| /* | 
 |  * Copyright (C) 2006 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_UI_RECT | 
 | #define ANDROID_UI_RECT | 
 |  | 
 | #include <ostream> | 
 |  | 
 | #include <utils/Flattenable.h> | 
 | #include <utils/Log.h> | 
 | #include <utils/TypeHelpers.h> | 
 | #include <log/log.h> | 
 |  | 
 | #include <ui/FloatRect.h> | 
 | #include <ui/Point.h> | 
 | #include <ui/Size.h> | 
 |  | 
 | #include <android/rect.h> | 
 |  | 
 | namespace android { | 
 |  | 
 | class Rect : public ARect, public LightFlattenablePod<Rect> | 
 | { | 
 | public: | 
 |     typedef ARect::value_type value_type; | 
 |  | 
 |     static const Rect INVALID_RECT; | 
 |     static const Rect EMPTY_RECT; | 
 |  | 
 |     // we don't provide copy-ctor and operator= on purpose | 
 |     // because we want the compiler generated versions | 
 |  | 
 |     inline Rect() : Rect(INVALID_RECT) {} | 
 |  | 
 |     template <typename T> | 
 |     inline Rect(T w, T h) { | 
 |         if (w > INT32_MAX) { | 
 |             w = INT32_MAX; | 
 |         } | 
 |         if (h > INT32_MAX) { | 
 |             h = INT32_MAX; | 
 |         } | 
 |         left = top = 0; | 
 |         right = static_cast<int32_t>(w); | 
 |         bottom = static_cast<int32_t>(h); | 
 |     } | 
 |  | 
 |     inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) { | 
 |         left = l; | 
 |         top = t; | 
 |         right = r; | 
 |         bottom = b; | 
 |     } | 
 |  | 
 |     inline Rect(const Point& lt, const Point& rb) { | 
 |         left = lt.x; | 
 |         top = lt.y; | 
 |         right = rb.x; | 
 |         bottom = rb.y; | 
 |     } | 
 |  | 
 |     inline explicit Rect(const FloatRect& floatRect) { | 
 |         // Ideally we would use std::round, but we don't want to add an STL | 
 |         // dependency here, so we use an approximation | 
 |         left = static_cast<int32_t>(floatRect.left + 0.5f); | 
 |         top = static_cast<int32_t>(floatRect.top + 0.5f); | 
 |         right = static_cast<int32_t>(floatRect.right + 0.5f); | 
 |         bottom = static_cast<int32_t>(floatRect.bottom + 0.5f); | 
 |     } | 
 |  | 
 |     inline explicit Rect(const ui::Size& size) { | 
 |         left = 0; | 
 |         top = 0; | 
 |         right = size.width; | 
 |         bottom = size.height; | 
 |     } | 
 |  | 
 |     void makeInvalid(); | 
 |  | 
 |     inline void clear() { | 
 |         left = top = right = bottom = 0; | 
 |     } | 
 |  | 
 |     // a valid rectangle has a non negative width and height | 
 |     inline bool isValid() const { | 
 |         return (getWidth() >= 0) && (getHeight() >= 0); | 
 |     } | 
 |  | 
 |     // an empty rect has a zero width or height, or is invalid | 
 |     inline bool isEmpty() const { | 
 |         return (getWidth() <= 0) || (getHeight() <= 0); | 
 |     } | 
 |  | 
 |     // rectangle's width | 
 |     __attribute__((no_sanitize("signed-integer-overflow"))) | 
 |     inline int32_t getWidth() const { | 
 |         return right - left; | 
 |     } | 
 |  | 
 |     // rectangle's height | 
 |     __attribute__((no_sanitize("signed-integer-overflow"))) | 
 |     inline int32_t getHeight() const { | 
 |         return bottom - top; | 
 |     } | 
 |  | 
 |     ui::Size getSize() const { return ui::Size(getWidth(), getHeight()); } | 
 |  | 
 |     __attribute__((no_sanitize("signed-integer-overflow"))) | 
 |     inline Rect getBounds() const { | 
 |         return Rect(right - left, bottom - top); | 
 |     } | 
 |  | 
 |     void setLeftTop(const Point& lt) { | 
 |         left = lt.x; | 
 |         top = lt.y; | 
 |     } | 
 |  | 
 |     void setRightBottom(const Point& rb) { | 
 |         right = rb.x; | 
 |         bottom = rb.y; | 
 |     } | 
 |  | 
 |     // the following 4 functions return the 4 corners of the rect as Point | 
 |     Point leftTop() const { | 
 |         return Point(left, top); | 
 |     } | 
 |     Point rightBottom() const { | 
 |         return Point(right, bottom); | 
 |     } | 
 |     Point rightTop() const { | 
 |         return Point(right, top); | 
 |     } | 
 |     Point leftBottom() const { | 
 |         return Point(left, bottom); | 
 |     } | 
 |  | 
 |     // comparisons | 
 |     inline bool operator == (const Rect& rhs) const { | 
 |         return (left == rhs.left) && (top == rhs.top) && | 
 |                (right == rhs.right) && (bottom == rhs.bottom); | 
 |     } | 
 |  | 
 |     inline bool operator != (const Rect& rhs) const { | 
 |         return !operator == (rhs); | 
 |     } | 
 |  | 
 |     // operator < defines an order which allows to use rectangles in sorted | 
 |     // vectors. | 
 |     bool operator < (const Rect& rhs) const; | 
 |  | 
 |     const Rect operator + (const Point& rhs) const; | 
 |     const Rect operator - (const Point& rhs) const; | 
 |  | 
 |     Rect& operator += (const Point& rhs) { | 
 |         return offsetBy(rhs.x, rhs.y); | 
 |     } | 
 |     Rect& operator -= (const Point& rhs) { | 
 |         return offsetBy(-rhs.x, -rhs.y); | 
 |     } | 
 |  | 
 |     Rect& offsetToOrigin() { | 
 |         right -= left; | 
 |         bottom -= top; | 
 |         left = top = 0; | 
 |         return *this; | 
 |     } | 
 |     Rect& offsetTo(const Point& p) { | 
 |         return offsetTo(p.x, p.y); | 
 |     } | 
 |     Rect& offsetBy(const Point& dp) { | 
 |         return offsetBy(dp.x, dp.y); | 
 |     } | 
 |  | 
 |     Rect& offsetTo(int32_t x, int32_t y); | 
 |     Rect& offsetBy(int32_t x, int32_t y); | 
 |  | 
 |     /** | 
 |      * Insets the rectangle on all sides specified by the insets. | 
 |      */ | 
 |     Rect& inset(int32_t _left, int32_t _top, int32_t _right, int32_t _bottom); | 
 |  | 
 |     bool intersect(const Rect& with, Rect* result) const; | 
 |  | 
 |     // Create a new Rect by transforming this one using a graphics HAL | 
 |     // transform.  This rectangle is defined in a coordinate space starting at | 
 |     // the origin and extending to (width, height).  If the transform includes | 
 |     // a ROT90 then the output rectangle is defined in a space extending to | 
 |     // (height, width).  Otherwise the output rectangle is in the same space as | 
 |     // the input. | 
 |     Rect transform(uint32_t xform, int32_t width, int32_t height) const; | 
 |  | 
 |     // this calculates (Region(*this) - exclude).bounds() efficiently | 
 |     Rect reduce(const Rect& exclude) const; | 
 |  | 
 |     // for backward compatibility | 
 |     inline int32_t width() const { return getWidth(); } | 
 |     inline int32_t height() const { return getHeight(); } | 
 |     inline void set(const Rect& rhs) { operator = (rhs); } | 
 |  | 
 |     FloatRect toFloatRect() const { | 
 |         return {static_cast<float>(left), static_cast<float>(top), | 
 |                 static_cast<float>(right), static_cast<float>(bottom)}; | 
 |     } | 
 | }; | 
 |  | 
 | // Defining PrintTo helps with Google Tests. | 
 | static inline void PrintTo(const Rect& rect, ::std::ostream* os) { | 
 |     *os << "Rect(" << rect.left << ", " << rect.top << ", " << rect.right << ", " << rect.bottom | 
 |         << ")"; | 
 | } | 
 |  | 
 | ANDROID_BASIC_TYPES_TRAITS(Rect) | 
 |  | 
 | }; // namespace android | 
 |  | 
 | #endif // ANDROID_UI_RECT |