| /* | 
 |  * Copyright (C) 2017 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_VNDK_NATIVEWINDOW_ANATIVEWINDOW_H | 
 | #define ANDROID_VNDK_NATIVEWINDOW_ANATIVEWINDOW_H | 
 |  | 
 | #include <nativebase/nativebase.h> | 
 |  | 
 | // vndk is a superset of the NDK | 
 | #include <android/native_window.h> | 
 |  | 
 |  | 
 | __BEGIN_DECLS | 
 |  | 
 | /* | 
 |  * Convert this ANativeWindowBuffer into a AHardwareBuffer | 
 |  */ | 
 | AHardwareBuffer* ANativeWindowBuffer_getHardwareBuffer(ANativeWindowBuffer* anwb); | 
 |  | 
 | /*****************************************************************************/ | 
 |  | 
 | /* | 
 |  * Stores a value into one of the 4 available slots | 
 |  * Retrieve the value with ANativeWindow_OemStorageGet() | 
 |  * | 
 |  * slot: 0 to 3 | 
 |  * | 
 |  * Returns 0 on success or -errno on error. | 
 |  */ | 
 | int ANativeWindow_OemStorageSet(ANativeWindow* window, uint32_t slot, intptr_t value); | 
 |  | 
 |  | 
 | /* | 
 |  * Retrieves a value from one of the 4 available slots | 
 |  * By default the returned value is 0 if it wasn't set by ANativeWindow_OemStorageSet() | 
 |  * | 
 |  * slot: 0 to 3 | 
 |  * | 
 |  * Returns 0 on success or -errno on error. | 
 |  */ | 
 | int ANativeWindow_OemStorageGet(ANativeWindow* window, uint32_t slot, intptr_t* value); | 
 |  | 
 |  | 
 | /* | 
 |  * Set the swap interval for this surface. | 
 |  * | 
 |  * Returns 0 on success or -errno on error. | 
 |  */ | 
 | int ANativeWindow_setSwapInterval(ANativeWindow* window, int interval); | 
 |  | 
 |  | 
 | /* | 
 |  * queries that can be used with ANativeWindow_query() and ANativeWindow_queryf() | 
 |  */ | 
 | enum ANativeWindowQuery { | 
 |     /* The minimum number of buffers that must remain un-dequeued after a buffer | 
 |      * has been queued.  This value applies only if set_buffer_count was used to | 
 |      * override the number of buffers and if a buffer has since been queued. | 
 |      * Users of the set_buffer_count ANativeWindow method should query this | 
 |      * value before calling set_buffer_count.  If it is necessary to have N | 
 |      * buffers simultaneously dequeued as part of the steady-state operation, | 
 |      * and this query returns M then N+M buffers should be requested via | 
 |      * native_window_set_buffer_count. | 
 |      * | 
 |      * Note that this value does NOT apply until a single buffer has been | 
 |      * queued.  In particular this means that it is possible to: | 
 |      * | 
 |      * 1. Query M = min undequeued buffers | 
 |      * 2. Set the buffer count to N + M | 
 |      * 3. Dequeue all N + M buffers | 
 |      * 4. Cancel M buffers | 
 |      * 5. Queue, dequeue, queue, dequeue, ad infinitum | 
 |      */ | 
 |     ANATIVEWINDOW_QUERY_MIN_UNDEQUEUED_BUFFERS = 3, | 
 |  | 
 |     /* | 
 |      * Default width of ANativeWindow buffers, these are the | 
 |      * dimensions of the window buffers irrespective of the | 
 |      * ANativeWindow_setBuffersDimensions() call and match the native window | 
 |      * size. | 
 |      */ | 
 |     ANATIVEWINDOW_QUERY_DEFAULT_WIDTH = 6, | 
 |     ANATIVEWINDOW_QUERY_DEFAULT_HEIGHT = 7, | 
 |  | 
 |     /* | 
 |      * transformation that will most-likely be applied to buffers. This is only | 
 |      * a hint, the actual transformation applied might be different. | 
 |      * | 
 |      * INTENDED USE: | 
 |      * | 
 |      * The transform hint can be used by a producer, for instance the GLES | 
 |      * driver, to pre-rotate the rendering such that the final transformation | 
 |      * in the composer is identity. This can be very useful when used in | 
 |      * conjunction with the h/w composer HAL, in situations where it | 
 |      * cannot handle arbitrary rotations. | 
 |      * | 
 |      * 1. Before dequeuing a buffer, the GL driver (or any other ANW client) | 
 |      *    queries the ANW for NATIVE_WINDOW_TRANSFORM_HINT. | 
 |      * | 
 |      * 2. The GL driver overrides the width and height of the ANW to | 
 |      *    account for NATIVE_WINDOW_TRANSFORM_HINT. This is done by querying | 
 |      *    NATIVE_WINDOW_DEFAULT_{WIDTH | HEIGHT}, swapping the dimensions | 
 |      *    according to NATIVE_WINDOW_TRANSFORM_HINT and calling | 
 |      *    native_window_set_buffers_dimensions(). | 
 |      * | 
 |      * 3. The GL driver dequeues a buffer of the new pre-rotated size. | 
 |      * | 
 |      * 4. The GL driver renders to the buffer such that the image is | 
 |      *    already transformed, that is applying NATIVE_WINDOW_TRANSFORM_HINT | 
 |      *    to the rendering. | 
 |      * | 
 |      * 5. The GL driver calls native_window_set_transform to apply | 
 |      *    inverse transformation to the buffer it just rendered. | 
 |      *    In order to do this, the GL driver needs | 
 |      *    to calculate the inverse of NATIVE_WINDOW_TRANSFORM_HINT, this is | 
 |      *    done easily: | 
 |      * | 
 |      *        int hintTransform, inverseTransform; | 
 |      *        query(..., NATIVE_WINDOW_TRANSFORM_HINT, &hintTransform); | 
 |      *        inverseTransform = hintTransform; | 
 |      *        if (hintTransform & HAL_TRANSFORM_ROT_90) | 
 |      *            inverseTransform ^= HAL_TRANSFORM_ROT_180; | 
 |      * | 
 |      * | 
 |      * 6. The GL driver queues the pre-transformed buffer. | 
 |      * | 
 |      * 7. The composer combines the buffer transform with the display | 
 |      *    transform.  If the buffer transform happens to cancel out the | 
 |      *    display transform then no rotation is needed. | 
 |      * | 
 |      */ | 
 |     ANATIVEWINDOW_QUERY_TRANSFORM_HINT = 8, | 
 |  | 
 |     /* | 
 |      * Returns the age of the contents of the most recently dequeued buffer as | 
 |      * the number of frames that have elapsed since it was last queued. For | 
 |      * example, if the window is double-buffered, the age of any given buffer in | 
 |      * steady state will be 2. If the dequeued buffer has never been queued, its | 
 |      * age will be 0. | 
 |      */ | 
 |     ANATIVEWINDOW_QUERY_BUFFER_AGE = 13, | 
 |  | 
 |     /* min swap interval supported by this compositor */ | 
 |     ANATIVEWINDOW_QUERY_MIN_SWAP_INTERVAL = 0x10000, | 
 |  | 
 |     /* max swap interval supported by this compositor */ | 
 |     ANATIVEWINDOW_QUERY_MAX_SWAP_INTERVAL = 0x10001, | 
 |  | 
 |     /* horizontal resolution in DPI. value is float, use queryf() */ | 
 |     ANATIVEWINDOW_QUERY_XDPI = 0x10002, | 
 |  | 
 |     /* vertical resolution in DPI. value is float, use queryf() */ | 
 |     ANATIVEWINDOW_QUERY_YDPI = 0x10003, | 
 | }; | 
 |  | 
 | typedef enum ANativeWindowQuery ANativeWindowQuery; | 
 |  | 
 | /* | 
 |  * hook used to retrieve information about the native window. | 
 |  * | 
 |  * Returns 0 on success or -errno on error. | 
 |  */ | 
 | int ANativeWindow_query(const ANativeWindow* window, ANativeWindowQuery query, int* value); | 
 | int ANativeWindow_queryf(const ANativeWindow* window, ANativeWindowQuery query, float* value); | 
 |  | 
 |  | 
 | /* | 
 |  * Hook called by EGL to acquire a buffer. This call may block if no | 
 |  * buffers are available. | 
 |  * | 
 |  * The window holds a reference to the buffer between dequeueBuffer and | 
 |  * either queueBuffer or cancelBuffer, so clients only need their own | 
 |  * reference if they might use the buffer after queueing or canceling it. | 
 |  * Holding a reference to a buffer after queueing or canceling it is only | 
 |  * allowed if a specific buffer count has been set. | 
 |  * | 
 |  * The libsync fence file descriptor returned in the int pointed to by the | 
 |  * fenceFd argument will refer to the fence that must signal before the | 
 |  * dequeued buffer may be written to.  A value of -1 indicates that the | 
 |  * caller may access the buffer immediately without waiting on a fence.  If | 
 |  * a valid file descriptor is returned (i.e. any value except -1) then the | 
 |  * caller is responsible for closing the file descriptor. | 
 |  * | 
 |  * Returns 0 on success or -errno on error. | 
 |  */ | 
 | int ANativeWindow_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd); | 
 |  | 
 |  | 
 | /* | 
 |  * Hook called by EGL when modifications to the render buffer are done. | 
 |  * This unlocks and post the buffer. | 
 |  * | 
 |  * The window holds a reference to the buffer between dequeueBuffer and | 
 |  * either queueBuffer or cancelBuffer, so clients only need their own | 
 |  * reference if they might use the buffer after queueing or canceling it. | 
 |  * Holding a reference to a buffer after queueing or canceling it is only | 
 |  * allowed if a specific buffer count has been set. | 
 |  * | 
 |  * The fenceFd argument specifies a libsync fence file descriptor for a | 
 |  * fence that must signal before the buffer can be accessed.  If the buffer | 
 |  * can be accessed immediately then a value of -1 should be used.  The | 
 |  * caller must not use the file descriptor after it is passed to | 
 |  * queueBuffer, and the ANativeWindow implementation is responsible for | 
 |  * closing it. | 
 |  * | 
 |  * Returns 0 on success or -errno on error. | 
 |  */ | 
 | int ANativeWindow_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd); | 
 |  | 
 |  | 
 | /* | 
 |  * Hook used to cancel a buffer that has been dequeued. | 
 |  * No synchronization is performed between dequeue() and cancel(), so | 
 |  * either external synchronization is needed, or these functions must be | 
 |  * called from the same thread. | 
 |  * | 
 |  * The window holds a reference to the buffer between dequeueBuffer and | 
 |  * either queueBuffer or cancelBuffer, so clients only need their own | 
 |  * reference if they might use the buffer after queueing or canceling it. | 
 |  * Holding a reference to a buffer after queueing or canceling it is only | 
 |  * allowed if a specific buffer count has been set. | 
 |  * | 
 |  * The fenceFd argument specifies a libsync fence file decsriptor for a | 
 |  * fence that must signal before the buffer can be accessed.  If the buffer | 
 |  * can be accessed immediately then a value of -1 should be used. | 
 |  * | 
 |  * Note that if the client has not waited on the fence that was returned | 
 |  * from dequeueBuffer, that same fence should be passed to cancelBuffer to | 
 |  * ensure that future uses of the buffer are preceded by a wait on that | 
 |  * fence.  The caller must not use the file descriptor after it is passed | 
 |  * to cancelBuffer, and the ANativeWindow implementation is responsible for | 
 |  * closing it. | 
 |  * | 
 |  * Returns 0 on success or -errno on error. | 
 |  */ | 
 | int ANativeWindow_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd); | 
 |  | 
 | /* | 
 |  *  Sets the intended usage flags for the next buffers. | 
 |  * | 
 |  *  usage: one of AHARDWAREBUFFER_USAGE_* constant | 
 |  * | 
 |  *  By default (if this function is never called), a usage of | 
 |  *      AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE | AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT | 
 |  *  is assumed. | 
 |  * | 
 |  *  Calling this function will usually cause following buffers to be | 
 |  *  reallocated. | 
 |  */ | 
 | int ANativeWindow_setUsage(ANativeWindow* window, uint64_t usage); | 
 |  | 
 |  | 
 | /* | 
 |  * Sets the number of buffers associated with this native window. | 
 |  */ | 
 | int ANativeWindow_setBufferCount(ANativeWindow* window, size_t bufferCount); | 
 |  | 
 |  | 
 | /* | 
 |  * All buffers dequeued after this call will have the dimensions specified. | 
 |  * In particular, all buffers will have a fixed-size, independent from the | 
 |  * native-window size. They will be scaled according to the scaling mode | 
 |  * (see native_window_set_scaling_mode) upon window composition. | 
 |  * | 
 |  * If w and h are 0, the normal behavior is restored. That is, dequeued buffers | 
 |  * following this call will be sized to match the window's size. | 
 |  * | 
 |  * Calling this function will reset the window crop to a NULL value, which | 
 |  * disables cropping of the buffers. | 
 |  */ | 
 | int ANativeWindow_setBuffersDimensions(ANativeWindow* window, uint32_t w, uint32_t h); | 
 |  | 
 |  | 
 | /* | 
 |  * All buffers dequeued after this call will have the format specified. | 
 |  * format: one of AHARDWAREBUFFER_FORMAT_* constant | 
 |  * | 
 |  * If the specified format is 0, the default buffer format will be used. | 
 |  */ | 
 | int ANativeWindow_setBuffersFormat(ANativeWindow* window, int format); | 
 |  | 
 |  | 
 | /* | 
 |  * All buffers queued after this call will be associated with the timestamp in nanosecond | 
 |  * parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO | 
 |  * (the default), timestamps will be generated automatically when queueBuffer is | 
 |  * called. The timestamp is measured in nanoseconds, and is normally monotonically | 
 |  * increasing. The timestamp should be unaffected by time-of-day adjustments, | 
 |  * and for a camera should be strictly monotonic but for a media player may be | 
 |  * reset when the position is set. | 
 |  */ | 
 | int ANativeWindow_setBuffersTimestamp(ANativeWindow* window, int64_t timestamp); | 
 |  | 
 |  | 
 | /* | 
 |  * Enable/disable shared buffer mode | 
 |  */ | 
 | int ANativeWindow_setSharedBufferMode(ANativeWindow* window, bool sharedBufferMode); | 
 |  | 
 |  | 
 | /* | 
 |  * Enable/disable auto refresh when in shared buffer mode | 
 |  */ | 
 | int ANativeWindow_setAutoRefresh(ANativeWindow* window, bool autoRefresh); | 
 |  | 
 |  | 
 | /*****************************************************************************/ | 
 |  | 
 | __END_DECLS | 
 |  | 
 | #endif /* ANDROID_VNDK_NATIVEWINDOW_ANATIVEWINDOW_H */ |