|  | /* | 
|  | * Copyright (C) 2010 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | //#define LOG_NDEBUG 0 | 
|  | #define LOG_TAG "szipinf" | 
|  | #include <utils/Log.h> | 
|  |  | 
|  | #include <utils/FileMap.h> | 
|  | #include <utils/StreamingZipInflater.h> | 
|  | #include <string.h> | 
|  | #include <stddef.h> | 
|  | #include <assert.h> | 
|  |  | 
|  | static inline size_t min_of(size_t a, size_t b) { return (a < b) ? a : b; } | 
|  |  | 
|  | using namespace android; | 
|  |  | 
|  | /* | 
|  | * Streaming access to compressed asset data in an open fd | 
|  | */ | 
|  | StreamingZipInflater::StreamingZipInflater(int fd, off64_t compDataStart, | 
|  | size_t uncompSize, size_t compSize) { | 
|  | mFd = fd; | 
|  | mDataMap = NULL; | 
|  | mInFileStart = compDataStart; | 
|  | mOutTotalSize = uncompSize; | 
|  | mInTotalSize = compSize; | 
|  |  | 
|  | mInBufSize = StreamingZipInflater::INPUT_CHUNK_SIZE; | 
|  | mInBuf = new uint8_t[mInBufSize]; | 
|  |  | 
|  | mOutBufSize = StreamingZipInflater::OUTPUT_CHUNK_SIZE; | 
|  | mOutBuf = new uint8_t[mOutBufSize]; | 
|  |  | 
|  | initInflateState(); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Streaming access to compressed data held in an mmapped region of memory | 
|  | */ | 
|  | StreamingZipInflater::StreamingZipInflater(FileMap* dataMap, size_t uncompSize) { | 
|  | mFd = -1; | 
|  | mDataMap = dataMap; | 
|  | mOutTotalSize = uncompSize; | 
|  | mInTotalSize = dataMap->getDataLength(); | 
|  |  | 
|  | mInBuf = (uint8_t*) dataMap->getDataPtr(); | 
|  | mInBufSize = mInTotalSize; | 
|  |  | 
|  | mOutBufSize = StreamingZipInflater::OUTPUT_CHUNK_SIZE; | 
|  | mOutBuf = new uint8_t[mOutBufSize]; | 
|  |  | 
|  | initInflateState(); | 
|  | } | 
|  |  | 
|  | StreamingZipInflater::~StreamingZipInflater() { | 
|  | // tear down the in-flight zip state just in case | 
|  | ::inflateEnd(&mInflateState); | 
|  |  | 
|  | if (mDataMap == NULL) { | 
|  | delete [] mInBuf; | 
|  | } | 
|  | delete [] mOutBuf; | 
|  | } | 
|  |  | 
|  | void StreamingZipInflater::initInflateState() { | 
|  | LOGV("Initializing inflate state"); | 
|  |  | 
|  | memset(&mInflateState, 0, sizeof(mInflateState)); | 
|  | mInflateState.zalloc = Z_NULL; | 
|  | mInflateState.zfree = Z_NULL; | 
|  | mInflateState.opaque = Z_NULL; | 
|  | mInflateState.next_in = (Bytef*)mInBuf; | 
|  | mInflateState.next_out = (Bytef*) mOutBuf; | 
|  | mInflateState.avail_out = mOutBufSize; | 
|  | mInflateState.data_type = Z_UNKNOWN; | 
|  |  | 
|  | mOutLastDecoded = mOutDeliverable = mOutCurPosition = 0; | 
|  | mInNextChunkOffset = 0; | 
|  | mStreamNeedsInit = true; | 
|  |  | 
|  | if (mDataMap == NULL) { | 
|  | ::lseek(mFd, mInFileStart, SEEK_SET); | 
|  | mInflateState.avail_in = 0; // set when a chunk is read in | 
|  | } else { | 
|  | mInflateState.avail_in = mInBufSize; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Basic approach: | 
|  | * | 
|  | * 1. If we have undelivered uncompressed data, send it.  At this point | 
|  | *    either we've satisfied the request, or we've exhausted the available | 
|  | *    output data in mOutBuf. | 
|  | * | 
|  | * 2. While we haven't sent enough data to satisfy the request: | 
|  | *    0. if the request is for more data than exists, bail. | 
|  | *    a. if there is no input data to decode, read some into the input buffer | 
|  | *       and readjust the z_stream input pointers | 
|  | *    b. point the output to the start of the output buffer and decode what we can | 
|  | *    c. deliver whatever output data we can | 
|  | */ | 
|  | ssize_t StreamingZipInflater::read(void* outBuf, size_t count) { | 
|  | uint8_t* dest = (uint8_t*) outBuf; | 
|  | size_t bytesRead = 0; | 
|  | size_t toRead = min_of(count, size_t(mOutTotalSize - mOutCurPosition)); | 
|  | while (toRead > 0) { | 
|  | // First, write from whatever we already have decoded and ready to go | 
|  | size_t deliverable = min_of(toRead, mOutLastDecoded - mOutDeliverable); | 
|  | if (deliverable > 0) { | 
|  | if (outBuf != NULL) memcpy(dest, mOutBuf + mOutDeliverable, deliverable); | 
|  | mOutDeliverable += deliverable; | 
|  | mOutCurPosition += deliverable; | 
|  | dest += deliverable; | 
|  | bytesRead += deliverable; | 
|  | toRead -= deliverable; | 
|  | } | 
|  |  | 
|  | // need more data?  time to decode some. | 
|  | if (toRead > 0) { | 
|  | // if we don't have any data to decode, read some in.  If we're working | 
|  | // from mmapped data this won't happen, because the clipping to total size | 
|  | // will prevent reading off the end of the mapped input chunk. | 
|  | if (mInflateState.avail_in == 0) { | 
|  | int err = readNextChunk(); | 
|  | if (err < 0) { | 
|  | LOGE("Unable to access asset data: %d", err); | 
|  | if (!mStreamNeedsInit) { | 
|  | ::inflateEnd(&mInflateState); | 
|  | initInflateState(); | 
|  | } | 
|  | return -1; | 
|  | } | 
|  | } | 
|  | // we know we've drained whatever is in the out buffer now, so just | 
|  | // start from scratch there, reading all the input we have at present. | 
|  | mInflateState.next_out = (Bytef*) mOutBuf; | 
|  | mInflateState.avail_out = mOutBufSize; | 
|  |  | 
|  | /* | 
|  | LOGV("Inflating to outbuf: avail_in=%u avail_out=%u next_in=%p next_out=%p", | 
|  | mInflateState.avail_in, mInflateState.avail_out, | 
|  | mInflateState.next_in, mInflateState.next_out); | 
|  | */ | 
|  | int result = Z_OK; | 
|  | if (mStreamNeedsInit) { | 
|  | LOGV("Initializing zlib to inflate"); | 
|  | result = inflateInit2(&mInflateState, -MAX_WBITS); | 
|  | mStreamNeedsInit = false; | 
|  | } | 
|  | if (result == Z_OK) result = ::inflate(&mInflateState, Z_SYNC_FLUSH); | 
|  | if (result < 0) { | 
|  | // Whoops, inflation failed | 
|  | LOGE("Error inflating asset: %d", result); | 
|  | ::inflateEnd(&mInflateState); | 
|  | initInflateState(); | 
|  | return -1; | 
|  | } else { | 
|  | if (result == Z_STREAM_END) { | 
|  | // we know we have to have reached the target size here and will | 
|  | // not try to read any further, so just wind things up. | 
|  | ::inflateEnd(&mInflateState); | 
|  | } | 
|  |  | 
|  | // Note how much data we got, and off we go | 
|  | mOutDeliverable = 0; | 
|  | mOutLastDecoded = mOutBufSize - mInflateState.avail_out; | 
|  | } | 
|  | } | 
|  | } | 
|  | return bytesRead; | 
|  | } | 
|  |  | 
|  | int StreamingZipInflater::readNextChunk() { | 
|  | assert(mDataMap == NULL); | 
|  |  | 
|  | if (mInNextChunkOffset < mInTotalSize) { | 
|  | size_t toRead = min_of(mInBufSize, mInTotalSize - mInNextChunkOffset); | 
|  | if (toRead > 0) { | 
|  | ssize_t didRead = ::read(mFd, mInBuf, toRead); | 
|  | //LOGV("Reading input chunk, size %08x didread %08x", toRead, didRead); | 
|  | if (didRead < 0) { | 
|  | // TODO: error | 
|  | LOGE("Error reading asset data"); | 
|  | return didRead; | 
|  | } else { | 
|  | mInNextChunkOffset += didRead; | 
|  | mInflateState.next_in = (Bytef*) mInBuf; | 
|  | mInflateState.avail_in = didRead; | 
|  | } | 
|  | } | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | // seeking backwards requires uncompressing fom the beginning, so is very | 
|  | // expensive.  seeking forwards only requires uncompressing from the current | 
|  | // position to the destination. | 
|  | off64_t StreamingZipInflater::seekAbsolute(off64_t absoluteInputPosition) { | 
|  | if (absoluteInputPosition < mOutCurPosition) { | 
|  | // rewind and reprocess the data from the beginning | 
|  | if (!mStreamNeedsInit) { | 
|  | ::inflateEnd(&mInflateState); | 
|  | } | 
|  | initInflateState(); | 
|  | read(NULL, absoluteInputPosition); | 
|  | } else if (absoluteInputPosition > mOutCurPosition) { | 
|  | read(NULL, absoluteInputPosition - mOutCurPosition); | 
|  | } | 
|  | // else if the target position *is* our current position, do nothing | 
|  | return absoluteInputPosition; | 
|  | } |