| /* | 
 |  * Copyright (C) 2008 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef _LIBINPUT_KEY_CHARACTER_MAP_H | 
 | #define _LIBINPUT_KEY_CHARACTER_MAP_H | 
 |  | 
 | #include <stdint.h> | 
 |  | 
 | #ifdef __ANDROID__ | 
 | #include <binder/IBinder.h> | 
 | #endif | 
 |  | 
 | #include <input/Input.h> | 
 | #include <utils/Errors.h> | 
 | #include <utils/KeyedVector.h> | 
 | #include <utils/Tokenizer.h> | 
 | #include <utils/Unicode.h> | 
 | #include <utils/RefBase.h> | 
 |  | 
 | // Maximum number of keys supported by KeyCharacterMaps | 
 | #define MAX_KEYS 8192 | 
 |  | 
 | namespace android { | 
 |  | 
 | /** | 
 |  * Describes a mapping from Android key codes to characters. | 
 |  * Also specifies other functions of the keyboard such as the keyboard type | 
 |  * and key modifier semantics. | 
 |  * | 
 |  * This object is immutable after it has been loaded. | 
 |  */ | 
 | class KeyCharacterMap : public RefBase { | 
 | public: | 
 |     enum KeyboardType { | 
 |         KEYBOARD_TYPE_UNKNOWN = 0, | 
 |         KEYBOARD_TYPE_NUMERIC = 1, | 
 |         KEYBOARD_TYPE_PREDICTIVE = 2, | 
 |         KEYBOARD_TYPE_ALPHA = 3, | 
 |         KEYBOARD_TYPE_FULL = 4, | 
 |         /** | 
 |          * Deprecated. Set 'keyboard.specialFunction' to '1' in the device's IDC file instead. | 
 |          */ | 
 |         KEYBOARD_TYPE_SPECIAL_FUNCTION = 5, | 
 |         KEYBOARD_TYPE_OVERLAY = 6, | 
 |     }; | 
 |  | 
 |     enum Format { | 
 |         // Base keyboard layout, may contain device-specific options, such as "type" declaration. | 
 |         FORMAT_BASE = 0, | 
 |         // Overlay keyboard layout, more restrictive, may be published by applications, | 
 |         // cannot override device-specific options. | 
 |         FORMAT_OVERLAY = 1, | 
 |         // Either base or overlay layout ok. | 
 |         FORMAT_ANY = 2, | 
 |     }; | 
 |  | 
 |     // Substitute key code and meta state for fallback action. | 
 |     struct FallbackAction { | 
 |         int32_t keyCode; | 
 |         int32_t metaState; | 
 |     }; | 
 |  | 
 |     /* Loads a key character map from a file. */ | 
 |     static status_t load(const std::string& filename, Format format, sp<KeyCharacterMap>* outMap); | 
 |  | 
 |     /* Loads a key character map from its string contents. */ | 
 |     static status_t loadContents(const std::string& filename, | 
 |             const char* contents, Format format, sp<KeyCharacterMap>* outMap); | 
 |  | 
 |     /* Combines a base key character map and an overlay. */ | 
 |     static sp<KeyCharacterMap> combine(const sp<KeyCharacterMap>& base, | 
 |             const sp<KeyCharacterMap>& overlay); | 
 |  | 
 |     /* Returns an empty key character map. */ | 
 |     static sp<KeyCharacterMap> empty(); | 
 |  | 
 |     /* Gets the keyboard type. */ | 
 |     int32_t getKeyboardType() const; | 
 |  | 
 |     /* Gets the primary character for this key as in the label physically printed on it. | 
 |      * Returns 0 if none (eg. for non-printing keys). */ | 
 |     char16_t getDisplayLabel(int32_t keyCode) const; | 
 |  | 
 |     /* Gets the Unicode character for the number or symbol generated by the key | 
 |      * when the keyboard is used as a dialing pad. | 
 |      * Returns 0 if no number or symbol is generated. | 
 |      */ | 
 |     char16_t getNumber(int32_t keyCode) const; | 
 |  | 
 |     /* Gets the Unicode character generated by the key and meta key modifiers. | 
 |      * Returns 0 if no character is generated. | 
 |      */ | 
 |     char16_t getCharacter(int32_t keyCode, int32_t metaState) const; | 
 |  | 
 |     /* Gets the fallback action to use by default if the application does not | 
 |      * handle the specified key. | 
 |      * Returns true if an action was available, false if none. | 
 |      */ | 
 |     bool getFallbackAction(int32_t keyCode, int32_t metaState, | 
 |             FallbackAction* outFallbackAction) const; | 
 |  | 
 |     /* Gets the first matching Unicode character that can be generated by the key, | 
 |      * preferring the one with the specified meta key modifiers. | 
 |      * Returns 0 if no matching character is generated. | 
 |      */ | 
 |     char16_t getMatch(int32_t keyCode, const char16_t* chars, | 
 |             size_t numChars, int32_t metaState) const; | 
 |  | 
 |     /* Gets a sequence of key events that could plausibly generate the specified | 
 |      * character sequence.  Returns false if some of the characters cannot be generated. | 
 |      */ | 
 |     bool getEvents(int32_t deviceId, const char16_t* chars, size_t numChars, | 
 |             Vector<KeyEvent>& outEvents) const; | 
 |  | 
 |     /* Maps a scan code and usage code to a key code, in case this key map overrides | 
 |      * the mapping in some way. */ | 
 |     status_t mapKey(int32_t scanCode, int32_t usageCode, int32_t* outKeyCode) const; | 
 |  | 
 |     /* Tries to find a replacement key code for a given key code and meta state | 
 |      * in character map. */ | 
 |     void tryRemapKey(int32_t scanCode, int32_t metaState, | 
 |             int32_t* outKeyCode, int32_t* outMetaState) const; | 
 |  | 
 | #ifdef __ANDROID__ | 
 |     /* Reads a key map from a parcel. */ | 
 |     static sp<KeyCharacterMap> readFromParcel(Parcel* parcel); | 
 |  | 
 |     /* Writes a key map to a parcel. */ | 
 |     void writeToParcel(Parcel* parcel) const; | 
 | #endif | 
 |  | 
 | protected: | 
 |     virtual ~KeyCharacterMap(); | 
 |  | 
 | private: | 
 |     struct Behavior { | 
 |         Behavior(); | 
 |         Behavior(const Behavior& other); | 
 |  | 
 |         /* The next behavior in the list, or NULL if none. */ | 
 |         Behavior* next; | 
 |  | 
 |         /* The meta key modifiers for this behavior. */ | 
 |         int32_t metaState; | 
 |  | 
 |         /* The character to insert. */ | 
 |         char16_t character; | 
 |  | 
 |         /* The fallback keycode if the key is not handled. */ | 
 |         int32_t fallbackKeyCode; | 
 |  | 
 |         /* The replacement keycode if the key has to be replaced outright. */ | 
 |         int32_t replacementKeyCode; | 
 |     }; | 
 |  | 
 |     struct Key { | 
 |         Key(); | 
 |         Key(const Key& other); | 
 |         ~Key(); | 
 |  | 
 |         /* The single character label printed on the key, or 0 if none. */ | 
 |         char16_t label; | 
 |  | 
 |         /* The number or symbol character generated by the key, or 0 if none. */ | 
 |         char16_t number; | 
 |  | 
 |         /* The list of key behaviors sorted from most specific to least specific | 
 |          * meta key binding. */ | 
 |         Behavior* firstBehavior; | 
 |     }; | 
 |  | 
 |     class Parser { | 
 |         enum State { | 
 |             STATE_TOP = 0, | 
 |             STATE_KEY = 1, | 
 |         }; | 
 |  | 
 |         enum { | 
 |             PROPERTY_LABEL = 1, | 
 |             PROPERTY_NUMBER = 2, | 
 |             PROPERTY_META = 3, | 
 |         }; | 
 |  | 
 |         struct Property { | 
 |             inline explicit Property(int32_t property = 0, int32_t metaState = 0) : | 
 |                     property(property), metaState(metaState) { } | 
 |  | 
 |             int32_t property; | 
 |             int32_t metaState; | 
 |         }; | 
 |  | 
 |         KeyCharacterMap* mMap; | 
 |         Tokenizer* mTokenizer; | 
 |         Format mFormat; | 
 |         State mState; | 
 |         int32_t mKeyCode; | 
 |  | 
 |     public: | 
 |         Parser(KeyCharacterMap* map, Tokenizer* tokenizer, Format format); | 
 |         ~Parser(); | 
 |         status_t parse(); | 
 |  | 
 |     private: | 
 |         status_t parseType(); | 
 |         status_t parseMap(); | 
 |         status_t parseMapKey(); | 
 |         status_t parseKey(); | 
 |         status_t parseKeyProperty(); | 
 |         status_t finishKey(Key* key); | 
 |         status_t parseModifier(const std::string& token, int32_t* outMetaState); | 
 |         status_t parseCharacterLiteral(char16_t* outCharacter); | 
 |     }; | 
 |  | 
 |     static sp<KeyCharacterMap> sEmpty; | 
 |  | 
 |     KeyedVector<int32_t, Key*> mKeys; | 
 |     int mType; | 
 |  | 
 |     KeyedVector<int32_t, int32_t> mKeysByScanCode; | 
 |     KeyedVector<int32_t, int32_t> mKeysByUsageCode; | 
 |  | 
 |     KeyCharacterMap(); | 
 |     KeyCharacterMap(const KeyCharacterMap& other); | 
 |  | 
 |     bool getKey(int32_t keyCode, const Key** outKey) const; | 
 |     bool getKeyBehavior(int32_t keyCode, int32_t metaState, | 
 |             const Key** outKey, const Behavior** outBehavior) const; | 
 |     static bool matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState); | 
 |  | 
 |     bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const; | 
 |  | 
 |     static status_t load(Tokenizer* tokenizer, Format format, sp<KeyCharacterMap>* outMap); | 
 |  | 
 |     static void addKey(Vector<KeyEvent>& outEvents, | 
 |             int32_t deviceId, int32_t keyCode, int32_t metaState, bool down, nsecs_t time); | 
 |     static void addMetaKeys(Vector<KeyEvent>& outEvents, | 
 |             int32_t deviceId, int32_t metaState, bool down, nsecs_t time, | 
 |             int32_t* currentMetaState); | 
 |     static bool addSingleEphemeralMetaKey(Vector<KeyEvent>& outEvents, | 
 |             int32_t deviceId, int32_t metaState, bool down, nsecs_t time, | 
 |             int32_t keyCode, int32_t keyMetaState, | 
 |             int32_t* currentMetaState); | 
 |     static void addDoubleEphemeralMetaKey(Vector<KeyEvent>& outEvents, | 
 |             int32_t deviceId, int32_t metaState, bool down, nsecs_t time, | 
 |             int32_t leftKeyCode, int32_t leftKeyMetaState, | 
 |             int32_t rightKeyCode, int32_t rightKeyMetaState, | 
 |             int32_t eitherKeyMetaState, | 
 |             int32_t* currentMetaState); | 
 |     static void addLockedMetaKey(Vector<KeyEvent>& outEvents, | 
 |             int32_t deviceId, int32_t metaState, nsecs_t time, | 
 |             int32_t keyCode, int32_t keyMetaState, | 
 |             int32_t* currentMetaState); | 
 | }; | 
 |  | 
 | } // namespace android | 
 |  | 
 | #endif // _LIBINPUT_KEY_CHARACTER_MAP_H |