| /* | 
 |  * Copyright (C) 2007 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_SF_SURFACE_H | 
 | #define ANDROID_SF_SURFACE_H | 
 |  | 
 | #include <stdint.h> | 
 | #include <sys/types.h> | 
 |  | 
 | #include <utils/KeyedVector.h> | 
 | #include <utils/RefBase.h> | 
 | #include <utils/threads.h> | 
 |  | 
 | #include <ui/PixelFormat.h> | 
 | #include <ui/Region.h> | 
 |  | 
 | #include <gui/SurfaceTextureClient.h> | 
 |  | 
 | #include <surfaceflinger/ISurface.h> | 
 | #include <surfaceflinger/ISurfaceComposerClient.h> | 
 |  | 
 | #define ANDROID_VIEW_SURFACE_JNI_ID    "mNativeSurface" | 
 |  | 
 | namespace android { | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | class ISurfaceTexture; | 
 | class Surface; | 
 | class SurfaceComposerClient; | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | class SurfaceControl : public RefBase | 
 | { | 
 | public: | 
 |     static bool isValid(const sp<SurfaceControl>& surface) { | 
 |         return (surface != 0) && surface->isValid(); | 
 |     } | 
 |     bool isValid() { | 
 |         return mToken>=0 && mClient!=0; | 
 |     } | 
 |     static bool isSameSurface( | 
 |             const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs); | 
 |          | 
 |     uint32_t    getIdentity() const { return mIdentity; } | 
 |  | 
 |     // release surface data from java | 
 |     void        clear(); | 
 |      | 
 |     status_t    setLayer(int32_t layer); | 
 |     status_t    setPosition(int32_t x, int32_t y); | 
 |     status_t    setSize(uint32_t w, uint32_t h); | 
 |     status_t    hide(); | 
 |     status_t    show(int32_t layer = -1); | 
 |     status_t    freeze(); | 
 |     status_t    unfreeze(); | 
 |     status_t    setFlags(uint32_t flags, uint32_t mask); | 
 |     status_t    setTransparentRegionHint(const Region& transparent); | 
 |     status_t    setAlpha(float alpha=1.0f); | 
 |     status_t    setMatrix(float dsdx, float dtdx, float dsdy, float dtdy); | 
 |     status_t    setFreezeTint(uint32_t tint); | 
 |  | 
 |     static status_t writeSurfaceToParcel( | 
 |             const sp<SurfaceControl>& control, Parcel* parcel); | 
 |  | 
 |     sp<Surface> getSurface() const; | 
 |  | 
 | private: | 
 |     // can't be copied | 
 |     SurfaceControl& operator = (SurfaceControl& rhs); | 
 |     SurfaceControl(const SurfaceControl& rhs); | 
 |  | 
 |     friend class SurfaceComposerClient; | 
 |     friend class Surface; | 
 |  | 
 |     SurfaceControl( | 
 |             const sp<SurfaceComposerClient>& client, | 
 |             const sp<ISurface>& surface, | 
 |             const ISurfaceComposerClient::surface_data_t& data); | 
 |  | 
 |     ~SurfaceControl(); | 
 |  | 
 |     status_t validate() const; | 
 |     void destroy(); | 
 |      | 
 |     sp<SurfaceComposerClient>   mClient; | 
 |     sp<ISurface>                mSurface; | 
 |     SurfaceID                   mToken; | 
 |     uint32_t                    mIdentity; | 
 |     mutable Mutex               mLock; | 
 |      | 
 |     mutable sp<Surface>         mSurfaceData; | 
 | }; | 
 |      | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | class Surface : public SurfaceTextureClient | 
 | { | 
 | public: | 
 |     struct SurfaceInfo { | 
 |         uint32_t    w; | 
 |         uint32_t    h; | 
 |         uint32_t    s; | 
 |         uint32_t    usage; | 
 |         PixelFormat format; | 
 |         void*       bits; | 
 |         uint32_t    reserved[2]; | 
 |     }; | 
 |  | 
 |     explicit Surface(const sp<ISurfaceTexture>& st); | 
 |  | 
 |     static status_t writeToParcel(const sp<Surface>& control, Parcel* parcel); | 
 |  | 
 |     static sp<Surface> readFromParcel(const Parcel& data); | 
 |     static bool isValid(const sp<Surface>& surface) { | 
 |         return (surface != 0) && surface->isValid(); | 
 |     } | 
 |  | 
 |     bool        isValid(); | 
 |     uint32_t    getIdentity() const { return mIdentity; } | 
 |     sp<ISurfaceTexture> getSurfaceTexture(); | 
 |  | 
 |     // the lock/unlock APIs must be used from the same thread | 
 |     status_t    lock(SurfaceInfo* info, Region* dirty = NULL); | 
 |     status_t    unlockAndPost(); | 
 |  | 
 |     sp<IBinder> asBinder() const; | 
 |  | 
 | private: | 
 |     // this is just to be able to write some unit tests | 
 |     friend class Test; | 
 |     friend class SurfaceControl; | 
 |  | 
 |     // can't be copied | 
 |     Surface& operator = (Surface& rhs); | 
 |     Surface(const Surface& rhs); | 
 |  | 
 |     explicit Surface(const sp<SurfaceControl>& control); | 
 |     Surface(const Parcel& data, const sp<IBinder>& ref); | 
 |     ~Surface(); | 
 |  | 
 |     /* | 
 |      *  private stuff... | 
 |      */ | 
 |     void init(const sp<ISurfaceTexture>& surfaceTexture); | 
 |  | 
 |     static void cleanCachedSurfacesLocked(); | 
 |  | 
 |     virtual int query(int what, int* value) const; | 
 |  | 
 |     // constants | 
 |     sp<ISurface>                mSurface; | 
 |     uint32_t                    mIdentity; | 
 |  | 
 |     // A cache of Surface objects that have been deserialized into this process. | 
 |     static Mutex sCachedSurfacesLock; | 
 |     static DefaultKeyedVector<wp<IBinder>, wp<Surface> > sCachedSurfaces; | 
 | }; | 
 |  | 
 | }; // namespace android | 
 |  | 
 | #endif // ANDROID_SF_SURFACE_H |