SF: Stop collecting animation FrameStats
[1] deprecated the UiAutomation API, and [2] removed the CTS tests. The
animation flag is on its way out, and the refresh period was inaccurate
anyway.
[1] I35076bb5a3d8445aaa0eab05221cdc228834a6d6
[2] Ia8220d1cfae7b3dbef8a3d42773880ca95c38404
Bug: 185535769
Test: Build
Change-Id: I078a20550beb9296ea31eb3408f6060b421459f5
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 64fd45e..a30e29d 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1450,18 +1450,6 @@
}));
}
-status_t SurfaceFlinger::clearAnimationFrameStats() {
- Mutex::Autolock _l(mStateLock);
- mAnimFrameTracker.clearStats();
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::getAnimationFrameStats(FrameStats* outStats) const {
- Mutex::Autolock _l(mStateLock);
- mAnimFrameTracker.getStats(outStats);
- return NO_ERROR;
-}
-
status_t SurfaceFlinger::overrideHdrTypes(const sp<IBinder>& displayToken,
const std::vector<ui::Hdr>& hdrTypes) {
Mutex::Autolock lock(mStateLock);
@@ -2497,22 +2485,7 @@
}
}
- if (mAnimCompositionPending) {
- mAnimCompositionPending = false;
-
- if (mPreviousPresentFences[0].fenceTime->isValid()) {
- mAnimFrameTracker.setActualPresentFence(mPreviousPresentFences[0].fenceTime);
- } else if (isDisplayConnected) {
- // The HWC doesn't support present fences, so use the refresh
- // timestamp instead.
- const nsecs_t presentTime = display->getRefreshTimestamp();
- mAnimFrameTracker.setActualPresentTime(presentTime);
- }
- mAnimFrameTracker.advanceFrame();
- }
-
mTimeStats->incrementTotalFrames();
-
mTimeStats->setPresentFenceGlobal(mPreviousPresentFences[0].fenceTime);
const size_t sfConnections = mScheduler->getEventThreadConnectionCount(mSfConnectionHandle);
@@ -3181,7 +3154,6 @@
doCommitTransactions();
signalSynchronousTransactions(CountDownLatch::eSyncTransaction);
- mAnimTransactionPending = false;
}
void SurfaceFlinger::updateInputFlinger() {
@@ -3469,10 +3441,6 @@
mLayersPendingRemoval.clear();
}
- // If this transaction is part of a window animation then the next frame
- // we composite should be considered an animation as well.
- mAnimCompositionPending = mAnimTransactionPending;
-
mDrawingState = mCurrentState;
// clear the "changed" flags in current state
mCurrentState.colorMatrixChanged = false;
@@ -4217,10 +4185,6 @@
if (transactionFlags) {
setTransactionFlags(transactionFlags);
}
-
- if (flags & eAnimation) {
- mAnimTransactionPending = true;
- }
}
return needsTraversal;
@@ -4772,8 +4736,7 @@
{}, mPid, getuid(), transactionId);
setPowerModeInternal(display, hal::PowerMode::ON);
- const nsecs_t vsyncPeriod = display->refreshRateConfigs().getActiveMode()->getVsyncPeriod();
- mAnimFrameTracker.setDisplayRefreshPeriod(vsyncPeriod);
+
mActiveDisplayTransformHint = display->getTransformHint();
}
@@ -4985,17 +4948,14 @@
void SurfaceFlinger::dumpStatsLocked(const DumpArgs& args, std::string& result) const {
StringAppendF(&result, "%" PRId64 "\n", getVsyncPeriodFromHWC());
+ if (args.size() < 2) return;
- if (args.size() > 1) {
- const auto name = String8(args[1]);
- mCurrentState.traverseInZOrder([&](Layer* layer) {
- if (layer->getName() == name.string()) {
- layer->dumpFrameStats(result);
- }
- });
- } else {
- mAnimFrameTracker.dumpStats(result);
- }
+ const auto name = String8(args[1]);
+ mCurrentState.traverseInZOrder([&](Layer* layer) {
+ if (layer->getName() == name.string()) {
+ layer->dumpFrameStats(result);
+ }
+ });
}
void SurfaceFlinger::clearStatsLocked(const DumpArgs& args, std::string&) {
@@ -5007,8 +4967,6 @@
layer->clearFrameStats();
}
});
-
- mAnimFrameTracker.clearStats();
}
void SurfaceFlinger::dumpTimeStats(const DumpArgs& args, bool asProto, std::string& result) const {
@@ -5020,11 +4978,7 @@
}
void SurfaceFlinger::logFrameStats() {
- mDrawingState.traverse([&](Layer* layer) {
- layer->logFrameStats();
- });
-
- mAnimFrameTracker.logAndResetStats("<win-anim>");
+ mDrawingState.traverse([&](Layer* layer) { layer->logFrameStats(); });
}
void SurfaceFlinger::appendSfConfigString(std::string& result) const {
@@ -7517,40 +7471,6 @@
return binderStatusFromStatusT(status);
}
-binder::Status SurfaceComposerAIDL::clearAnimationFrameStats() {
- status_t status = checkAccessPermission();
- if (status == OK) {
- status = mFlinger->clearAnimationFrameStats();
- }
- return binderStatusFromStatusT(status);
-}
-
-binder::Status SurfaceComposerAIDL::getAnimationFrameStats(gui::FrameStats* outStats) {
- status_t status = checkAccessPermission();
- if (status != OK) {
- return binderStatusFromStatusT(status);
- }
-
- FrameStats stats;
- status = mFlinger->getAnimationFrameStats(&stats);
- if (status == NO_ERROR) {
- outStats->refreshPeriodNano = stats.refreshPeriodNano;
- outStats->desiredPresentTimesNano.reserve(stats.desiredPresentTimesNano.size());
- for (const auto& t : stats.desiredPresentTimesNano) {
- outStats->desiredPresentTimesNano.push_back(t);
- }
- outStats->actualPresentTimesNano.reserve(stats.actualPresentTimesNano.size());
- for (const auto& t : stats.actualPresentTimesNano) {
- outStats->actualPresentTimesNano.push_back(t);
- }
- outStats->frameReadyTimesNano.reserve(stats.frameReadyTimesNano.size());
- for (const auto& t : stats.frameReadyTimesNano) {
- outStats->frameReadyTimesNano.push_back(t);
- }
- }
- return binderStatusFromStatusT(status);
-}
-
binder::Status SurfaceComposerAIDL::overrideHdrTypes(const sp<IBinder>& display,
const std::vector<int32_t>& hdrTypes) {
// overrideHdrTypes is used by CTS tests, which acquire the necessary