|  | /* | 
|  | * Copyright (C) 2012 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_DISPSYNC_H | 
|  | #define ANDROID_DISPSYNC_H | 
|  |  | 
|  | #include <stddef.h> | 
|  |  | 
|  | #include <utils/Mutex.h> | 
|  | #include <utils/Timers.h> | 
|  | #include <utils/RefBase.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | // Ignore present (retire) fences if the device doesn't have support for the | 
|  | // sync framework, or if all phase offsets are zero.  The latter is useful | 
|  | // because it allows us to avoid resync bursts on devices that don't need | 
|  | // phase-offset VSYNC events. | 
|  | #if defined(RUNNING_WITHOUT_SYNC_FRAMEWORK) || \ | 
|  | (VSYNC_EVENT_PHASE_OFFSET_NS == 0 && SF_VSYNC_EVENT_PHASE_OFFSET_NS == 0) | 
|  | static const bool kIgnorePresentFences = true; | 
|  | #else | 
|  | static const bool kIgnorePresentFences = false; | 
|  | #endif | 
|  |  | 
|  |  | 
|  | class String8; | 
|  | class Fence; | 
|  | class DispSyncThread; | 
|  |  | 
|  | // DispSync maintains a model of the periodic hardware-based vsync events of a | 
|  | // display and uses that model to execute period callbacks at specific phase | 
|  | // offsets from the hardware vsync events.  The model is constructed by | 
|  | // feeding consecutive hardware event timestamps to the DispSync object via | 
|  | // the addResyncSample method. | 
|  | // | 
|  | // The model is validated using timestamps from Fence objects that are passed | 
|  | // to the DispSync object via the addPresentFence method.  These fence | 
|  | // timestamps should correspond to a hardware vsync event, but they need not | 
|  | // be consecutive hardware vsync times.  If this method determines that the | 
|  | // current model accurately represents the hardware event times it will return | 
|  | // false to indicate that a resynchronization (via addResyncSample) is not | 
|  | // needed. | 
|  | class DispSync { | 
|  |  | 
|  | public: | 
|  |  | 
|  | class Callback: public virtual RefBase { | 
|  | public: | 
|  | virtual ~Callback() {}; | 
|  | virtual void onDispSyncEvent(nsecs_t when) = 0; | 
|  | }; | 
|  |  | 
|  | DispSync(); | 
|  | ~DispSync(); | 
|  |  | 
|  | // reset clears the resync samples and error value. | 
|  | void reset(); | 
|  |  | 
|  | // addPresentFence adds a fence for use in validating the current vsync | 
|  | // event model.  The fence need not be signaled at the time | 
|  | // addPresentFence is called.  When the fence does signal, its timestamp | 
|  | // should correspond to a hardware vsync event.  Unlike the | 
|  | // addResyncSample method, the timestamps of consecutive fences need not | 
|  | // correspond to consecutive hardware vsync events. | 
|  | // | 
|  | // This method should be called with the retire fence from each HWComposer | 
|  | // set call that affects the display. | 
|  | bool addPresentFence(const sp<Fence>& fence); | 
|  |  | 
|  | // The beginResync, addResyncSample, and endResync methods are used to re- | 
|  | // synchronize the DispSync's model to the hardware vsync events.  The re- | 
|  | // synchronization process involves first calling beginResync, then | 
|  | // calling addResyncSample with a sequence of consecutive hardware vsync | 
|  | // event timestamps, and finally calling endResync when addResyncSample | 
|  | // indicates that no more samples are needed by returning false. | 
|  | // | 
|  | // This resynchronization process should be performed whenever the display | 
|  | // is turned on (i.e. once immediately after it's turned on) and whenever | 
|  | // addPresentFence returns true indicating that the model has drifted away | 
|  | // from the hardware vsync events. | 
|  | void beginResync(); | 
|  | bool addResyncSample(nsecs_t timestamp); | 
|  | void endResync(); | 
|  |  | 
|  | // The setPeriod method sets the vsync event model's period to a specific | 
|  | // value.  This should be used to prime the model when a display is first | 
|  | // turned on.  It should NOT be used after that. | 
|  | void setPeriod(nsecs_t period); | 
|  |  | 
|  | // The getPeriod method returns the current vsync period. | 
|  | nsecs_t getPeriod(); | 
|  |  | 
|  | // setRefreshSkipCount specifies an additional number of refresh | 
|  | // cycles to skip.  For example, on a 60Hz display, a skip count of 1 | 
|  | // will result in events happening at 30Hz.  Default is zero.  The idea | 
|  | // is to sacrifice smoothness for battery life. | 
|  | void setRefreshSkipCount(int count); | 
|  |  | 
|  | // addEventListener registers a callback to be called repeatedly at the | 
|  | // given phase offset from the hardware vsync events.  The callback is | 
|  | // called from a separate thread and it should return reasonably quickly | 
|  | // (i.e. within a few hundred microseconds). | 
|  | status_t addEventListener(nsecs_t phase, const sp<Callback>& callback); | 
|  |  | 
|  | // removeEventListener removes an already-registered event callback.  Once | 
|  | // this method returns that callback will no longer be called by the | 
|  | // DispSync object. | 
|  | status_t removeEventListener(const sp<Callback>& callback); | 
|  |  | 
|  | // computeNextRefresh computes when the next refresh is expected to begin. | 
|  | // The periodOffset value can be used to move forward or backward; an | 
|  | // offset of zero is the next refresh, -1 is the previous refresh, 1 is | 
|  | // the refresh after next. etc. | 
|  | nsecs_t computeNextRefresh(int periodOffset) const; | 
|  |  | 
|  | // dump appends human-readable debug info to the result string. | 
|  | void dump(String8& result) const; | 
|  |  | 
|  | private: | 
|  |  | 
|  | void updateModelLocked(); | 
|  | void updateErrorLocked(); | 
|  | void resetErrorLocked(); | 
|  |  | 
|  | enum { MAX_RESYNC_SAMPLES = 32 }; | 
|  | enum { MIN_RESYNC_SAMPLES_FOR_UPDATE = 3 }; | 
|  | enum { NUM_PRESENT_SAMPLES = 8 }; | 
|  | enum { MAX_RESYNC_SAMPLES_WITHOUT_PRESENT = 12 }; | 
|  |  | 
|  | // mPeriod is the computed period of the modeled vsync events in | 
|  | // nanoseconds. | 
|  | nsecs_t mPeriod; | 
|  |  | 
|  | // mPhase is the phase offset of the modeled vsync events.  It is the | 
|  | // number of nanoseconds from time 0 to the first vsync event. | 
|  | nsecs_t mPhase; | 
|  |  | 
|  | // mError is the computed model error.  It is based on the difference | 
|  | // between the estimated vsync event times and those observed in the | 
|  | // mPresentTimes array. | 
|  | nsecs_t mError; | 
|  |  | 
|  | // These member variables are the state used during the resynchronization | 
|  | // process to store information about the hardware vsync event times used | 
|  | // to compute the model. | 
|  | nsecs_t mResyncSamples[MAX_RESYNC_SAMPLES]; | 
|  | size_t mFirstResyncSample; | 
|  | size_t mNumResyncSamples; | 
|  | int mNumResyncSamplesSincePresent; | 
|  |  | 
|  | // These member variables store information about the present fences used | 
|  | // to validate the currently computed model. | 
|  | sp<Fence> mPresentFences[NUM_PRESENT_SAMPLES]; | 
|  | nsecs_t mPresentTimes[NUM_PRESENT_SAMPLES]; | 
|  | size_t mPresentSampleOffset; | 
|  |  | 
|  | int mRefreshSkipCount; | 
|  |  | 
|  | // mThread is the thread from which all the callbacks are called. | 
|  | sp<DispSyncThread> mThread; | 
|  |  | 
|  | // mMutex is used to protect access to all member variables. | 
|  | mutable Mutex mMutex; | 
|  | }; | 
|  |  | 
|  | } | 
|  |  | 
|  | #endif // ANDROID_DISPSYNC_H |