that SurfaceFlinger expects for | 
|  | # wide color gamut surfaces. If unspecified, the pixel format is | 
|  | # PixelFormat::RGBA_8888 by default. | 
|  | prop { | 
|  | api_name: "wcg_composition_pixel_format" | 
|  | type: Integer | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.wcg_composition_pixel_format" | 
|  | } | 
|  |  | 
|  | # colorSpaceAgnosticDataspace specifies the data space that | 
|  | # SurfaceFlinger expects for surfaces which are color space agnostic. | 
|  | # The variable works only when useColorManagement is specified. If | 
|  | # unspecified, the data space follows what SurfaceFlinger expects for | 
|  | # surfaces when useColorManagement is specified. | 
|  |  | 
|  | prop { | 
|  | api_name: "color_space_agnostic_dataspace" | 
|  | type: Long | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.color_space_agnostic_dataspace" | 
|  | } | 
|  |  | 
|  | # Return the native panel primary data. The data includes red, green, | 
|  | # blue and white. The primary format is CIE 1931 XYZ color space. | 
|  | # If unspecified, the primaries is sRGB gamut by default. | 
|  |  | 
|  | prop { | 
|  | api_name: "display_primary_red" | 
|  | type: DoubleList | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.display_primary_red" | 
|  | } | 
|  |  | 
|  | prop { | 
|  | api_name: "display_primary_green" | 
|  | type: DoubleList | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.display_primary_green" | 
|  | } | 
|  |  | 
|  | prop { | 
|  | api_name: "display_primary_blue" | 
|  | type: DoubleList | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.display_primary_blue" | 
|  | } | 
|  |  | 
|  | prop { | 
|  | api_name: "display_primary_white" | 
|  | type: DoubleList | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.display_primary_white" | 
|  | } | 
|  |  | 
|  | # refreshRateSwitching indicates whether SurfaceFlinger should use refresh rate | 
|  | # switching on the device, e.g. to switch between 60 and 90 Hz. The settings | 
|  | # below that are related to refresh rate switching will only have an effect if | 
|  | # refresh_rate_switching is enabled. | 
|  | prop { | 
|  | api_name: "refresh_rate_switching" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.refresh_rate_switching" | 
|  | deprecated: true | 
|  | } | 
|  |  | 
|  | prop { | 
|  | api_name: "set_idle_timer_ms" | 
|  | type: Integer | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.set_idle_timer_ms" | 
|  | } | 
|  |  | 
|  | # setTouchTimerMs indicates what is considered a timeout in milliseconds for Scheduler. | 
|  | # This value is used by the Scheduler to trigger touch inactivity callbacks that will switch the | 
|  | # display to a lower refresh rate. Setting this property to 0 means there is no timer. | 
|  | prop { | 
|  | api_name: "set_touch_timer_ms" | 
|  | type: Integer | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.set_touch_timer_ms" | 
|  | } | 
|  |  | 
|  | # setDisplayPowerTimerMs indicates what is considered a timeout in milliseconds for Scheduler. | 
|  | # This value is used by the Scheduler to trigger display power inactivity callbacks that will | 
|  | # keep the display in peak refresh rate as long as display power is not in normal mode. | 
|  | # Setting this property to 0 means there is no timer. | 
|  | prop { | 
|  | api_name: "set_display_power_timer_ms" | 
|  | type: Integer | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.set_display_power_timer_ms" | 
|  | } | 
|  |  | 
|  | # useContentDetectionForRefreshRate indicates whether Scheduler should detect content FPS, and try | 
|  | # to adjust the screen refresh rate based on that. | 
|  | prop { | 
|  | api_name: "use_content_detection_for_refresh_rate" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.use_content_detection_for_refresh_rate" | 
|  | } | 
|  |  | 
|  | # useSmart90ForVideo indicates whether Scheduler should detect content FPS, and try to adjust the | 
|  | # screen refresh rate based on that. | 
|  | # Replaced by useContentDetectionForRefreshRate | 
|  | prop { | 
|  | api_name: "use_smart_90_for_video" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.use_smart_90_for_video" | 
|  | deprecated: true | 
|  | } | 
|  |  | 
|  | prop { | 
|  | api_name: "enable_protected_contents" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.protected_contents" | 
|  | } | 
|  |  | 
|  | # Indicates whether Scheduler's idle timer should support a display driver timeout in the kernel. | 
|  | # The value of set_idle_timer_ms should be shorter in time than the timeout duration in the kernel. | 
|  | prop { | 
|  | api_name: "support_kernel_idle_timer" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.support_kernel_idle_timer" | 
|  | } | 
|  |  | 
|  | # Indicates whether background blurs are supported. | 
|  | prop { | 
|  | api_name: "supports_background_blur" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.supports_background_blur" | 
|  | } | 
|  |  | 
|  | # Indicates whether Scheduler should use frame rate API when adjusting the | 
|  | # display refresh rate. | 
|  | prop { | 
|  | api_name: "use_frame_rate_api" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.use_frame_rate_api" | 
|  | } | 
|  |  | 
|  | # Sets the timeout used to rate limit DISPLAY_UPDATE_IMMINENT Power HAL notifications. | 
|  | # SurfaceFlinger wakeups will trigger this boost whenever they are separated by more than this | 
|  | # duration (specified in milliseconds). A value of 0 disables the rate limit, and will result in | 
|  | # Power HAL notifications every time SF wakes up. | 
|  | prop { | 
|  | api_name: "display_update_imminent_timeout_ms" | 
|  | type: Integer | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.display_update_imminent_timeout_ms" | 
|  | } | 
|  |  | 
|  |  | 
|  | # Updates the DeviceProductInfo when a hoplug reconnect event is processed | 
|  | prop { | 
|  | api_name: "update_device_product_info_on_hotplug_reconnect" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.update_device_product_info_on_hotplug_reconnect" | 
|  | } | 
|  |  | 
|  | # Enables the frame rate override feature | 
|  | prop { | 
|  | api_name: "enable_frame_rate_override" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.enable_frame_rate_override" | 
|  | } | 
|  |  | 
|  | # Enables Layer Caching | 
|  | prop { | 
|  | api_name: "enable_layer_caching" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.enable_layer_caching" | 
|  | } | 
|  |  | 
|  | # Enables SDR layer dimming | 
|  | prop { | 
|  | api_name: "enable_sdr_dimming" | 
|  | type: Boolean | 
|  | scope: Public | 
|  | access: Readonly | 
|  | prop_name: "ro.surface_flinger.enable_sdr_dimming" | 
|  | } |