Merge "Move common device metrics code to InputDeviceMetricsSource" into main
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index 376d57a..33f6d38 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -187,6 +187,7 @@
 #define CGROUPFS_DIR "/sys/fs/cgroup"
 #define SDK_EXT_INFO "/apex/com.android.sdkext/bin/derive_sdk"
 #define DROPBOX_DIR "/data/system/dropbox"
+#define PRINT_FLAGS "/system/bin/printflags"
 
 // TODO(narayan): Since this information has to be kept in sync
 // with tombstoned, we should just put it in a common header.
@@ -1763,14 +1764,8 @@
     DumpFile("PRODUCT BUILD-TIME RELEASE FLAGS", "/product/etc/build_flags.json");
     DumpFile("VENDOR BUILD-TIME RELEASE FLAGS", "/vendor/etc/build_flags.json");
 
-    DumpFile("SYSTEM BUILD-TIME ACONFIG FLAGS (check dumpstate build_config for runtime values)",
-            "/system/etc/aconfig_flags.textproto");
-    DumpFile("SYSTEM_EXT BUILD-TIME ACONFIG FLAGS (check dumpstate build_config for runtime"
-            " values)", "/system_ext/etc/aconfig_flags.textproto");
-    DumpFile("PRODUCT BUILD-TIME ACONFIG FLAGS (check dumpstate build_config for runtime values)",
-            "/product/etc/aconfig_flags.textproto");
-    DumpFile("VENDOR BUILD-TIME ACONFIG FLAGS (check dumpstate build_config for runtime values)",
-            "/vendor/etc/aconfig_flags.textproto");
+    RunCommand("ACONFIG FLAGS", {PRINT_FLAGS},
+               CommandOptions::WithTimeout(10).Always().DropRoot().Build());
 
     RunCommand("STORAGED IO INFO", {"storaged", "-u", "-p"});
 
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index b526a6c..ff6b558 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -25,6 +25,7 @@
 #include <gui/IGraphicBufferProducer.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/LayerState.h>
+#include <gui/SchedulingPolicy.h>
 #include <private/gui/ParcelUtils.h>
 #include <stdint.h>
 #include <sys/types.h>
@@ -201,6 +202,18 @@
                                        isAutoTimestamp, uncacheBuffers, hasListenerCallbacks,
                                        listenerCallbacks, transactionId, mergedTransactions);
         }
+        case GET_SCHEDULING_POLICY: {
+            gui::SchedulingPolicy policy;
+            const auto status = gui::getSchedulingPolicy(&policy);
+            if (!status.isOk()) {
+                return status.exceptionCode();
+            }
+
+            SAFE_PARCEL(reply->writeInt32, policy.policy);
+            SAFE_PARCEL(reply->writeInt32, policy.priority);
+            return NO_ERROR;
+        }
+
         default: {
             return BBinder::onTransact(code, data, reply, flags);
         }
diff --git a/libs/gui/aidl/android/gui/IDisplayEventConnection.aidl b/libs/gui/aidl/android/gui/IDisplayEventConnection.aidl
index 9781ca9..008ef19 100644
--- a/libs/gui/aidl/android/gui/IDisplayEventConnection.aidl
+++ b/libs/gui/aidl/android/gui/IDisplayEventConnection.aidl
@@ -18,6 +18,7 @@
 
 import android.gui.BitTube;
 import android.gui.ParcelableVsyncEventData;
+import android.gui.SchedulingPolicy;
 
 /** @hide */
 interface IDisplayEventConnection {
@@ -44,4 +45,9 @@
      * getLatestVsyncEventData() gets the latest vsync event data.
      */
     ParcelableVsyncEventData getLatestVsyncEventData();
+
+    /*
+     * getSchedulingPolicy() used in tests to validate the binder thread pririty
+     */
+    SchedulingPolicy getSchedulingPolicy();
 }
diff --git a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
index 1c604a1..507e086 100644
--- a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
+++ b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
@@ -46,6 +46,7 @@
 import android.gui.OverlayProperties;
 import android.gui.PullAtomData;
 import android.gui.ARect;
+import android.gui.SchedulingPolicy;
 import android.gui.StalledTransactionInfo;
 import android.gui.StaticDisplayInfo;
 import android.gui.WindowInfosListenerInfo;
@@ -545,4 +546,6 @@
      * applied in SurfaceFlinger due to an unsignaled fence. Otherwise, null is returned.
      */
     @nullable StalledTransactionInfo getStalledTransactionInfo(int pid);
+
+    SchedulingPolicy getSchedulingPolicy();
 }
diff --git a/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl b/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl
index 68781ce..920257c 100644
--- a/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl
+++ b/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl
@@ -19,6 +19,7 @@
 import android.gui.CreateSurfaceResult;
 import android.gui.FrameStats;
 import android.gui.LayerMetadata;
+import android.gui.SchedulingPolicy;
 
 /** @hide */
 interface ISurfaceComposerClient {
@@ -60,4 +61,6 @@
     CreateSurfaceResult mirrorSurface(IBinder mirrorFromHandle);
 
     CreateSurfaceResult mirrorDisplay(long displayId);
+
+    SchedulingPolicy getSchedulingPolicy();
 }
diff --git a/libs/gui/aidl/android/gui/SchedulingPolicy.aidl b/libs/gui/aidl/android/gui/SchedulingPolicy.aidl
new file mode 100644
index 0000000..4f7cf0a
--- /dev/null
+++ b/libs/gui/aidl/android/gui/SchedulingPolicy.aidl
@@ -0,0 +1,23 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+/** @hide */
+parcelable SchedulingPolicy {
+    int policy;
+    int priority;
+}
diff --git a/libs/gui/fuzzer/libgui_fuzzer_utils.h b/libs/gui/fuzzer/libgui_fuzzer_utils.h
index bdf8856..3142103 100644
--- a/libs/gui/fuzzer/libgui_fuzzer_utils.h
+++ b/libs/gui/fuzzer/libgui_fuzzer_utils.h
@@ -166,6 +166,7 @@
     MOCK_METHOD(binder::Status, getOverlaySupport, (gui::OverlayProperties*), (override));
     MOCK_METHOD(binder::Status, getStalledTransactionInfo,
                 (int32_t, std::optional<gui::StalledTransactionInfo>*), (override));
+    MOCK_METHOD(binder::Status, getSchedulingPolicy, (gui::SchedulingPolicy*), (override));
 };
 
 class FakeBnSurfaceComposerClient : public gui::BnSurfaceComposerClient {
@@ -186,6 +187,8 @@
 
     MOCK_METHOD(binder::Status, mirrorDisplay,
                 (int64_t displayId, gui::CreateSurfaceResult* outResult), (override));
+
+    MOCK_METHOD(binder::Status, getSchedulingPolicy, (gui::SchedulingPolicy*), (override));
 };
 
 class FakeDisplayEventDispatcher : public DisplayEventDispatcher {
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index 3ff6735..a836f46 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -199,6 +199,7 @@
         SET_BOOT_DISPLAY_MODE,         // Deprecated. Autogenerated by .aidl now.
         CLEAR_BOOT_DISPLAY_MODE,       // Deprecated. Autogenerated by .aidl now.
         SET_OVERRIDE_FRAME_RATE,       // Deprecated. Autogenerated by .aidl now.
+        GET_SCHEDULING_POLICY,
         // Always append new enum to the end.
     };
 
diff --git a/libs/gui/include/gui/SchedulingPolicy.h b/libs/gui/include/gui/SchedulingPolicy.h
new file mode 100644
index 0000000..48c9f0c
--- /dev/null
+++ b/libs/gui/include/gui/SchedulingPolicy.h
@@ -0,0 +1,40 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <sched.h>
+
+#include <android/gui/SchedulingPolicy.h>
+#include <binder/Status.h>
+
+namespace android::gui {
+
+static binder::Status getSchedulingPolicy(gui::SchedulingPolicy* outPolicy) {
+    outPolicy->policy = sched_getscheduler(0);
+    if (outPolicy->policy < 0) {
+        return binder::Status::fromExceptionCode(EX_ILLEGAL_STATE);
+    }
+
+    struct sched_param param;
+    if (sched_getparam(0, &param) < 0) {
+        return binder::Status::fromExceptionCode(EX_ILLEGAL_STATE);
+    }
+    outPolicy->priority = param.sched_priority;
+    return binder::Status::ok();
+}
+
+} // namespace android::gui
\ No newline at end of file
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index daed764..9eee699 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -1036,6 +1036,10 @@
         return binder::Status::ok();
     }
 
+    binder::Status getSchedulingPolicy(gui::SchedulingPolicy*) override {
+        return binder::Status::ok();
+    }
+
 protected:
     IBinder* onAsBinder() override { return nullptr; }
 
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 4251682..6226a19 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -6596,6 +6596,7 @@
         }
     }
     if (changes.newFocus) {
+        resetNoFocusedWindowTimeoutLocked();
         enqueueFocusEventLocked(changes.newFocus, /*hasFocus=*/true, changes.reason);
     }
 
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index f0602df..703c3f7 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -73,6 +73,7 @@
 static constexpr int32_t ACTION_HOVER_ENTER = AMOTION_EVENT_ACTION_HOVER_ENTER;
 static constexpr int32_t ACTION_HOVER_MOVE = AMOTION_EVENT_ACTION_HOVER_MOVE;
 static constexpr int32_t ACTION_HOVER_EXIT = AMOTION_EVENT_ACTION_HOVER_EXIT;
+static constexpr int32_t ACTION_SCROLL = AMOTION_EVENT_ACTION_SCROLL;
 static constexpr int32_t ACTION_OUTSIDE = AMOTION_EVENT_ACTION_OUTSIDE;
 static constexpr int32_t ACTION_CANCEL = AMOTION_EVENT_ACTION_CANCEL;
 /**
@@ -2369,13 +2370,196 @@
 }
 
 /**
+ * Hover mouse over a window, and then send ACTION_SCROLL. Ensure both the hover and the scroll
+ * events are delivered to the window.
+ */
+TEST_F(InputDispatcherTest, HoverMoveAndScroll) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> window =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
+    window->setFrame(Rect(0, 0, 200, 200));
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
+
+    // Start hovering in the window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_MOUSE)
+                                      .pointer(PointerBuilder(0, ToolType::MOUSE).x(100).y(110))
+                                      .build());
+    window->consumeMotionEvent(WithMotionAction(ACTION_HOVER_ENTER));
+
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_MOVE, AINPUT_SOURCE_MOUSE)
+                                      .pointer(PointerBuilder(0, ToolType::MOUSE).x(110).y(120))
+                                      .build());
+    window->consumeMotionEvent(WithMotionAction(ACTION_HOVER_MOVE));
+
+    // Scroll with the mouse
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_SCROLL, AINPUT_SOURCE_MOUSE)
+                                      .pointer(PointerBuilder(0, ToolType::MOUSE).x(110).y(120))
+                                      .build());
+    window->consumeMotionEvent(WithMotionAction(ACTION_SCROLL));
+}
+
+using InputDispatcherMultiDeviceTest = InputDispatcherTest;
+
+/**
+ * One window. Stylus down on the window. Next, touch from another device goes down.
+ */
+TEST_F(InputDispatcherMultiDeviceTest, StylusDownAndTouchDown) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> window =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
+    window->setFrame(Rect(0, 0, 200, 200));
+
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
+
+    constexpr int32_t touchDeviceId = 4;
+    constexpr int32_t stylusDeviceId = 2;
+
+    // Stylus down
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_STYLUS)
+                                      .deviceId(stylusDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::STYLUS).x(100).y(110))
+                                      .build());
+    window->consumeMotionEvent(AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(stylusDeviceId)));
+
+    // Touch down
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .deviceId(touchDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(140).y(145))
+                                      .build());
+    // Touch cancels stylus
+    window->consumeMotionEvent(AllOf(WithMotionAction(ACTION_CANCEL), WithDeviceId(stylusDeviceId),
+                                     WithCoords(100, 110)));
+    window->consumeMotionEvent(AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(touchDeviceId),
+                                     WithCoords(140, 145)));
+
+    // Touch move
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .deviceId(touchDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(141).y(146))
+                                      .build());
+    window->consumeMotionEvent(AllOf(WithMotionAction(ACTION_MOVE), WithDeviceId(touchDeviceId),
+                                     WithCoords(141, 146)));
+
+    // Subsequent stylus movements are dropped
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_STYLUS)
+                                      .deviceId(stylusDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::STYLUS).x(101).y(111))
+                                      .build());
+    window->assertNoEvents();
+}
+
+/**
+ * One window and one spy window. Stylus down on the window. Next, touch from another device goes
+ * down.
+ * Similar test as above, but with added SPY window.
+ */
+TEST_F(InputDispatcherMultiDeviceTest, StylusDownWithSpyAndTouchDown) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> window =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> spyWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
+    spyWindow->setFrame(Rect(0, 0, 200, 200));
+    spyWindow->setTrustedOverlay(true);
+    spyWindow->setSpy(true);
+    window->setFrame(Rect(0, 0, 200, 200));
+
+    mDispatcher->onWindowInfosChanged({{*spyWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
+
+    constexpr int32_t touchDeviceId = 4;
+    constexpr int32_t stylusDeviceId = 2;
+
+    // Stylus down
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_STYLUS)
+                                      .deviceId(stylusDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::STYLUS).x(100).y(110))
+                                      .build());
+    window->consumeMotionEvent(AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(stylusDeviceId)));
+    spyWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(stylusDeviceId)));
+
+    // Touch down
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .deviceId(touchDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(140).y(145))
+                                      .build());
+
+    // Touch move
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .deviceId(touchDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(141).y(146))
+                                      .build());
+    window->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_CANCEL), WithDeviceId(stylusDeviceId)));
+    spyWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_CANCEL), WithDeviceId(stylusDeviceId)));
+    window->consumeMotionEvent(AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(touchDeviceId)));
+    spyWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(touchDeviceId)));
+    window->consumeMotionEvent(AllOf(WithMotionAction(ACTION_MOVE), WithDeviceId(touchDeviceId)));
+    spyWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_MOVE), WithDeviceId(touchDeviceId)));
+    // Subsequent stylus movements are dropped
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_STYLUS)
+                                      .deviceId(stylusDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::STYLUS).x(101).y(111))
+                                      .build());
+
+    window->assertNoEvents();
+    spyWindow->assertNoEvents();
+}
+
+/**
+ * One window. Stylus hover on the window. Next, touch from another device goes down.
+ */
+TEST_F(InputDispatcherMultiDeviceTest, StylusHoverAndTouchDown) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> window =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
+    window->setFrame(Rect(0, 0, 200, 200));
+
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
+
+    constexpr int32_t touchDeviceId = 4;
+    constexpr int32_t stylusDeviceId = 2;
+
+    // Stylus down on the window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
+                                      .deviceId(stylusDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::STYLUS).x(100).y(110))
+                                      .build());
+    window->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_HOVER_ENTER), WithDeviceId(stylusDeviceId)));
+
+    // Touch down on window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .deviceId(touchDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(140).y(145))
+                                      .build());
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .deviceId(touchDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(141).y(146))
+                                      .build());
+    window->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_HOVER_EXIT), WithDeviceId(stylusDeviceId)));
+    window->consumeMotionEvent(AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(touchDeviceId)));
+    window->consumeMotionEvent(AllOf(WithMotionAction(ACTION_MOVE), WithDeviceId(touchDeviceId)));
+    // Subsequent stylus movements are ignored
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_MOVE, AINPUT_SOURCE_STYLUS)
+                                      .deviceId(stylusDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::STYLUS).x(101).y(111))
+                                      .build());
+    window->assertNoEvents();
+}
+
+/**
  * Two windows: a window on the left and a window on the right.
  * Mouse is clicked on the left window and remains down. Touch is touched on the right and remains
  * down. Then, on the left window, also place second touch pointer down.
  * This test tries to reproduce a crash.
  * In the buggy implementation, second pointer down on the left window would cause a crash.
  */
-TEST_F(InputDispatcherTest, MultiDeviceSplitTouch) {
+TEST_F(InputDispatcherMultiDeviceTest, MultiDeviceSplitTouch) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> leftWindow =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
@@ -2425,8 +2609,8 @@
                                       .deviceId(touchDeviceId)
                                       .pointer(PointerBuilder(0, ToolType::FINGER).x(300).y(100))
                                       .build());
-    leftWindow->consumeMotionEvent(WithMotionAction(ACTION_CANCEL));
-
+    leftWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_CANCEL), WithDeviceId(mouseDeviceId)));
     rightWindow->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
 
     // Second touch pointer down on left window
@@ -2448,6 +2632,215 @@
 }
 
 /**
+ * Two windows: a window on the left and a window on the right.
+ * Mouse is hovered on the left window and stylus is hovered on the right window.
+ */
+TEST_F(InputDispatcherMultiDeviceTest, MultiDeviceHover) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> leftWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
+    leftWindow->setFrame(Rect(0, 0, 200, 200));
+
+    sp<FakeWindowHandle> rightWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
+    rightWindow->setFrame(Rect(200, 0, 400, 200));
+
+    mDispatcher->onWindowInfosChanged(
+            {{*leftWindow->getInfo(), *rightWindow->getInfo()}, {}, 0, 0});
+
+    const int32_t stylusDeviceId = 3;
+    const int32_t mouseDeviceId = 6;
+
+    // Start hovering over the left window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_MOUSE)
+                                      .deviceId(mouseDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::MOUSE).x(100).y(110))
+                                      .build());
+    leftWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_HOVER_ENTER), WithDeviceId(mouseDeviceId)));
+
+    // Stylus hovered on right window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
+                                      .deviceId(stylusDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::STYLUS).x(300).y(100))
+                                      .build());
+    leftWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_HOVER_EXIT), WithDeviceId(mouseDeviceId)));
+    rightWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_HOVER_ENTER), WithDeviceId(stylusDeviceId)));
+
+    // Subsequent HOVER_MOVE events are dispatched correctly.
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_MOVE, AINPUT_SOURCE_MOUSE)
+                                      .deviceId(mouseDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::MOUSE).x(110).y(120))
+                                      .build());
+    leftWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_HOVER_ENTER), WithDeviceId(mouseDeviceId)));
+    rightWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_HOVER_EXIT), WithDeviceId(stylusDeviceId)));
+
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_MOVE, AINPUT_SOURCE_STYLUS)
+                                      .deviceId(stylusDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::STYLUS).x(310).y(110))
+                                      .build());
+    leftWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_HOVER_EXIT), WithDeviceId(mouseDeviceId)));
+    rightWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_HOVER_ENTER), WithDeviceId(stylusDeviceId)));
+
+    leftWindow->assertNoEvents();
+    rightWindow->assertNoEvents();
+}
+
+/**
+ * Three windows: a window on the left and a window on the right.
+ * And a spy window that's positioned above all of them.
+ * Stylus down on the left window and remains down. Touch goes down on the right and remains down.
+ * Check the stream that's received by the spy.
+ */
+TEST_F(InputDispatcherMultiDeviceTest, MultiDeviceWithSpy) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+
+    sp<FakeWindowHandle> spyWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
+    spyWindow->setFrame(Rect(0, 0, 400, 400));
+    spyWindow->setTrustedOverlay(true);
+    spyWindow->setSpy(true);
+
+    sp<FakeWindowHandle> leftWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
+    leftWindow->setFrame(Rect(0, 0, 200, 200));
+
+    sp<FakeWindowHandle> rightWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
+
+    rightWindow->setFrame(Rect(200, 0, 400, 200));
+
+    mDispatcher->onWindowInfosChanged(
+            {{*spyWindow->getInfo(), *leftWindow->getInfo(), *rightWindow->getInfo()}, {}, 0, 0});
+
+    const int32_t stylusDeviceId = 1;
+    const int32_t touchDeviceId = 2;
+
+    // Stylus down on the left window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_STYLUS)
+                                      .deviceId(stylusDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::STYLUS).x(100).y(100))
+                                      .build());
+    leftWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(stylusDeviceId)));
+    spyWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(stylusDeviceId)));
+
+    // Touch down on the right window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .deviceId(touchDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(300).y(100))
+                                      .build());
+    leftWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_CANCEL), WithDeviceId(stylusDeviceId)));
+    spyWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_CANCEL), WithDeviceId(stylusDeviceId)));
+    rightWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(touchDeviceId)));
+    spyWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(touchDeviceId)));
+
+    // Stylus movements continue, but are ignored because the touch went down more recently.
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_STYLUS)
+                                      .deviceId(stylusDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::STYLUS).x(110).y(110))
+                                      .build());
+
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .deviceId(touchDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(310).y(110))
+                                      .build());
+    rightWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_MOVE), WithDeviceId(touchDeviceId)));
+    spyWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_MOVE), WithDeviceId(touchDeviceId)));
+
+    spyWindow->assertNoEvents();
+    leftWindow->assertNoEvents();
+    rightWindow->assertNoEvents();
+}
+
+/**
+ * Three windows: a window on the left, a window on the right, and a spy window positioned above
+ * both.
+ * Check hover in left window and touch down in the right window.
+ * At first, spy should receive hover, but the touch down should cancel hovering inside spy.
+ */
+TEST_F(InputDispatcherMultiDeviceTest, MultiDeviceHoverAndTouchWithSpy) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+
+    sp<FakeWindowHandle> spyWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Spy", ADISPLAY_ID_DEFAULT);
+    spyWindow->setFrame(Rect(0, 0, 400, 400));
+    spyWindow->setTrustedOverlay(true);
+    spyWindow->setSpy(true);
+
+    sp<FakeWindowHandle> leftWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
+    leftWindow->setFrame(Rect(0, 0, 200, 200));
+
+    sp<FakeWindowHandle> rightWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
+    rightWindow->setFrame(Rect(200, 0, 400, 200));
+
+    mDispatcher->onWindowInfosChanged(
+            {{*spyWindow->getInfo(), *leftWindow->getInfo(), *rightWindow->getInfo()}, {}, 0, 0});
+
+    const int32_t stylusDeviceId = 1;
+    const int32_t touchDeviceId = 2;
+
+    // Stylus hover on the left window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
+                                      .deviceId(stylusDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::STYLUS).x(100).y(100))
+                                      .build());
+    leftWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_HOVER_ENTER), WithDeviceId(stylusDeviceId)));
+    spyWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_HOVER_ENTER), WithDeviceId(stylusDeviceId)));
+
+    // Touch down on the right window.
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .deviceId(touchDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(300).y(100))
+                                      .build());
+    leftWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_HOVER_EXIT), WithDeviceId(stylusDeviceId)));
+    spyWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_HOVER_EXIT), WithDeviceId(stylusDeviceId)));
+    spyWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(touchDeviceId)));
+    rightWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(touchDeviceId)));
+
+    // Stylus movements continue, but are ignored because the touch is down.
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_MOVE, AINPUT_SOURCE_STYLUS)
+                                      .deviceId(stylusDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::STYLUS).x(110).y(110))
+                                      .build());
+
+    // Touch movements continue. They should be delivered to the right window and to the spy
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .deviceId(touchDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(301).y(101))
+                                      .build());
+    spyWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_MOVE), WithDeviceId(touchDeviceId)));
+    rightWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_MOVE), WithDeviceId(touchDeviceId)));
+
+    spyWindow->assertNoEvents();
+    leftWindow->assertNoEvents();
+    rightWindow->assertNoEvents();
+}
+
+/**
  * On a single window, use two different devices: mouse and touch.
  * Touch happens first, with two pointers going down, and then the first pointer leaving.
  * Mouse is clicked next, which causes the touch stream to be aborted with ACTION_CANCEL.
@@ -2455,7 +2848,7 @@
  * because the mouse is currently down, and a POINTER_DOWN event from the touchscreen does not
  * represent a new gesture.
  */
-TEST_F(InputDispatcherTest, MixedTouchAndMouseWithPointerDown) {
+TEST_F(InputDispatcherMultiDeviceTest, MixedTouchAndMouseWithPointerDown) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
@@ -2513,7 +2906,17 @@
                                       .pointer(PointerBuilder(0, ToolType::FINGER).x(300).y(100))
                                       .pointer(PointerBuilder(1, ToolType::FINGER).x(350).y(100))
                                       .build());
-    // The pointer_down event should be ignored
+    // Since we already canceled this touch gesture, it will be ignored until a completely new
+    // gesture is started. This is easier to implement than trying to keep track of the new pointer
+    // and generating an ACTION_DOWN instead of ACTION_POINTER_DOWN.
+    // However, mouse movements should continue to work.
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_MOUSE)
+                                      .deviceId(mouseDeviceId)
+                                      .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
+                                      .pointer(PointerBuilder(0, ToolType::MOUSE).x(330).y(110))
+                                      .build());
+    window->consumeMotionEvent(AllOf(WithMotionAction(ACTION_MOVE), WithDeviceId(mouseDeviceId)));
+
     window->assertNoEvents();
 }
 
@@ -2521,7 +2924,7 @@
  * Inject a touch down and then send a new event via 'notifyMotion'. Ensure the new event cancels
  * the injected event.
  */
-TEST_F(InputDispatcherTest, UnfinishedInjectedEvent) {
+TEST_F(InputDispatcherMultiDeviceTest, UnfinishedInjectedEvent) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
@@ -2567,7 +2970,7 @@
  * This test reproduces a crash where there is a mismatch between the downTime and eventTime.
  * In the buggy implementation, second finger down on the left window would cause a crash.
  */
-TEST_F(InputDispatcherTest, HoverTapAndSplitTouch) {
+TEST_F(InputDispatcherMultiDeviceTest, HoverTapAndSplitTouch) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> leftWindow =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
@@ -2643,7 +3046,7 @@
  * While the touch is down, new hover events from the stylus device should be ignored. After the
  * touch is gone, stylus hovering should start working again.
  */
-TEST_F(InputDispatcherTest, StylusHoverAndTouchTap) {
+TEST_F(InputDispatcherMultiDeviceTest, StylusHoverAndTouchTap) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
@@ -2656,25 +3059,24 @@
     // Start hovering with stylus
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(*mDispatcher,
-                                MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER,
-                                                   AINPUT_SOURCE_STYLUS)
+                                MotionEventBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
                                         .deviceId(stylusDeviceId)
                                         .pointer(PointerBuilder(0, ToolType::STYLUS).x(50).y(50))
                                         .build()));
-    window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
+    window->consumeMotionEvent(WithMotionAction(ACTION_HOVER_ENTER));
 
     // Finger down on the window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(*mDispatcher,
-                                MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
-                                                   AINPUT_SOURCE_TOUCHSCREEN)
+                                MotionEventBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                                         .deviceId(touchDeviceId)
                                         .pointer(PointerBuilder(0, ToolType::FINGER).x(100).y(100))
                                         .build()));
-    window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_EXIT));
-    window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_DOWN));
+    window->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_HOVER_EXIT), WithDeviceId(stylusDeviceId)));
+    window->consumeMotionEvent(AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(touchDeviceId)));
 
-    // Try to continue hovering with stylus. Since we are already down, injection should fail
+    // Continue hovering with stylus. Injection will fail because touch is already down.
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
@@ -2693,7 +3095,7 @@
                                         .deviceId(touchDeviceId)
                                         .pointer(PointerBuilder(0, ToolType::FINGER).x(100).y(100))
                                         .build()));
-    window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_UP));
+    window->consumeMotionEvent(AllOf(WithMotionAction(ACTION_UP), WithDeviceId(touchDeviceId)));
 
     // Now that the touch is gone, stylus hovering should start working again
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -2703,8 +3105,8 @@
                                         .deviceId(stylusDeviceId)
                                         .pointer(PointerBuilder(0, ToolType::STYLUS).x(70).y(70))
                                         .build()));
-    window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
-    // No more events
+    window->consumeMotionEvent(AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER),
+                                     WithDeviceId(stylusDeviceId)));
     window->assertNoEvents();
 }
 
@@ -3429,22 +3831,17 @@
     window->setFrame(Rect(0, 0, 100, 100));
 
     mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
-
-    // Inject a hover_move from mouse.
-    NotifyMotionArgs motionArgs =
-            generateMotionArgs(AMOTION_EVENT_ACTION_HOVER_MOVE, AINPUT_SOURCE_MOUSE,
-                               ADISPLAY_ID_DEFAULT, {{50, 50}});
-    motionArgs.xCursorPosition = 50;
-    motionArgs.yCursorPosition = 50;
-    mDispatcher->notifyMotion(motionArgs);
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_MOVE, AINPUT_SOURCE_MOUSE)
+                                      .pointer(PointerBuilder(0, ToolType::MOUSE).x(50).y(50))
+                                      .build());
     ASSERT_NO_FATAL_FAILURE(
             window->consumeMotionEvent(AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER),
                                              WithSource(AINPUT_SOURCE_MOUSE))));
 
     // Tap on the window
-    mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
-                                                 AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
-                                                 {{10, 10}}));
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(10).y(10))
+                                      .build());
     ASSERT_NO_FATAL_FAILURE(
             window->consumeMotionEvent(AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_EXIT),
                                              WithSource(AINPUT_SOURCE_MOUSE))));
@@ -3453,8 +3850,9 @@
             window->consumeMotionEvent(AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
                                              WithSource(AINPUT_SOURCE_TOUCHSCREEN))));
 
-    mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
-                                                 ADISPLAY_ID_DEFAULT, {{10, 10}}));
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(10).y(10))
+                                      .build());
     ASSERT_NO_FATAL_FAILURE(
             window->consumeMotionEvent(AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
                                              WithSource(AINPUT_SOURCE_TOUCHSCREEN))));
@@ -3655,12 +4053,12 @@
  */
 TEST_F(InputDispatcherTest, ActionOutsideForOwnedWindowHasValidCoordinates) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
-                                                             "First Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect{0, 0, 100, 100});
 
     sp<FakeWindowHandle> outsideWindow =
-            sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Outside Window",
                                        ADISPLAY_ID_DEFAULT);
     outsideWindow->setFrame(Rect{100, 100, 200, 200});
     outsideWindow->setWatchOutsideTouch(true);
@@ -5665,6 +6063,53 @@
     rightDropTouchesWindow->assertNoEvents();
 }
 
+/**
+ * A single window is on screen first. Touch is injected into that window. Next, a second window
+ * appears. Since the first window is slippery, touch will move from the first window to the second.
+ */
+TEST_F(InputDispatcherTest, InjectedTouchSlips) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> originalWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Original", ADISPLAY_ID_DEFAULT);
+    originalWindow->setFrame(Rect(0, 0, 200, 200));
+    originalWindow->setSlippery(true);
+
+    sp<FakeWindowHandle> appearingWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Appearing", ADISPLAY_ID_DEFAULT);
+    appearingWindow->setFrame(Rect(0, 0, 200, 200));
+
+    mDispatcher->onWindowInfosChanged({{*originalWindow->getInfo()}, {}, 0, 0});
+
+    // Touch down on the original window
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(*mDispatcher,
+                                MotionEventBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                                        .pointer(PointerBuilder(1, ToolType::FINGER).x(100).y(100))
+                                        .build()));
+    originalWindow->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+
+    // Now, a new window appears. This could be, for example, a notification shade that appears
+    // after user starts to drag down on the launcher window.
+    mDispatcher->onWindowInfosChanged(
+            {{*appearingWindow->getInfo(), *originalWindow->getInfo()}, {}, 0, 0});
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(*mDispatcher,
+                                MotionEventBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+                                        .pointer(PointerBuilder(1, ToolType::FINGER).x(110).y(110))
+                                        .build()));
+    originalWindow->consumeMotionEvent(WithMotionAction(ACTION_CANCEL));
+    appearingWindow->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(*mDispatcher,
+                                MotionEventBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+                                        .pointer(PointerBuilder(1, ToolType::FINGER).x(120).y(120))
+                                        .build()));
+    appearingWindow->consumeMotionEvent(WithMotionAction(ACTION_MOVE));
+
+    originalWindow->assertNoEvents();
+    appearingWindow->assertNoEvents();
+}
+
 TEST_F(InputDispatcherTest, NotifiesDeviceInteractionsWithMotions) {
     using Uid = gui::Uid;
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
@@ -6663,15 +7108,15 @@
     mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
 
     // Start hover in window 1
-    mDispatcher->notifyMotion(generateMotionArgs(ACTION_HOVER_ENTER, AINPUT_SOURCE_TOUCHSCREEN,
-                                                 ADISPLAY_ID_DEFAULT, {{50, 50}}));
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(50).y(50))
+                                      .build());
     consumeMotionEvent(mWindow1, ACTION_HOVER_ENTER,
                        {getPointInWindow(mWindow1->getInfo(), PointF{50, 50})});
-
     // Move hover to window 2.
-    mDispatcher->notifyMotion(generateMotionArgs(ACTION_HOVER_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
-                                                 ADISPLAY_ID_DEFAULT, {{150, 150}}));
-
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(150).y(150))
+                                      .build());
     consumeMotionEvent(mWindow1, ACTION_HOVER_EXIT, {{50, 50}});
     consumeMotionEvent(mWindow1, ACTION_HOVER_ENTER,
                        {getPointInWindow(mWindow2->getInfo(), PointF{150, 150})});
@@ -7543,7 +7988,7 @@
 TEST_F(InputDispatcherMultiWindowAnr, FocusedWindowWithoutSetFocusedApplication_NoAnr) {
     std::shared_ptr<FakeApplicationHandle> focusedApplication =
             std::make_shared<FakeApplicationHandle>();
-    focusedApplication->setDispatchingTimeout(200ms);
+    focusedApplication->setDispatchingTimeout(300ms);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, focusedApplication);
     // The application that owns 'mFocusedWindow' and 'mUnfocusedWindow' is not focused.
     mFocusedWindow->setFocusable(false);
@@ -7958,6 +8403,47 @@
     mWindow->assertNoEvents();
 }
 
+/**
+ * One window. Hover mouse in the window, and then start capture. Make sure that the relative
+ * mouse movements don't affect the previous mouse hovering state.
+ * When pointer capture is enabled, the incoming events are always ACTION_MOVE (there are no
+ * HOVER_MOVE events).
+ */
+TEST_F(InputDispatcherPointerCaptureTests, MouseHoverAndPointerCapture) {
+    // Mouse hover on the window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_MOUSE)
+                                      .pointer(PointerBuilder(0, ToolType::MOUSE).x(100).y(110))
+                                      .build());
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_MOVE, AINPUT_SOURCE_MOUSE)
+                                      .pointer(PointerBuilder(0, ToolType::MOUSE).x(100).y(110))
+                                      .build());
+
+    mWindow->consumeMotionEvent(AllOf(WithMotionAction(ACTION_HOVER_ENTER)));
+    mWindow->consumeMotionEvent(AllOf(WithMotionAction(ACTION_HOVER_MOVE)));
+
+    // Start pointer capture
+    requestAndVerifyPointerCapture(mWindow, true);
+
+    // Send some relative mouse movements and receive them in the window.
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_MOUSE_RELATIVE)
+                                      .pointer(PointerBuilder(0, ToolType::MOUSE).x(10).y(11))
+                                      .build());
+    mWindow->consumeMotionEvent(AllOf(WithMotionAction(ACTION_MOVE), WithCoords(10, 11),
+                                      WithSource(AINPUT_SOURCE_MOUSE_RELATIVE)));
+
+    // Stop pointer capture
+    requestAndVerifyPointerCapture(mWindow, false);
+
+    // Continue hovering on the window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_MOVE, AINPUT_SOURCE_MOUSE)
+                                      .pointer(PointerBuilder(0, ToolType::MOUSE).x(105).y(115))
+                                      .build());
+    mWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_HOVER_MOVE), WithSource(AINPUT_SOURCE_MOUSE)));
+
+    mWindow->assertNoEvents();
+}
+
 class InputDispatcherUntrustedTouchesTest : public InputDispatcherTest {
 protected:
     constexpr static const float MAXIMUM_OBSCURING_OPACITY = 0.8;
@@ -9664,6 +10150,73 @@
     spy->assertNoEvents();
 }
 
+/**
+ * A window on the left and a window on the right. Also, a spy window that's above all of the
+ * windows, and spanning both left and right windows.
+ * Send simultaneous motion streams from two different devices, one to the left window, and another
+ * to the right window.
+ * Pilfer from spy window.
+ * Check that the pilfering only affects the pointers that are actually being received by the spy.
+ */
+TEST_F(InputDispatcherPilferPointersTest, MultiDevicePilfer) {
+    sp<FakeWindowHandle> spy = createSpy();
+    spy->setFrame(Rect(0, 0, 200, 200));
+    sp<FakeWindowHandle> leftWindow = createForeground();
+    leftWindow->setFrame(Rect(0, 0, 100, 100));
+
+    sp<FakeWindowHandle> rightWindow = createForeground();
+    rightWindow->setFrame(Rect(100, 0, 200, 100));
+
+    constexpr int32_t stylusDeviceId = 1;
+    constexpr int32_t touchDeviceId = 2;
+
+    mDispatcher->onWindowInfosChanged(
+            {{*spy->getInfo(), *leftWindow->getInfo(), *rightWindow->getInfo()}, {}, 0, 0});
+
+    // Stylus down on left window and spy
+    mDispatcher->notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_STYLUS)
+                                      .deviceId(stylusDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::STYLUS).x(50).y(50))
+                                      .build());
+    leftWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(stylusDeviceId)));
+    spy->consumeMotionEvent(AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(stylusDeviceId)));
+
+    // Finger down on right window and spy - but spy already has stylus
+    mDispatcher->notifyMotion(
+            MotionArgsBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                    .deviceId(touchDeviceId)
+                    .pointer(PointerBuilder(0, ToolType::FINGER).x(150).y(50))
+                    .build());
+    rightWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(touchDeviceId)));
+    leftWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_CANCEL), WithDeviceId(stylusDeviceId)));
+    spy->consumeMotionEvent(AllOf(WithMotionAction(ACTION_CANCEL), WithDeviceId(stylusDeviceId)));
+    spy->consumeMotionEvent(AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(touchDeviceId)));
+
+    // Act: pilfer from spy. Spy is currently receiving touch events.
+    EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
+    rightWindow->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_CANCEL), WithDeviceId(touchDeviceId)));
+
+    // Continue movements from both stylus and touch. Touch will be delivered to spy, but not stylus
+    mDispatcher->notifyMotion(MotionArgsBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
+                                      .deviceId(stylusDeviceId)
+                                      .pointer(PointerBuilder(0, ToolType::STYLUS).x(51).y(52))
+                                      .build());
+    mDispatcher->notifyMotion(
+            MotionArgsBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+                    .deviceId(touchDeviceId)
+                    .pointer(PointerBuilder(0, ToolType::FINGER).x(151).y(52))
+                    .build());
+    spy->consumeMotionEvent(AllOf(WithMotionAction(ACTION_MOVE), WithDeviceId(touchDeviceId)));
+
+    spy->assertNoEvents();
+    leftWindow->assertNoEvents();
+    rightWindow->assertNoEvents();
+}
+
 class InputDispatcherStylusInterceptorTest : public InputDispatcherTest {
 public:
     std::pair<sp<FakeWindowHandle>, sp<FakeWindowHandle>> setupStylusOverlayScenario() {
diff --git a/services/surfaceflinger/Client.cpp b/services/surfaceflinger/Client.cpp
index bdbc79b..6b4215e 100644
--- a/services/surfaceflinger/Client.cpp
+++ b/services/surfaceflinger/Client.cpp
@@ -22,6 +22,7 @@
 #include <private/android_filesystem_config.h>
 
 #include <gui/AidlStatusUtil.h>
+#include <gui/SchedulingPolicy.h>
 
 #include "Client.h"
 #include "FrontEnd/LayerCreationArgs.h"
@@ -117,5 +118,9 @@
     return binderStatusFromStatusT(status);
 }
 
+binder::Status Client::getSchedulingPolicy(gui::SchedulingPolicy* outPolicy) {
+    return gui::getSchedulingPolicy(outPolicy);
+}
+
 // ---------------------------------------------------------------------------
 }; // namespace android
diff --git a/services/surfaceflinger/Client.h b/services/surfaceflinger/Client.h
index af410ea..77916e0 100644
--- a/services/surfaceflinger/Client.h
+++ b/services/surfaceflinger/Client.h
@@ -55,6 +55,8 @@
 
     binder::Status mirrorDisplay(int64_t displayId, gui::CreateSurfaceResult* outResult) override;
 
+    binder::Status getSchedulingPolicy(gui::SchedulingPolicy* outPolicy) override;
+
     // constant
     sp<SurfaceFlinger> mFlinger;
 
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 1faf6a1..5b6591a 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -428,10 +428,12 @@
         return;
     }
 
-    mHdrSdrRatioOverlay = std::make_unique<HdrSdrRatioOverlay>();
-    mHdrSdrRatioOverlay->setLayerStack(getLayerStack());
-    mHdrSdrRatioOverlay->setViewport(getSize());
-    updateHdrSdrRatioOverlayRatio(mHdrSdrRatio);
+    mHdrSdrRatioOverlay = HdrSdrRatioOverlay::create();
+    if (mHdrSdrRatioOverlay) {
+        mHdrSdrRatioOverlay->setLayerStack(getLayerStack());
+        mHdrSdrRatioOverlay->setViewport(getSize());
+        updateHdrSdrRatioOverlayRatio(mHdrSdrRatio);
+    }
 }
 
 void DisplayDevice::updateHdrSdrRatioOverlayRatio(float currentHdrSdrRatio) {
@@ -468,11 +470,13 @@
 
     // TODO(b/296636258) Update to use the render rate range in VRR mode.
     const auto fpsRange = mRefreshRateSelector->getSupportedRefreshRateRange();
-    mRefreshRateOverlay = std::make_unique<RefreshRateOverlay>(fpsRange, features);
-    mRefreshRateOverlay->setLayerStack(getLayerStack());
-    mRefreshRateOverlay->setViewport(getSize());
-    updateRefreshRateOverlayRate(getActiveMode().modePtr->getVsyncRate(), getActiveMode().fps,
-                                 setByHwc);
+    mRefreshRateOverlay = RefreshRateOverlay::create(fpsRange, features);
+    if (mRefreshRateOverlay) {
+        mRefreshRateOverlay->setLayerStack(getLayerStack());
+        mRefreshRateOverlay->setViewport(getSize());
+        updateRefreshRateOverlayRate(getActiveMode().modePtr->getVsyncRate(), getActiveMode().fps,
+                                     setByHwc);
+    }
 }
 
 void DisplayDevice::updateRefreshRateOverlayRate(Fps vsyncRate, Fps renderFps, bool setByHwc) {
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp b/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
index 899d2de..f9c8e81 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
@@ -398,6 +398,15 @@
         geomCrop = requested.crop;
     }
 
+    if (forceUpdate || requested.what & layer_state_t::eDefaultFrameRateCompatibilityChanged) {
+        const auto compatibility =
+                Layer::FrameRate::convertCompatibility(requested.defaultFrameRateCompatibility);
+        if (defaultFrameRateCompatibility != compatibility) {
+            clientChanges |= layer_state_t::eDefaultFrameRateCompatibilityChanged;
+        }
+        defaultFrameRateCompatibility = compatibility;
+    }
+
     if (forceUpdate ||
         requested.what &
                 (layer_state_t::eFlagsChanged | layer_state_t::eBufferChanged |
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshot.h b/services/surfaceflinger/FrontEnd/LayerSnapshot.h
index a5e9368..a1c72a9 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshot.h
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshot.h
@@ -86,6 +86,8 @@
     gui::GameMode gameMode;
     scheduler::LayerInfo::FrameRate frameRate;
     scheduler::LayerInfo::FrameRateSelectionStrategy frameRateSelectionStrategy;
+    scheduler::FrameRateCompatibility defaultFrameRateCompatibility =
+            scheduler::FrameRateCompatibility::Default;
     ui::Transform::RotationFlags fixedTransformHint;
     std::optional<ui::Transform::RotationFlags> transformHint;
     bool handleSkipScreenshotFlag = false;
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
index 4c9fb06..55be398 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
@@ -666,7 +666,7 @@
         return;
     }
 
-    using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
+    using FrameRateCompatibility = scheduler::FrameRateCompatibility;
     if (snapshot.frameRate.isValid()) {
         // we already have a valid framerate.
         return;
diff --git a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
index dc8694c..168267b 100644
--- a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
+++ b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
@@ -122,8 +122,7 @@
     isTrustedOverlay = false;
     dropInputMode = gui::DropInputMode::NONE;
     dimmingEnabled = true;
-    defaultFrameRateCompatibility =
-            static_cast<int8_t>(scheduler::LayerInfo::FrameRateCompatibility::Default);
+    defaultFrameRateCompatibility = static_cast<int8_t>(scheduler::FrameRateCompatibility::Default);
     frameRateCategory = static_cast<int8_t>(FrameRateCategory::Default);
     frameRateSelectionStrategy =
             static_cast<int8_t>(scheduler::LayerInfo::FrameRateSelectionStrategy::Self);
diff --git a/services/surfaceflinger/HdrSdrRatioOverlay.cpp b/services/surfaceflinger/HdrSdrRatioOverlay.cpp
index 186e878..dfb1c1e 100644
--- a/services/surfaceflinger/HdrSdrRatioOverlay.cpp
+++ b/services/surfaceflinger/HdrSdrRatioOverlay.cpp
@@ -96,7 +96,18 @@
     return buffer;
 }
 
-HdrSdrRatioOverlay::HdrSdrRatioOverlay()
+std::unique_ptr<HdrSdrRatioOverlay> HdrSdrRatioOverlay::create() {
+    std::unique_ptr<HdrSdrRatioOverlay> overlay =
+            std::make_unique<HdrSdrRatioOverlay>(ConstructorTag{});
+    if (overlay->initCheck()) {
+        return overlay;
+    }
+
+    ALOGE("%s: Failed to create HdrSdrRatioOverlay", __func__);
+    return {};
+}
+
+HdrSdrRatioOverlay::HdrSdrRatioOverlay(ConstructorTag)
       : mSurfaceControl(
                 SurfaceControlHolder::createSurfaceControlHolder(String8("HdrSdrRatioOverlay"))) {
     if (!mSurfaceControl) {
@@ -109,6 +120,10 @@
             .apply();
 }
 
+bool HdrSdrRatioOverlay::initCheck() const {
+    return mSurfaceControl != nullptr;
+}
+
 void HdrSdrRatioOverlay::changeHdrSdrRatio(float currentHdrSdrRatio) {
     mCurrentHdrSdrRatio = currentHdrSdrRatio;
     animate();
diff --git a/services/surfaceflinger/HdrSdrRatioOverlay.h b/services/surfaceflinger/HdrSdrRatioOverlay.h
index 69f95ec..72d401d 100644
--- a/services/surfaceflinger/HdrSdrRatioOverlay.h
+++ b/services/surfaceflinger/HdrSdrRatioOverlay.h
@@ -25,15 +25,22 @@
 
 namespace android {
 class HdrSdrRatioOverlay {
+private:
+    // Effectively making the constructor private, while keeping std::make_unique work
+    struct ConstructorTag {};
+
 public:
-    HdrSdrRatioOverlay();
+    static std::unique_ptr<HdrSdrRatioOverlay> create();
+
     void setLayerStack(ui::LayerStack);
     void setViewport(ui::Size);
     void animate();
     void changeHdrSdrRatio(float currentRatio);
 
+    HdrSdrRatioOverlay(ConstructorTag);
+
 private:
-    float mCurrentHdrSdrRatio = 1.f;
+    bool initCheck() const;
 
     static sp<GraphicBuffer> draw(float currentHdrSdrRatio, SkColor, ui::Transform::RotationFlags,
                                   sp<GraphicBuffer>& ringBufer);
@@ -41,6 +48,7 @@
 
     const sp<GraphicBuffer> getOrCreateBuffers(float currentHdrSdrRatio);
 
+    float mCurrentHdrSdrRatio = 1.f;
     const std::unique_ptr<SurfaceControlHolder> mSurfaceControl;
 
     size_t mIndex = 0;
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 5890050..5ae2999 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -1155,12 +1155,12 @@
     if (mDrawingState.defaultFrameRateCompatibility == compatibility) return false;
     mDrawingState.defaultFrameRateCompatibility = compatibility;
     mDrawingState.modified = true;
-    mFlinger->mScheduler->setDefaultFrameRateCompatibility(this);
+    mFlinger->mScheduler->setDefaultFrameRateCompatibility(sequence, compatibility);
     setTransactionFlags(eTransactionNeeded);
     return true;
 }
 
-scheduler::LayerInfo::FrameRateCompatibility Layer::getDefaultFrameRateCompatibility() const {
+scheduler::FrameRateCompatibility Layer::getDefaultFrameRateCompatibility() const {
     return mDrawingState.defaultFrameRateCompatibility;
 }
 
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 40882f4..78a3a7c 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -111,7 +111,7 @@
     };
 
     using FrameRate = scheduler::LayerInfo::FrameRate;
-    using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
+    using FrameRateCompatibility = scheduler::FrameRateCompatibility;
     using FrameRateSelectionStrategy = scheduler::LayerInfo::FrameRateSelectionStrategy;
 
     struct State {
diff --git a/services/surfaceflinger/RefreshRateOverlay.cpp b/services/surfaceflinger/RefreshRateOverlay.cpp
index be04c09..42676c6 100644
--- a/services/surfaceflinger/RefreshRateOverlay.cpp
+++ b/services/surfaceflinger/RefreshRateOverlay.cpp
@@ -138,7 +138,20 @@
     SegmentDrawer::drawDigit(number % 10, left, color, canvas);
 }
 
-RefreshRateOverlay::RefreshRateOverlay(FpsRange fpsRange, ftl::Flags<Features> features)
+std::unique_ptr<RefreshRateOverlay> RefreshRateOverlay::create(FpsRange range,
+                                                               ftl::Flags<Features> features) {
+    std::unique_ptr<RefreshRateOverlay> overlay =
+            std::make_unique<RefreshRateOverlay>(ConstructorTag{}, range, features);
+    if (overlay->initCheck()) {
+        return overlay;
+    }
+
+    ALOGE("%s: Failed to create RefreshRateOverlay", __func__);
+    return {};
+}
+
+RefreshRateOverlay::RefreshRateOverlay(ConstructorTag, FpsRange fpsRange,
+                                       ftl::Flags<Features> features)
       : mFpsRange(fpsRange),
         mFeatures(features),
         mSurfaceControl(
@@ -154,6 +167,10 @@
             .apply();
 }
 
+bool RefreshRateOverlay::initCheck() const {
+    return mSurfaceControl != nullptr;
+}
+
 auto RefreshRateOverlay::getOrCreateBuffers(Fps vsyncRate, Fps renderFps) -> const Buffers& {
     static const Buffers kNoBuffers;
     if (!mSurfaceControl) return kNoBuffers;
diff --git a/services/surfaceflinger/RefreshRateOverlay.h b/services/surfaceflinger/RefreshRateOverlay.h
index ae334e5..0fec470 100644
--- a/services/surfaceflinger/RefreshRateOverlay.h
+++ b/services/surfaceflinger/RefreshRateOverlay.h
@@ -37,6 +37,10 @@
 class SurfaceFlinger;
 
 class RefreshRateOverlay {
+private:
+    // Effectively making the constructor private, while keeping std::make_unique work
+    struct ConstructorTag {};
+
 public:
     enum class Features {
         Spinner = 1 << 0,
@@ -45,7 +49,7 @@
         SetByHwc = 1 << 3,
     };
 
-    RefreshRateOverlay(FpsRange, ftl::Flags<Features>);
+    static std::unique_ptr<RefreshRateOverlay> create(FpsRange, ftl::Flags<Features>);
 
     void setLayerStack(ui::LayerStack);
     void setViewport(ui::Size);
@@ -54,7 +58,11 @@
     void animate();
     bool isSetByHwc() const { return mFeatures.test(RefreshRateOverlay::Features::SetByHwc); }
 
+    RefreshRateOverlay(ConstructorTag, FpsRange, ftl::Flags<Features>);
+
 private:
+    bool initCheck() const;
+
     using Buffers = std::vector<sp<GraphicBuffer>>;
 
     static Buffers draw(int vsyncRate, int renderFps, SkColor, ui::Transform::RotationFlags,
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index edab7ec..9a55c94 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -38,6 +38,7 @@
 #include <cutils/sched_policy.h>
 
 #include <gui/DisplayEventReceiver.h>
+#include <gui/SchedulingPolicy.h>
 
 #include <utils/Errors.h>
 #include <utils/Trace.h>
@@ -218,6 +219,10 @@
     return binder::Status::ok();
 }
 
+binder::Status EventThreadConnection::getSchedulingPolicy(gui::SchedulingPolicy* outPolicy) {
+    return gui::getSchedulingPolicy(outPolicy);
+}
+
 status_t EventThreadConnection::postEvent(const DisplayEventReceiver::Event& event) {
     constexpr auto toStatus = [](ssize_t size) {
         return size < 0 ? status_t(size) : status_t(NO_ERROR);
@@ -300,9 +305,14 @@
 
 sp<EventThreadConnection> EventThread::createEventConnection(
         EventRegistrationFlags eventRegistration) const {
-    return sp<EventThreadConnection>::make(const_cast<EventThread*>(this),
-                                           IPCThreadState::self()->getCallingUid(),
-                                           eventRegistration);
+    auto connection = sp<EventThreadConnection>::make(const_cast<EventThread*>(this),
+                                                      IPCThreadState::self()->getCallingUid(),
+                                                      eventRegistration);
+    if (flags::misc1()) {
+        const int policy = SCHED_FIFO;
+        connection->setMinSchedulerPolicy(policy, sched_get_priority_min(policy));
+    }
+    return connection;
 }
 
 status_t EventThread::registerDisplayEventConnection(const sp<EventThreadConnection>& connection) {
diff --git a/services/surfaceflinger/Scheduler/EventThread.h b/services/surfaceflinger/Scheduler/EventThread.h
index a7c8b74..7842318 100644
--- a/services/surfaceflinger/Scheduler/EventThread.h
+++ b/services/surfaceflinger/Scheduler/EventThread.h
@@ -78,6 +78,7 @@
     binder::Status setVsyncRate(int rate) override;
     binder::Status requestNextVsync() override; // asynchronous
     binder::Status getLatestVsyncEventData(ParcelableVsyncEventData* outVsyncEventData) override;
+    binder::Status getSchedulingPolicy(gui::SchedulingPolicy* outPolicy) override;
 
     VSyncRequest vsyncRequest = VSyncRequest::None;
     const uid_t mOwnerUid;
diff --git a/services/surfaceflinger/Scheduler/FrameRateCompatibility.h b/services/surfaceflinger/Scheduler/FrameRateCompatibility.h
new file mode 100644
index 0000000..405c982
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/FrameRateCompatibility.h
@@ -0,0 +1,38 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+namespace android::scheduler {
+// FrameRateCompatibility specifies how we should interpret the frame rate associated with
+// the layer.
+enum class FrameRateCompatibility {
+    Default, // Layer didn't specify any specific handling strategy
+
+    Min, // Layer needs the minimum frame rate.
+
+    Exact, // Layer needs the exact frame rate.
+
+    ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
+                     // content properly. Any other value will result in a pull down.
+
+    NoVote, // Layer doesn't have any requirements for the refresh rate and
+            // should not be considered when the display refresh rate is determined.
+
+    ftl_last = NoVote
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index 6b5327a..4e5659e 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -76,12 +76,12 @@
     ALOGD("%s: %s @ %d Hz", __FUNCTION__, info.getName().c_str(), fps);
 }
 
-LayerHistory::LayerVoteType getVoteType(LayerInfo::FrameRateCompatibility compatibility,
+LayerHistory::LayerVoteType getVoteType(FrameRateCompatibility compatibility,
                                         bool contentDetectionEnabled) {
     LayerHistory::LayerVoteType voteType;
-    if (!contentDetectionEnabled || compatibility == LayerInfo::FrameRateCompatibility::NoVote) {
+    if (!contentDetectionEnabled || compatibility == FrameRateCompatibility::NoVote) {
         voteType = LayerHistory::LayerVoteType::NoVote;
-    } else if (compatibility == LayerInfo::FrameRateCompatibility::Min) {
+    } else if (compatibility == FrameRateCompatibility::Min) {
         voteType = LayerHistory::LayerVoteType::Min;
     } else {
         voteType = LayerHistory::LayerVoteType::Heuristic;
@@ -141,20 +141,20 @@
     }
 }
 
-void LayerHistory::setDefaultFrameRateCompatibility(Layer* layer, bool contentDetectionEnabled) {
+void LayerHistory::setDefaultFrameRateCompatibility(int32_t id,
+                                                    FrameRateCompatibility frameRateCompatibility,
+                                                    bool contentDetectionEnabled) {
     std::lock_guard lock(mLock);
-    auto id = layer->getSequence();
 
     auto [found, layerPair] = findLayer(id);
     if (found == LayerStatus::NotFound) {
         // Offscreen layer
-        ALOGV("%s: %s not registered", __func__, layer->getName().c_str());
+        ALOGV("%s: %d not registered", __func__, id);
         return;
     }
 
     const auto& info = layerPair->second;
-    info->setDefaultLayerVote(
-            getVoteType(layer->getDefaultFrameRateCompatibility(), contentDetectionEnabled));
+    info->setDefaultLayerVote(getVoteType(frameRateCompatibility, contentDetectionEnabled));
 }
 
 auto LayerHistory::summarize(const RefreshRateSelector& selector, nsecs_t now) -> Summary {
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index 5750ea7..40bda83 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -29,6 +29,7 @@
 
 #include "EventThread.h"
 
+#include "FrameRateCompatibility.h"
 #include "RefreshRateSelector.h"
 
 namespace android {
@@ -70,7 +71,8 @@
 
     // Updates the default frame rate compatibility which takes effect when the app
     // does not set a preference for refresh rate.
-    void setDefaultFrameRateCompatibility(Layer*, bool contentDetectionEnabled);
+    void setDefaultFrameRateCompatibility(int32_t id, FrameRateCompatibility frameRateCompatibility,
+                                          bool contentDetectionEnabled);
 
     using Summary = std::vector<RefreshRateSelector::LayerRequirement>;
 
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.cpp b/services/surfaceflinger/Scheduler/LayerInfo.cpp
index 875bdc8..dd96930 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfo.cpp
@@ -455,7 +455,7 @@
     return consistent;
 }
 
-LayerInfo::FrameRateCompatibility LayerInfo::FrameRate::convertCompatibility(int8_t compatibility) {
+FrameRateCompatibility LayerInfo::FrameRate::convertCompatibility(int8_t compatibility) {
     switch (compatibility) {
         case ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT:
             return FrameRateCompatibility::Default;
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index 129b4c4..6286b28 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -28,6 +28,7 @@
 #include <scheduler/Fps.h>
 #include <scheduler/Seamlessness.h>
 
+#include "FrameRateCompatibility.h"
 #include "LayerHistory.h"
 #include "RefreshRateSelector.h"
 
@@ -78,24 +79,6 @@
 
     using RefreshRateVotes = ftl::SmallVector<LayerInfo::LayerVote, 2>;
 
-    // FrameRateCompatibility specifies how we should interpret the frame rate associated with
-    // the layer.
-    enum class FrameRateCompatibility {
-        Default, // Layer didn't specify any specific handling strategy
-
-        Min, // Layer needs the minimum frame rate.
-
-        Exact, // Layer needs the exact frame rate.
-
-        ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
-                         // content properly. Any other value will result in a pull down.
-
-        NoVote, // Layer doesn't have any requirements for the refresh rate and
-                // should not be considered when the display refresh rate is determined.
-
-        ftl_last = NoVote
-    };
-
     enum class FrameRateSelectionStrategy {
         Self,
         OverrideChildren,
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 68e2ce9..76f1af9 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -635,8 +635,9 @@
     mLayerHistory.setModeChangePending(pending);
 }
 
-void Scheduler::setDefaultFrameRateCompatibility(Layer* layer) {
-    mLayerHistory.setDefaultFrameRateCompatibility(layer,
+void Scheduler::setDefaultFrameRateCompatibility(
+        int32_t id, scheduler::FrameRateCompatibility frameRateCompatibility) {
+    mLayerHistory.setDefaultFrameRateCompatibility(id, frameRateCompatibility,
                                                    mFeatures.test(Feature::kContentDetection));
 }
 
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index f652bb2..e6db654 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -232,7 +232,7 @@
     void recordLayerHistory(int32_t id, const LayerProps& layerProps, nsecs_t presentTime,
                             LayerHistory::LayerUpdateType) EXCLUDES(mDisplayLock);
     void setModeChangePending(bool pending);
-    void setDefaultFrameRateCompatibility(Layer*);
+    void setDefaultFrameRateCompatibility(int32_t id, scheduler::FrameRateCompatibility);
     void deregisterLayer(Layer*);
     void onLayerDestroyed(Layer*) EXCLUDES(mChoreographerLock);
 
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 12aacad..4d8dc94 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -113,6 +113,7 @@
 #include <vector>
 
 #include <gui/LayerStatePermissions.h>
+#include <gui/SchedulingPolicy.h>
 #include <ui/DisplayIdentification.h>
 #include "BackgroundExecutor.h"
 #include "Client.h"
@@ -2204,8 +2205,12 @@
 
 void SurfaceFlinger::updateLayerHistory(const frontend::LayerSnapshot& snapshot) {
     using Changes = frontend::RequestedLayerState::Changes;
-    if (snapshot.path.isClone() ||
-        !snapshot.changes.any(Changes::FrameRate | Changes::Buffer | Changes::Animation)) {
+    if (snapshot.path.isClone()) {
+        return;
+    }
+
+    if (!snapshot.changes.any(Changes::FrameRate | Changes::Buffer | Changes::Animation) &&
+        (snapshot.clientChanges & layer_state_t::eDefaultFrameRateCompatibilityChanged) == 0) {
         return;
     }
 
@@ -2225,6 +2230,11 @@
         it->second->recordLayerHistoryAnimationTx(layerProps);
     }
 
+    if (snapshot.clientChanges & layer_state_t::eDefaultFrameRateCompatibilityChanged) {
+        mScheduler->setDefaultFrameRateCompatibility(snapshot.sequence,
+                                                     snapshot.defaultFrameRateCompatibility);
+    }
+
     if (snapshot.changes.test(Changes::FrameRate)) {
         it->second->setFrameRateForLayerTree(snapshot.frameRate, layerProps);
     }
@@ -6579,6 +6589,7 @@
         case GET_ACTIVE_DISPLAY_MODE:
         case GET_DISPLAY_COLOR_MODES:
         case GET_DISPLAY_MODES:
+        case GET_SCHEDULING_POLICY:
         // Calling setTransactionState is safe, because you need to have been
         // granted a reference to Client* and Handle* to do anything with it.
         case SET_TRANSACTION_STATE: {
@@ -9016,6 +9027,10 @@
     const sp<Client> client = sp<Client>::make(mFlinger);
     if (client->initCheck() == NO_ERROR) {
         *outClient = client;
+        if (flags::misc1()) {
+            const int policy = SCHED_FIFO;
+            client->setMinSchedulerPolicy(policy, sched_get_priority_min(policy));
+        }
         return binder::Status::ok();
     } else {
         *outClient = nullptr;
@@ -9797,6 +9812,10 @@
     return binderStatusFromStatusT(status);
 }
 
+binder::Status SurfaceComposerAIDL::getSchedulingPolicy(gui::SchedulingPolicy* outPolicy) {
+    return gui::getSchedulingPolicy(outPolicy);
+}
+
 status_t SurfaceComposerAIDL::checkAccessPermission(bool usePermissionCache) {
     if (!mFlinger->callingThreadHasUnscopedSurfaceFlingerAccess(usePermissionCache)) {
         IPCThreadState* ipc = IPCThreadState::self();
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 42825f7..a5a2341 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -1581,8 +1581,9 @@
                                           gui::WindowInfosListenerInfo* outInfo) override;
     binder::Status removeWindowInfosListener(
             const sp<gui::IWindowInfosListener>& windowInfosListener) override;
-    binder::Status getStalledTransactionInfo(int pid,
-                                             std::optional<gui::StalledTransactionInfo>* outInfo);
+    binder::Status getStalledTransactionInfo(
+            int pid, std::optional<gui::StalledTransactionInfo>* outInfo) override;
+    binder::Status getSchedulingPolicy(gui::SchedulingPolicy* outPolicy) override;
 
 private:
     static const constexpr bool kUsePermissionCache = true;
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp
index ed8bb7f..d13189e 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp
@@ -94,6 +94,7 @@
         BnSurfaceComposer::REMOVE_TUNNEL_MODE_ENABLED_LISTENER,
         BnSurfaceComposer::ADD_WINDOW_INFOS_LISTENER,
         BnSurfaceComposer::REMOVE_WINDOW_INFOS_LISTENER,
+        BnSurfaceComposer::GET_SCHEDULING_POLICY,
 };
 
 static constexpr uint32_t kMinCode = 1000;
diff --git a/services/surfaceflinger/main_surfaceflinger.cpp b/services/surfaceflinger/main_surfaceflinger.cpp
index cf23169..9599452 100644
--- a/services/surfaceflinger/main_surfaceflinger.cpp
+++ b/services/surfaceflinger/main_surfaceflinger.cpp
@@ -149,6 +149,9 @@
 
     // publish gui::ISurfaceComposer, the new AIDL interface
     sp<SurfaceComposerAIDL> composerAIDL = sp<SurfaceComposerAIDL>::make(flinger);
+    if (flags::misc1()) {
+        composerAIDL->setMinSchedulerPolicy(SCHED_FIFO, newPriority);
+    }
     sm->addService(String16("SurfaceFlingerAIDL"), composerAIDL, false,
                    IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL | IServiceManager::DUMP_FLAG_PROTO);
 
diff --git a/services/surfaceflinger/tests/Android.bp b/services/surfaceflinger/tests/Android.bp
index b5168b0..36b1972 100644
--- a/services/surfaceflinger/tests/Android.bp
+++ b/services/surfaceflinger/tests/Android.bp
@@ -30,6 +30,7 @@
     test_suites: ["device-tests"],
     srcs: [
         "BootDisplayMode_test.cpp",
+        "Binder_test.cpp",
         "BufferGenerator.cpp",
         "CommonTypes_test.cpp",
         "Credentials_test.cpp",
diff --git a/services/surfaceflinger/tests/Binder_test.cpp b/services/surfaceflinger/tests/Binder_test.cpp
new file mode 100644
index 0000000..3152973
--- /dev/null
+++ b/services/surfaceflinger/tests/Binder_test.cpp
@@ -0,0 +1,225 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <errno.h>
+#include <sched.h>
+
+#include <android/gui/ISurfaceComposer.h>
+#include <android/gui/ISurfaceComposerClient.h>
+#include <binder/IBinder.h>
+#include <binder/IServiceManager.h>
+#include <gtest/gtest.h>
+#include <gui/ISurfaceComposer.h>
+
+#include <com_android_graphics_surfaceflinger_flags.h>
+
+namespace android::test {
+using namespace com::android::graphics::surfaceflinger;
+
+class BinderTest : public ::testing::Test {
+protected:
+    BinderTest();
+
+    void SetUp() override;
+
+    void getSchedulingPolicy(gui::SchedulingPolicy* outPolicy);
+    void getNonAidlSchedulingPolicy(gui::SchedulingPolicy* outPolicy);
+    void getClientSchedulingPolicy(gui::SchedulingPolicy* outPolicy);
+    void getDisplayEventConnectionSchedulingPolicy(gui::SchedulingPolicy* outPolicy);
+
+private:
+    sp<gui::ISurfaceComposer> mISurfaceComposerAidl;
+    sp<ISurfaceComposer> mISurfaceComposer;
+    sp<gui::ISurfaceComposerClient> mISurfaceComposerClient;
+    sp<gui::IDisplayEventConnection> mConnection;
+};
+
+BinderTest::BinderTest() {
+    const String16 name("SurfaceFlingerAIDL");
+    mISurfaceComposerAidl = waitForService<gui::ISurfaceComposer>(String16("SurfaceFlingerAIDL"));
+    mISurfaceComposer = waitForService<ISurfaceComposer>(String16("SurfaceFlinger"));
+    mISurfaceComposerAidl->createConnection(&mISurfaceComposerClient);
+    mISurfaceComposerAidl
+            ->createDisplayEventConnection(gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp,
+                                           gui::ISurfaceComposer::EventRegistration(0), {},
+                                           &mConnection);
+}
+
+void BinderTest::SetUp() {
+    ASSERT_TRUE(mISurfaceComposerAidl);
+    ASSERT_TRUE(mISurfaceComposer);
+    ASSERT_TRUE(mISurfaceComposerClient);
+    ASSERT_TRUE(mConnection);
+}
+
+void BinderTest::getSchedulingPolicy(gui::SchedulingPolicy* outPolicy) {
+    const auto status = mISurfaceComposerAidl->getSchedulingPolicy(outPolicy);
+    ASSERT_TRUE(status.isOk());
+}
+
+void BinderTest::getNonAidlSchedulingPolicy(gui::SchedulingPolicy* outPolicy) {
+    Parcel data, reply;
+    const status_t status =
+            IInterface::asBinder(mISurfaceComposer)
+                    ->transact(BnSurfaceComposer::GET_SCHEDULING_POLICY, data, &reply);
+    ASSERT_EQ(OK, status);
+
+    outPolicy->policy = reply.readInt32();
+    outPolicy->priority = reply.readInt32();
+}
+
+void BinderTest::getClientSchedulingPolicy(gui::SchedulingPolicy* outPolicy) {
+    const auto status = mISurfaceComposerClient->getSchedulingPolicy(outPolicy);
+    ASSERT_TRUE(status.isOk());
+}
+
+void BinderTest::getDisplayEventConnectionSchedulingPolicy(gui::SchedulingPolicy* outPolicy) {
+    const auto status = mConnection->getSchedulingPolicy(outPolicy);
+    ASSERT_TRUE(status.isOk());
+}
+
+TEST_F(BinderTest, SchedulingPolicy) {
+    if (!flags::misc1()) GTEST_SKIP();
+
+    const int policy = SCHED_FIFO;
+    const int priority = sched_get_priority_min(policy);
+
+    gui::SchedulingPolicy sfPolicy;
+    ASSERT_NO_FATAL_FAILURE(getSchedulingPolicy(&sfPolicy));
+
+    ASSERT_EQ(policy, sfPolicy.policy & (~SCHED_RESET_ON_FORK));
+    ASSERT_EQ(priority, sfPolicy.priority);
+}
+
+TEST_F(BinderTest, NonAidlSchedulingPolicy) {
+    const int policy = SCHED_FIFO;
+    const int priority = sched_get_priority_min(policy);
+
+    gui::SchedulingPolicy sfPolicy;
+    ASSERT_NO_FATAL_FAILURE(getNonAidlSchedulingPolicy(&sfPolicy));
+
+    ASSERT_EQ(policy, sfPolicy.policy & (~SCHED_RESET_ON_FORK));
+    ASSERT_EQ(priority, sfPolicy.priority);
+}
+
+TEST_F(BinderTest, ClientSchedulingPolicy) {
+    if (!flags::misc1()) GTEST_SKIP();
+
+    const int policy = SCHED_FIFO;
+    const int priority = sched_get_priority_min(policy);
+
+    gui::SchedulingPolicy sfPolicy;
+    ASSERT_NO_FATAL_FAILURE(getClientSchedulingPolicy(&sfPolicy));
+
+    ASSERT_EQ(policy, sfPolicy.policy & (~SCHED_RESET_ON_FORK));
+    ASSERT_EQ(priority, sfPolicy.priority);
+}
+
+TEST_F(BinderTest, DisplayEventConnectionSchedulingPolicy) {
+    if (!flags::misc1()) GTEST_SKIP();
+
+    const int policy = SCHED_FIFO;
+    const int priority = sched_get_priority_min(policy);
+
+    gui::SchedulingPolicy sfPolicy;
+    ASSERT_NO_FATAL_FAILURE(getDisplayEventConnectionSchedulingPolicy(&sfPolicy));
+
+    ASSERT_EQ(policy, sfPolicy.policy & (~SCHED_RESET_ON_FORK));
+    ASSERT_EQ(priority, sfPolicy.priority);
+}
+
+class BinderTestRtCaller : public BinderTest {
+protected:
+    void SetUp() override;
+    void TearDown() override;
+
+private:
+    int mOrigPolicy;
+    int mOrigPriority;
+};
+
+void BinderTestRtCaller::SetUp() {
+    const int policy = SCHED_FIFO;
+    const int priority = sched_get_priority_min(policy);
+
+    mOrigPolicy = sched_getscheduler(0);
+    struct sched_param origSchedParam;
+    ASSERT_GE(0, sched_getparam(0, &origSchedParam)) << "errno: " << strerror(errno);
+    mOrigPriority = origSchedParam.sched_priority;
+
+    struct sched_param param;
+    param.sched_priority = priority;
+    ASSERT_GE(0, sched_setscheduler(0, policy, &param)) << "errno: " << strerror(errno);
+}
+
+void BinderTestRtCaller::TearDown() {
+    struct sched_param origSchedParam;
+    origSchedParam.sched_priority = mOrigPriority;
+    ASSERT_GE(0, sched_setscheduler(0, mOrigPolicy, &origSchedParam))
+            << "errno: " << strerror(errno);
+}
+
+TEST_F(BinderTestRtCaller, SchedulingPolicy) {
+    if (!flags::misc1()) GTEST_SKIP();
+
+    const int policy = SCHED_FIFO;
+    const int priority = sched_get_priority_min(policy);
+
+    gui::SchedulingPolicy sfPolicy;
+    ASSERT_NO_FATAL_FAILURE(getSchedulingPolicy(&sfPolicy));
+
+    ASSERT_EQ(policy, sfPolicy.policy & (~SCHED_RESET_ON_FORK));
+    ASSERT_EQ(priority, sfPolicy.priority);
+}
+
+TEST_F(BinderTestRtCaller, NonAidlSchedulingPolicy) {
+    const int policy = SCHED_FIFO;
+    const int priority = sched_get_priority_min(policy);
+
+    gui::SchedulingPolicy sfPolicy;
+    ASSERT_NO_FATAL_FAILURE(getNonAidlSchedulingPolicy(&sfPolicy));
+
+    ASSERT_EQ(policy, sfPolicy.policy & (~SCHED_RESET_ON_FORK));
+    ASSERT_EQ(priority, sfPolicy.priority);
+}
+
+TEST_F(BinderTestRtCaller, ClientSchedulingPolicy) {
+    if (!flags::misc1()) GTEST_SKIP();
+
+    const int policy = SCHED_FIFO;
+    const int priority = sched_get_priority_min(policy);
+
+    gui::SchedulingPolicy sfPolicy;
+    ASSERT_NO_FATAL_FAILURE(getClientSchedulingPolicy(&sfPolicy));
+
+    ASSERT_EQ(policy, sfPolicy.policy & (~SCHED_RESET_ON_FORK));
+    ASSERT_EQ(priority, sfPolicy.priority);
+}
+
+TEST_F(BinderTestRtCaller, DisplayEventConnectionSchedulingPolicy) {
+    if (!flags::misc1()) GTEST_SKIP();
+
+    const int policy = SCHED_FIFO;
+    const int priority = sched_get_priority_min(policy);
+
+    gui::SchedulingPolicy sfPolicy;
+    ASSERT_NO_FATAL_FAILURE(getDisplayEventConnectionSchedulingPolicy(&sfPolicy));
+
+    ASSERT_EQ(policy, sfPolicy.policy & (~SCHED_RESET_ON_FORK));
+    ASSERT_EQ(priority, sfPolicy.priority);
+}
+
+} // namespace android::test
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index 7e3e61f..549a362 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -152,7 +152,7 @@
     EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
     EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
     EXPECT_CALL(*layer, getDefaultFrameRateCompatibility())
-            .WillOnce(Return(LayerInfo::FrameRateCompatibility::NoVote));
+            .WillOnce(Return(FrameRateCompatibility::NoVote));
 
     EXPECT_EQ(1, layerCount());
     EXPECT_EQ(0, activeLayerCount());
@@ -165,7 +165,10 @@
 
     history().record(layer->getSequence(), layer->getLayerProps(), 0, time,
                      LayerHistory::LayerUpdateType::Buffer);
-    history().setDefaultFrameRateCompatibility(layer.get(), true /* contentDetectionEnabled */);
+    history().setDefaultFrameRateCompatibility(layer->getSequence(),
+
+                                               layer->getDefaultFrameRateCompatibility(),
+                                               true /* contentDetectionEnabled */);
 
     EXPECT_TRUE(summarizeLayerHistory(time).empty());
     EXPECT_EQ(1, activeLayerCount());
@@ -176,7 +179,7 @@
     EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
     EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
     EXPECT_CALL(*layer, getDefaultFrameRateCompatibility())
-            .WillOnce(Return(LayerInfo::FrameRateCompatibility::Min));
+            .WillOnce(Return(FrameRateCompatibility::Min));
 
     EXPECT_EQ(1, layerCount());
     EXPECT_EQ(0, activeLayerCount());
@@ -188,7 +191,9 @@
 
     history().record(layer->getSequence(), layer->getLayerProps(), 0, time,
                      LayerHistory::LayerUpdateType::Buffer);
-    history().setDefaultFrameRateCompatibility(layer.get(), true /* contentDetectionEnabled */);
+    history().setDefaultFrameRateCompatibility(layer->getSequence(),
+                                               layer->getDefaultFrameRateCompatibility(),
+                                               true /* contentDetectionEnabled */);
 
     auto summary = summarizeLayerHistory(time);
     ASSERT_EQ(1, summarizeLayerHistory(time).size());
diff --git a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
index 1a9233d..69316bf 100644
--- a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
@@ -315,14 +315,11 @@
     UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
 
     EXPECT_EQ(getSnapshot(11)->frameRate.vote.rate.getIntValue(), 90);
-    EXPECT_EQ(getSnapshot(11)->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Exact);
+    EXPECT_EQ(getSnapshot(11)->frameRate.vote.type, scheduler::FrameRateCompatibility::Exact);
     EXPECT_EQ(getSnapshot(111)->frameRate.vote.rate.getIntValue(), 90);
-    EXPECT_EQ(getSnapshot(111)->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Exact);
+    EXPECT_EQ(getSnapshot(111)->frameRate.vote.type, scheduler::FrameRateCompatibility::Exact);
     EXPECT_EQ(getSnapshot(1)->frameRate.vote.rate.getIntValue(), 0);
-    EXPECT_EQ(getSnapshot(1)->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::NoVote);
+    EXPECT_EQ(getSnapshot(1)->frameRate.vote.type, scheduler::FrameRateCompatibility::NoVote);
 }
 
 TEST_F(LayerSnapshotTest, CanCropTouchableRegion) {
@@ -550,20 +547,20 @@
     // verify parent is gets no vote
     EXPECT_FALSE(getSnapshot({.id = 1})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 1})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::NoVote);
+              scheduler::FrameRateCompatibility::NoVote);
     EXPECT_TRUE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
 
     // verify layer and children get the requested votes
     EXPECT_TRUE(getSnapshot({.id = 11})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 11})->frameRate.vote.rate.getValue(), 244.f);
     EXPECT_EQ(getSnapshot({.id = 11})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
     EXPECT_TRUE(getSnapshot({.id = 11})->changes.test(RequestedLayerState::Changes::FrameRate));
 
     EXPECT_TRUE(getSnapshot({.id = 111})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 111})->frameRate.vote.rate.getValue(), 244.f);
     EXPECT_EQ(getSnapshot({.id = 111})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
     EXPECT_TRUE(getSnapshot({.id = 111})->changes.test(RequestedLayerState::Changes::FrameRate));
 
     // reparent and verify the child gets the new parent's framerate
@@ -574,23 +571,23 @@
     // verify parent is gets no vote
     EXPECT_FALSE(getSnapshot({.id = 1})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 1})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::NoVote);
+              scheduler::FrameRateCompatibility::NoVote);
 
     // verify layer and children get the requested votes
     EXPECT_TRUE(getSnapshot({.id = 11})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 11})->frameRate.vote.rate.getValue(), 244.f);
     EXPECT_EQ(getSnapshot({.id = 11})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
 
     EXPECT_TRUE(getSnapshot({.id = 111})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 111})->frameRate.vote.rate.getValue(), 244.f);
     EXPECT_EQ(getSnapshot({.id = 111})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
 
     EXPECT_TRUE(getSnapshot({.id = 122})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 122})->frameRate.vote.rate.getValue(), 244.f);
     EXPECT_EQ(getSnapshot({.id = 122})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
     EXPECT_TRUE(getSnapshot({.id = 122})->changes.test(RequestedLayerState::Changes::FrameRate));
 
     // reparent and verify the new parent gets no vote
@@ -601,30 +598,30 @@
     // verify old parent has invalid framerate (default)
     EXPECT_FALSE(getSnapshot({.id = 1})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 1})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
     EXPECT_TRUE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
 
     // verify new parent get no vote
     EXPECT_FALSE(getSnapshot({.id = 2})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 2})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::NoVote);
+              scheduler::FrameRateCompatibility::NoVote);
     EXPECT_TRUE(getSnapshot({.id = 2})->changes.test(RequestedLayerState::Changes::FrameRate));
 
     // verify layer and children get the requested votes (unchanged)
     EXPECT_TRUE(getSnapshot({.id = 11})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 11})->frameRate.vote.rate.getValue(), 244.f);
     EXPECT_EQ(getSnapshot({.id = 11})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
 
     EXPECT_TRUE(getSnapshot({.id = 111})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 111})->frameRate.vote.rate.getValue(), 244.f);
     EXPECT_EQ(getSnapshot({.id = 111})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
 
     EXPECT_TRUE(getSnapshot({.id = 122})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 122})->frameRate.vote.rate.getValue(), 244.f);
     EXPECT_EQ(getSnapshot({.id = 122})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
 }
 
 TEST_F(LayerSnapshotTest, translateDataspace) {
@@ -653,33 +650,33 @@
     // verify parent 1 gets no vote
     EXPECT_FALSE(getSnapshot({.id = 1})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 1})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::NoVote);
+              scheduler::FrameRateCompatibility::NoVote);
     EXPECT_TRUE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
 
     // verify layer 11 and children 111 get the requested votes
     EXPECT_TRUE(getSnapshot({.id = 11})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 11})->frameRate.vote.rate.getValue(), 244.f);
     EXPECT_EQ(getSnapshot({.id = 11})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
     EXPECT_TRUE(getSnapshot({.id = 11})->changes.test(RequestedLayerState::Changes::FrameRate));
 
     EXPECT_TRUE(getSnapshot({.id = 111})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 111})->frameRate.vote.rate.getValue(), 244.f);
     EXPECT_EQ(getSnapshot({.id = 111})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
     EXPECT_TRUE(getSnapshot({.id = 111})->changes.test(RequestedLayerState::Changes::FrameRate));
 
     // verify parent 12 gets no vote
     EXPECT_FALSE(getSnapshot({.id = 12})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 12})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::NoVote);
+              scheduler::FrameRateCompatibility::NoVote);
     EXPECT_TRUE(getSnapshot({.id = 12})->changes.test(RequestedLayerState::Changes::FrameRate));
 
     // verify layer 122 and children 1221 get the requested votes
     EXPECT_FALSE(getSnapshot({.id = 122})->frameRate.vote.rate.isValid());
     EXPECT_TRUE(getSnapshot({.id = 122})->frameRate.isValid());
     EXPECT_EQ(getSnapshot({.id = 122})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
     EXPECT_EQ(getSnapshot({.id = 122})->frameRate.category, FrameRateCategory::Normal);
     EXPECT_TRUE(getSnapshot({.id = 122})->changes.test(RequestedLayerState::Changes::FrameRate));
     EXPECT_TRUE(
@@ -688,7 +685,7 @@
     EXPECT_FALSE(getSnapshot({.id = 1221})->frameRate.vote.rate.isValid());
     EXPECT_TRUE(getSnapshot({.id = 1221})->frameRate.isValid());
     EXPECT_EQ(getSnapshot({.id = 1221})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
     EXPECT_EQ(getSnapshot({.id = 1221})->frameRate.category, FrameRateCategory::Normal);
     EXPECT_TRUE(getSnapshot({.id = 1221})->changes.test(RequestedLayerState::Changes::FrameRate));
     EXPECT_TRUE(
@@ -713,32 +710,32 @@
     // verify parent is gets no vote
     EXPECT_FALSE(getSnapshot({.id = 1})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 1})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::NoVote);
+              scheduler::FrameRateCompatibility::NoVote);
 
     // verify layer 11 and children 111 get the requested votes
     EXPECT_TRUE(getSnapshot({.id = 11})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 11})->frameRate.vote.rate.getValue(), 244.f);
     EXPECT_EQ(getSnapshot({.id = 11})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
 
     EXPECT_TRUE(getSnapshot({.id = 111})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 111})->frameRate.vote.rate.getValue(), 244.f);
     EXPECT_EQ(getSnapshot({.id = 111})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
 
     // verify layer 122 and children 1221 get the requested category vote (unchanged from
     // reparenting)
     EXPECT_FALSE(getSnapshot({.id = 122})->frameRate.vote.rate.isValid());
     EXPECT_TRUE(getSnapshot({.id = 122})->frameRate.isValid());
     EXPECT_EQ(getSnapshot({.id = 122})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
     EXPECT_EQ(getSnapshot({.id = 122})->frameRate.category, FrameRateCategory::Normal);
     EXPECT_TRUE(getSnapshot({.id = 122})->changes.test(RequestedLayerState::Changes::FrameRate));
 
     EXPECT_FALSE(getSnapshot({.id = 1221})->frameRate.vote.rate.isValid());
     EXPECT_TRUE(getSnapshot({.id = 1221})->frameRate.isValid());
     EXPECT_EQ(getSnapshot({.id = 1221})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::Default);
+              scheduler::FrameRateCompatibility::Default);
     EXPECT_EQ(getSnapshot({.id = 1221})->frameRate.category, FrameRateCategory::Normal);
     EXPECT_TRUE(getSnapshot({.id = 1221})->changes.test(RequestedLayerState::Changes::FrameRate));
 }
@@ -762,7 +759,7 @@
     // verify parent 1 gets no vote
     EXPECT_FALSE(getSnapshot({.id = 1})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 1})->frameRate.vote.type,
-              scheduler::LayerInfo::FrameRateCompatibility::NoVote);
+              scheduler::FrameRateCompatibility::NoVote);
     EXPECT_TRUE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
 
     // verify layer 12 and all descendants (121, 122, 1221) get the requested vote
diff --git a/services/surfaceflinger/tests/unittests/mock/MockLayer.h b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
index 50e07fc..4cc78fe 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockLayer.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
@@ -25,7 +25,7 @@
     MockLayer(SurfaceFlinger* flinger, std::string name)
           : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 0, {})) {
         EXPECT_CALL(*this, getDefaultFrameRateCompatibility())
-                .WillOnce(testing::Return(scheduler::LayerInfo::FrameRateCompatibility::Default));
+                .WillOnce(testing::Return(scheduler::FrameRateCompatibility::Default));
     }
     explicit MockLayer(SurfaceFlinger* flinger) : MockLayer(flinger, "TestLayer") {}
 
@@ -34,8 +34,7 @@
     MOCK_CONST_METHOD0(isVisible, bool());
     MOCK_METHOD1(createClone, sp<Layer>(uint32_t));
     MOCK_CONST_METHOD0(getFrameRateForLayerTree, FrameRate());
-    MOCK_CONST_METHOD0(getDefaultFrameRateCompatibility,
-                       scheduler::LayerInfo::FrameRateCompatibility());
+    MOCK_CONST_METHOD0(getDefaultFrameRateCompatibility, scheduler::FrameRateCompatibility());
     MOCK_CONST_METHOD0(getOwnerUid, uid_t());
     MOCK_CONST_METHOD0(getDataSpace, ui::Dataspace());
 };