| /* | 
 |  * Copyright 2019 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | //#define LOG_NDEBUG 0 | 
 | #undef LOG_TAG | 
 | #define LOG_TAG "RenderEngine" | 
 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
 |  | 
 | #include <pthread.h> | 
 |  | 
 | #include <processgroup/sched_policy.h> | 
 | #include <utils/Trace.h> | 
 | #include "GLESRenderEngine.h" | 
 | #include "ImageManager.h" | 
 |  | 
 | namespace android { | 
 | namespace renderengine { | 
 | namespace gl { | 
 |  | 
 | ImageManager::ImageManager(GLESRenderEngine* engine) : mEngine(engine) {} | 
 |  | 
 | void ImageManager::initThread() { | 
 |     mThread = std::thread([this]() { threadMain(); }); | 
 |     pthread_setname_np(mThread.native_handle(), "ImageManager"); | 
 |     // Use SCHED_FIFO to minimize jitter | 
 |     struct sched_param param = {0}; | 
 |     param.sched_priority = 2; | 
 |     if (pthread_setschedparam(mThread.native_handle(), SCHED_FIFO, ¶m) != 0) { | 
 |         ALOGE("Couldn't set SCHED_FIFO for ImageManager"); | 
 |     } | 
 | } | 
 |  | 
 | ImageManager::~ImageManager() { | 
 |     { | 
 |         std::lock_guard<std::mutex> lock(mMutex); | 
 |         mRunning = false; | 
 |     } | 
 |     mCondition.notify_all(); | 
 |     if (mThread.joinable()) { | 
 |         mThread.join(); | 
 |     } | 
 | } | 
 |  | 
 | void ImageManager::cacheAsync(const sp<GraphicBuffer>& buffer, | 
 |                               const std::shared_ptr<Barrier>& barrier) { | 
 |     if (buffer == nullptr) { | 
 |         { | 
 |             std::lock_guard<std::mutex> lock(barrier->mutex); | 
 |             barrier->isOpen = true; | 
 |             barrier->result = BAD_VALUE; | 
 |         } | 
 |         barrier->condition.notify_one(); | 
 |         return; | 
 |     } | 
 |     ATRACE_CALL(); | 
 |     QueueEntry entry = {QueueEntry::Operation::Insert, buffer, buffer->getId(), barrier}; | 
 |     queueOperation(std::move(entry)); | 
 | } | 
 |  | 
 | status_t ImageManager::cache(const sp<GraphicBuffer>& buffer) { | 
 |     ATRACE_CALL(); | 
 |     auto barrier = std::make_shared<Barrier>(); | 
 |     cacheAsync(buffer, barrier); | 
 |     std::lock_guard<std::mutex> lock(barrier->mutex); | 
 |     barrier->condition.wait(barrier->mutex, | 
 |                             [&]() REQUIRES(barrier->mutex) { return barrier->isOpen; }); | 
 |     return barrier->result; | 
 | } | 
 |  | 
 | void ImageManager::releaseAsync(uint64_t bufferId, const std::shared_ptr<Barrier>& barrier) { | 
 |     ATRACE_CALL(); | 
 |     QueueEntry entry = {QueueEntry::Operation::Delete, nullptr, bufferId, barrier}; | 
 |     queueOperation(std::move(entry)); | 
 | } | 
 |  | 
 | void ImageManager::queueOperation(const QueueEntry&& entry) { | 
 |     { | 
 |         std::lock_guard<std::mutex> lock(mMutex); | 
 |         mQueue.emplace(entry); | 
 |         ATRACE_INT("ImageManagerQueueDepth", mQueue.size()); | 
 |     } | 
 |     mCondition.notify_one(); | 
 | } | 
 |  | 
 | void ImageManager::threadMain() { | 
 |     set_sched_policy(0, SP_FOREGROUND); | 
 |     bool run; | 
 |     { | 
 |         std::lock_guard<std::mutex> lock(mMutex); | 
 |         run = mRunning; | 
 |     } | 
 |     while (run) { | 
 |         QueueEntry entry; | 
 |         { | 
 |             std::lock_guard<std::mutex> lock(mMutex); | 
 |             mCondition.wait(mMutex, | 
 |                             [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; }); | 
 |             run = mRunning; | 
 |  | 
 |             if (!mRunning) { | 
 |                 // if mRunning is false, then ImageManager is being destroyed, so | 
 |                 // bail out now. | 
 |                 break; | 
 |             } | 
 |  | 
 |             entry = mQueue.front(); | 
 |             mQueue.pop(); | 
 |             ATRACE_INT("ImageManagerQueueDepth", mQueue.size()); | 
 |         } | 
 |  | 
 |         status_t result = NO_ERROR; | 
 |         switch (entry.op) { | 
 |             case QueueEntry::Operation::Delete: | 
 |                 mEngine->unbindExternalTextureBufferInternal(entry.bufferId); | 
 |                 break; | 
 |             case QueueEntry::Operation::Insert: | 
 |                 result = mEngine->cacheExternalTextureBufferInternal(entry.buffer); | 
 |                 break; | 
 |         } | 
 |         if (entry.barrier != nullptr) { | 
 |             { | 
 |                 std::lock_guard<std::mutex> entryLock(entry.barrier->mutex); | 
 |                 entry.barrier->result = result; | 
 |                 entry.barrier->isOpen = true; | 
 |             } | 
 |             entry.barrier->condition.notify_one(); | 
 |         } | 
 |     } | 
 |  | 
 |     ALOGD("Reached end of threadMain, terminating ImageManager thread!"); | 
 | } | 
 |  | 
 | } // namespace gl | 
 | } // namespace renderengine | 
 | } // namespace android |