|  | /* | 
|  | * Copyright (C) 2012 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
|  | //#define LOG_NDEBUG 0 | 
|  |  | 
|  | #include "SurfaceFlingerConsumer.h" | 
|  |  | 
|  | #include <private/gui/SyncFeatures.h> | 
|  |  | 
|  | #include <gui/BufferItem.h> | 
|  |  | 
|  | #include <utils/Errors.h> | 
|  | #include <utils/NativeHandle.h> | 
|  | #include <utils/Trace.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | status_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter, | 
|  | const DispSync& dispSync) | 
|  | { | 
|  | ATRACE_CALL(); | 
|  | ALOGV("updateTexImage"); | 
|  | Mutex::Autolock lock(mMutex); | 
|  |  | 
|  | if (mAbandoned) { | 
|  | ALOGE("updateTexImage: GLConsumer is abandoned!"); | 
|  | return NO_INIT; | 
|  | } | 
|  |  | 
|  | // Make sure the EGL state is the same as in previous calls. | 
|  | status_t err = checkAndUpdateEglStateLocked(); | 
|  | if (err != NO_ERROR) { | 
|  | return err; | 
|  | } | 
|  |  | 
|  | BufferItem item; | 
|  |  | 
|  | // Acquire the next buffer. | 
|  | // In asynchronous mode the list is guaranteed to be one buffer | 
|  | // deep, while in synchronous mode we use the oldest buffer. | 
|  | err = acquireBufferLocked(&item, computeExpectedPresent(dispSync)); | 
|  | if (err != NO_ERROR) { | 
|  | if (err == BufferQueue::NO_BUFFER_AVAILABLE) { | 
|  | err = NO_ERROR; | 
|  | } else if (err == BufferQueue::PRESENT_LATER) { | 
|  | // return the error, without logging | 
|  | } else { | 
|  | ALOGE("updateTexImage: acquire failed: %s (%d)", | 
|  | strerror(-err), err); | 
|  | } | 
|  | return err; | 
|  | } | 
|  |  | 
|  |  | 
|  | // We call the rejecter here, in case the caller has a reason to | 
|  | // not accept this buffer.  This is used by SurfaceFlinger to | 
|  | // reject buffers which have the wrong size | 
|  | int buf = item.mBuf; | 
|  | if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) { | 
|  | releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, EGL_NO_SYNC_KHR); | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | // Release the previous buffer. | 
|  | err = updateAndReleaseLocked(item); | 
|  | if (err != NO_ERROR) { | 
|  | return err; | 
|  | } | 
|  |  | 
|  | if (!SyncFeatures::getInstance().useNativeFenceSync()) { | 
|  | // Bind the new buffer to the GL texture. | 
|  | // | 
|  | // Older devices require the "implicit" synchronization provided | 
|  | // by glEGLImageTargetTexture2DOES, which this method calls.  Newer | 
|  | // devices will either call this in Layer::onDraw, or (if it's not | 
|  | // a GL-composited layer) not at all. | 
|  | err = bindTextureImageLocked(); | 
|  | } | 
|  |  | 
|  | return err; | 
|  | } | 
|  |  | 
|  | status_t SurfaceFlingerConsumer::bindTextureImage() | 
|  | { | 
|  | Mutex::Autolock lock(mMutex); | 
|  |  | 
|  | return bindTextureImageLocked(); | 
|  | } | 
|  |  | 
|  | status_t SurfaceFlingerConsumer::acquireBufferLocked(BufferItem* item, | 
|  | nsecs_t presentWhen) { | 
|  | status_t result = GLConsumer::acquireBufferLocked(item, presentWhen); | 
|  | if (result == NO_ERROR) { | 
|  | mTransformToDisplayInverse = item->mTransformToDisplayInverse; | 
|  | mSurfaceDamage = item->mSurfaceDamage; | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | bool SurfaceFlingerConsumer::getTransformToDisplayInverse() const { | 
|  | return mTransformToDisplayInverse; | 
|  | } | 
|  |  | 
|  | const Region& SurfaceFlingerConsumer::getSurfaceDamage() const { | 
|  | return mSurfaceDamage; | 
|  | } | 
|  |  | 
|  | sp<NativeHandle> SurfaceFlingerConsumer::getSidebandStream() const { | 
|  | return mConsumer->getSidebandStream(); | 
|  | } | 
|  |  | 
|  | // We need to determine the time when a buffer acquired now will be | 
|  | // displayed.  This can be calculated: | 
|  | //   time when previous buffer's actual-present fence was signaled | 
|  | //    + current display refresh rate * HWC latency | 
|  | //    + a little extra padding | 
|  | // | 
|  | // Buffer producers are expected to set their desired presentation time | 
|  | // based on choreographer time stamps, which (coming from vsync events) | 
|  | // will be slightly later then the actual-present timing.  If we get a | 
|  | // desired-present time that is unintentionally a hair after the next | 
|  | // vsync, we'll hold the frame when we really want to display it.  We | 
|  | // need to take the offset between actual-present and reported-vsync | 
|  | // into account. | 
|  | // | 
|  | // If the system is configured without a DispSync phase offset for the app, | 
|  | // we also want to throw in a bit of padding to avoid edge cases where we | 
|  | // just barely miss.  We want to do it here, not in every app.  A major | 
|  | // source of trouble is the app's use of the display's ideal refresh time | 
|  | // (via Display.getRefreshRate()), which could be off of the actual refresh | 
|  | // by a few percent, with the error multiplied by the number of frames | 
|  | // between now and when the buffer should be displayed. | 
|  | // | 
|  | // If the refresh reported to the app has a phase offset, we shouldn't need | 
|  | // to tweak anything here. | 
|  | nsecs_t SurfaceFlingerConsumer::computeExpectedPresent(const DispSync& dispSync) | 
|  | { | 
|  | // The HWC doesn't currently have a way to report additional latency. | 
|  | // Assume that whatever we submit now will appear right after the flip. | 
|  | // For a smart panel this might be 1.  This is expressed in frames, | 
|  | // rather than time, because we expect to have a constant frame delay | 
|  | // regardless of the refresh rate. | 
|  | const uint32_t hwcLatency = 0; | 
|  |  | 
|  | // Ask DispSync when the next refresh will be (CLOCK_MONOTONIC). | 
|  | const nsecs_t nextRefresh = dispSync.computeNextRefresh(hwcLatency); | 
|  |  | 
|  | // The DispSync time is already adjusted for the difference between | 
|  | // vsync and reported-vsync (PRESENT_TIME_OFFSET_FROM_VSYNC_NS), so | 
|  | // we don't need to factor that in here.  Pad a little to avoid | 
|  | // weird effects if apps might be requesting times right on the edge. | 
|  | nsecs_t extraPadding = 0; | 
|  | if (VSYNC_EVENT_PHASE_OFFSET_NS == 0) { | 
|  | extraPadding = 1000000;        // 1ms (6% of 60Hz) | 
|  | } | 
|  |  | 
|  | return nextRefresh + extraPadding; | 
|  | } | 
|  |  | 
|  | void SurfaceFlingerConsumer::setContentsChangedListener( | 
|  | const wp<ContentsChangedListener>& listener) { | 
|  | setFrameAvailableListener(listener); | 
|  | Mutex::Autolock lock(mMutex); | 
|  | mContentsChangedListener = listener; | 
|  | } | 
|  |  | 
|  | void SurfaceFlingerConsumer::onSidebandStreamChanged() { | 
|  | sp<ContentsChangedListener> listener; | 
|  | {   // scope for the lock | 
|  | Mutex::Autolock lock(mMutex); | 
|  | ALOG_ASSERT(mFrameAvailableListener.unsafe_get() == mContentsChangedListener.unsafe_get()); | 
|  | listener = mContentsChangedListener.promote(); | 
|  | } | 
|  |  | 
|  | if (listener != NULL) { | 
|  | listener->onSidebandStreamChanged(); | 
|  | } | 
|  | } | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  | }; // namespace android | 
|  |  |