|  | /* | 
|  | * Copyright 2018 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <condition_variable> | 
|  | #include <deque> | 
|  | #include <mutex> | 
|  | #include <thread> | 
|  | #include <unordered_map> | 
|  | #include <unordered_set> | 
|  |  | 
|  | #include <android-base/thread_annotations.h> | 
|  |  | 
|  | #include <binder/IBinder.h> | 
|  | #include <gui/ITransactionCompletedListener.h> | 
|  | #include <ui/Fence.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class CallbackHandle : public RefBase { | 
|  | public: | 
|  | CallbackHandle(const sp<IBinder>& transactionListener, const std::vector<CallbackId>& ids, | 
|  | const sp<IBinder>& sc); | 
|  |  | 
|  | sp<IBinder> listener; | 
|  | std::vector<CallbackId> callbackIds; | 
|  | wp<IBinder> surfaceControl; | 
|  |  | 
|  | bool releasePreviousBuffer = false; | 
|  | sp<Fence> previousReleaseFence; | 
|  | nsecs_t acquireTime = -1; | 
|  | nsecs_t latchTime = -1; | 
|  | uint32_t transformHint = 0; | 
|  | uint32_t currentMaxAcquiredBufferCount = 0; | 
|  | std::shared_ptr<FenceTime> gpuCompositionDoneFence{FenceTime::NO_FENCE}; | 
|  | CompositorTiming compositorTiming; | 
|  | nsecs_t refreshStartTime = 0; | 
|  | nsecs_t dequeueReadyTime = 0; | 
|  | uint64_t frameNumber = 0; | 
|  | ReleaseCallbackId previousReleaseCallbackId = ReleaseCallbackId::INVALID_ID; | 
|  | }; | 
|  |  | 
|  | class TransactionCallbackInvoker { | 
|  | public: | 
|  | ~TransactionCallbackInvoker(); | 
|  |  | 
|  | // Adds listener and callbackIds in case there are no SurfaceControls that are supposed | 
|  | // to be included in the callback. This functions should be call before attempting to register | 
|  | // any callback handles. | 
|  | status_t startRegistration(const ListenerCallbacks& listenerCallbacks); | 
|  | // Ends the registration. After this is called, no more CallbackHandles will be registered. | 
|  | // It is safe to send a callback if the Transaction doesn't have any Pending callback handles. | 
|  | status_t endRegistration(const ListenerCallbacks& listenerCallbacks); | 
|  |  | 
|  | // Informs the TransactionCallbackInvoker that there is a Transaction with a CallbackHandle | 
|  | // that needs to be latched and presented this frame. This function should be called once the | 
|  | // layer has received the CallbackHandle so the TransactionCallbackInvoker knows not to send | 
|  | // a callback for that Listener/Transaction pair until that CallbackHandle has been latched and | 
|  | // presented. | 
|  | status_t registerPendingCallbackHandle(const sp<CallbackHandle>& handle); | 
|  | // Notifies the TransactionCallbackInvoker that a pending CallbackHandle has been presented. | 
|  | status_t finalizePendingCallbackHandles(const std::deque<sp<CallbackHandle>>& handles, | 
|  | const std::vector<JankData>& jankData); | 
|  | status_t finalizeOnCommitCallbackHandles(const std::deque<sp<CallbackHandle>>& handles, | 
|  | std::deque<sp<CallbackHandle>>& outRemainingHandles); | 
|  |  | 
|  | // Adds the Transaction CallbackHandle from a layer that does not need to be relatched and | 
|  | // presented this frame. | 
|  | status_t registerUnpresentedCallbackHandle(const sp<CallbackHandle>& handle); | 
|  |  | 
|  | void addPresentFence(const sp<Fence>& presentFence); | 
|  |  | 
|  | void sendCallbacks(); | 
|  |  | 
|  | private: | 
|  |  | 
|  | bool isRegisteringTransaction(const sp<IBinder>& transactionListener, | 
|  | const std::vector<CallbackId>& callbackIds) REQUIRES(mMutex); | 
|  |  | 
|  | status_t findTransactionStats(const sp<IBinder>& listener, | 
|  | const std::vector<CallbackId>& callbackIds, | 
|  | TransactionStats** outTransactionStats) REQUIRES(mMutex); | 
|  |  | 
|  | status_t addCallbackHandle(const sp<CallbackHandle>& handle, | 
|  | const std::vector<JankData>& jankData) REQUIRES(mMutex); | 
|  |  | 
|  | status_t finalizeCallbackHandle(const sp<CallbackHandle>& handle, | 
|  | const std::vector<JankData>& jankData) REQUIRES(mMutex); | 
|  |  | 
|  | class CallbackDeathRecipient : public IBinder::DeathRecipient { | 
|  | public: | 
|  | // This function is a no-op. isBinderAlive needs a linked DeathRecipient to work. | 
|  | // Death recipients needs a binderDied function. | 
|  | // | 
|  | // (isBinderAlive checks if BpBinder's mAlive is 0. mAlive is only set to 0 in sendObituary. | 
|  | // sendObituary is only called if linkToDeath was called with a DeathRecipient.) | 
|  | void binderDied(const wp<IBinder>& /*who*/) override {} | 
|  | }; | 
|  | sp<CallbackDeathRecipient> mDeathRecipient = | 
|  | new CallbackDeathRecipient(); | 
|  |  | 
|  | std::mutex mMutex; | 
|  | std::condition_variable_any mConditionVariable; | 
|  |  | 
|  | std::unordered_set<ListenerCallbacks, ListenerCallbacksHash> mRegisteringTransactions | 
|  | GUARDED_BY(mMutex); | 
|  |  | 
|  | std::unordered_map< | 
|  | sp<IBinder>, | 
|  | std::unordered_map<std::vector<CallbackId>, uint32_t /*count*/, CallbackIdsHash>, | 
|  | IListenerHash> | 
|  | mPendingTransactions GUARDED_BY(mMutex); | 
|  |  | 
|  | std::unordered_map<sp<IBinder>, std::deque<TransactionStats>, IListenerHash> | 
|  | mCompletedTransactions GUARDED_BY(mMutex); | 
|  |  | 
|  | sp<Fence> mPresentFence GUARDED_BY(mMutex); | 
|  | }; | 
|  |  | 
|  | } // namespace android |