|  | /* | 
|  | * Copyright 2017 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_GUI_GRAPHICS_ENV_H | 
|  | #define ANDROID_GUI_GRAPHICS_ENV_H 1 | 
|  |  | 
|  | #include <string> | 
|  |  | 
|  | struct android_namespace_t; | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class GraphicsEnv { | 
|  | public: | 
|  | static GraphicsEnv& getInstance(); | 
|  |  | 
|  | // Set a search path for loading graphics drivers. The path is a list of | 
|  | // directories separated by ':'. A directory can be contained in a zip file | 
|  | // (drivers must be stored uncompressed and page aligned); such elements | 
|  | // in the search path must have a '!' after the zip filename, e.g. | 
|  | //     /data/app/com.example.driver/base.apk!/lib/arm64-v8a | 
|  | void setDriverPath(const std::string path); | 
|  | android_namespace_t* getDriverNamespace(); | 
|  |  | 
|  | private: | 
|  | GraphicsEnv() = default; | 
|  | std::string mDriverPath; | 
|  | android_namespace_t* mDriverNamespace = nullptr; | 
|  | }; | 
|  |  | 
|  | } // namespace android | 
|  |  | 
|  | /* FIXME | 
|  | * Export an un-mangled function that just does | 
|  | *     return android::GraphicsEnv::getInstance().getDriverNamespace(); | 
|  | * This allows libEGL to get the function pointer via dlsym, since it can't | 
|  | * directly link against libgui. In a future release, we'll fix this so that | 
|  | * libgui does not depend on graphics API libraries, and libEGL can link | 
|  | * against it. The current dependencies from libgui -> libEGL are: | 
|  | *  - the GLConsumer class, which should be moved to its own library | 
|  | *  - the EGLsyncKHR synchronization in BufferQueue, which is deprecated and | 
|  | *    will be removed soon. | 
|  | */ | 
|  | extern "C" android_namespace_t* android_getDriverNamespace(); | 
|  |  | 
|  | #endif // ANDROID_GUI_GRAPHICS_ENV_H |