|  | /* | 
|  | * Copyright (C) 2010 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef _LIBINPUT_INPUT_H | 
|  | #define _LIBINPUT_INPUT_H | 
|  |  | 
|  | #pragma GCC system_header | 
|  |  | 
|  | /** | 
|  | * Native input event structures. | 
|  | */ | 
|  |  | 
|  | #include <android/input.h> | 
|  | #ifdef __linux__ | 
|  | #include <android/os/IInputConstants.h> | 
|  | #endif | 
|  | #include <math.h> | 
|  | #include <stdint.h> | 
|  | #include <ui/Transform.h> | 
|  | #include <utils/BitSet.h> | 
|  | #include <utils/KeyedVector.h> | 
|  | #include <utils/RefBase.h> | 
|  | #include <utils/Timers.h> | 
|  | #include <utils/Vector.h> | 
|  | #include <array> | 
|  | #include <limits> | 
|  | #include <queue> | 
|  |  | 
|  | /* | 
|  | * Additional private constants not defined in ndk/ui/input.h. | 
|  | */ | 
|  | enum { | 
|  | #ifdef __linux__ | 
|  | /* This event was generated or modified by accessibility service. */ | 
|  | AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = | 
|  | android::os::IInputConstants::INPUT_EVENT_FLAG_IS_ACCESSIBILITY_EVENT, // 0x800, | 
|  | #else | 
|  | AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = 0x800, | 
|  | #endif | 
|  | /* Signifies that the key is being predispatched */ | 
|  | AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000, | 
|  |  | 
|  | /* Private control to determine when an app is tracking a key sequence. */ | 
|  | AKEY_EVENT_FLAG_START_TRACKING = 0x40000000, | 
|  |  | 
|  | /* Key event is inconsistent with previously sent key events. */ | 
|  | AKEY_EVENT_FLAG_TAINTED = 0x80000000, | 
|  | }; | 
|  |  | 
|  | enum { | 
|  |  | 
|  | /** | 
|  | * This flag indicates that the window that received this motion event is partly | 
|  | * or wholly obscured by another visible window above it.  This flag is set to true | 
|  | * even if the event did not directly pass through the obscured area. | 
|  | * A security sensitive application can check this flag to identify situations in which | 
|  | * a malicious application may have covered up part of its content for the purpose | 
|  | * of misleading the user or hijacking touches.  An appropriate response might be | 
|  | * to drop the suspect touches or to take additional precautions to confirm the user's | 
|  | * actual intent. | 
|  | */ | 
|  | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 0x2, | 
|  |  | 
|  | /** | 
|  | * This flag indicates that the event has been generated by a gesture generator. It | 
|  | * provides a hint to the GestureDetector to not apply any touch slop. | 
|  | */ | 
|  | AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE = 0x8, | 
|  |  | 
|  | /** | 
|  | * This flag indicates that the event will not cause a focus change if it is directed to an | 
|  | * unfocused window, even if it an ACTION_DOWN. This is typically used with pointer | 
|  | * gestures to allow the user to direct gestures to an unfocused window without bringing it | 
|  | * into focus. | 
|  | */ | 
|  | AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE = 0x40, | 
|  |  | 
|  | #ifdef __linux__ | 
|  | /** | 
|  | * This event was generated or modified by accessibility service. | 
|  | */ | 
|  | AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = | 
|  | android::os::IInputConstants::INPUT_EVENT_FLAG_IS_ACCESSIBILITY_EVENT, // 0x800, | 
|  | #else | 
|  | AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = 0x800, | 
|  | #endif | 
|  |  | 
|  | /* Motion event is inconsistent with previously sent motion events. */ | 
|  | AMOTION_EVENT_FLAG_TAINTED = 0x80000000, | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Allowed VerifiedKeyEvent flags. All other flags from KeyEvent do not get verified. | 
|  | * These values must be kept in sync with VerifiedKeyEvent.java | 
|  | */ | 
|  | constexpr int32_t VERIFIED_KEY_EVENT_FLAGS = | 
|  | AKEY_EVENT_FLAG_CANCELED | AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT; | 
|  |  | 
|  | /** | 
|  | * Allowed VerifiedMotionEventFlags. All other flags from MotionEvent do not get verified. | 
|  | * These values must be kept in sync with VerifiedMotionEvent.java | 
|  | */ | 
|  | constexpr int32_t VERIFIED_MOTION_EVENT_FLAGS = AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | | 
|  | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED | AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT; | 
|  |  | 
|  | /** | 
|  | * This flag indicates that the point up event has been canceled. | 
|  | * Typically this is used for palm event when the user has accidental touches. | 
|  | * TODO: Adjust flag to public api | 
|  | */ | 
|  | constexpr int32_t AMOTION_EVENT_FLAG_CANCELED = 0x20; | 
|  |  | 
|  | enum { | 
|  | /* Used when a motion event is not associated with any display. | 
|  | * Typically used for non-pointer events. */ | 
|  | ADISPLAY_ID_NONE = -1, | 
|  |  | 
|  | /* The default display id. */ | 
|  | ADISPLAY_ID_DEFAULT = 0, | 
|  | }; | 
|  |  | 
|  | enum { | 
|  | /* | 
|  | * Indicates that an input device has switches. | 
|  | * This input source flag is hidden from the API because switches are only used by the system | 
|  | * and applications have no way to interact with them. | 
|  | */ | 
|  | AINPUT_SOURCE_SWITCH = 0x80000000, | 
|  | }; | 
|  |  | 
|  | enum { | 
|  | /** | 
|  | * Constants for LEDs. Hidden from the API since we don't actually expose a way to interact | 
|  | * with LEDs to developers | 
|  | * | 
|  | * NOTE: If you add LEDs here, you must also add them to InputEventLabels.h | 
|  | */ | 
|  |  | 
|  | ALED_NUM_LOCK = 0x00, | 
|  | ALED_CAPS_LOCK = 0x01, | 
|  | ALED_SCROLL_LOCK = 0x02, | 
|  | ALED_COMPOSE = 0x03, | 
|  | ALED_KANA = 0x04, | 
|  | ALED_SLEEP = 0x05, | 
|  | ALED_SUSPEND = 0x06, | 
|  | ALED_MUTE = 0x07, | 
|  | ALED_MISC = 0x08, | 
|  | ALED_MAIL = 0x09, | 
|  | ALED_CHARGING = 0x0a, | 
|  | ALED_CONTROLLER_1 = 0x10, | 
|  | ALED_CONTROLLER_2 = 0x11, | 
|  | ALED_CONTROLLER_3 = 0x12, | 
|  | ALED_CONTROLLER_4 = 0x13, | 
|  | }; | 
|  |  | 
|  | /* Maximum number of controller LEDs we support */ | 
|  | #define MAX_CONTROLLER_LEDS 4 | 
|  |  | 
|  | /* | 
|  | * Maximum number of pointers supported per motion event. | 
|  | * Smallest number of pointers is 1. | 
|  | * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers | 
|  | * will occasionally emit 11.  There is not much harm making this constant bigger.) | 
|  | */ | 
|  | #define MAX_POINTERS 16 | 
|  |  | 
|  | /* | 
|  | * Maximum number of samples supported per motion event. | 
|  | */ | 
|  | #define MAX_SAMPLES UINT16_MAX | 
|  |  | 
|  | /* | 
|  | * Maximum pointer id value supported in a motion event. | 
|  | * Smallest pointer id is 0. | 
|  | * (This is limited by our use of BitSet32 to track pointer assignments.) | 
|  | */ | 
|  | #define MAX_POINTER_ID 31 | 
|  |  | 
|  | /* | 
|  | * Declare a concrete type for the NDK's input event forward declaration. | 
|  | */ | 
|  | struct AInputEvent { | 
|  | virtual ~AInputEvent() { } | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Declare a concrete type for the NDK's input device forward declaration. | 
|  | */ | 
|  | struct AInputDevice { | 
|  | virtual ~AInputDevice() { } | 
|  | }; | 
|  |  | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | #ifdef __linux__ | 
|  | class Parcel; | 
|  | #endif | 
|  |  | 
|  | const char* inputEventTypeToString(int32_t type); | 
|  |  | 
|  | /* | 
|  | * Flags that flow alongside events in the input dispatch system to help with certain | 
|  | * policy decisions such as waking from device sleep. | 
|  | * | 
|  | * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java. | 
|  | */ | 
|  | enum { | 
|  | /* These flags originate in RawEvents and are generally set in the key map. | 
|  | * NOTE: If you want a flag to be able to set in a keylayout file, then you must add it to | 
|  | * InputEventLabels.h as well. */ | 
|  |  | 
|  | // Indicates that the event should wake the device. | 
|  | POLICY_FLAG_WAKE = 0x00000001, | 
|  |  | 
|  | // Indicates that the key is virtual, such as a capacitive button, and should | 
|  | // generate haptic feedback.  Virtual keys may be suppressed for some time | 
|  | // after a recent touch to prevent accidental activation of virtual keys adjacent | 
|  | // to the touch screen during an edge swipe. | 
|  | POLICY_FLAG_VIRTUAL = 0x00000002, | 
|  |  | 
|  | // Indicates that the key is the special function modifier. | 
|  | POLICY_FLAG_FUNCTION = 0x00000004, | 
|  |  | 
|  | // Indicates that the key represents a special gesture that has been detected by | 
|  | // the touch firmware or driver.  Causes touch events from the same device to be canceled. | 
|  | POLICY_FLAG_GESTURE = 0x00000008, | 
|  |  | 
|  | POLICY_FLAG_RAW_MASK = 0x0000ffff, | 
|  |  | 
|  | #ifdef __linux__ | 
|  | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY = | 
|  | android::os::IInputConstants::POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY, | 
|  | #else | 
|  | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY = 0x20000, | 
|  | #endif | 
|  |  | 
|  | /* These flags are set by the input dispatcher. */ | 
|  |  | 
|  | // Indicates that the input event was injected. | 
|  | POLICY_FLAG_INJECTED = 0x01000000, | 
|  |  | 
|  | // Indicates that the input event is from a trusted source such as a directly attached | 
|  | // input device or an application with system-wide event injection permission. | 
|  | POLICY_FLAG_TRUSTED = 0x02000000, | 
|  |  | 
|  | // Indicates that the input event has passed through an input filter. | 
|  | POLICY_FLAG_FILTERED = 0x04000000, | 
|  |  | 
|  | // Disables automatic key repeating behavior. | 
|  | POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000, | 
|  |  | 
|  | /* These flags are set by the input reader policy as it intercepts each event. */ | 
|  |  | 
|  | // Indicates that the device was in an interactive state when the | 
|  | // event was intercepted. | 
|  | POLICY_FLAG_INTERACTIVE = 0x20000000, | 
|  |  | 
|  | // Indicates that the event should be dispatched to applications. | 
|  | // The input event should still be sent to the InputDispatcher so that it can see all | 
|  | // input events received include those that it will not deliver. | 
|  | POLICY_FLAG_PASS_TO_USER = 0x40000000, | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Classifications of the current gesture, if available. | 
|  | * | 
|  | * The following values must be kept in sync with MotionEvent.java | 
|  | */ | 
|  | enum class MotionClassification : uint8_t { | 
|  | /** | 
|  | * No classification is available. | 
|  | */ | 
|  | NONE = 0, | 
|  | /** | 
|  | * Too early to classify the current gesture. Need more events. Look for changes in the | 
|  | * upcoming motion events. | 
|  | */ | 
|  | AMBIGUOUS_GESTURE = 1, | 
|  | /** | 
|  | * The current gesture likely represents a user intentionally exerting force on the touchscreen. | 
|  | */ | 
|  | DEEP_PRESS = 2, | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * String representation of MotionClassification | 
|  | */ | 
|  | const char* motionClassificationToString(MotionClassification classification); | 
|  |  | 
|  | /** | 
|  | * Portion of FrameMetrics timeline of interest to input code. | 
|  | */ | 
|  | enum GraphicsTimeline : size_t { | 
|  | /** Time when the app sent the buffer to SurfaceFlinger. */ | 
|  | GPU_COMPLETED_TIME = 0, | 
|  |  | 
|  | /** Time when the frame was presented on the display */ | 
|  | PRESENT_TIME = 1, | 
|  |  | 
|  | /** Total size of the 'GraphicsTimeline' array. Must always be last. */ | 
|  | SIZE = 2 | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Generator of unique numbers used to identify input events. | 
|  | * | 
|  | * Layout of ID: | 
|  | *     |--------------------------|---------------------------| | 
|  | *     |   2 bits for source      | 30 bits for random number | | 
|  | *     |--------------------------|---------------------------| | 
|  | */ | 
|  | class IdGenerator { | 
|  | private: | 
|  | static constexpr uint32_t SOURCE_SHIFT = 30; | 
|  |  | 
|  | public: | 
|  | // Used to divide integer space to ensure no conflict among these sources./ | 
|  | enum class Source : int32_t { | 
|  | INPUT_READER = static_cast<int32_t>(0x0u << SOURCE_SHIFT), | 
|  | INPUT_DISPATCHER = static_cast<int32_t>(0x1u << SOURCE_SHIFT), | 
|  | OTHER = static_cast<int32_t>(0x3u << SOURCE_SHIFT), // E.g. app injected events | 
|  | }; | 
|  | IdGenerator(Source source); | 
|  |  | 
|  | int32_t nextId() const; | 
|  |  | 
|  | // Extract source from given id. | 
|  | static inline Source getSource(int32_t id) { return static_cast<Source>(SOURCE_MASK & id); } | 
|  |  | 
|  | private: | 
|  | const Source mSource; | 
|  |  | 
|  | static constexpr int32_t SOURCE_MASK = static_cast<int32_t>(0x3u << SOURCE_SHIFT); | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Invalid value for cursor position. Used for non-mouse events, tests and injected events. Don't | 
|  | * use it for direct comparison with any other value, because NaN isn't equal to itself according to | 
|  | * IEEE 754. Use isnan() instead to check if a cursor position is valid. | 
|  | */ | 
|  | constexpr float AMOTION_EVENT_INVALID_CURSOR_POSITION = std::numeric_limits<float>::quiet_NaN(); | 
|  |  | 
|  | /** | 
|  | * Invalid value for display size. Used when display size isn't available for an event or doesn't | 
|  | * matter. This is just a constant 0 so that it has no effect if unused. | 
|  | */ | 
|  | constexpr int32_t AMOTION_EVENT_INVALID_DISPLAY_SIZE = 0; | 
|  |  | 
|  | /* | 
|  | * Pointer coordinate data. | 
|  | */ | 
|  | struct PointerCoords { | 
|  | enum { MAX_AXES = 30 }; // 30 so that sizeof(PointerCoords) == 128 | 
|  |  | 
|  | // Bitfield of axes that are present in this structure. | 
|  | uint64_t bits __attribute__((aligned(8))); | 
|  |  | 
|  | // Values of axes that are stored in this structure packed in order by axis id | 
|  | // for each axis that is present in the structure according to 'bits'. | 
|  | float values[MAX_AXES]; | 
|  |  | 
|  | inline void clear() { | 
|  | BitSet64::clear(bits); | 
|  | } | 
|  |  | 
|  | bool isEmpty() const { | 
|  | return BitSet64::isEmpty(bits); | 
|  | } | 
|  |  | 
|  | float getAxisValue(int32_t axis) const; | 
|  | status_t setAxisValue(int32_t axis, float value); | 
|  |  | 
|  | void scale(float globalScale); | 
|  |  | 
|  | // Scale the pointer coordinates according to a global scale and a | 
|  | // window scale. The global scale will be applied to TOUCH/TOOL_MAJOR/MINOR | 
|  | // axes, however the window scaling will not. | 
|  | void scale(float globalScale, float windowXScale, float windowYScale); | 
|  | void applyOffset(float xOffset, float yOffset); | 
|  |  | 
|  | void transform(const ui::Transform& transform); | 
|  |  | 
|  | inline float getX() const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_X); | 
|  | } | 
|  |  | 
|  | inline float getY() const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_Y); | 
|  | } | 
|  |  | 
|  | vec2 getXYValue() const { return vec2(getX(), getY()); } | 
|  |  | 
|  | #ifdef __linux__ | 
|  | status_t readFromParcel(Parcel* parcel); | 
|  | status_t writeToParcel(Parcel* parcel) const; | 
|  | #endif | 
|  |  | 
|  | bool operator==(const PointerCoords& other) const; | 
|  | inline bool operator!=(const PointerCoords& other) const { | 
|  | return !(*this == other); | 
|  | } | 
|  |  | 
|  | void copyFrom(const PointerCoords& other); | 
|  |  | 
|  | private: | 
|  | void tooManyAxes(int axis); | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Pointer property data. | 
|  | */ | 
|  | struct PointerProperties { | 
|  | // The id of the pointer. | 
|  | int32_t id; | 
|  |  | 
|  | // The pointer tool type. | 
|  | int32_t toolType; | 
|  |  | 
|  | inline void clear() { | 
|  | id = -1; | 
|  | toolType = 0; | 
|  | } | 
|  |  | 
|  | bool operator==(const PointerProperties& other) const; | 
|  | inline bool operator!=(const PointerProperties& other) const { | 
|  | return !(*this == other); | 
|  | } | 
|  |  | 
|  | void copyFrom(const PointerProperties& other); | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Input events. | 
|  | */ | 
|  | class InputEvent : public AInputEvent { | 
|  | public: | 
|  | virtual ~InputEvent() { } | 
|  |  | 
|  | virtual int32_t getType() const = 0; | 
|  |  | 
|  | inline int32_t getId() const { return mId; } | 
|  |  | 
|  | inline int32_t getDeviceId() const { return mDeviceId; } | 
|  |  | 
|  | inline uint32_t getSource() const { return mSource; } | 
|  |  | 
|  | inline void setSource(uint32_t source) { mSource = source; } | 
|  |  | 
|  | inline int32_t getDisplayId() const { return mDisplayId; } | 
|  |  | 
|  | inline void setDisplayId(int32_t displayId) { mDisplayId = displayId; } | 
|  |  | 
|  | inline std::array<uint8_t, 32> getHmac() const { return mHmac; } | 
|  |  | 
|  | static int32_t nextId(); | 
|  |  | 
|  | protected: | 
|  | void initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId, | 
|  | std::array<uint8_t, 32> hmac); | 
|  |  | 
|  | void initialize(const InputEvent& from); | 
|  |  | 
|  | int32_t mId; | 
|  | int32_t mDeviceId; | 
|  | uint32_t mSource; | 
|  | int32_t mDisplayId; | 
|  | std::array<uint8_t, 32> mHmac; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Key events. | 
|  | */ | 
|  | class KeyEvent : public InputEvent { | 
|  | public: | 
|  | virtual ~KeyEvent() { } | 
|  |  | 
|  | virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; } | 
|  |  | 
|  | inline int32_t getAction() const { return mAction; } | 
|  |  | 
|  | inline int32_t getFlags() const { return mFlags; } | 
|  |  | 
|  | inline void setFlags(int32_t flags) { mFlags = flags; } | 
|  |  | 
|  | inline int32_t getKeyCode() const { return mKeyCode; } | 
|  |  | 
|  | inline int32_t getScanCode() const { return mScanCode; } | 
|  |  | 
|  | inline int32_t getMetaState() const { return mMetaState; } | 
|  |  | 
|  | inline int32_t getRepeatCount() const { return mRepeatCount; } | 
|  |  | 
|  | inline nsecs_t getDownTime() const { return mDownTime; } | 
|  |  | 
|  | inline nsecs_t getEventTime() const { return mEventTime; } | 
|  |  | 
|  | static const char* getLabel(int32_t keyCode); | 
|  | static int32_t getKeyCodeFromLabel(const char* label); | 
|  |  | 
|  | void initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId, | 
|  | std::array<uint8_t, 32> hmac, int32_t action, int32_t flags, int32_t keyCode, | 
|  | int32_t scanCode, int32_t metaState, int32_t repeatCount, nsecs_t downTime, | 
|  | nsecs_t eventTime); | 
|  | void initialize(const KeyEvent& from); | 
|  |  | 
|  | static const char* actionToString(int32_t action); | 
|  |  | 
|  | protected: | 
|  | int32_t mAction; | 
|  | int32_t mFlags; | 
|  | int32_t mKeyCode; | 
|  | int32_t mScanCode; | 
|  | int32_t mMetaState; | 
|  | int32_t mRepeatCount; | 
|  | nsecs_t mDownTime; | 
|  | nsecs_t mEventTime; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Motion events. | 
|  | */ | 
|  | class MotionEvent : public InputEvent { | 
|  | public: | 
|  | virtual ~MotionEvent() { } | 
|  |  | 
|  | virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; } | 
|  |  | 
|  | inline int32_t getAction() const { return mAction; } | 
|  |  | 
|  | inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; } | 
|  |  | 
|  | inline int32_t getActionIndex() const { | 
|  | return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) | 
|  | >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; | 
|  | } | 
|  |  | 
|  | inline void setAction(int32_t action) { mAction = action; } | 
|  |  | 
|  | inline int32_t getFlags() const { return mFlags; } | 
|  |  | 
|  | inline void setFlags(int32_t flags) { mFlags = flags; } | 
|  |  | 
|  | inline int32_t getEdgeFlags() const { return mEdgeFlags; } | 
|  |  | 
|  | inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; } | 
|  |  | 
|  | inline int32_t getMetaState() const { return mMetaState; } | 
|  |  | 
|  | inline void setMetaState(int32_t metaState) { mMetaState = metaState; } | 
|  |  | 
|  | inline int32_t getButtonState() const { return mButtonState; } | 
|  |  | 
|  | inline void setButtonState(int32_t buttonState) { mButtonState = buttonState; } | 
|  |  | 
|  | inline MotionClassification getClassification() const { return mClassification; } | 
|  |  | 
|  | inline int32_t getActionButton() const { return mActionButton; } | 
|  |  | 
|  | inline void setActionButton(int32_t button) { mActionButton = button; } | 
|  |  | 
|  | inline float getXOffset() const { return mTransform.tx(); } | 
|  |  | 
|  | inline float getYOffset() const { return mTransform.ty(); } | 
|  |  | 
|  | inline ui::Transform getTransform() const { return mTransform; } | 
|  |  | 
|  | inline float getXPrecision() const { return mXPrecision; } | 
|  |  | 
|  | inline float getYPrecision() const { return mYPrecision; } | 
|  |  | 
|  | inline float getRawXCursorPosition() const { return mRawXCursorPosition; } | 
|  |  | 
|  | float getXCursorPosition() const; | 
|  |  | 
|  | inline float getRawYCursorPosition() const { return mRawYCursorPosition; } | 
|  |  | 
|  | float getYCursorPosition() const; | 
|  |  | 
|  | void setCursorPosition(float x, float y); | 
|  |  | 
|  | int2 getDisplaySize() const { return {mDisplayWidth, mDisplayHeight}; } | 
|  |  | 
|  | static inline bool isValidCursorPosition(float x, float y) { return !isnan(x) && !isnan(y); } | 
|  |  | 
|  | inline nsecs_t getDownTime() const { return mDownTime; } | 
|  |  | 
|  | inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; } | 
|  |  | 
|  | inline size_t getPointerCount() const { return mPointerProperties.size(); } | 
|  |  | 
|  | inline const PointerProperties* getPointerProperties(size_t pointerIndex) const { | 
|  | return &mPointerProperties[pointerIndex]; | 
|  | } | 
|  |  | 
|  | inline int32_t getPointerId(size_t pointerIndex) const { | 
|  | return mPointerProperties[pointerIndex].id; | 
|  | } | 
|  |  | 
|  | inline int32_t getToolType(size_t pointerIndex) const { | 
|  | return mPointerProperties[pointerIndex].toolType; | 
|  | } | 
|  |  | 
|  | inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; } | 
|  |  | 
|  | /** | 
|  | * The actual raw pointer coords: whatever comes from the input device without any external | 
|  | * transforms applied. | 
|  | */ | 
|  | const PointerCoords* getRawPointerCoords(size_t pointerIndex) const; | 
|  |  | 
|  | /** | 
|  | * This is the raw axis value. However, for X/Y axes, this currently applies a "compat-raw" | 
|  | * transform because many apps (incorrectly) assumed that raw == oriented-screen-space. | 
|  | * "compat raw" is raw coordinates with screen rotation applied. | 
|  | */ | 
|  | float getRawAxisValue(int32_t axis, size_t pointerIndex) const; | 
|  |  | 
|  | inline float getRawX(size_t pointerIndex) const { | 
|  | return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getRawY(size_t pointerIndex) const { | 
|  | return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); | 
|  | } | 
|  |  | 
|  | float getAxisValue(int32_t axis, size_t pointerIndex) const; | 
|  |  | 
|  | /** | 
|  | * Get the X coordinate of the latest sample in this MotionEvent for pointer 'pointerIndex'. | 
|  | * Identical to calling getHistoricalX(pointerIndex, getHistorySize()). | 
|  | */ | 
|  | inline float getX(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Get the Y coordinate of the latest sample in this MotionEvent for pointer 'pointerIndex'. | 
|  | * Identical to calling getHistoricalX(pointerIndex, getHistorySize()). | 
|  | */ | 
|  | inline float getY(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getPressure(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getSize(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getTouchMajor(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getTouchMinor(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getToolMajor(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getToolMinor(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline float getOrientation(size_t pointerIndex) const { | 
|  | return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex); | 
|  | } | 
|  |  | 
|  | inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; } | 
|  |  | 
|  | inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const { | 
|  | return mSampleEventTimes[historicalIndex]; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * The actual raw pointer coords: whatever comes from the input device without any external | 
|  | * transforms applied. | 
|  | */ | 
|  | const PointerCoords* getHistoricalRawPointerCoords( | 
|  | size_t pointerIndex, size_t historicalIndex) const; | 
|  |  | 
|  | /** | 
|  | * This is the raw axis value. However, for X/Y axes, this currently applies a "compat-raw" | 
|  | * transform because many apps (incorrectly) assumed that raw == oriented-screen-space. | 
|  | * "compat raw" is raw coordinates with screen rotation applied. | 
|  | */ | 
|  | float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex, | 
|  | size_t historicalIndex) const; | 
|  |  | 
|  | inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalRawAxisValue( | 
|  | AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalRawAxisValue( | 
|  | AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const; | 
|  |  | 
|  | inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalAxisValue( | 
|  | AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex); | 
|  | } | 
|  |  | 
|  | ssize_t findPointerIndex(int32_t pointerId) const; | 
|  |  | 
|  | void initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId, | 
|  | std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, | 
|  | int32_t flags, int32_t edgeFlags, int32_t metaState, int32_t buttonState, | 
|  | MotionClassification classification, const ui::Transform& transform, | 
|  | float xPrecision, float yPrecision, float rawXCursorPosition, | 
|  | float rawYCursorPosition, int32_t displayWidth, int32_t displayHeight, | 
|  | nsecs_t downTime, nsecs_t eventTime, size_t pointerCount, | 
|  | const PointerProperties* pointerProperties, const PointerCoords* pointerCoords); | 
|  |  | 
|  | void copyFrom(const MotionEvent* other, bool keepHistory); | 
|  |  | 
|  | void addSample( | 
|  | nsecs_t eventTime, | 
|  | const PointerCoords* pointerCoords); | 
|  |  | 
|  | void offsetLocation(float xOffset, float yOffset); | 
|  |  | 
|  | void scale(float globalScaleFactor); | 
|  |  | 
|  | // Set 3x3 perspective matrix transformation. | 
|  | // Matrix is in row-major form and compatible with SkMatrix. | 
|  | void transform(const std::array<float, 9>& matrix); | 
|  |  | 
|  | // Apply 3x3 perspective matrix transformation only to content (do not modify mTransform). | 
|  | // Matrix is in row-major form and compatible with SkMatrix. | 
|  | void applyTransform(const std::array<float, 9>& matrix); | 
|  |  | 
|  | #ifdef __linux__ | 
|  | status_t readFromParcel(Parcel* parcel); | 
|  | status_t writeToParcel(Parcel* parcel) const; | 
|  | #endif | 
|  |  | 
|  | static bool isTouchEvent(uint32_t source, int32_t action); | 
|  | inline bool isTouchEvent() const { | 
|  | return isTouchEvent(mSource, mAction); | 
|  | } | 
|  |  | 
|  | // Low-level accessors. | 
|  | inline const PointerProperties* getPointerProperties() const { | 
|  | return mPointerProperties.array(); | 
|  | } | 
|  | inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.data(); } | 
|  | inline const PointerCoords* getSamplePointerCoords() const { | 
|  | return mSamplePointerCoords.array(); | 
|  | } | 
|  |  | 
|  | static const char* getLabel(int32_t axis); | 
|  | static int32_t getAxisFromLabel(const char* label); | 
|  |  | 
|  | static std::string actionToString(int32_t action); | 
|  |  | 
|  | protected: | 
|  | int32_t mAction; | 
|  | int32_t mActionButton; | 
|  | int32_t mFlags; | 
|  | int32_t mEdgeFlags; | 
|  | int32_t mMetaState; | 
|  | int32_t mButtonState; | 
|  | MotionClassification mClassification; | 
|  | ui::Transform mTransform; | 
|  | float mXPrecision; | 
|  | float mYPrecision; | 
|  | float mRawXCursorPosition; | 
|  | float mRawYCursorPosition; | 
|  | int32_t mDisplayWidth; | 
|  | int32_t mDisplayHeight; | 
|  | nsecs_t mDownTime; | 
|  | Vector<PointerProperties> mPointerProperties; | 
|  | std::vector<nsecs_t> mSampleEventTimes; | 
|  | Vector<PointerCoords> mSamplePointerCoords; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Focus events. | 
|  | */ | 
|  | class FocusEvent : public InputEvent { | 
|  | public: | 
|  | virtual ~FocusEvent() {} | 
|  |  | 
|  | virtual int32_t getType() const override { return AINPUT_EVENT_TYPE_FOCUS; } | 
|  |  | 
|  | inline bool getHasFocus() const { return mHasFocus; } | 
|  |  | 
|  | inline bool getInTouchMode() const { return mInTouchMode; } | 
|  |  | 
|  | void initialize(int32_t id, bool hasFocus, bool inTouchMode); | 
|  |  | 
|  | void initialize(const FocusEvent& from); | 
|  |  | 
|  | protected: | 
|  | bool mHasFocus; | 
|  | bool mInTouchMode; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Capture events. | 
|  | */ | 
|  | class CaptureEvent : public InputEvent { | 
|  | public: | 
|  | virtual ~CaptureEvent() {} | 
|  |  | 
|  | virtual int32_t getType() const override { return AINPUT_EVENT_TYPE_CAPTURE; } | 
|  |  | 
|  | inline bool getPointerCaptureEnabled() const { return mPointerCaptureEnabled; } | 
|  |  | 
|  | void initialize(int32_t id, bool pointerCaptureEnabled); | 
|  |  | 
|  | void initialize(const CaptureEvent& from); | 
|  |  | 
|  | protected: | 
|  | bool mPointerCaptureEnabled; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Drag events. | 
|  | */ | 
|  | class DragEvent : public InputEvent { | 
|  | public: | 
|  | virtual ~DragEvent() {} | 
|  |  | 
|  | virtual int32_t getType() const override { return AINPUT_EVENT_TYPE_DRAG; } | 
|  |  | 
|  | inline bool isExiting() const { return mIsExiting; } | 
|  |  | 
|  | inline float getX() const { return mX; } | 
|  |  | 
|  | inline float getY() const { return mY; } | 
|  |  | 
|  | void initialize(int32_t id, float x, float y, bool isExiting); | 
|  |  | 
|  | void initialize(const DragEvent& from); | 
|  |  | 
|  | protected: | 
|  | bool mIsExiting; | 
|  | float mX, mY; | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Base class for verified events. | 
|  | * Do not create a VerifiedInputEvent explicitly. | 
|  | * Use helper functions to create them from InputEvents. | 
|  | */ | 
|  | struct __attribute__((__packed__)) VerifiedInputEvent { | 
|  | enum class Type : int32_t { | 
|  | KEY = AINPUT_EVENT_TYPE_KEY, | 
|  | MOTION = AINPUT_EVENT_TYPE_MOTION, | 
|  | }; | 
|  |  | 
|  | Type type; | 
|  | int32_t deviceId; | 
|  | nsecs_t eventTimeNanos; | 
|  | uint32_t source; | 
|  | int32_t displayId; | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Same as KeyEvent, but only contains the data that can be verified. | 
|  | * If you update this class, you must also update VerifiedKeyEvent.java | 
|  | */ | 
|  | struct __attribute__((__packed__)) VerifiedKeyEvent : public VerifiedInputEvent { | 
|  | int32_t action; | 
|  | nsecs_t downTimeNanos; | 
|  | int32_t flags; | 
|  | int32_t keyCode; | 
|  | int32_t scanCode; | 
|  | int32_t metaState; | 
|  | int32_t repeatCount; | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Same as MotionEvent, but only contains the data that can be verified. | 
|  | * If you update this class, you must also update VerifiedMotionEvent.java | 
|  | */ | 
|  | struct __attribute__((__packed__)) VerifiedMotionEvent : public VerifiedInputEvent { | 
|  | float rawX; | 
|  | float rawY; | 
|  | int32_t actionMasked; | 
|  | nsecs_t downTimeNanos; | 
|  | int32_t flags; | 
|  | int32_t metaState; | 
|  | int32_t buttonState; | 
|  | }; | 
|  |  | 
|  | VerifiedKeyEvent verifiedKeyEventFromKeyEvent(const KeyEvent& event); | 
|  | VerifiedMotionEvent verifiedMotionEventFromMotionEvent(const MotionEvent& event); | 
|  |  | 
|  | /* | 
|  | * Input event factory. | 
|  | */ | 
|  | class InputEventFactoryInterface { | 
|  | protected: | 
|  | virtual ~InputEventFactoryInterface() { } | 
|  |  | 
|  | public: | 
|  | InputEventFactoryInterface() { } | 
|  |  | 
|  | virtual KeyEvent* createKeyEvent() = 0; | 
|  | virtual MotionEvent* createMotionEvent() = 0; | 
|  | virtual FocusEvent* createFocusEvent() = 0; | 
|  | virtual CaptureEvent* createCaptureEvent() = 0; | 
|  | virtual DragEvent* createDragEvent() = 0; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * A simple input event factory implementation that uses a single preallocated instance | 
|  | * of each type of input event that are reused for each request. | 
|  | */ | 
|  | class PreallocatedInputEventFactory : public InputEventFactoryInterface { | 
|  | public: | 
|  | PreallocatedInputEventFactory() { } | 
|  | virtual ~PreallocatedInputEventFactory() { } | 
|  |  | 
|  | virtual KeyEvent* createKeyEvent() override { return &mKeyEvent; } | 
|  | virtual MotionEvent* createMotionEvent() override { return &mMotionEvent; } | 
|  | virtual FocusEvent* createFocusEvent() override { return &mFocusEvent; } | 
|  | virtual CaptureEvent* createCaptureEvent() override { return &mCaptureEvent; } | 
|  | virtual DragEvent* createDragEvent() override { return &mDragEvent; } | 
|  |  | 
|  | private: | 
|  | KeyEvent mKeyEvent; | 
|  | MotionEvent mMotionEvent; | 
|  | FocusEvent mFocusEvent; | 
|  | CaptureEvent mCaptureEvent; | 
|  | DragEvent mDragEvent; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * An input event factory implementation that maintains a pool of input events. | 
|  | */ | 
|  | class PooledInputEventFactory : public InputEventFactoryInterface { | 
|  | public: | 
|  | explicit PooledInputEventFactory(size_t maxPoolSize = 20); | 
|  | virtual ~PooledInputEventFactory(); | 
|  |  | 
|  | virtual KeyEvent* createKeyEvent() override; | 
|  | virtual MotionEvent* createMotionEvent() override; | 
|  | virtual FocusEvent* createFocusEvent() override; | 
|  | virtual CaptureEvent* createCaptureEvent() override; | 
|  | virtual DragEvent* createDragEvent() override; | 
|  |  | 
|  | void recycle(InputEvent* event); | 
|  |  | 
|  | private: | 
|  | const size_t mMaxPoolSize; | 
|  |  | 
|  | std::queue<std::unique_ptr<KeyEvent>> mKeyEventPool; | 
|  | std::queue<std::unique_ptr<MotionEvent>> mMotionEventPool; | 
|  | std::queue<std::unique_ptr<FocusEvent>> mFocusEventPool; | 
|  | std::queue<std::unique_ptr<CaptureEvent>> mCaptureEventPool; | 
|  | std::queue<std::unique_ptr<DragEvent>> mDragEventPool; | 
|  | }; | 
|  |  | 
|  | } // namespace android | 
|  |  | 
|  | #endif // _LIBINPUT_INPUT_H |