| /* | 
 |  * Copyright (C) 2012 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_DISPSYNC_H | 
 | #define ANDROID_DISPSYNC_H | 
 |  | 
 | #include <stddef.h> | 
 |  | 
 | #include <utils/Mutex.h> | 
 | #include <utils/RefBase.h> | 
 | #include <utils/Timers.h> | 
 |  | 
 | #include <ui/FenceTime.h> | 
 |  | 
 | #include <memory> | 
 |  | 
 | namespace android { | 
 |  | 
 | class String8; | 
 | class FenceTime; | 
 | class DispSyncThread; | 
 |  | 
 | // DispSync maintains a model of the periodic hardware-based vsync events of a | 
 | // display and uses that model to execute period callbacks at specific phase | 
 | // offsets from the hardware vsync events.  The model is constructed by | 
 | // feeding consecutive hardware event timestamps to the DispSync object via | 
 | // the addResyncSample method. | 
 | // | 
 | // The model is validated using timestamps from Fence objects that are passed | 
 | // to the DispSync object via the addPresentFence method.  These fence | 
 | // timestamps should correspond to a hardware vsync event, but they need not | 
 | // be consecutive hardware vsync times.  If this method determines that the | 
 | // current model accurately represents the hardware event times it will return | 
 | // false to indicate that a resynchronization (via addResyncSample) is not | 
 | // needed. | 
 | class DispSync { | 
 | public: | 
 |     class Callback { | 
 |     public: | 
 |         virtual ~Callback(){}; | 
 |         virtual void onDispSyncEvent(nsecs_t when) = 0; | 
 |     }; | 
 |  | 
 |     explicit DispSync(const char* name); | 
 |     ~DispSync(); | 
 |  | 
 |     void init(bool hasSyncFramework, int64_t dispSyncPresentTimeOffset); | 
 |  | 
 |     // reset clears the resync samples and error value. | 
 |     void reset(); | 
 |  | 
 |     // addPresentFence adds a fence for use in validating the current vsync | 
 |     // event model.  The fence need not be signaled at the time | 
 |     // addPresentFence is called.  When the fence does signal, its timestamp | 
 |     // should correspond to a hardware vsync event.  Unlike the | 
 |     // addResyncSample method, the timestamps of consecutive fences need not | 
 |     // correspond to consecutive hardware vsync events. | 
 |     // | 
 |     // This method should be called with the retire fence from each HWComposer | 
 |     // set call that affects the display. | 
 |     bool addPresentFence(const std::shared_ptr<FenceTime>& fenceTime); | 
 |  | 
 |     // The beginResync, addResyncSample, and endResync methods are used to re- | 
 |     // synchronize the DispSync's model to the hardware vsync events.  The re- | 
 |     // synchronization process involves first calling beginResync, then | 
 |     // calling addResyncSample with a sequence of consecutive hardware vsync | 
 |     // event timestamps, and finally calling endResync when addResyncSample | 
 |     // indicates that no more samples are needed by returning false. | 
 |     // | 
 |     // This resynchronization process should be performed whenever the display | 
 |     // is turned on (i.e. once immediately after it's turned on) and whenever | 
 |     // addPresentFence returns true indicating that the model has drifted away | 
 |     // from the hardware vsync events. | 
 |     void beginResync(); | 
 |     bool addResyncSample(nsecs_t timestamp); | 
 |     void endResync(); | 
 |  | 
 |     // The setPeriod method sets the vsync event model's period to a specific | 
 |     // value.  This should be used to prime the model when a display is first | 
 |     // turned on.  It should NOT be used after that. | 
 |     void setPeriod(nsecs_t period); | 
 |  | 
 |     // The getPeriod method returns the current vsync period. | 
 |     nsecs_t getPeriod(); | 
 |  | 
 |     // setRefreshSkipCount specifies an additional number of refresh | 
 |     // cycles to skip.  For example, on a 60Hz display, a skip count of 1 | 
 |     // will result in events happening at 30Hz.  Default is zero.  The idea | 
 |     // is to sacrifice smoothness for battery life. | 
 |     void setRefreshSkipCount(int count); | 
 |  | 
 |     // addEventListener registers a callback to be called repeatedly at the | 
 |     // given phase offset from the hardware vsync events.  The callback is | 
 |     // called from a separate thread and it should return reasonably quickly | 
 |     // (i.e. within a few hundred microseconds). | 
 |     status_t addEventListener(const char* name, nsecs_t phase, Callback* callback); | 
 |  | 
 |     // removeEventListener removes an already-registered event callback.  Once | 
 |     // this method returns that callback will no longer be called by the | 
 |     // DispSync object. | 
 |     status_t removeEventListener(Callback* callback); | 
 |  | 
 |     // changePhaseOffset changes the phase offset of an already-registered event callback. The | 
 |     // method will make sure that there is no skipping or double-firing on the listener per frame, | 
 |     // even when changing the offsets multiple times. | 
 |     status_t changePhaseOffset(Callback* callback, nsecs_t phase); | 
 |  | 
 |     // computeNextRefresh computes when the next refresh is expected to begin. | 
 |     // The periodOffset value can be used to move forward or backward; an | 
 |     // offset of zero is the next refresh, -1 is the previous refresh, 1 is | 
 |     // the refresh after next. etc. | 
 |     nsecs_t computeNextRefresh(int periodOffset) const; | 
 |  | 
 |     // In certain situations the present fences aren't a good indicator of vsync | 
 |     // time, e.g. when vr flinger is active, or simply aren't available, | 
 |     // e.g. when the sync framework isn't present. Use this method to toggle | 
 |     // whether or not DispSync ignores present fences. If present fences are | 
 |     // ignored, DispSync will always ask for hardware vsync events by returning | 
 |     // true from addPresentFence() and addResyncSample(). | 
 |     void setIgnorePresentFences(bool ignore); | 
 |  | 
 |     // dump appends human-readable debug info to the result string. | 
 |     void dump(String8& result) const; | 
 |  | 
 | private: | 
 |     void updateModelLocked(); | 
 |     void updateErrorLocked(); | 
 |     void resetLocked(); | 
 |     void resetErrorLocked(); | 
 |  | 
 |     enum { MAX_RESYNC_SAMPLES = 32 }; | 
 |     enum { MIN_RESYNC_SAMPLES_FOR_UPDATE = 6 }; | 
 |     enum { NUM_PRESENT_SAMPLES = 8 }; | 
 |     enum { MAX_RESYNC_SAMPLES_WITHOUT_PRESENT = 4 }; | 
 |     enum { ACCEPTABLE_ZERO_ERR_SAMPLES_COUNT = 64 }; | 
 |  | 
 |     const char* const mName; | 
 |  | 
 |     // mPeriod is the computed period of the modeled vsync events in | 
 |     // nanoseconds. | 
 |     nsecs_t mPeriod; | 
 |  | 
 |     // mPhase is the phase offset of the modeled vsync events.  It is the | 
 |     // number of nanoseconds from time 0 to the first vsync event. | 
 |     nsecs_t mPhase; | 
 |  | 
 |     // mReferenceTime is the reference time of the modeled vsync events. | 
 |     // It is the nanosecond timestamp of the first vsync event after a resync. | 
 |     nsecs_t mReferenceTime; | 
 |  | 
 |     // mError is the computed model error.  It is based on the difference | 
 |     // between the estimated vsync event times and those observed in the | 
 |     // mPresentFences array. | 
 |     nsecs_t mError; | 
 |  | 
 |     // mZeroErrSamplesCount keeps track of how many times in a row there were | 
 |     // zero timestamps available in the mPresentFences array. | 
 |     // Used to sanity check that we are able to calculate the model error. | 
 |     size_t mZeroErrSamplesCount; | 
 |  | 
 |     // Whether we have updated the vsync event model since the last resync. | 
 |     bool mModelUpdated; | 
 |  | 
 |     // These member variables are the state used during the resynchronization | 
 |     // process to store information about the hardware vsync event times used | 
 |     // to compute the model. | 
 |     nsecs_t mResyncSamples[MAX_RESYNC_SAMPLES]; | 
 |     size_t mFirstResyncSample; | 
 |     size_t mNumResyncSamples; | 
 |     int mNumResyncSamplesSincePresent; | 
 |  | 
 |     // These member variables store information about the present fences used | 
 |     // to validate the currently computed model. | 
 |     std::shared_ptr<FenceTime> mPresentFences[NUM_PRESENT_SAMPLES]{FenceTime::NO_FENCE}; | 
 |     size_t mPresentSampleOffset; | 
 |  | 
 |     int mRefreshSkipCount; | 
 |  | 
 |     // mThread is the thread from which all the callbacks are called. | 
 |     sp<DispSyncThread> mThread; | 
 |  | 
 |     // mMutex is used to protect access to all member variables. | 
 |     mutable Mutex mMutex; | 
 |  | 
 |     // This is the offset from the present fence timestamps to the corresponding | 
 |     // vsync event. | 
 |     int64_t mPresentTimeOffset; | 
 |  | 
 |     // Ignore present (retire) fences if the device doesn't have support for the | 
 |     // sync framework | 
 |     bool mIgnorePresentFences; | 
 |  | 
 |     std::unique_ptr<Callback> mZeroPhaseTracer; | 
 | }; | 
 |  | 
 | } // namespace android | 
 |  | 
 | #endif // ANDROID_DISPSYNC_H |