|  | /* | 
|  | * Copyright (C) 2019 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include "../Macros.h" | 
|  |  | 
|  | #include "JoystickInputMapper.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | JoystickInputMapper::JoystickInputMapper(InputDeviceContext& deviceContext) | 
|  | : InputMapper(deviceContext) {} | 
|  |  | 
|  | JoystickInputMapper::~JoystickInputMapper() {} | 
|  |  | 
|  | uint32_t JoystickInputMapper::getSources() const { | 
|  | return AINPUT_SOURCE_JOYSTICK; | 
|  | } | 
|  |  | 
|  | void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) { | 
|  | InputMapper::populateDeviceInfo(info); | 
|  |  | 
|  | for (const auto& [_, axis] : mAxes) { | 
|  | addMotionRange(axis.axisInfo.axis, axis, info); | 
|  |  | 
|  | if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { | 
|  | addMotionRange(axis.axisInfo.highAxis, axis, info); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void JoystickInputMapper::addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info) { | 
|  | info->addMotionRange(axisId, AINPUT_SOURCE_JOYSTICK, axis.min, axis.max, axis.flat, axis.fuzz, | 
|  | axis.resolution); | 
|  | /* In order to ease the transition for developers from using the old axes | 
|  | * to the newer, more semantically correct axes, we'll continue to register | 
|  | * the old axes as duplicates of their corresponding new ones.  */ | 
|  | int32_t compatAxis = getCompatAxis(axisId); | 
|  | if (compatAxis >= 0) { | 
|  | info->addMotionRange(compatAxis, AINPUT_SOURCE_JOYSTICK, axis.min, axis.max, axis.flat, | 
|  | axis.fuzz, axis.resolution); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* A mapping from axes the joystick actually has to the axes that should be | 
|  | * artificially created for compatibility purposes. | 
|  | * Returns -1 if no compatibility axis is needed. */ | 
|  | int32_t JoystickInputMapper::getCompatAxis(int32_t axis) { | 
|  | switch (axis) { | 
|  | case AMOTION_EVENT_AXIS_LTRIGGER: | 
|  | return AMOTION_EVENT_AXIS_BRAKE; | 
|  | case AMOTION_EVENT_AXIS_RTRIGGER: | 
|  | return AMOTION_EVENT_AXIS_GAS; | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | void JoystickInputMapper::dump(std::string& dump) { | 
|  | dump += INDENT2 "Joystick Input Mapper:\n"; | 
|  |  | 
|  | dump += INDENT3 "Axes:\n"; | 
|  | for (const auto& [rawAxis, axis] : mAxes) { | 
|  | const char* label = InputEventLookup::getAxisLabel(axis.axisInfo.axis); | 
|  | if (label) { | 
|  | dump += StringPrintf(INDENT4 "%s", label); | 
|  | } else { | 
|  | dump += StringPrintf(INDENT4 "%d", axis.axisInfo.axis); | 
|  | } | 
|  | if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { | 
|  | label = InputEventLookup::getAxisLabel(axis.axisInfo.highAxis); | 
|  | if (label) { | 
|  | dump += StringPrintf(" / %s (split at %d)", label, axis.axisInfo.splitValue); | 
|  | } else { | 
|  | dump += StringPrintf(" / %d (split at %d)", axis.axisInfo.highAxis, | 
|  | axis.axisInfo.splitValue); | 
|  | } | 
|  | } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) { | 
|  | dump += " (invert)"; | 
|  | } | 
|  |  | 
|  | dump += StringPrintf(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f, resolution=%0.5f\n", | 
|  | axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution); | 
|  | dump += StringPrintf(INDENT4 "  scale=%0.5f, offset=%0.5f, " | 
|  | "highScale=%0.5f, highOffset=%0.5f\n", | 
|  | axis.scale, axis.offset, axis.highScale, axis.highOffset); | 
|  | dump += StringPrintf(INDENT4 "  rawAxis=%d, rawMin=%d, rawMax=%d, " | 
|  | "rawFlat=%d, rawFuzz=%d, rawResolution=%d\n", | 
|  | rawAxis, axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue, | 
|  | axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz, | 
|  | axis.rawAxisInfo.resolution); | 
|  | } | 
|  | } | 
|  |  | 
|  | std::list<NotifyArgs> JoystickInputMapper::configure(nsecs_t when, | 
|  | const InputReaderConfiguration* config, | 
|  | uint32_t changes) { | 
|  | std::list<NotifyArgs> out = InputMapper::configure(when, config, changes); | 
|  |  | 
|  | if (!changes) { // first time only | 
|  | // Collect all axes. | 
|  | for (int32_t abs = 0; abs <= ABS_MAX; abs++) { | 
|  | if (!(getAbsAxisUsage(abs, getDeviceContext().getDeviceClasses()) | 
|  | .test(InputDeviceClass::JOYSTICK))) { | 
|  | continue; // axis must be claimed by a different device | 
|  | } | 
|  |  | 
|  | RawAbsoluteAxisInfo rawAxisInfo; | 
|  | getAbsoluteAxisInfo(abs, &rawAxisInfo); | 
|  | if (rawAxisInfo.valid) { | 
|  | // Map axis. | 
|  | AxisInfo axisInfo; | 
|  | const bool explicitlyMapped = !getDeviceContext().mapAxis(abs, &axisInfo); | 
|  |  | 
|  | if (!explicitlyMapped) { | 
|  | // Axis is not explicitly mapped, will choose a generic axis later. | 
|  | axisInfo.mode = AxisInfo::MODE_NORMAL; | 
|  | axisInfo.axis = -1; | 
|  | } | 
|  | mAxes.insert({abs, createAxis(axisInfo, rawAxisInfo, explicitlyMapped)}); | 
|  | } | 
|  | } | 
|  |  | 
|  | // If there are too many axes, start dropping them. | 
|  | // Prefer to keep explicitly mapped axes. | 
|  | if (mAxes.size() > PointerCoords::MAX_AXES) { | 
|  | ALOGI("Joystick '%s' has %zu axes but the framework only supports a maximum of %d.", | 
|  | getDeviceName().c_str(), mAxes.size(), PointerCoords::MAX_AXES); | 
|  | pruneAxes(true); | 
|  | pruneAxes(false); | 
|  | } | 
|  |  | 
|  | // Assign generic axis ids to remaining axes. | 
|  | int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1; | 
|  | for (auto it = mAxes.begin(); it != mAxes.end(); /*increment it inside loop*/) { | 
|  | Axis& axis = it->second; | 
|  | if (axis.axisInfo.axis < 0) { | 
|  | while (nextGenericAxisId <= AMOTION_EVENT_MAXIMUM_VALID_AXIS_VALUE && | 
|  | haveAxis(nextGenericAxisId)) { | 
|  | nextGenericAxisId += 1; | 
|  | } | 
|  |  | 
|  | if (nextGenericAxisId <= AMOTION_EVENT_MAXIMUM_VALID_AXIS_VALUE) { | 
|  | axis.axisInfo.axis = nextGenericAxisId; | 
|  | nextGenericAxisId += 1; | 
|  | } else { | 
|  | ALOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids " | 
|  | "have already been assigned to other axes.", | 
|  | getDeviceName().c_str(), it->first); | 
|  | it = mAxes.erase(it); | 
|  | continue; | 
|  | } | 
|  | } | 
|  | it++; | 
|  | } | 
|  | } | 
|  | return out; | 
|  | } | 
|  |  | 
|  | JoystickInputMapper::Axis JoystickInputMapper::createAxis(const AxisInfo& axisInfo, | 
|  | const RawAbsoluteAxisInfo& rawAxisInfo, | 
|  | bool explicitlyMapped) { | 
|  | // Apply flat override. | 
|  | int32_t rawFlat = axisInfo.flatOverride < 0 ? rawAxisInfo.flat : axisInfo.flatOverride; | 
|  |  | 
|  | float scale = std::numeric_limits<float>::signaling_NaN(); | 
|  | float highScale = std::numeric_limits<float>::signaling_NaN(); | 
|  | float highOffset = 0; | 
|  | float offset = 0; | 
|  | float min = 0; | 
|  | // Calculate scaling factors and limits. | 
|  | if (axisInfo.mode == AxisInfo::MODE_SPLIT) { | 
|  | scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue); | 
|  | highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue); | 
|  | } else if (isCenteredAxis(axisInfo.axis)) { | 
|  | scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue); | 
|  | offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale; | 
|  | highOffset = offset; | 
|  | highScale = scale; | 
|  | min = -1.0f; | 
|  | } else { | 
|  | scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue); | 
|  | highScale = scale; | 
|  | } | 
|  |  | 
|  | constexpr float max = 1.0; | 
|  | const float flat = rawFlat * scale; | 
|  | const float fuzz = rawAxisInfo.fuzz * scale; | 
|  | const float resolution = rawAxisInfo.resolution * scale; | 
|  |  | 
|  | // To eliminate noise while the joystick is at rest, filter out small variations | 
|  | // in axis values up front. | 
|  | const float filter = fuzz ? fuzz : flat * 0.25f; | 
|  | return Axis(rawAxisInfo, axisInfo, explicitlyMapped, scale, offset, highScale, highOffset, min, | 
|  | max, flat, fuzz, resolution, filter); | 
|  | } | 
|  |  | 
|  | bool JoystickInputMapper::haveAxis(int32_t axisId) { | 
|  | for (const std::pair<const int32_t, Axis>& pair : mAxes) { | 
|  | const Axis& axis = pair.second; | 
|  | if (axis.axisInfo.axis == axisId || | 
|  | (axis.axisInfo.mode == AxisInfo::MODE_SPLIT && axis.axisInfo.highAxis == axisId)) { | 
|  | return true; | 
|  | } | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) { | 
|  | while (mAxes.size() > PointerCoords::MAX_AXES) { | 
|  | auto it = mAxes.begin(); | 
|  | if (ignoreExplicitlyMappedAxes && it->second.explicitlyMapped) { | 
|  | continue; | 
|  | } | 
|  | ALOGI("Discarding joystick '%s' axis %d because there are too many axes.", | 
|  | getDeviceName().c_str(), it->first); | 
|  | mAxes.erase(it); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool JoystickInputMapper::isCenteredAxis(int32_t axis) { | 
|  | switch (axis) { | 
|  | case AMOTION_EVENT_AXIS_X: | 
|  | case AMOTION_EVENT_AXIS_Y: | 
|  | case AMOTION_EVENT_AXIS_Z: | 
|  | case AMOTION_EVENT_AXIS_RX: | 
|  | case AMOTION_EVENT_AXIS_RY: | 
|  | case AMOTION_EVENT_AXIS_RZ: | 
|  | case AMOTION_EVENT_AXIS_HAT_X: | 
|  | case AMOTION_EVENT_AXIS_HAT_Y: | 
|  | case AMOTION_EVENT_AXIS_ORIENTATION: | 
|  | case AMOTION_EVENT_AXIS_RUDDER: | 
|  | case AMOTION_EVENT_AXIS_WHEEL: | 
|  | return true; | 
|  | default: | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | std::list<NotifyArgs> JoystickInputMapper::reset(nsecs_t when) { | 
|  | // Recenter all axes. | 
|  | for (std::pair<const int32_t, Axis>& pair : mAxes) { | 
|  | Axis& axis = pair.second; | 
|  | axis.resetValue(); | 
|  | } | 
|  |  | 
|  | return InputMapper::reset(when); | 
|  | } | 
|  |  | 
|  | std::list<NotifyArgs> JoystickInputMapper::process(const RawEvent* rawEvent) { | 
|  | std::list<NotifyArgs> out; | 
|  | switch (rawEvent->type) { | 
|  | case EV_ABS: { | 
|  | auto it = mAxes.find(rawEvent->code); | 
|  | if (it != mAxes.end()) { | 
|  | Axis& axis = it->second; | 
|  | float newValue, highNewValue; | 
|  | switch (axis.axisInfo.mode) { | 
|  | case AxisInfo::MODE_INVERT: | 
|  | newValue = (axis.rawAxisInfo.maxValue - rawEvent->value) * axis.scale + | 
|  | axis.offset; | 
|  | highNewValue = 0.0f; | 
|  | break; | 
|  | case AxisInfo::MODE_SPLIT: | 
|  | if (rawEvent->value < axis.axisInfo.splitValue) { | 
|  | newValue = (axis.axisInfo.splitValue - rawEvent->value) * axis.scale + | 
|  | axis.offset; | 
|  | highNewValue = 0.0f; | 
|  | } else if (rawEvent->value > axis.axisInfo.splitValue) { | 
|  | newValue = 0.0f; | 
|  | highNewValue = | 
|  | (rawEvent->value - axis.axisInfo.splitValue) * axis.highScale + | 
|  | axis.highOffset; | 
|  | } else { | 
|  | newValue = 0.0f; | 
|  | highNewValue = 0.0f; | 
|  | } | 
|  | break; | 
|  | default: | 
|  | newValue = rawEvent->value * axis.scale + axis.offset; | 
|  | highNewValue = 0.0f; | 
|  | break; | 
|  | } | 
|  | axis.newValue = newValue; | 
|  | axis.highNewValue = highNewValue; | 
|  | } | 
|  | break; | 
|  | } | 
|  |  | 
|  | case EV_SYN: | 
|  | switch (rawEvent->code) { | 
|  | case SYN_REPORT: | 
|  | out += sync(rawEvent->when, rawEvent->readTime, false /*force*/); | 
|  | break; | 
|  | } | 
|  | break; | 
|  | } | 
|  | return out; | 
|  | } | 
|  |  | 
|  | std::list<NotifyArgs> JoystickInputMapper::sync(nsecs_t when, nsecs_t readTime, bool force) { | 
|  | std::list<NotifyArgs> out; | 
|  | if (!filterAxes(force)) { | 
|  | return out; | 
|  | } | 
|  |  | 
|  | int32_t metaState = getContext()->getGlobalMetaState(); | 
|  | int32_t buttonState = 0; | 
|  |  | 
|  | PointerProperties pointerProperties; | 
|  | pointerProperties.clear(); | 
|  | pointerProperties.id = 0; | 
|  | pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN; | 
|  |  | 
|  | PointerCoords pointerCoords; | 
|  | pointerCoords.clear(); | 
|  |  | 
|  | for (std::pair<const int32_t, Axis>& pair : mAxes) { | 
|  | const Axis& axis = pair.second; | 
|  | setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.axis, axis.currentValue); | 
|  | if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { | 
|  | setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.highAxis, | 
|  | axis.highCurrentValue); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Moving a joystick axis should not wake the device because joysticks can | 
|  | // be fairly noisy even when not in use.  On the other hand, pushing a gamepad | 
|  | // button will likely wake the device. | 
|  | // TODO: Use the input device configuration to control this behavior more finely. | 
|  | uint32_t policyFlags = 0; | 
|  | int32_t displayId = ADISPLAY_ID_NONE; | 
|  | if (getDeviceContext().getAssociatedViewport()) { | 
|  | displayId = getDeviceContext().getAssociatedViewport()->displayId; | 
|  | } | 
|  |  | 
|  | out.push_back(NotifyMotionArgs(getContext()->getNextId(), when, readTime, getDeviceId(), | 
|  | AINPUT_SOURCE_JOYSTICK, displayId, policyFlags, | 
|  | AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState, | 
|  | MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1, | 
|  | &pointerProperties, &pointerCoords, 0, 0, | 
|  | AMOTION_EVENT_INVALID_CURSOR_POSITION, | 
|  | AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {})); | 
|  | return out; | 
|  | } | 
|  |  | 
|  | void JoystickInputMapper::setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis, | 
|  | float value) { | 
|  | pointerCoords->setAxisValue(axis, value); | 
|  | /* In order to ease the transition for developers from using the old axes | 
|  | * to the newer, more semantically correct axes, we'll continue to produce | 
|  | * values for the old axes as mirrors of the value of their corresponding | 
|  | * new axes. */ | 
|  | int32_t compatAxis = getCompatAxis(axis); | 
|  | if (compatAxis >= 0) { | 
|  | pointerCoords->setAxisValue(compatAxis, value); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool JoystickInputMapper::filterAxes(bool force) { | 
|  | bool atLeastOneSignificantChange = force; | 
|  | for (std::pair<const int32_t, Axis>& pair : mAxes) { | 
|  | Axis& axis = pair.second; | 
|  | if (force || | 
|  | hasValueChangedSignificantly(axis.filter, axis.newValue, axis.currentValue, axis.min, | 
|  | axis.max)) { | 
|  | axis.currentValue = axis.newValue; | 
|  | atLeastOneSignificantChange = true; | 
|  | } | 
|  | if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { | 
|  | if (force || | 
|  | hasValueChangedSignificantly(axis.filter, axis.highNewValue, axis.highCurrentValue, | 
|  | axis.min, axis.max)) { | 
|  | axis.highCurrentValue = axis.highNewValue; | 
|  | atLeastOneSignificantChange = true; | 
|  | } | 
|  | } | 
|  | } | 
|  | return atLeastOneSignificantChange; | 
|  | } | 
|  |  | 
|  | bool JoystickInputMapper::hasValueChangedSignificantly(float filter, float newValue, | 
|  | float currentValue, float min, float max) { | 
|  | if (newValue != currentValue) { | 
|  | // Filter out small changes in value unless the value is converging on the axis | 
|  | // bounds or center point.  This is intended to reduce the amount of information | 
|  | // sent to applications by particularly noisy joysticks (such as PS3). | 
|  | if (fabs(newValue - currentValue) > filter || | 
|  | hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min) || | 
|  | hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max) || | 
|  | hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) { | 
|  | return true; | 
|  | } | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange(float filter, float newValue, | 
|  | float currentValue, | 
|  | float thresholdValue) { | 
|  | float newDistance = fabs(newValue - thresholdValue); | 
|  | if (newDistance < filter) { | 
|  | float oldDistance = fabs(currentValue - thresholdValue); | 
|  | if (newDistance < oldDistance) { | 
|  | return true; | 
|  | } | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | } // namespace android |