SF: Stop collecting animation FrameStats
[1] deprecated the UiAutomation API, and [2] removed the CTS tests. The
animation flag is on its way out, and the refresh period was inaccurate
anyway.
[1] I35076bb5a3d8445aaa0eab05221cdc228834a6d6
[2] Ia8220d1cfae7b3dbef8a3d42773880ca95c38404
Bug: 185535769
Test: Build
Change-Id: I078a20550beb9296ea31eb3408f6060b421459f5
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 64fd45e..a30e29d 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1450,18 +1450,6 @@
}));
}
-status_t SurfaceFlinger::clearAnimationFrameStats() {
- Mutex::Autolock _l(mStateLock);
- mAnimFrameTracker.clearStats();
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::getAnimationFrameStats(FrameStats* outStats) const {
- Mutex::Autolock _l(mStateLock);
- mAnimFrameTracker.getStats(outStats);
- return NO_ERROR;
-}
-
status_t SurfaceFlinger::overrideHdrTypes(const sp<IBinder>& displayToken,
const std::vector<ui::Hdr>& hdrTypes) {
Mutex::Autolock lock(mStateLock);
@@ -2497,22 +2485,7 @@
}
}
- if (mAnimCompositionPending) {
- mAnimCompositionPending = false;
-
- if (mPreviousPresentFences[0].fenceTime->isValid()) {
- mAnimFrameTracker.setActualPresentFence(mPreviousPresentFences[0].fenceTime);
- } else if (isDisplayConnected) {
- // The HWC doesn't support present fences, so use the refresh
- // timestamp instead.
- const nsecs_t presentTime = display->getRefreshTimestamp();
- mAnimFrameTracker.setActualPresentTime(presentTime);
- }
- mAnimFrameTracker.advanceFrame();
- }
-
mTimeStats->incrementTotalFrames();
-
mTimeStats->setPresentFenceGlobal(mPreviousPresentFences[0].fenceTime);
const size_t sfConnections = mScheduler->getEventThreadConnectionCount(mSfConnectionHandle);
@@ -3181,7 +3154,6 @@
doCommitTransactions();
signalSynchronousTransactions(CountDownLatch::eSyncTransaction);
- mAnimTransactionPending = false;
}
void SurfaceFlinger::updateInputFlinger() {
@@ -3469,10 +3441,6 @@
mLayersPendingRemoval.clear();
}
- // If this transaction is part of a window animation then the next frame
- // we composite should be considered an animation as well.
- mAnimCompositionPending = mAnimTransactionPending;
-
mDrawingState = mCurrentState;
// clear the "changed" flags in current state
mCurrentState.colorMatrixChanged = false;
@@ -4217,10 +4185,6 @@
if (transactionFlags) {
setTransactionFlags(transactionFlags);
}
-
- if (flags & eAnimation) {
- mAnimTransactionPending = true;
- }
}
return needsTraversal;
@@ -4772,8 +4736,7 @@
{}, mPid, getuid(), transactionId);
setPowerModeInternal(display, hal::PowerMode::ON);
- const nsecs_t vsyncPeriod = display->refreshRateConfigs().getActiveMode()->getVsyncPeriod();
- mAnimFrameTracker.setDisplayRefreshPeriod(vsyncPeriod);
+
mActiveDisplayTransformHint = display->getTransformHint();
}
@@ -4985,17 +4948,14 @@
void SurfaceFlinger::dumpStatsLocked(const DumpArgs& args, std::string& result) const {
StringAppendF(&result, "%" PRId64 "\n", getVsyncPeriodFromHWC());
+ if (args.size() < 2) return;
- if (args.size() > 1) {
- const auto name = String8(args[1]);
- mCurrentState.traverseInZOrder([&](Layer* layer) {
- if (layer->getName() == name.string()) {
- layer->dumpFrameStats(result);
- }
- });
- } else {
- mAnimFrameTracker.dumpStats(result);
- }
+ const auto name = String8(args[1]);
+ mCurrentState.traverseInZOrder([&](Layer* layer) {
+ if (layer->getName() == name.string()) {
+ layer->dumpFrameStats(result);
+ }
+ });
}
void SurfaceFlinger::clearStatsLocked(const DumpArgs& args, std::string&) {
@@ -5007,8 +4967,6 @@
layer->clearFrameStats();
}
});
-
- mAnimFrameTracker.clearStats();
}
void SurfaceFlinger::dumpTimeStats(const DumpArgs& args, bool asProto, std::string& result) const {
@@ -5020,11 +4978,7 @@
}
void SurfaceFlinger::logFrameStats() {
- mDrawingState.traverse([&](Layer* layer) {
- layer->logFrameStats();
- });
-
- mAnimFrameTracker.logAndResetStats("<win-anim>");
+ mDrawingState.traverse([&](Layer* layer) { layer->logFrameStats(); });
}
void SurfaceFlinger::appendSfConfigString(std::string& result) const {
@@ -7517,40 +7471,6 @@
return binderStatusFromStatusT(status);
}
-binder::Status SurfaceComposerAIDL::clearAnimationFrameStats() {
- status_t status = checkAccessPermission();
- if (status == OK) {
- status = mFlinger->clearAnimationFrameStats();
- }
- return binderStatusFromStatusT(status);
-}
-
-binder::Status SurfaceComposerAIDL::getAnimationFrameStats(gui::FrameStats* outStats) {
- status_t status = checkAccessPermission();
- if (status != OK) {
- return binderStatusFromStatusT(status);
- }
-
- FrameStats stats;
- status = mFlinger->getAnimationFrameStats(&stats);
- if (status == NO_ERROR) {
- outStats->refreshPeriodNano = stats.refreshPeriodNano;
- outStats->desiredPresentTimesNano.reserve(stats.desiredPresentTimesNano.size());
- for (const auto& t : stats.desiredPresentTimesNano) {
- outStats->desiredPresentTimesNano.push_back(t);
- }
- outStats->actualPresentTimesNano.reserve(stats.actualPresentTimesNano.size());
- for (const auto& t : stats.actualPresentTimesNano) {
- outStats->actualPresentTimesNano.push_back(t);
- }
- outStats->frameReadyTimesNano.reserve(stats.frameReadyTimesNano.size());
- for (const auto& t : stats.frameReadyTimesNano) {
- outStats->frameReadyTimesNano.push_back(t);
- }
- }
- return binderStatusFromStatusT(status);
-}
-
binder::Status SurfaceComposerAIDL::overrideHdrTypes(const sp<IBinder>& display,
const std::vector<int32_t>& hdrTypes) {
// overrideHdrTypes is used by CTS tests, which acquire the necessary
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index e43735f..b924902 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -562,8 +562,6 @@
void setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on);
void setGameContentType(const sp<IBinder>& displayToken, bool on);
void setPowerMode(const sp<IBinder>& displayToken, int mode);
- status_t clearAnimationFrameStats();
- status_t getAnimationFrameStats(FrameStats* outStats) const;
status_t overrideHdrTypes(const sp<IBinder>& displayToken,
const std::vector<ui::Hdr>& hdrTypes);
status_t onPullAtom(const int32_t atomId, std::string* pulledData, bool* success);
@@ -1125,7 +1123,6 @@
State mCurrentState{LayerVector::StateSet::Current};
std::atomic<int32_t> mTransactionFlags = 0;
std::vector<std::shared_ptr<CountDownLatch>> mTransactionCommittedSignals;
- bool mAnimTransactionPending = false;
std::atomic<uint32_t> mUniqueTransactionId = 1;
SortedVector<sp<Layer>> mLayersPendingRemoval;
@@ -1173,8 +1170,6 @@
bool mSomeDataspaceChanged = false;
bool mForceTransactionDisplayChange = false;
- bool mAnimCompositionPending = false;
-
// Tracks layers that have pending frames which are candidates for being
// latched.
std::unordered_set<sp<Layer>, SpHash<Layer>> mLayersWithQueuedFrames;
@@ -1243,9 +1238,6 @@
TransactionCallbackInvoker mTransactionCallbackInvoker;
- // Thread-safe.
- FrameTracker mAnimFrameTracker;
-
// We maintain a pool of pre-generated texture names to hand out to avoid
// layer creation needing to run on the main thread (which it would
// otherwise need to do to access RenderEngine).
@@ -1451,8 +1443,13 @@
binder::Status captureDisplayById(int64_t, const sp<IScreenCaptureListener>&) override;
binder::Status captureLayers(const LayerCaptureArgs&,
const sp<IScreenCaptureListener>&) override;
- binder::Status clearAnimationFrameStats() override;
- binder::Status getAnimationFrameStats(gui::FrameStats* outStats) override;
+
+ // TODO(b/239076119): Remove deprecated AIDL.
+ [[deprecated]] binder::Status clearAnimationFrameStats() override { return deprecated(); }
+ [[deprecated]] binder::Status getAnimationFrameStats(gui::FrameStats*) override {
+ return deprecated();
+ }
+
binder::Status overrideHdrTypes(const sp<IBinder>& display,
const std::vector<int32_t>& hdrTypes) override;
binder::Status onPullAtom(int32_t atomId, gui::PullAtomData* outPullData) override;
@@ -1517,6 +1514,11 @@
const sp<gui::IWindowInfosListener>& windowInfosListener) override;
private:
+ static binder::Status deprecated() {
+ using binder::Status;
+ return Status::fromExceptionCode(Status::EX_UNSUPPORTED_OPERATION, "Deprecated");
+ }
+
static const constexpr bool kUsePermissionCache = true;
status_t checkAccessPermission(bool usePermissionCache = kUsePermissionCache);
status_t checkControlDisplayBrightnessPermission();
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
index be022e5..d2ac6f4 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
@@ -582,7 +582,6 @@
mFlinger->setAutoLowLatencyMode(display, mFdp.ConsumeBool());
mFlinger->setGameContentType(display, mFdp.ConsumeBool());
mFlinger->setPowerMode(display, mFdp.ConsumeIntegral<int>());
- mFlinger->clearAnimationFrameStats();
overrideHdrTypes(display, &mFdp);
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp
index 3d576f4..98249bf 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp
@@ -78,11 +78,6 @@
auto displayDevice = primaryDisplay.mutableDisplayDevice();
EXPECT_EQ(PowerMode::ON, displayDevice->getPowerMode());
- // The display refresh period should be set in the orientedDisplaySpaceRect tracker.
- FrameStats stats;
- mFlinger.getAnimFrameTracker().getStats(&stats);
- EXPECT_EQ(DEFAULT_VSYNC_PERIOD, stats.refreshPeriodNano);
-
// The display transaction needed flag should be set.
EXPECT_TRUE(hasTransactionFlagSet(eDisplayTransactionNeeded));
}
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index e0d4f28..d062072 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -493,7 +493,6 @@
* Read-only access to private data to assert post-conditions.
*/
- const auto& getAnimFrameTracker() const { return mFlinger->mAnimFrameTracker; }
const auto& getHasPoweredOff() const { return mFlinger->mHasPoweredOff; }
const auto& getVisibleRegionsDirty() const { return mFlinger->mVisibleRegionsDirty; }
auto& getHwComposer() const {