| /* | 
 |  * Copyright (C) 2012 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_GUI_BUFFERITEMCONSUMER_H | 
 | #define ANDROID_GUI_BUFFERITEMCONSUMER_H | 
 |  | 
 | #include <gui/ConsumerBase.h> | 
 |  | 
 | #include <ui/GraphicBuffer.h> | 
 |  | 
 | #include <utils/String8.h> | 
 | #include <utils/Vector.h> | 
 | #include <utils/threads.h> | 
 |  | 
 | #define ANDROID_GRAPHICS_BUFFERITEMCONSUMER_JNI_ID "mBufferItemConsumer" | 
 |  | 
 | namespace android { | 
 |  | 
 | class BufferQueue; | 
 |  | 
 | /** | 
 |  * BufferItemConsumer is a BufferQueue consumer endpoint that allows clients | 
 |  * access to the whole BufferItem entry from BufferQueue. Multiple buffers may | 
 |  * be acquired at once, to be used concurrently by the client. This consumer can | 
 |  * operate either in synchronous or asynchronous mode. | 
 |  */ | 
 | class BufferItemConsumer: public ConsumerBase | 
 | { | 
 |   public: | 
 |     typedef ConsumerBase::FrameAvailableListener FrameAvailableListener; | 
 |  | 
 |     enum { DEFAULT_MAX_BUFFERS = -1 }; | 
 |     enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT }; | 
 |     enum { NO_BUFFER_AVAILABLE = BufferQueue::NO_BUFFER_AVAILABLE }; | 
 |  | 
 |     // Create a new buffer item consumer. The consumerUsage parameter determines | 
 |     // the consumer usage flags passed to the graphics allocator. The | 
 |     // bufferCount parameter specifies how many buffers can be locked for user | 
 |     // access at the same time. | 
 |     // controlledByApp tells whether this consumer is controlled by the | 
 |     // application. | 
 |     BufferItemConsumer(const sp<IGraphicBufferConsumer>& consumer, | 
 |             uint32_t consumerUsage, int bufferCount = DEFAULT_MAX_BUFFERS, | 
 |             bool controlledByApp = false); | 
 |  | 
 |     virtual ~BufferItemConsumer(); | 
 |  | 
 |     // set the name of the BufferItemConsumer that will be used to identify it in | 
 |     // log messages. | 
 |     void setName(const String8& name); | 
 |  | 
 |     // Gets the next graphics buffer from the producer, filling out the | 
 |     // passed-in BufferItem structure. Returns NO_BUFFER_AVAILABLE if the queue | 
 |     // of buffers is empty, and INVALID_OPERATION if the maximum number of | 
 |     // buffers is already acquired. | 
 |     // | 
 |     // Only a fixed number of buffers can be acquired at a time, determined by | 
 |     // the construction-time bufferCount parameter. If INVALID_OPERATION is | 
 |     // returned by acquireBuffer, then old buffers must be returned to the | 
 |     // queue by calling releaseBuffer before more buffers can be acquired. | 
 |     // | 
 |     // If waitForFence is true, and the acquired BufferItem has a valid fence object, | 
 |     // acquireBuffer will wait on the fence with no timeout before returning. | 
 |     status_t acquireBuffer(BufferItem* item, nsecs_t presentWhen, | 
 |             bool waitForFence = true); | 
 |  | 
 |     // Returns an acquired buffer to the queue, allowing it to be reused. Since | 
 |     // only a fixed number of buffers may be acquired at a time, old buffers | 
 |     // must be released by calling releaseBuffer to ensure new buffers can be | 
 |     // acquired by acquireBuffer. Once a BufferItem is released, the caller must | 
 |     // not access any members of the BufferItem, and should immediately remove | 
 |     // all of its references to the BufferItem itself. | 
 |     status_t releaseBuffer(const BufferItem &item, | 
 |             const sp<Fence>& releaseFence = Fence::NO_FENCE); | 
 |  | 
 | }; | 
 |  | 
 | } // namespace android | 
 |  | 
 | #endif // ANDROID_GUI_CPUCONSUMER_H |