|  | /* | 
|  | * Copyright (C) 2019 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
|  | #pragma clang diagnostic push | 
|  | #pragma clang diagnostic ignored "-Wconversion" | 
|  |  | 
|  | #include <private/android_filesystem_config.h> | 
|  | #include <thread> | 
|  | #include "LayerTransactionTest.h" | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | using android::hardware::graphics::common::V1_1::BufferUsage; | 
|  |  | 
|  | TEST_F(LayerTransactionTest, SetFlagsSecureEUidSystem) { | 
|  | sp<SurfaceControl> layer; | 
|  | ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); | 
|  | ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32)); | 
|  |  | 
|  | sp<ISurfaceComposer> composer = ComposerService::getComposerService(); | 
|  | sp<GraphicBuffer> outBuffer; | 
|  | Transaction() | 
|  | .setFlags(layer, layer_state_t::eLayerSecure, layer_state_t::eLayerSecure) | 
|  | .apply(true); | 
|  | ASSERT_EQ(PERMISSION_DENIED, | 
|  | composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false)); | 
|  |  | 
|  | UIDFaker f(AID_SYSTEM); | 
|  |  | 
|  | // By default the system can capture screenshots with secure layers but they | 
|  | // will be blacked out | 
|  | ASSERT_EQ(NO_ERROR, composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false)); | 
|  |  | 
|  | { | 
|  | SCOPED_TRACE("as system"); | 
|  | auto shot = screenshot(); | 
|  | shot->expectColor(Rect(0, 0, 32, 32), Color::BLACK); | 
|  | } | 
|  |  | 
|  | // Here we pass captureSecureLayers = true and since we are AID_SYSTEM we should be able | 
|  | // to receive them...we are expected to take care with the results. | 
|  | bool outCapturedSecureLayers; | 
|  | ASSERT_EQ(NO_ERROR, | 
|  | composer->captureScreen(mDisplay, &outBuffer, outCapturedSecureLayers, | 
|  | ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888, Rect(), 0, | 
|  | 0, false, ui::ROTATION_0, true)); | 
|  | ASSERT_EQ(true, outCapturedSecureLayers); | 
|  | ScreenCapture sc(outBuffer); | 
|  | sc.expectColor(Rect(0, 0, 32, 32), Color::RED); | 
|  | } | 
|  |  | 
|  | TEST_F(LayerTransactionTest, SetTransformToDisplayInverse_BufferState) { | 
|  | sp<SurfaceControl> layer; | 
|  | ASSERT_NO_FATAL_FAILURE( | 
|  | layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState)); | 
|  |  | 
|  | Transaction().setTransformToDisplayInverse(layer, false).apply(); | 
|  |  | 
|  | ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::GREEN, 32, 32)); | 
|  |  | 
|  | Transaction().setTransformToDisplayInverse(layer, true).apply(); | 
|  | } | 
|  |  | 
|  | TEST_F(LayerTransactionTest, SetSidebandStreamNull_BufferState) { | 
|  | sp<SurfaceControl> layer; | 
|  | ASSERT_NO_FATAL_FAILURE( | 
|  | layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState)); | 
|  |  | 
|  | // verify this doesn't cause a crash | 
|  | Transaction().setSidebandStream(layer, nullptr).apply(); | 
|  | } | 
|  |  | 
|  | TEST_F(LayerTransactionTest, ReparentToSelf) { | 
|  | sp<SurfaceControl> layer; | 
|  | ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); | 
|  | ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32)); | 
|  | Transaction().reparent(layer, layer->getHandle()).apply(); | 
|  |  | 
|  | { | 
|  | // We expect the transaction to be silently dropped, but for SurfaceFlinger | 
|  | // to still be functioning. | 
|  | SCOPED_TRACE("after reparent to self"); | 
|  | const Rect rect(0, 0, 32, 32); | 
|  | auto shot = screenshot(); | 
|  | shot->expectColor(rect, Color::RED); | 
|  | shot->expectBorder(rect, Color::BLACK); | 
|  | } | 
|  | } | 
|  |  | 
|  | // This test ensures that when we drop an app buffer in SurfaceFlinger, we merge | 
|  | // the dropped buffer's damage region into the next buffer's damage region. If | 
|  | // we don't do this, we'll report an incorrect damage region to hardware | 
|  | // composer, resulting in broken rendering. This test checks the BufferQueue | 
|  | // case. | 
|  | // | 
|  | // Unfortunately, we don't currently have a way to inspect the damage region | 
|  | // SurfaceFlinger sends to hardware composer from a test, so this test requires | 
|  | // the dev to manually watch the device's screen during the test to spot broken | 
|  | // rendering. Because the results can't be automatically verified, this test is | 
|  | // marked disabled. | 
|  | TEST_F(LayerTransactionTest, DISABLED_BufferQueueLayerMergeDamageRegionWhenDroppingBuffers) { | 
|  | const int width = mDisplayWidth; | 
|  | const int height = mDisplayHeight; | 
|  | sp<SurfaceControl> layer; | 
|  | ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height)); | 
|  | const auto producer = layer->getIGraphicBufferProducer(); | 
|  | const sp<IProducerListener> stubListener(new StubProducerListener); | 
|  | IGraphicBufferProducer::QueueBufferOutput queueBufferOutput; | 
|  | ASSERT_EQ(OK, producer->connect(stubListener, NATIVE_WINDOW_API_CPU, true, &queueBufferOutput)); | 
|  |  | 
|  | std::map<int, sp<GraphicBuffer>> slotMap; | 
|  | auto slotToBuffer = [&](int slot, sp<GraphicBuffer>* buf) { | 
|  | ASSERT_NE(nullptr, buf); | 
|  | const auto iter = slotMap.find(slot); | 
|  | ASSERT_NE(slotMap.end(), iter); | 
|  | *buf = iter->second; | 
|  | }; | 
|  |  | 
|  | auto dequeue = [&](int* outSlot) { | 
|  | ASSERT_NE(nullptr, outSlot); | 
|  | *outSlot = -1; | 
|  | int slot; | 
|  | sp<Fence> fence; | 
|  | uint64_t age; | 
|  | FrameEventHistoryDelta timestamps; | 
|  | const status_t dequeueResult = | 
|  | producer->dequeueBuffer(&slot, &fence, width, height, PIXEL_FORMAT_RGBA_8888, | 
|  | GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, | 
|  | &age, ×tamps); | 
|  | if (dequeueResult == IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) { | 
|  | sp<GraphicBuffer> newBuf; | 
|  | ASSERT_EQ(OK, producer->requestBuffer(slot, &newBuf)); | 
|  | ASSERT_NE(nullptr, newBuf.get()); | 
|  | slotMap[slot] = newBuf; | 
|  | } else { | 
|  | ASSERT_EQ(OK, dequeueResult); | 
|  | } | 
|  | *outSlot = slot; | 
|  | }; | 
|  |  | 
|  | auto queue = [&](int slot, const Region& damage, nsecs_t displayTime) { | 
|  | IGraphicBufferProducer::QueueBufferInput input( | 
|  | /*timestamp=*/displayTime, /*isAutoTimestamp=*/false, HAL_DATASPACE_UNKNOWN, | 
|  | /*crop=*/Rect::EMPTY_RECT, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW, | 
|  | /*transform=*/0, Fence::NO_FENCE); | 
|  | input.setSurfaceDamage(damage); | 
|  | IGraphicBufferProducer::QueueBufferOutput output; | 
|  | ASSERT_EQ(OK, producer->queueBuffer(slot, input, &output)); | 
|  | }; | 
|  |  | 
|  | auto fillAndPostBuffers = [&](const Color& color) { | 
|  | int slot1; | 
|  | ASSERT_NO_FATAL_FAILURE(dequeue(&slot1)); | 
|  | int slot2; | 
|  | ASSERT_NO_FATAL_FAILURE(dequeue(&slot2)); | 
|  |  | 
|  | sp<GraphicBuffer> buf1; | 
|  | ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot1, &buf1)); | 
|  | sp<GraphicBuffer> buf2; | 
|  | ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot2, &buf2)); | 
|  | TransactionUtils::fillGraphicBufferColor(buf1, Rect(width, height), color); | 
|  | TransactionUtils::fillGraphicBufferColor(buf2, Rect(width, height), color); | 
|  |  | 
|  | const auto displayTime = systemTime() + milliseconds_to_nanoseconds(100); | 
|  | ASSERT_NO_FATAL_FAILURE(queue(slot1, Region::INVALID_REGION, displayTime)); | 
|  | ASSERT_NO_FATAL_FAILURE( | 
|  | queue(slot2, Region(Rect(width / 3, height / 3, 2 * width / 3, 2 * height / 3)), | 
|  | displayTime)); | 
|  | }; | 
|  |  | 
|  | const auto startTime = systemTime(); | 
|  | const std::array<Color, 3> colors = {Color::RED, Color::GREEN, Color::BLUE}; | 
|  | int colorIndex = 0; | 
|  | while (nanoseconds_to_seconds(systemTime() - startTime) < 10) { | 
|  | ASSERT_NO_FATAL_FAILURE(fillAndPostBuffers(colors[colorIndex++ % colors.size()])); | 
|  | std::this_thread::sleep_for(1s); | 
|  | } | 
|  |  | 
|  | ASSERT_EQ(OK, producer->disconnect(NATIVE_WINDOW_API_CPU)); | 
|  | } | 
|  | } // namespace android | 
|  |  | 
|  | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
|  | #pragma clang diagnostic pop // ignored "-Wconversion" |