| /* libs/opengles/mipmap.cpp | 
 | ** | 
 | ** Copyright 2006, The Android Open Source Project | 
 | ** | 
 | ** Licensed under the Apache License, Version 2.0 (the "License");  | 
 | ** you may not use this file except in compliance with the License.  | 
 | ** You may obtain a copy of the License at  | 
 | ** | 
 | **     http://www.apache.org/licenses/LICENSE-2.0  | 
 | ** | 
 | ** Unless required by applicable law or agreed to in writing, software  | 
 | ** distributed under the License is distributed on an "AS IS" BASIS,  | 
 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  | 
 | ** See the License for the specific language governing permissions and  | 
 | ** limitations under the License. | 
 | */ | 
 |  | 
 | #include <stdio.h> | 
 | #include <stdlib.h> | 
 |  | 
 | #include "context.h" | 
 | #include "state.h" | 
 | #include "texture.h" | 
 | #include "TextureObjectManager.h" | 
 |  | 
 | namespace android { | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | status_t buildAPyramid(ogles_context_t* c, EGLTextureObject* tex) | 
 | { | 
 |     int level = 0; | 
 |     const GGLSurface* base = &tex->surface;     | 
 |     const GGLFormat& pixelFormat(c->rasterizer.formats[base->format]); | 
 |  | 
 |     int w = base->width; | 
 |     int h = base->height; | 
 |     if ((w&h) == 1) | 
 |         return NO_ERROR; | 
 |  | 
 |     w = (w>>1) ? : 1; | 
 |     h = (h>>1) ? : 1; | 
 |  | 
 |     while(true) { | 
 |         ++level; | 
 |         const int bpr = w * pixelFormat.size; | 
 |         if (tex->reallocate(level, w, h, w, | 
 |                 base->format, base->compressedFormat, bpr) != NO_ERROR) { | 
 |             return NO_MEMORY; | 
 |         } | 
 |      | 
 |         int stride = w; | 
 |         int bs = base->stride; | 
 |         GGLSurface& cur = tex->editMip(level); | 
 |  | 
 |         if (base->format == GGL_PIXEL_FORMAT_RGB_565) | 
 |         { | 
 |             uint16_t const * src = (uint16_t const *)base->data; | 
 |             uint16_t* dst = (uint16_t*)cur.data; | 
 |             const uint32_t mask = 0x07E0F81F; | 
 |             for (int y=0 ; y<h ; y++) { | 
 |                 size_t offset = (y*2) * bs; | 
 |                 for (int x=0 ; x<w ; x++) { | 
 |                     uint32_t p00 = src[offset]; | 
 |                     uint32_t p10 = src[offset+1]; | 
 |                     uint32_t p01 = src[offset+bs]; | 
 |                     uint32_t p11 = src[offset+bs+1]; | 
 |                     p00 = (p00 | (p00 << 16)) & mask; | 
 |                     p01 = (p01 | (p01 << 16)) & mask; | 
 |                     p10 = (p10 | (p10 << 16)) & mask; | 
 |                     p11 = (p11 | (p11 << 16)) & mask; | 
 |                     uint32_t grb = ((p00 + p10 + p01 + p11) >> 2) & mask; | 
 |                     uint32_t rgb = (grb & 0xFFFF) | (grb >> 16); | 
 |                     dst[x + y*stride] = rgb; | 
 |                     offset += 2; | 
 |                 } | 
 |             } | 
 |         } | 
 |         else if (base->format == GGL_PIXEL_FORMAT_RGBA_5551) | 
 |         { | 
 |             uint16_t const * src = (uint16_t const *)base->data; | 
 |             uint16_t* dst = (uint16_t*)cur.data; | 
 |             for (int y=0 ; y<h ; y++) { | 
 |                 size_t offset = (y*2) * bs; | 
 |                 for (int x=0 ; x<w ; x++) { | 
 |                     uint32_t p00 = src[offset]; | 
 |                     uint32_t p10 = src[offset+1]; | 
 |                     uint32_t p01 = src[offset+bs]; | 
 |                     uint32_t p11 = src[offset+bs+1]; | 
 |                     uint32_t r = ((p00>>11)+(p10>>11)+(p01>>11)+(p11>>11)+2)>>2; | 
 |                     uint32_t g = (((p00>>6)+(p10>>6)+(p01>>6)+(p11>>6)+2)>>2)&0x3F; | 
 |                     uint32_t b = ((p00&0x3E)+(p10&0x3E)+(p01&0x3E)+(p11&0x3E)+4)>>3; | 
 |                     uint32_t a = ((p00&1)+(p10&1)+(p01&1)+(p11&1)+2)>>2; | 
 |                     dst[x + y*stride] = (r<<11)|(g<<6)|(b<<1)|a; | 
 |                     offset += 2; | 
 |                 } | 
 |             } | 
 |         } | 
 |         else if (base->format == GGL_PIXEL_FORMAT_RGBA_8888) | 
 |         { | 
 |             uint32_t const * src = (uint32_t const *)base->data; | 
 |             uint32_t* dst = (uint32_t*)cur.data; | 
 |             for (int y=0 ; y<h ; y++) { | 
 |                 size_t offset = (y*2) * bs; | 
 |                 for (int x=0 ; x<w ; x++) { | 
 |                     uint32_t p00 = src[offset]; | 
 |                     uint32_t p10 = src[offset+1]; | 
 |                     uint32_t p01 = src[offset+bs]; | 
 |                     uint32_t p11 = src[offset+bs+1]; | 
 |                     uint32_t rb00 = p00 & 0x00FF00FF; | 
 |                     uint32_t rb01 = p01 & 0x00FF00FF; | 
 |                     uint32_t rb10 = p10 & 0x00FF00FF; | 
 |                     uint32_t rb11 = p11 & 0x00FF00FF; | 
 |                     uint32_t ga00 = (p00 >> 8) & 0x00FF00FF; | 
 |                     uint32_t ga01 = (p01 >> 8) & 0x00FF00FF; | 
 |                     uint32_t ga10 = (p10 >> 8) & 0x00FF00FF; | 
 |                     uint32_t ga11 = (p11 >> 8) & 0x00FF00FF; | 
 |                     uint32_t rb = (rb00 + rb01 + rb10 + rb11)>>2; | 
 |                     uint32_t ga = (ga00 + ga01 + ga10 + ga11)>>2; | 
 |                     uint32_t rgba = (rb & 0x00FF00FF) | ((ga & 0x00FF00FF)<<8); | 
 |                     dst[x + y*stride] = rgba; | 
 |                     offset += 2; | 
 |                 } | 
 |             } | 
 |         } | 
 |         else if ((base->format == GGL_PIXEL_FORMAT_RGB_888) || | 
 |                  (base->format == GGL_PIXEL_FORMAT_LA_88) || | 
 |                  (base->format == GGL_PIXEL_FORMAT_A_8) || | 
 |                  (base->format == GGL_PIXEL_FORMAT_L_8)) | 
 |         { | 
 |             int skip; | 
 |             switch (base->format) { | 
 |             case GGL_PIXEL_FORMAT_RGB_888:  skip = 3;   break; | 
 |             case GGL_PIXEL_FORMAT_LA_88:    skip = 2;   break; | 
 |             default:                        skip = 1;   break; | 
 |             } | 
 |             uint8_t const * src = (uint8_t const *)base->data; | 
 |             uint8_t* dst = (uint8_t*)cur.data;             | 
 |             bs *= skip; | 
 |             stride *= skip; | 
 |             for (int y=0 ; y<h ; y++) { | 
 |                 size_t offset = (y*2) * bs; | 
 |                 for (int x=0 ; x<w ; x++) { | 
 |                     for (int c=0 ; c<skip ; c++) { | 
 |                         uint32_t p00 = src[c+offset]; | 
 |                         uint32_t p10 = src[c+offset+skip]; | 
 |                         uint32_t p01 = src[c+offset+bs]; | 
 |                         uint32_t p11 = src[c+offset+bs+skip]; | 
 |                         dst[x + y*stride + c] = (p00 + p10 + p01 + p11) >> 2; | 
 |                     } | 
 |                     offset += 2*skip; | 
 |                 } | 
 |             } | 
 |         } | 
 |         else if (base->format == GGL_PIXEL_FORMAT_RGBA_4444) | 
 |         { | 
 |             uint16_t const * src = (uint16_t const *)base->data; | 
 |             uint16_t* dst = (uint16_t*)cur.data; | 
 |             for (int y=0 ; y<h ; y++) { | 
 |                 size_t offset = (y*2) * bs; | 
 |                 for (int x=0 ; x<w ; x++) { | 
 |                     uint32_t p00 = src[offset]; | 
 |                     uint32_t p10 = src[offset+1]; | 
 |                     uint32_t p01 = src[offset+bs]; | 
 |                     uint32_t p11 = src[offset+bs+1]; | 
 |                     p00 = ((p00 << 12) & 0x0F0F0000) | (p00 & 0x0F0F); | 
 |                     p10 = ((p10 << 12) & 0x0F0F0000) | (p10 & 0x0F0F); | 
 |                     p01 = ((p01 << 12) & 0x0F0F0000) | (p01 & 0x0F0F); | 
 |                     p11 = ((p11 << 12) & 0x0F0F0000) | (p11 & 0x0F0F); | 
 |                     uint32_t rbga = (p00 + p10 + p01 + p11) >> 2; | 
 |                     uint32_t rgba = (rbga & 0x0F0F) | ((rbga>>12) & 0xF0F0); | 
 |                     dst[x + y*stride] = rgba; | 
 |                     offset += 2; | 
 |                 } | 
 |             } | 
 |         } else { | 
 |             ALOGE("Unsupported format (%d)", base->format); | 
 |             return BAD_TYPE; | 
 |         } | 
 |  | 
 |         // exit condition: we just processed the 1x1 LODs | 
 |         if ((w&h) == 1) | 
 |             break; | 
 |  | 
 |         base = &cur; | 
 |         w = (w>>1) ? : 1; | 
 |         h = (h>>1) ? : 1; | 
 |     } | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | }; // namespace android |