|  | /* | 
|  | * Copyright (C) 2006 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | // | 
|  | // Provide access to read-only assets. | 
|  | // | 
|  |  | 
|  | #define LOG_TAG "asset" | 
|  | //#define LOG_NDEBUG 0 | 
|  |  | 
|  | #include <utils/AssetManager.h> | 
|  | #include <utils/AssetDir.h> | 
|  | #include <utils/Asset.h> | 
|  | #include <utils/Atomic.h> | 
|  | #include <utils/String8.h> | 
|  | #include <utils/ResourceTypes.h> | 
|  | #include <utils/String8.h> | 
|  | #include <utils/ZipFileRO.h> | 
|  | #include <utils/Log.h> | 
|  | #include <utils/Timers.h> | 
|  | #include <utils/threads.h> | 
|  |  | 
|  | #include <dirent.h> | 
|  | #include <errno.h> | 
|  | #include <assert.h> | 
|  | #include <strings.h> | 
|  | #include <fcntl.h> | 
|  | #include <sys/stat.h> | 
|  | #include <unistd.h> | 
|  |  | 
|  | #ifndef TEMP_FAILURE_RETRY | 
|  | /* Used to retry syscalls that can return EINTR. */ | 
|  | #define TEMP_FAILURE_RETRY(exp) ({         \ | 
|  | typeof (exp) _rc;                      \ | 
|  | do {                                   \ | 
|  | _rc = (exp);                       \ | 
|  | } while (_rc == -1 && errno == EINTR); \ | 
|  | _rc; }) | 
|  | #endif | 
|  |  | 
|  | using namespace android; | 
|  |  | 
|  | /* | 
|  | * Names for default app, locale, and vendor.  We might want to change | 
|  | * these to be an actual locale, e.g. always use en-US as the default. | 
|  | */ | 
|  | static const char* kDefaultLocale = "default"; | 
|  | static const char* kDefaultVendor = "default"; | 
|  | static const char* kAssetsRoot = "assets"; | 
|  | static const char* kAppZipName = NULL; //"classes.jar"; | 
|  | static const char* kSystemAssets = "framework/framework-res.apk"; | 
|  | static const char* kIdmapCacheDir = "resource-cache"; | 
|  |  | 
|  | static const char* kExcludeExtension = ".EXCLUDE"; | 
|  |  | 
|  | static Asset* const kExcludedAsset = (Asset*) 0xd000000d; | 
|  |  | 
|  | static volatile int32_t gCount = 0; | 
|  |  | 
|  | namespace { | 
|  | // Transform string /a/b/c.apk to /data/resource-cache/a@b@c.apk@idmap | 
|  | String8 idmapPathForPackagePath(const String8& pkgPath) | 
|  | { | 
|  | const char* root = getenv("ANDROID_DATA"); | 
|  | LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_DATA not set"); | 
|  | String8 path(root); | 
|  | path.appendPath(kIdmapCacheDir); | 
|  |  | 
|  | char buf[256]; // 256 chars should be enough for anyone... | 
|  | strncpy(buf, pkgPath.string(), 255); | 
|  | buf[255] = '\0'; | 
|  | char* filename = buf; | 
|  | while (*filename && *filename == '/') { | 
|  | ++filename; | 
|  | } | 
|  | char* p = filename; | 
|  | while (*p) { | 
|  | if (*p == '/') { | 
|  | *p = '@'; | 
|  | } | 
|  | ++p; | 
|  | } | 
|  | path.appendPath(filename); | 
|  | path.append("@idmap"); | 
|  |  | 
|  | return path; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * =========================================================================== | 
|  | *      AssetManager | 
|  | * =========================================================================== | 
|  | */ | 
|  |  | 
|  | int32_t AssetManager::getGlobalCount() | 
|  | { | 
|  | return gCount; | 
|  | } | 
|  |  | 
|  | AssetManager::AssetManager(CacheMode cacheMode) | 
|  | : mLocale(NULL), mVendor(NULL), | 
|  | mResources(NULL), mConfig(new ResTable_config), | 
|  | mCacheMode(cacheMode), mCacheValid(false) | 
|  | { | 
|  | int count = android_atomic_inc(&gCount)+1; | 
|  | //LOGI("Creating AssetManager %p #%d\n", this, count); | 
|  | memset(mConfig, 0, sizeof(ResTable_config)); | 
|  | } | 
|  |  | 
|  | AssetManager::~AssetManager(void) | 
|  | { | 
|  | int count = android_atomic_dec(&gCount); | 
|  | //LOGI("Destroying AssetManager in %p #%d\n", this, count); | 
|  |  | 
|  | delete mConfig; | 
|  | delete mResources; | 
|  |  | 
|  | // don't have a String class yet, so make sure we clean up | 
|  | delete[] mLocale; | 
|  | delete[] mVendor; | 
|  | } | 
|  |  | 
|  | bool AssetManager::addAssetPath(const String8& path, void** cookie) | 
|  | { | 
|  | AutoMutex _l(mLock); | 
|  |  | 
|  | asset_path ap; | 
|  |  | 
|  | String8 realPath(path); | 
|  | if (kAppZipName) { | 
|  | realPath.appendPath(kAppZipName); | 
|  | } | 
|  | ap.type = ::getFileType(realPath.string()); | 
|  | if (ap.type == kFileTypeRegular) { | 
|  | ap.path = realPath; | 
|  | } else { | 
|  | ap.path = path; | 
|  | ap.type = ::getFileType(path.string()); | 
|  | if (ap.type != kFileTypeDirectory && ap.type != kFileTypeRegular) { | 
|  | LOGW("Asset path %s is neither a directory nor file (type=%d).", | 
|  | path.string(), (int)ap.type); | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Skip if we have it already. | 
|  | for (size_t i=0; i<mAssetPaths.size(); i++) { | 
|  | if (mAssetPaths[i].path == ap.path) { | 
|  | if (cookie) { | 
|  | *cookie = (void*)(i+1); | 
|  | } | 
|  | return true; | 
|  | } | 
|  | } | 
|  |  | 
|  | LOGV("In %p Asset %s path: %s", this, | 
|  | ap.type == kFileTypeDirectory ? "dir" : "zip", ap.path.string()); | 
|  |  | 
|  | mAssetPaths.add(ap); | 
|  |  | 
|  | // new paths are always added at the end | 
|  | if (cookie) { | 
|  | *cookie = (void*)mAssetPaths.size(); | 
|  | } | 
|  |  | 
|  | // add overlay packages for /system/framework; apps are handled by the | 
|  | // (Java) package manager | 
|  | if (strncmp(path.string(), "/system/framework/", 18) == 0) { | 
|  | // When there is an environment variable for /vendor, this | 
|  | // should be changed to something similar to how ANDROID_ROOT | 
|  | // and ANDROID_DATA are used in this file. | 
|  | String8 overlayPath("/vendor/overlay/framework/"); | 
|  | overlayPath.append(path.getPathLeaf()); | 
|  | if (TEMP_FAILURE_RETRY(access(overlayPath.string(), R_OK)) == 0) { | 
|  | asset_path oap; | 
|  | oap.path = overlayPath; | 
|  | oap.type = ::getFileType(overlayPath.string()); | 
|  | bool addOverlay = (oap.type == kFileTypeRegular); // only .apks supported as overlay | 
|  | if (addOverlay) { | 
|  | oap.idmap = idmapPathForPackagePath(overlayPath); | 
|  |  | 
|  | if (isIdmapStaleLocked(ap.path, oap.path, oap.idmap)) { | 
|  | addOverlay = createIdmapFileLocked(ap.path, oap.path, oap.idmap); | 
|  | } | 
|  | } | 
|  | if (addOverlay) { | 
|  | mAssetPaths.add(oap); | 
|  | } else { | 
|  | LOGW("failed to add overlay package %s\n", overlayPath.string()); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool AssetManager::isIdmapStaleLocked(const String8& originalPath, const String8& overlayPath, | 
|  | const String8& idmapPath) | 
|  | { | 
|  | struct stat st; | 
|  | if (TEMP_FAILURE_RETRY(stat(idmapPath.string(), &st)) == -1) { | 
|  | if (errno == ENOENT) { | 
|  | return true; // non-existing idmap is always stale | 
|  | } else { | 
|  | LOGW("failed to stat file %s: %s\n", idmapPath.string(), strerror(errno)); | 
|  | return false; | 
|  | } | 
|  | } | 
|  | if (st.st_size < ResTable::IDMAP_HEADER_SIZE_BYTES) { | 
|  | LOGW("file %s has unexpectedly small size=%zd\n", idmapPath.string(), (size_t)st.st_size); | 
|  | return false; | 
|  | } | 
|  | int fd = TEMP_FAILURE_RETRY(::open(idmapPath.string(), O_RDONLY)); | 
|  | if (fd == -1) { | 
|  | LOGW("failed to open file %s: %s\n", idmapPath.string(), strerror(errno)); | 
|  | return false; | 
|  | } | 
|  | char buf[ResTable::IDMAP_HEADER_SIZE_BYTES]; | 
|  | ssize_t bytesLeft = ResTable::IDMAP_HEADER_SIZE_BYTES; | 
|  | for (;;) { | 
|  | ssize_t r = TEMP_FAILURE_RETRY(read(fd, buf + ResTable::IDMAP_HEADER_SIZE_BYTES - bytesLeft, | 
|  | bytesLeft)); | 
|  | if (r < 0) { | 
|  | TEMP_FAILURE_RETRY(close(fd)); | 
|  | return false; | 
|  | } | 
|  | bytesLeft -= r; | 
|  | if (bytesLeft == 0) { | 
|  | break; | 
|  | } | 
|  | } | 
|  | TEMP_FAILURE_RETRY(close(fd)); | 
|  |  | 
|  | uint32_t cachedOriginalCrc, cachedOverlayCrc; | 
|  | if (!ResTable::getIdmapInfo(buf, ResTable::IDMAP_HEADER_SIZE_BYTES, | 
|  | &cachedOriginalCrc, &cachedOverlayCrc)) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | uint32_t actualOriginalCrc, actualOverlayCrc; | 
|  | if (!getZipEntryCrcLocked(originalPath, "resources.arsc", &actualOriginalCrc)) { | 
|  | return false; | 
|  | } | 
|  | if (!getZipEntryCrcLocked(overlayPath, "resources.arsc", &actualOverlayCrc)) { | 
|  | return false; | 
|  | } | 
|  | return cachedOriginalCrc != actualOriginalCrc || cachedOverlayCrc != actualOverlayCrc; | 
|  | } | 
|  |  | 
|  | bool AssetManager::getZipEntryCrcLocked(const String8& zipPath, const char* entryFilename, | 
|  | uint32_t* pCrc) | 
|  | { | 
|  | asset_path ap; | 
|  | ap.path = zipPath; | 
|  | const ZipFileRO* zip = getZipFileLocked(ap); | 
|  | if (zip == NULL) { | 
|  | return false; | 
|  | } | 
|  | const ZipEntryRO entry = zip->findEntryByName(entryFilename); | 
|  | if (entry == NULL) { | 
|  | return false; | 
|  | } | 
|  | if (!zip->getEntryInfo(entry, NULL, NULL, NULL, NULL, NULL, (long*)pCrc)) { | 
|  | return false; | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool AssetManager::createIdmapFileLocked(const String8& originalPath, const String8& overlayPath, | 
|  | const String8& idmapPath) | 
|  | { | 
|  | LOGD("%s: originalPath=%s overlayPath=%s idmapPath=%s\n", | 
|  | __FUNCTION__, originalPath.string(), overlayPath.string(), idmapPath.string()); | 
|  | ResTable tables[2]; | 
|  | const String8* paths[2] = { &originalPath, &overlayPath }; | 
|  | uint32_t originalCrc, overlayCrc; | 
|  | bool retval = false; | 
|  | ssize_t offset = 0; | 
|  | int fd = 0; | 
|  | uint32_t* data = NULL; | 
|  | size_t size; | 
|  |  | 
|  | for (int i = 0; i < 2; ++i) { | 
|  | asset_path ap; | 
|  | ap.type = kFileTypeRegular; | 
|  | ap.path = *paths[i]; | 
|  | Asset* ass = openNonAssetInPathLocked("resources.arsc", Asset::ACCESS_BUFFER, ap); | 
|  | if (ass == NULL) { | 
|  | LOGW("failed to find resources.arsc in %s\n", ap.path.string()); | 
|  | goto error; | 
|  | } | 
|  | tables[i].add(ass, (void*)1, false); | 
|  | } | 
|  |  | 
|  | if (!getZipEntryCrcLocked(originalPath, "resources.arsc", &originalCrc)) { | 
|  | LOGW("failed to retrieve crc for resources.arsc in %s\n", originalPath.string()); | 
|  | goto error; | 
|  | } | 
|  | if (!getZipEntryCrcLocked(overlayPath, "resources.arsc", &overlayCrc)) { | 
|  | LOGW("failed to retrieve crc for resources.arsc in %s\n", overlayPath.string()); | 
|  | goto error; | 
|  | } | 
|  |  | 
|  | if (tables[0].createIdmap(tables[1], originalCrc, overlayCrc, | 
|  | (void**)&data, &size) != NO_ERROR) { | 
|  | LOGW("failed to generate idmap data for file %s\n", idmapPath.string()); | 
|  | goto error; | 
|  | } | 
|  |  | 
|  | // This should be abstracted (eg replaced by a stand-alone | 
|  | // application like dexopt, triggered by something equivalent to | 
|  | // installd). | 
|  | fd = TEMP_FAILURE_RETRY(::open(idmapPath.string(), O_WRONLY | O_CREAT | O_TRUNC, 0644)); | 
|  | if (fd == -1) { | 
|  | LOGW("failed to write idmap file %s (open: %s)\n", idmapPath.string(), strerror(errno)); | 
|  | goto error_free; | 
|  | } | 
|  | for (;;) { | 
|  | ssize_t written = TEMP_FAILURE_RETRY(write(fd, data + offset, size)); | 
|  | if (written < 0) { | 
|  | LOGW("failed to write idmap file %s (write: %s)\n", idmapPath.string(), | 
|  | strerror(errno)); | 
|  | goto error_close; | 
|  | } | 
|  | size -= (size_t)written; | 
|  | offset += written; | 
|  | if (size == 0) { | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | retval = true; | 
|  | error_close: | 
|  | TEMP_FAILURE_RETRY(close(fd)); | 
|  | error_free: | 
|  | free(data); | 
|  | error: | 
|  | return retval; | 
|  | } | 
|  |  | 
|  | bool AssetManager::addDefaultAssets() | 
|  | { | 
|  | const char* root = getenv("ANDROID_ROOT"); | 
|  | LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_ROOT not set"); | 
|  |  | 
|  | String8 path(root); | 
|  | path.appendPath(kSystemAssets); | 
|  |  | 
|  | return addAssetPath(path, NULL); | 
|  | } | 
|  |  | 
|  | void* AssetManager::nextAssetPath(void* cookie) const | 
|  | { | 
|  | AutoMutex _l(mLock); | 
|  | size_t next = ((size_t)cookie)+1; | 
|  | return next > mAssetPaths.size() ? NULL : (void*)next; | 
|  | } | 
|  |  | 
|  | String8 AssetManager::getAssetPath(void* cookie) const | 
|  | { | 
|  | AutoMutex _l(mLock); | 
|  | const size_t which = ((size_t)cookie)-1; | 
|  | if (which < mAssetPaths.size()) { | 
|  | return mAssetPaths[which].path; | 
|  | } | 
|  | return String8(); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Set the current locale.  Use NULL to indicate no locale. | 
|  | * | 
|  | * Close and reopen Zip archives as appropriate, and reset cached | 
|  | * information in the locale-specific sections of the tree. | 
|  | */ | 
|  | void AssetManager::setLocale(const char* locale) | 
|  | { | 
|  | AutoMutex _l(mLock); | 
|  | setLocaleLocked(locale); | 
|  | } | 
|  |  | 
|  | void AssetManager::setLocaleLocked(const char* locale) | 
|  | { | 
|  | if (mLocale != NULL) { | 
|  | /* previously set, purge cached data */ | 
|  | purgeFileNameCacheLocked(); | 
|  | //mZipSet.purgeLocale(); | 
|  | delete[] mLocale; | 
|  | } | 
|  | mLocale = strdupNew(locale); | 
|  |  | 
|  | updateResourceParamsLocked(); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Set the current vendor.  Use NULL to indicate no vendor. | 
|  | * | 
|  | * Close and reopen Zip archives as appropriate, and reset cached | 
|  | * information in the vendor-specific sections of the tree. | 
|  | */ | 
|  | void AssetManager::setVendor(const char* vendor) | 
|  | { | 
|  | AutoMutex _l(mLock); | 
|  |  | 
|  | if (mVendor != NULL) { | 
|  | /* previously set, purge cached data */ | 
|  | purgeFileNameCacheLocked(); | 
|  | //mZipSet.purgeVendor(); | 
|  | delete[] mVendor; | 
|  | } | 
|  | mVendor = strdupNew(vendor); | 
|  | } | 
|  |  | 
|  | void AssetManager::setConfiguration(const ResTable_config& config, const char* locale) | 
|  | { | 
|  | AutoMutex _l(mLock); | 
|  | *mConfig = config; | 
|  | if (locale) { | 
|  | setLocaleLocked(locale); | 
|  | } else if (config.language[0] != 0) { | 
|  | char spec[9]; | 
|  | spec[0] = config.language[0]; | 
|  | spec[1] = config.language[1]; | 
|  | if (config.country[0] != 0) { | 
|  | spec[2] = '_'; | 
|  | spec[3] = config.country[0]; | 
|  | spec[4] = config.country[1]; | 
|  | spec[5] = 0; | 
|  | } else { | 
|  | spec[3] = 0; | 
|  | } | 
|  | setLocaleLocked(spec); | 
|  | } else { | 
|  | updateResourceParamsLocked(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void AssetManager::getConfiguration(ResTable_config* outConfig) const | 
|  | { | 
|  | AutoMutex _l(mLock); | 
|  | *outConfig = *mConfig; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Open an asset. | 
|  | * | 
|  | * The data could be; | 
|  | *  - In a file on disk (assetBase + fileName). | 
|  | *  - In a compressed file on disk (assetBase + fileName.gz). | 
|  | *  - In a Zip archive, uncompressed or compressed. | 
|  | * | 
|  | * It can be in a number of different directories and Zip archives. | 
|  | * The search order is: | 
|  | *  - [appname] | 
|  | *    - locale + vendor | 
|  | *    - "default" + vendor | 
|  | *    - locale + "default" | 
|  | *    - "default + "default" | 
|  | *  - "common" | 
|  | *    - (same as above) | 
|  | * | 
|  | * To find a particular file, we have to try up to eight paths with | 
|  | * all three forms of data. | 
|  | * | 
|  | * We should probably reject requests for "illegal" filenames, e.g. those | 
|  | * with illegal characters or "../" backward relative paths. | 
|  | */ | 
|  | Asset* AssetManager::open(const char* fileName, AccessMode mode) | 
|  | { | 
|  | AutoMutex _l(mLock); | 
|  |  | 
|  | LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); | 
|  |  | 
|  |  | 
|  | if (mCacheMode != CACHE_OFF && !mCacheValid) | 
|  | loadFileNameCacheLocked(); | 
|  |  | 
|  | String8 assetName(kAssetsRoot); | 
|  | assetName.appendPath(fileName); | 
|  |  | 
|  | /* | 
|  | * For each top-level asset path, search for the asset. | 
|  | */ | 
|  |  | 
|  | size_t i = mAssetPaths.size(); | 
|  | while (i > 0) { | 
|  | i--; | 
|  | LOGV("Looking for asset '%s' in '%s'\n", | 
|  | assetName.string(), mAssetPaths.itemAt(i).path.string()); | 
|  | Asset* pAsset = openNonAssetInPathLocked(assetName.string(), mode, mAssetPaths.itemAt(i)); | 
|  | if (pAsset != NULL) { | 
|  | return pAsset != kExcludedAsset ? pAsset : NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Open a non-asset file as if it were an asset. | 
|  | * | 
|  | * The "fileName" is the partial path starting from the application | 
|  | * name. | 
|  | */ | 
|  | Asset* AssetManager::openNonAsset(const char* fileName, AccessMode mode) | 
|  | { | 
|  | AutoMutex _l(mLock); | 
|  |  | 
|  | LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); | 
|  |  | 
|  |  | 
|  | if (mCacheMode != CACHE_OFF && !mCacheValid) | 
|  | loadFileNameCacheLocked(); | 
|  |  | 
|  | /* | 
|  | * For each top-level asset path, search for the asset. | 
|  | */ | 
|  |  | 
|  | size_t i = mAssetPaths.size(); | 
|  | while (i > 0) { | 
|  | i--; | 
|  | LOGV("Looking for non-asset '%s' in '%s'\n", fileName, mAssetPaths.itemAt(i).path.string()); | 
|  | Asset* pAsset = openNonAssetInPathLocked( | 
|  | fileName, mode, mAssetPaths.itemAt(i)); | 
|  | if (pAsset != NULL) { | 
|  | return pAsset != kExcludedAsset ? pAsset : NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | Asset* AssetManager::openNonAsset(void* cookie, const char* fileName, AccessMode mode) | 
|  | { | 
|  | const size_t which = ((size_t)cookie)-1; | 
|  |  | 
|  | AutoMutex _l(mLock); | 
|  |  | 
|  | LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); | 
|  |  | 
|  |  | 
|  | if (mCacheMode != CACHE_OFF && !mCacheValid) | 
|  | loadFileNameCacheLocked(); | 
|  |  | 
|  | if (which < mAssetPaths.size()) { | 
|  | LOGV("Looking for non-asset '%s' in '%s'\n", fileName, | 
|  | mAssetPaths.itemAt(which).path.string()); | 
|  | Asset* pAsset = openNonAssetInPathLocked( | 
|  | fileName, mode, mAssetPaths.itemAt(which)); | 
|  | if (pAsset != NULL) { | 
|  | return pAsset != kExcludedAsset ? pAsset : NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Get the type of a file in the asset namespace. | 
|  | * | 
|  | * This currently only works for regular files.  All others (including | 
|  | * directories) will return kFileTypeNonexistent. | 
|  | */ | 
|  | FileType AssetManager::getFileType(const char* fileName) | 
|  | { | 
|  | Asset* pAsset = NULL; | 
|  |  | 
|  | /* | 
|  | * Open the asset.  This is less efficient than simply finding the | 
|  | * file, but it's not too bad (we don't uncompress or mmap data until | 
|  | * the first read() call). | 
|  | */ | 
|  | pAsset = open(fileName, Asset::ACCESS_STREAMING); | 
|  | delete pAsset; | 
|  |  | 
|  | if (pAsset == NULL) | 
|  | return kFileTypeNonexistent; | 
|  | else | 
|  | return kFileTypeRegular; | 
|  | } | 
|  |  | 
|  | const ResTable* AssetManager::getResTable(bool required) const | 
|  | { | 
|  | ResTable* rt = mResources; | 
|  | if (rt) { | 
|  | return rt; | 
|  | } | 
|  |  | 
|  | // Iterate through all asset packages, collecting resources from each. | 
|  |  | 
|  | AutoMutex _l(mLock); | 
|  |  | 
|  | if (mResources != NULL) { | 
|  | return mResources; | 
|  | } | 
|  |  | 
|  | if (required) { | 
|  | LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); | 
|  | } | 
|  |  | 
|  | if (mCacheMode != CACHE_OFF && !mCacheValid) | 
|  | const_cast<AssetManager*>(this)->loadFileNameCacheLocked(); | 
|  |  | 
|  | const size_t N = mAssetPaths.size(); | 
|  | for (size_t i=0; i<N; i++) { | 
|  | Asset* ass = NULL; | 
|  | ResTable* sharedRes = NULL; | 
|  | bool shared = true; | 
|  | const asset_path& ap = mAssetPaths.itemAt(i); | 
|  | Asset* idmap = openIdmapLocked(ap); | 
|  | LOGV("Looking for resource asset in '%s'\n", ap.path.string()); | 
|  | if (ap.type != kFileTypeDirectory) { | 
|  | if (i == 0) { | 
|  | // The first item is typically the framework resources, | 
|  | // which we want to avoid parsing every time. | 
|  | sharedRes = const_cast<AssetManager*>(this)-> | 
|  | mZipSet.getZipResourceTable(ap.path); | 
|  | } | 
|  | if (sharedRes == NULL) { | 
|  | ass = const_cast<AssetManager*>(this)-> | 
|  | mZipSet.getZipResourceTableAsset(ap.path); | 
|  | if (ass == NULL) { | 
|  | LOGV("loading resource table %s\n", ap.path.string()); | 
|  | ass = const_cast<AssetManager*>(this)-> | 
|  | openNonAssetInPathLocked("resources.arsc", | 
|  | Asset::ACCESS_BUFFER, | 
|  | ap); | 
|  | if (ass != NULL && ass != kExcludedAsset) { | 
|  | ass = const_cast<AssetManager*>(this)-> | 
|  | mZipSet.setZipResourceTableAsset(ap.path, ass); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (i == 0 && ass != NULL) { | 
|  | // If this is the first resource table in the asset | 
|  | // manager, then we are going to cache it so that we | 
|  | // can quickly copy it out for others. | 
|  | LOGV("Creating shared resources for %s", ap.path.string()); | 
|  | sharedRes = new ResTable(); | 
|  | sharedRes->add(ass, (void*)(i+1), false, idmap); | 
|  | sharedRes = const_cast<AssetManager*>(this)-> | 
|  | mZipSet.setZipResourceTable(ap.path, sharedRes); | 
|  | } | 
|  | } | 
|  | } else { | 
|  | LOGV("loading resource table %s\n", ap.path.string()); | 
|  | Asset* ass = const_cast<AssetManager*>(this)-> | 
|  | openNonAssetInPathLocked("resources.arsc", | 
|  | Asset::ACCESS_BUFFER, | 
|  | ap); | 
|  | shared = false; | 
|  | } | 
|  | if ((ass != NULL || sharedRes != NULL) && ass != kExcludedAsset) { | 
|  | if (rt == NULL) { | 
|  | mResources = rt = new ResTable(); | 
|  | updateResourceParamsLocked(); | 
|  | } | 
|  | LOGV("Installing resource asset %p in to table %p\n", ass, mResources); | 
|  | if (sharedRes != NULL) { | 
|  | LOGV("Copying existing resources for %s", ap.path.string()); | 
|  | rt->add(sharedRes); | 
|  | } else { | 
|  | LOGV("Parsing resources for %s", ap.path.string()); | 
|  | rt->add(ass, (void*)(i+1), !shared, idmap); | 
|  | } | 
|  |  | 
|  | if (!shared) { | 
|  | delete ass; | 
|  | } | 
|  | } | 
|  | if (idmap != NULL) { | 
|  | delete idmap; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (required && !rt) LOGW("Unable to find resources file resources.arsc"); | 
|  | if (!rt) { | 
|  | mResources = rt = new ResTable(); | 
|  | } | 
|  | return rt; | 
|  | } | 
|  |  | 
|  | void AssetManager::updateResourceParamsLocked() const | 
|  | { | 
|  | ResTable* res = mResources; | 
|  | if (!res) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | size_t llen = mLocale ? strlen(mLocale) : 0; | 
|  | mConfig->language[0] = 0; | 
|  | mConfig->language[1] = 0; | 
|  | mConfig->country[0] = 0; | 
|  | mConfig->country[1] = 0; | 
|  | if (llen >= 2) { | 
|  | mConfig->language[0] = mLocale[0]; | 
|  | mConfig->language[1] = mLocale[1]; | 
|  | } | 
|  | if (llen >= 5) { | 
|  | mConfig->country[0] = mLocale[3]; | 
|  | mConfig->country[1] = mLocale[4]; | 
|  | } | 
|  | mConfig->size = sizeof(*mConfig); | 
|  |  | 
|  | res->setParameters(mConfig); | 
|  | } | 
|  |  | 
|  | Asset* AssetManager::openIdmapLocked(const struct asset_path& ap) const | 
|  | { | 
|  | Asset* ass = NULL; | 
|  | if (ap.idmap.size() != 0) { | 
|  | ass = const_cast<AssetManager*>(this)-> | 
|  | openAssetFromFileLocked(ap.idmap, Asset::ACCESS_BUFFER); | 
|  | if (ass) { | 
|  | LOGV("loading idmap %s\n", ap.idmap.string()); | 
|  | } else { | 
|  | LOGW("failed to load idmap %s\n", ap.idmap.string()); | 
|  | } | 
|  | } | 
|  | return ass; | 
|  | } | 
|  |  | 
|  | const ResTable& AssetManager::getResources(bool required) const | 
|  | { | 
|  | const ResTable* rt = getResTable(required); | 
|  | return *rt; | 
|  | } | 
|  |  | 
|  | bool AssetManager::isUpToDate() | 
|  | { | 
|  | AutoMutex _l(mLock); | 
|  | return mZipSet.isUpToDate(); | 
|  | } | 
|  |  | 
|  | void AssetManager::getLocales(Vector<String8>* locales) const | 
|  | { | 
|  | ResTable* res = mResources; | 
|  | if (res != NULL) { | 
|  | res->getLocales(locales); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Open a non-asset file as if it were an asset, searching for it in the | 
|  | * specified app. | 
|  | * | 
|  | * Pass in a NULL values for "appName" if the common app directory should | 
|  | * be used. | 
|  | */ | 
|  | Asset* AssetManager::openNonAssetInPathLocked(const char* fileName, AccessMode mode, | 
|  | const asset_path& ap) | 
|  | { | 
|  | Asset* pAsset = NULL; | 
|  |  | 
|  | /* look at the filesystem on disk */ | 
|  | if (ap.type == kFileTypeDirectory) { | 
|  | String8 path(ap.path); | 
|  | path.appendPath(fileName); | 
|  |  | 
|  | pAsset = openAssetFromFileLocked(path, mode); | 
|  |  | 
|  | if (pAsset == NULL) { | 
|  | /* try again, this time with ".gz" */ | 
|  | path.append(".gz"); | 
|  | pAsset = openAssetFromFileLocked(path, mode); | 
|  | } | 
|  |  | 
|  | if (pAsset != NULL) { | 
|  | //printf("FOUND NA '%s' on disk\n", fileName); | 
|  | pAsset->setAssetSource(path); | 
|  | } | 
|  |  | 
|  | /* look inside the zip file */ | 
|  | } else { | 
|  | String8 path(fileName); | 
|  |  | 
|  | /* check the appropriate Zip file */ | 
|  | ZipFileRO* pZip; | 
|  | ZipEntryRO entry; | 
|  |  | 
|  | pZip = getZipFileLocked(ap); | 
|  | if (pZip != NULL) { | 
|  | //printf("GOT zip, checking NA '%s'\n", (const char*) path); | 
|  | entry = pZip->findEntryByName(path.string()); | 
|  | if (entry != NULL) { | 
|  | //printf("FOUND NA in Zip file for %s\n", appName ? appName : kAppCommon); | 
|  | pAsset = openAssetFromZipLocked(pZip, entry, mode, path); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (pAsset != NULL) { | 
|  | /* create a "source" name, for debug/display */ | 
|  | pAsset->setAssetSource( | 
|  | createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()), String8(""), | 
|  | String8(fileName))); | 
|  | } | 
|  | } | 
|  |  | 
|  | return pAsset; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Open an asset, searching for it in the directory hierarchy for the | 
|  | * specified app. | 
|  | * | 
|  | * Pass in a NULL values for "appName" if the common app directory should | 
|  | * be used. | 
|  | */ | 
|  | Asset* AssetManager::openInPathLocked(const char* fileName, AccessMode mode, | 
|  | const asset_path& ap) | 
|  | { | 
|  | Asset* pAsset = NULL; | 
|  |  | 
|  | /* | 
|  | * Try various combinations of locale and vendor. | 
|  | */ | 
|  | if (mLocale != NULL && mVendor != NULL) | 
|  | pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, mVendor); | 
|  | if (pAsset == NULL && mVendor != NULL) | 
|  | pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, mVendor); | 
|  | if (pAsset == NULL && mLocale != NULL) | 
|  | pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, NULL); | 
|  | if (pAsset == NULL) | 
|  | pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, NULL); | 
|  |  | 
|  | return pAsset; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Open an asset, searching for it in the directory hierarchy for the | 
|  | * specified locale and vendor. | 
|  | * | 
|  | * We also search in "app.jar". | 
|  | * | 
|  | * Pass in NULL values for "appName", "locale", and "vendor" if the | 
|  | * defaults should be used. | 
|  | */ | 
|  | Asset* AssetManager::openInLocaleVendorLocked(const char* fileName, AccessMode mode, | 
|  | const asset_path& ap, const char* locale, const char* vendor) | 
|  | { | 
|  | Asset* pAsset = NULL; | 
|  |  | 
|  | if (ap.type == kFileTypeDirectory) { | 
|  | if (mCacheMode == CACHE_OFF) { | 
|  | /* look at the filesystem on disk */ | 
|  | String8 path(createPathNameLocked(ap, locale, vendor)); | 
|  | path.appendPath(fileName); | 
|  |  | 
|  | String8 excludeName(path); | 
|  | excludeName.append(kExcludeExtension); | 
|  | if (::getFileType(excludeName.string()) != kFileTypeNonexistent) { | 
|  | /* say no more */ | 
|  | //printf("+++ excluding '%s'\n", (const char*) excludeName); | 
|  | return kExcludedAsset; | 
|  | } | 
|  |  | 
|  | pAsset = openAssetFromFileLocked(path, mode); | 
|  |  | 
|  | if (pAsset == NULL) { | 
|  | /* try again, this time with ".gz" */ | 
|  | path.append(".gz"); | 
|  | pAsset = openAssetFromFileLocked(path, mode); | 
|  | } | 
|  |  | 
|  | if (pAsset != NULL) | 
|  | pAsset->setAssetSource(path); | 
|  | } else { | 
|  | /* find in cache */ | 
|  | String8 path(createPathNameLocked(ap, locale, vendor)); | 
|  | path.appendPath(fileName); | 
|  |  | 
|  | AssetDir::FileInfo tmpInfo; | 
|  | bool found = false; | 
|  |  | 
|  | String8 excludeName(path); | 
|  | excludeName.append(kExcludeExtension); | 
|  |  | 
|  | if (mCache.indexOf(excludeName) != NAME_NOT_FOUND) { | 
|  | /* go no farther */ | 
|  | //printf("+++ Excluding '%s'\n", (const char*) excludeName); | 
|  | return kExcludedAsset; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * File compression extensions (".gz") don't get stored in the | 
|  | * name cache, so we have to try both here. | 
|  | */ | 
|  | if (mCache.indexOf(path) != NAME_NOT_FOUND) { | 
|  | found = true; | 
|  | pAsset = openAssetFromFileLocked(path, mode); | 
|  | if (pAsset == NULL) { | 
|  | /* try again, this time with ".gz" */ | 
|  | path.append(".gz"); | 
|  | pAsset = openAssetFromFileLocked(path, mode); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (pAsset != NULL) | 
|  | pAsset->setAssetSource(path); | 
|  |  | 
|  | /* | 
|  | * Don't continue the search into the Zip files.  Our cached info | 
|  | * said it was a file on disk; to be consistent with openDir() | 
|  | * we want to return the loose asset.  If the cached file gets | 
|  | * removed, we fail. | 
|  | * | 
|  | * The alternative is to update our cache when files get deleted, | 
|  | * or make some sort of "best effort" promise, but for now I'm | 
|  | * taking the hard line. | 
|  | */ | 
|  | if (found) { | 
|  | if (pAsset == NULL) | 
|  | LOGD("Expected file not found: '%s'\n", path.string()); | 
|  | return pAsset; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Either it wasn't found on disk or on the cached view of the disk. | 
|  | * Dig through the currently-opened set of Zip files.  If caching | 
|  | * is disabled, the Zip file may get reopened. | 
|  | */ | 
|  | if (pAsset == NULL && ap.type == kFileTypeRegular) { | 
|  | String8 path; | 
|  |  | 
|  | path.appendPath((locale != NULL) ? locale : kDefaultLocale); | 
|  | path.appendPath((vendor != NULL) ? vendor : kDefaultVendor); | 
|  | path.appendPath(fileName); | 
|  |  | 
|  | /* check the appropriate Zip file */ | 
|  | ZipFileRO* pZip; | 
|  | ZipEntryRO entry; | 
|  |  | 
|  | pZip = getZipFileLocked(ap); | 
|  | if (pZip != NULL) { | 
|  | //printf("GOT zip, checking '%s'\n", (const char*) path); | 
|  | entry = pZip->findEntryByName(path.string()); | 
|  | if (entry != NULL) { | 
|  | //printf("FOUND in Zip file for %s/%s-%s\n", | 
|  | //    appName, locale, vendor); | 
|  | pAsset = openAssetFromZipLocked(pZip, entry, mode, path); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (pAsset != NULL) { | 
|  | /* create a "source" name, for debug/display */ | 
|  | pAsset->setAssetSource(createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()), | 
|  | String8(""), String8(fileName))); | 
|  | } | 
|  | } | 
|  |  | 
|  | return pAsset; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Create a "source name" for a file from a Zip archive. | 
|  | */ | 
|  | String8 AssetManager::createZipSourceNameLocked(const String8& zipFileName, | 
|  | const String8& dirName, const String8& fileName) | 
|  | { | 
|  | String8 sourceName("zip:"); | 
|  | sourceName.append(zipFileName); | 
|  | sourceName.append(":"); | 
|  | if (dirName.length() > 0) { | 
|  | sourceName.appendPath(dirName); | 
|  | } | 
|  | sourceName.appendPath(fileName); | 
|  | return sourceName; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Create a path to a loose asset (asset-base/app/locale/vendor). | 
|  | */ | 
|  | String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* locale, | 
|  | const char* vendor) | 
|  | { | 
|  | String8 path(ap.path); | 
|  | path.appendPath((locale != NULL) ? locale : kDefaultLocale); | 
|  | path.appendPath((vendor != NULL) ? vendor : kDefaultVendor); | 
|  | return path; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Create a path to a loose asset (asset-base/app/rootDir). | 
|  | */ | 
|  | String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* rootDir) | 
|  | { | 
|  | String8 path(ap.path); | 
|  | if (rootDir != NULL) path.appendPath(rootDir); | 
|  | return path; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Return a pointer to one of our open Zip archives.  Returns NULL if no | 
|  | * matching Zip file exists. | 
|  | * | 
|  | * Right now we have 2 possible Zip files (1 each in app/"common"). | 
|  | * | 
|  | * If caching is set to CACHE_OFF, to get the expected behavior we | 
|  | * need to reopen the Zip file on every request.  That would be silly | 
|  | * and expensive, so instead we just check the file modification date. | 
|  | * | 
|  | * Pass in NULL values for "appName", "locale", and "vendor" if the | 
|  | * generics should be used. | 
|  | */ | 
|  | ZipFileRO* AssetManager::getZipFileLocked(const asset_path& ap) | 
|  | { | 
|  | LOGV("getZipFileLocked() in %p\n", this); | 
|  |  | 
|  | return mZipSet.getZip(ap.path); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Try to open an asset from a file on disk. | 
|  | * | 
|  | * If the file is compressed with gzip, we seek to the start of the | 
|  | * deflated data and pass that in (just like we would for a Zip archive). | 
|  | * | 
|  | * For uncompressed data, we may already have an mmap()ed version sitting | 
|  | * around.  If so, we want to hand that to the Asset instead. | 
|  | * | 
|  | * This returns NULL if the file doesn't exist, couldn't be opened, or | 
|  | * claims to be a ".gz" but isn't. | 
|  | */ | 
|  | Asset* AssetManager::openAssetFromFileLocked(const String8& pathName, | 
|  | AccessMode mode) | 
|  | { | 
|  | Asset* pAsset = NULL; | 
|  |  | 
|  | if (strcasecmp(pathName.getPathExtension().string(), ".gz") == 0) { | 
|  | //printf("TRYING '%s'\n", (const char*) pathName); | 
|  | pAsset = Asset::createFromCompressedFile(pathName.string(), mode); | 
|  | } else { | 
|  | //printf("TRYING '%s'\n", (const char*) pathName); | 
|  | pAsset = Asset::createFromFile(pathName.string(), mode); | 
|  | } | 
|  |  | 
|  | return pAsset; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Given an entry in a Zip archive, create a new Asset object. | 
|  | * | 
|  | * If the entry is uncompressed, we may want to create or share a | 
|  | * slice of shared memory. | 
|  | */ | 
|  | Asset* AssetManager::openAssetFromZipLocked(const ZipFileRO* pZipFile, | 
|  | const ZipEntryRO entry, AccessMode mode, const String8& entryName) | 
|  | { | 
|  | Asset* pAsset = NULL; | 
|  |  | 
|  | // TODO: look for previously-created shared memory slice? | 
|  | int method; | 
|  | size_t uncompressedLen; | 
|  |  | 
|  | //printf("USING Zip '%s'\n", pEntry->getFileName()); | 
|  |  | 
|  | //pZipFile->getEntryInfo(entry, &method, &uncompressedLen, &compressedLen, | 
|  | //    &offset); | 
|  | if (!pZipFile->getEntryInfo(entry, &method, &uncompressedLen, NULL, NULL, | 
|  | NULL, NULL)) | 
|  | { | 
|  | LOGW("getEntryInfo failed\n"); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | FileMap* dataMap = pZipFile->createEntryFileMap(entry); | 
|  | if (dataMap == NULL) { | 
|  | LOGW("create map from entry failed\n"); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | if (method == ZipFileRO::kCompressStored) { | 
|  | pAsset = Asset::createFromUncompressedMap(dataMap, mode); | 
|  | LOGV("Opened uncompressed entry %s in zip %s mode %d: %p", entryName.string(), | 
|  | dataMap->getFileName(), mode, pAsset); | 
|  | } else { | 
|  | pAsset = Asset::createFromCompressedMap(dataMap, method, | 
|  | uncompressedLen, mode); | 
|  | LOGV("Opened compressed entry %s in zip %s mode %d: %p", entryName.string(), | 
|  | dataMap->getFileName(), mode, pAsset); | 
|  | } | 
|  | if (pAsset == NULL) { | 
|  | /* unexpected */ | 
|  | LOGW("create from segment failed\n"); | 
|  | } | 
|  |  | 
|  | return pAsset; | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | /* | 
|  | * Open a directory in the asset namespace. | 
|  | * | 
|  | * An "asset directory" is simply the combination of all files in all | 
|  | * locations, with ".gz" stripped for loose files.  With app, locale, and | 
|  | * vendor defined, we have 8 directories and 2 Zip archives to scan. | 
|  | * | 
|  | * Pass in "" for the root dir. | 
|  | */ | 
|  | AssetDir* AssetManager::openDir(const char* dirName) | 
|  | { | 
|  | AutoMutex _l(mLock); | 
|  |  | 
|  | AssetDir* pDir = NULL; | 
|  | SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL; | 
|  |  | 
|  | LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); | 
|  | assert(dirName != NULL); | 
|  |  | 
|  | //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase); | 
|  |  | 
|  | if (mCacheMode != CACHE_OFF && !mCacheValid) | 
|  | loadFileNameCacheLocked(); | 
|  |  | 
|  | pDir = new AssetDir; | 
|  |  | 
|  | /* | 
|  | * Scan the various directories, merging what we find into a single | 
|  | * vector.  We want to scan them in reverse priority order so that | 
|  | * the ".EXCLUDE" processing works correctly.  Also, if we decide we | 
|  | * want to remember where the file is coming from, we'll get the right | 
|  | * version. | 
|  | * | 
|  | * We start with Zip archives, then do loose files. | 
|  | */ | 
|  | pMergedInfo = new SortedVector<AssetDir::FileInfo>; | 
|  |  | 
|  | size_t i = mAssetPaths.size(); | 
|  | while (i > 0) { | 
|  | i--; | 
|  | const asset_path& ap = mAssetPaths.itemAt(i); | 
|  | if (ap.type == kFileTypeRegular) { | 
|  | LOGV("Adding directory %s from zip %s", dirName, ap.path.string()); | 
|  | scanAndMergeZipLocked(pMergedInfo, ap, kAssetsRoot, dirName); | 
|  | } else { | 
|  | LOGV("Adding directory %s from dir %s", dirName, ap.path.string()); | 
|  | scanAndMergeDirLocked(pMergedInfo, ap, kAssetsRoot, dirName); | 
|  | } | 
|  | } | 
|  |  | 
|  | #if 0 | 
|  | printf("FILE LIST:\n"); | 
|  | for (i = 0; i < (size_t) pMergedInfo->size(); i++) { | 
|  | printf(" %d: (%d) '%s'\n", i, | 
|  | pMergedInfo->itemAt(i).getFileType(), | 
|  | (const char*) pMergedInfo->itemAt(i).getFileName()); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | pDir->setFileList(pMergedInfo); | 
|  | return pDir; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Open a directory in the non-asset namespace. | 
|  | * | 
|  | * An "asset directory" is simply the combination of all files in all | 
|  | * locations, with ".gz" stripped for loose files.  With app, locale, and | 
|  | * vendor defined, we have 8 directories and 2 Zip archives to scan. | 
|  | * | 
|  | * Pass in "" for the root dir. | 
|  | */ | 
|  | AssetDir* AssetManager::openNonAssetDir(void* cookie, const char* dirName) | 
|  | { | 
|  | AutoMutex _l(mLock); | 
|  |  | 
|  | AssetDir* pDir = NULL; | 
|  | SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL; | 
|  |  | 
|  | LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); | 
|  | assert(dirName != NULL); | 
|  |  | 
|  | //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase); | 
|  |  | 
|  | if (mCacheMode != CACHE_OFF && !mCacheValid) | 
|  | loadFileNameCacheLocked(); | 
|  |  | 
|  | pDir = new AssetDir; | 
|  |  | 
|  | pMergedInfo = new SortedVector<AssetDir::FileInfo>; | 
|  |  | 
|  | const size_t which = ((size_t)cookie)-1; | 
|  |  | 
|  | if (which < mAssetPaths.size()) { | 
|  | const asset_path& ap = mAssetPaths.itemAt(which); | 
|  | if (ap.type == kFileTypeRegular) { | 
|  | LOGV("Adding directory %s from zip %s", dirName, ap.path.string()); | 
|  | scanAndMergeZipLocked(pMergedInfo, ap, NULL, dirName); | 
|  | } else { | 
|  | LOGV("Adding directory %s from dir %s", dirName, ap.path.string()); | 
|  | scanAndMergeDirLocked(pMergedInfo, ap, NULL, dirName); | 
|  | } | 
|  | } | 
|  |  | 
|  | #if 0 | 
|  | printf("FILE LIST:\n"); | 
|  | for (i = 0; i < (size_t) pMergedInfo->size(); i++) { | 
|  | printf(" %d: (%d) '%s'\n", i, | 
|  | pMergedInfo->itemAt(i).getFileType(), | 
|  | (const char*) pMergedInfo->itemAt(i).getFileName()); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | pDir->setFileList(pMergedInfo); | 
|  | return pDir; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Scan the contents of the specified directory and merge them into the | 
|  | * "pMergedInfo" vector, removing previous entries if we find "exclude" | 
|  | * directives. | 
|  | * | 
|  | * Returns "false" if we found nothing to contribute. | 
|  | */ | 
|  | bool AssetManager::scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, | 
|  | const asset_path& ap, const char* rootDir, const char* dirName) | 
|  | { | 
|  | SortedVector<AssetDir::FileInfo>* pContents; | 
|  | String8 path; | 
|  |  | 
|  | assert(pMergedInfo != NULL); | 
|  |  | 
|  | //printf("scanAndMergeDir: %s %s %s %s\n", appName, locale, vendor,dirName); | 
|  |  | 
|  | if (mCacheValid) { | 
|  | int i, start, count; | 
|  |  | 
|  | pContents = new SortedVector<AssetDir::FileInfo>; | 
|  |  | 
|  | /* | 
|  | * Get the basic partial path and find it in the cache.  That's | 
|  | * the start point for the search. | 
|  | */ | 
|  | path = createPathNameLocked(ap, rootDir); | 
|  | if (dirName[0] != '\0') | 
|  | path.appendPath(dirName); | 
|  |  | 
|  | start = mCache.indexOf(path); | 
|  | if (start == NAME_NOT_FOUND) { | 
|  | //printf("+++ not found in cache: dir '%s'\n", (const char*) path); | 
|  | delete pContents; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * The match string looks like "common/default/default/foo/bar/". | 
|  | * The '/' on the end ensures that we don't match on the directory | 
|  | * itself or on ".../foo/barfy/". | 
|  | */ | 
|  | path.append("/"); | 
|  |  | 
|  | count = mCache.size(); | 
|  |  | 
|  | /* | 
|  | * Pick out the stuff in the current dir by examining the pathname. | 
|  | * It needs to match the partial pathname prefix, and not have a '/' | 
|  | * (fssep) anywhere after the prefix. | 
|  | */ | 
|  | for (i = start+1; i < count; i++) { | 
|  | if (mCache[i].getFileName().length() > path.length() && | 
|  | strncmp(mCache[i].getFileName().string(), path.string(), path.length()) == 0) | 
|  | { | 
|  | const char* name = mCache[i].getFileName().string(); | 
|  | // XXX THIS IS BROKEN!  Looks like we need to store the full | 
|  | // path prefix separately from the file path. | 
|  | if (strchr(name + path.length(), '/') == NULL) { | 
|  | /* grab it, reducing path to just the filename component */ | 
|  | AssetDir::FileInfo tmp = mCache[i]; | 
|  | tmp.setFileName(tmp.getFileName().getPathLeaf()); | 
|  | pContents->add(tmp); | 
|  | } | 
|  | } else { | 
|  | /* no longer in the dir or its subdirs */ | 
|  | break; | 
|  | } | 
|  |  | 
|  | } | 
|  | } else { | 
|  | path = createPathNameLocked(ap, rootDir); | 
|  | if (dirName[0] != '\0') | 
|  | path.appendPath(dirName); | 
|  | pContents = scanDirLocked(path); | 
|  | if (pContents == NULL) | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // if we wanted to do an incremental cache fill, we would do it here | 
|  |  | 
|  | /* | 
|  | * Process "exclude" directives.  If we find a filename that ends with | 
|  | * ".EXCLUDE", we look for a matching entry in the "merged" set, and | 
|  | * remove it if we find it.  We also delete the "exclude" entry. | 
|  | */ | 
|  | int i, count, exclExtLen; | 
|  |  | 
|  | count = pContents->size(); | 
|  | exclExtLen = strlen(kExcludeExtension); | 
|  | for (i = 0; i < count; i++) { | 
|  | const char* name; | 
|  | int nameLen; | 
|  |  | 
|  | name = pContents->itemAt(i).getFileName().string(); | 
|  | nameLen = strlen(name); | 
|  | if (nameLen > exclExtLen && | 
|  | strcmp(name + (nameLen - exclExtLen), kExcludeExtension) == 0) | 
|  | { | 
|  | String8 match(name, nameLen - exclExtLen); | 
|  | int matchIdx; | 
|  |  | 
|  | matchIdx = AssetDir::FileInfo::findEntry(pMergedInfo, match); | 
|  | if (matchIdx > 0) { | 
|  | LOGV("Excluding '%s' [%s]\n", | 
|  | pMergedInfo->itemAt(matchIdx).getFileName().string(), | 
|  | pMergedInfo->itemAt(matchIdx).getSourceName().string()); | 
|  | pMergedInfo->removeAt(matchIdx); | 
|  | } else { | 
|  | //printf("+++ no match on '%s'\n", (const char*) match); | 
|  | } | 
|  |  | 
|  | LOGD("HEY: size=%d removing %d\n", (int)pContents->size(), i); | 
|  | pContents->removeAt(i); | 
|  | i--;        // adjust "for" loop | 
|  | count--;    //  and loop limit | 
|  | } | 
|  | } | 
|  |  | 
|  | mergeInfoLocked(pMergedInfo, pContents); | 
|  |  | 
|  | delete pContents; | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Scan the contents of the specified directory, and stuff what we find | 
|  | * into a newly-allocated vector. | 
|  | * | 
|  | * Files ending in ".gz" will have their extensions removed. | 
|  | * | 
|  | * We should probably think about skipping files with "illegal" names, | 
|  | * e.g. illegal characters (/\:) or excessive length. | 
|  | * | 
|  | * Returns NULL if the specified directory doesn't exist. | 
|  | */ | 
|  | SortedVector<AssetDir::FileInfo>* AssetManager::scanDirLocked(const String8& path) | 
|  | { | 
|  | SortedVector<AssetDir::FileInfo>* pContents = NULL; | 
|  | DIR* dir; | 
|  | struct dirent* entry; | 
|  | FileType fileType; | 
|  |  | 
|  | LOGV("Scanning dir '%s'\n", path.string()); | 
|  |  | 
|  | dir = opendir(path.string()); | 
|  | if (dir == NULL) | 
|  | return NULL; | 
|  |  | 
|  | pContents = new SortedVector<AssetDir::FileInfo>; | 
|  |  | 
|  | while (1) { | 
|  | entry = readdir(dir); | 
|  | if (entry == NULL) | 
|  | break; | 
|  |  | 
|  | if (strcmp(entry->d_name, ".") == 0 || | 
|  | strcmp(entry->d_name, "..") == 0) | 
|  | continue; | 
|  |  | 
|  | #ifdef _DIRENT_HAVE_D_TYPE | 
|  | if (entry->d_type == DT_REG) | 
|  | fileType = kFileTypeRegular; | 
|  | else if (entry->d_type == DT_DIR) | 
|  | fileType = kFileTypeDirectory; | 
|  | else | 
|  | fileType = kFileTypeUnknown; | 
|  | #else | 
|  | // stat the file | 
|  | fileType = ::getFileType(path.appendPathCopy(entry->d_name).string()); | 
|  | #endif | 
|  |  | 
|  | if (fileType != kFileTypeRegular && fileType != kFileTypeDirectory) | 
|  | continue; | 
|  |  | 
|  | AssetDir::FileInfo info; | 
|  | info.set(String8(entry->d_name), fileType); | 
|  | if (strcasecmp(info.getFileName().getPathExtension().string(), ".gz") == 0) | 
|  | info.setFileName(info.getFileName().getBasePath()); | 
|  | info.setSourceName(path.appendPathCopy(info.getFileName())); | 
|  | pContents->add(info); | 
|  | } | 
|  |  | 
|  | closedir(dir); | 
|  | return pContents; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Scan the contents out of the specified Zip archive, and merge what we | 
|  | * find into "pMergedInfo".  If the Zip archive in question doesn't exist, | 
|  | * we return immediately. | 
|  | * | 
|  | * Returns "false" if we found nothing to contribute. | 
|  | */ | 
|  | bool AssetManager::scanAndMergeZipLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, | 
|  | const asset_path& ap, const char* rootDir, const char* baseDirName) | 
|  | { | 
|  | ZipFileRO* pZip; | 
|  | Vector<String8> dirs; | 
|  | AssetDir::FileInfo info; | 
|  | SortedVector<AssetDir::FileInfo> contents; | 
|  | String8 sourceName, zipName, dirName; | 
|  |  | 
|  | pZip = mZipSet.getZip(ap.path); | 
|  | if (pZip == NULL) { | 
|  | LOGW("Failure opening zip %s\n", ap.path.string()); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | zipName = ZipSet::getPathName(ap.path.string()); | 
|  |  | 
|  | /* convert "sounds" to "rootDir/sounds" */ | 
|  | if (rootDir != NULL) dirName = rootDir; | 
|  | dirName.appendPath(baseDirName); | 
|  |  | 
|  | /* | 
|  | * Scan through the list of files, looking for a match.  The files in | 
|  | * the Zip table of contents are not in sorted order, so we have to | 
|  | * process the entire list.  We're looking for a string that begins | 
|  | * with the characters in "dirName", is followed by a '/', and has no | 
|  | * subsequent '/' in the stuff that follows. | 
|  | * | 
|  | * What makes this especially fun is that directories are not stored | 
|  | * explicitly in Zip archives, so we have to infer them from context. | 
|  | * When we see "sounds/foo.wav" we have to leave a note to ourselves | 
|  | * to insert a directory called "sounds" into the list.  We store | 
|  | * these in temporary vector so that we only return each one once. | 
|  | * | 
|  | * Name comparisons are case-sensitive to match UNIX filesystem | 
|  | * semantics. | 
|  | */ | 
|  | int dirNameLen = dirName.length(); | 
|  | for (int i = 0; i < pZip->getNumEntries(); i++) { | 
|  | ZipEntryRO entry; | 
|  | char nameBuf[256]; | 
|  |  | 
|  | entry = pZip->findEntryByIndex(i); | 
|  | if (pZip->getEntryFileName(entry, nameBuf, sizeof(nameBuf)) != 0) { | 
|  | // TODO: fix this if we expect to have long names | 
|  | LOGE("ARGH: name too long?\n"); | 
|  | continue; | 
|  | } | 
|  | //printf("Comparing %s in %s?\n", nameBuf, dirName.string()); | 
|  | if (dirNameLen == 0 || | 
|  | (strncmp(nameBuf, dirName.string(), dirNameLen) == 0 && | 
|  | nameBuf[dirNameLen] == '/')) | 
|  | { | 
|  | const char* cp; | 
|  | const char* nextSlash; | 
|  |  | 
|  | cp = nameBuf + dirNameLen; | 
|  | if (dirNameLen != 0) | 
|  | cp++;       // advance past the '/' | 
|  |  | 
|  | nextSlash = strchr(cp, '/'); | 
|  | //xxx this may break if there are bare directory entries | 
|  | if (nextSlash == NULL) { | 
|  | /* this is a file in the requested directory */ | 
|  |  | 
|  | info.set(String8(nameBuf).getPathLeaf(), kFileTypeRegular); | 
|  |  | 
|  | info.setSourceName( | 
|  | createZipSourceNameLocked(zipName, dirName, info.getFileName())); | 
|  |  | 
|  | contents.add(info); | 
|  | //printf("FOUND: file '%s'\n", info.getFileName().string()); | 
|  | } else { | 
|  | /* this is a subdir; add it if we don't already have it*/ | 
|  | String8 subdirName(cp, nextSlash - cp); | 
|  | size_t j; | 
|  | size_t N = dirs.size(); | 
|  |  | 
|  | for (j = 0; j < N; j++) { | 
|  | if (subdirName == dirs[j]) { | 
|  | break; | 
|  | } | 
|  | } | 
|  | if (j == N) { | 
|  | dirs.add(subdirName); | 
|  | } | 
|  |  | 
|  | //printf("FOUND: dir '%s'\n", subdirName.string()); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Add the set of unique directories. | 
|  | */ | 
|  | for (int i = 0; i < (int) dirs.size(); i++) { | 
|  | info.set(dirs[i], kFileTypeDirectory); | 
|  | info.setSourceName( | 
|  | createZipSourceNameLocked(zipName, dirName, info.getFileName())); | 
|  | contents.add(info); | 
|  | } | 
|  |  | 
|  | mergeInfoLocked(pMergedInfo, &contents); | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* | 
|  | * Merge two vectors of FileInfo. | 
|  | * | 
|  | * The merged contents will be stuffed into *pMergedInfo. | 
|  | * | 
|  | * If an entry for a file exists in both "pMergedInfo" and "pContents", | 
|  | * we use the newer "pContents" entry. | 
|  | */ | 
|  | void AssetManager::mergeInfoLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, | 
|  | const SortedVector<AssetDir::FileInfo>* pContents) | 
|  | { | 
|  | /* | 
|  | * Merge what we found in this directory with what we found in | 
|  | * other places. | 
|  | * | 
|  | * Two basic approaches: | 
|  | * (1) Create a new array that holds the unique values of the two | 
|  | *     arrays. | 
|  | * (2) Take the elements from pContents and shove them into pMergedInfo. | 
|  | * | 
|  | * Because these are vectors of complex objects, moving elements around | 
|  | * inside the vector requires constructing new objects and allocating | 
|  | * storage for members.  With approach #1, we're always adding to the | 
|  | * end, whereas with #2 we could be inserting multiple elements at the | 
|  | * front of the vector.  Approach #1 requires a full copy of the | 
|  | * contents of pMergedInfo, but approach #2 requires the same copy for | 
|  | * every insertion at the front of pMergedInfo. | 
|  | * | 
|  | * (We should probably use a SortedVector interface that allows us to | 
|  | * just stuff items in, trusting us to maintain the sort order.) | 
|  | */ | 
|  | SortedVector<AssetDir::FileInfo>* pNewSorted; | 
|  | int mergeMax, contMax; | 
|  | int mergeIdx, contIdx; | 
|  |  | 
|  | pNewSorted = new SortedVector<AssetDir::FileInfo>; | 
|  | mergeMax = pMergedInfo->size(); | 
|  | contMax = pContents->size(); | 
|  | mergeIdx = contIdx = 0; | 
|  |  | 
|  | while (mergeIdx < mergeMax || contIdx < contMax) { | 
|  | if (mergeIdx == mergeMax) { | 
|  | /* hit end of "merge" list, copy rest of "contents" */ | 
|  | pNewSorted->add(pContents->itemAt(contIdx)); | 
|  | contIdx++; | 
|  | } else if (contIdx == contMax) { | 
|  | /* hit end of "cont" list, copy rest of "merge" */ | 
|  | pNewSorted->add(pMergedInfo->itemAt(mergeIdx)); | 
|  | mergeIdx++; | 
|  | } else if (pMergedInfo->itemAt(mergeIdx) == pContents->itemAt(contIdx)) | 
|  | { | 
|  | /* items are identical, add newer and advance both indices */ | 
|  | pNewSorted->add(pContents->itemAt(contIdx)); | 
|  | mergeIdx++; | 
|  | contIdx++; | 
|  | } else if (pMergedInfo->itemAt(mergeIdx) < pContents->itemAt(contIdx)) | 
|  | { | 
|  | /* "merge" is lower, add that one */ | 
|  | pNewSorted->add(pMergedInfo->itemAt(mergeIdx)); | 
|  | mergeIdx++; | 
|  | } else { | 
|  | /* "cont" is lower, add that one */ | 
|  | assert(pContents->itemAt(contIdx) < pMergedInfo->itemAt(mergeIdx)); | 
|  | pNewSorted->add(pContents->itemAt(contIdx)); | 
|  | contIdx++; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Overwrite the "merged" list with the new stuff. | 
|  | */ | 
|  | *pMergedInfo = *pNewSorted; | 
|  | delete pNewSorted; | 
|  |  | 
|  | #if 0       // for Vector, rather than SortedVector | 
|  | int i, j; | 
|  | for (i = pContents->size() -1; i >= 0; i--) { | 
|  | bool add = true; | 
|  |  | 
|  | for (j = pMergedInfo->size() -1; j >= 0; j--) { | 
|  | /* case-sensitive comparisons, to behave like UNIX fs */ | 
|  | if (strcmp(pContents->itemAt(i).mFileName, | 
|  | pMergedInfo->itemAt(j).mFileName) == 0) | 
|  | { | 
|  | /* match, don't add this entry */ | 
|  | add = false; | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (add) | 
|  | pMergedInfo->add(pContents->itemAt(i)); | 
|  | } | 
|  | #endif | 
|  | } | 
|  |  | 
|  |  | 
|  | /* | 
|  | * Load all files into the file name cache.  We want to do this across | 
|  | * all combinations of { appname, locale, vendor }, performing a recursive | 
|  | * directory traversal. | 
|  | * | 
|  | * This is not the most efficient data structure.  Also, gathering the | 
|  | * information as we needed it (file-by-file or directory-by-directory) | 
|  | * would be faster.  However, on the actual device, 99% of the files will | 
|  | * live in Zip archives, so this list will be very small.  The trouble | 
|  | * is that we have to check the "loose" files first, so it's important | 
|  | * that we don't beat the filesystem silly looking for files that aren't | 
|  | * there. | 
|  | * | 
|  | * Note on thread safety: this is the only function that causes updates | 
|  | * to mCache, and anybody who tries to use it will call here if !mCacheValid, | 
|  | * so we need to employ a mutex here. | 
|  | */ | 
|  | void AssetManager::loadFileNameCacheLocked(void) | 
|  | { | 
|  | assert(!mCacheValid); | 
|  | assert(mCache.size() == 0); | 
|  |  | 
|  | #ifdef DO_TIMINGS   // need to link against -lrt for this now | 
|  | DurationTimer timer; | 
|  | timer.start(); | 
|  | #endif | 
|  |  | 
|  | fncScanLocked(&mCache, ""); | 
|  |  | 
|  | #ifdef DO_TIMINGS | 
|  | timer.stop(); | 
|  | LOGD("Cache scan took %.3fms\n", | 
|  | timer.durationUsecs() / 1000.0); | 
|  | #endif | 
|  |  | 
|  | #if 0 | 
|  | int i; | 
|  | printf("CACHED FILE LIST (%d entries):\n", mCache.size()); | 
|  | for (i = 0; i < (int) mCache.size(); i++) { | 
|  | printf(" %d: (%d) '%s'\n", i, | 
|  | mCache.itemAt(i).getFileType(), | 
|  | (const char*) mCache.itemAt(i).getFileName()); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | mCacheValid = true; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Scan up to 8 versions of the specified directory. | 
|  | */ | 
|  | void AssetManager::fncScanLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, | 
|  | const char* dirName) | 
|  | { | 
|  | size_t i = mAssetPaths.size(); | 
|  | while (i > 0) { | 
|  | i--; | 
|  | const asset_path& ap = mAssetPaths.itemAt(i); | 
|  | fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, NULL, dirName); | 
|  | if (mLocale != NULL) | 
|  | fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, NULL, dirName); | 
|  | if (mVendor != NULL) | 
|  | fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, mVendor, dirName); | 
|  | if (mLocale != NULL && mVendor != NULL) | 
|  | fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, mVendor, dirName); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Recursively scan this directory and all subdirs. | 
|  | * | 
|  | * This is similar to scanAndMergeDir, but we don't remove the .EXCLUDE | 
|  | * files, and we prepend the extended partial path to the filenames. | 
|  | */ | 
|  | bool AssetManager::fncScanAndMergeDirLocked( | 
|  | SortedVector<AssetDir::FileInfo>* pMergedInfo, | 
|  | const asset_path& ap, const char* locale, const char* vendor, | 
|  | const char* dirName) | 
|  | { | 
|  | SortedVector<AssetDir::FileInfo>* pContents; | 
|  | String8 partialPath; | 
|  | String8 fullPath; | 
|  |  | 
|  | // XXX This is broken -- the filename cache needs to hold the base | 
|  | // asset path separately from its filename. | 
|  |  | 
|  | partialPath = createPathNameLocked(ap, locale, vendor); | 
|  | if (dirName[0] != '\0') { | 
|  | partialPath.appendPath(dirName); | 
|  | } | 
|  |  | 
|  | fullPath = partialPath; | 
|  | pContents = scanDirLocked(fullPath); | 
|  | if (pContents == NULL) { | 
|  | return false;       // directory did not exist | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Scan all subdirectories of the current dir, merging what we find | 
|  | * into "pMergedInfo". | 
|  | */ | 
|  | for (int i = 0; i < (int) pContents->size(); i++) { | 
|  | if (pContents->itemAt(i).getFileType() == kFileTypeDirectory) { | 
|  | String8 subdir(dirName); | 
|  | subdir.appendPath(pContents->itemAt(i).getFileName()); | 
|  |  | 
|  | fncScanAndMergeDirLocked(pMergedInfo, ap, locale, vendor, subdir.string()); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * To be consistent, we want entries for the root directory.  If | 
|  | * we're the root, add one now. | 
|  | */ | 
|  | if (dirName[0] == '\0') { | 
|  | AssetDir::FileInfo tmpInfo; | 
|  |  | 
|  | tmpInfo.set(String8(""), kFileTypeDirectory); | 
|  | tmpInfo.setSourceName(createPathNameLocked(ap, locale, vendor)); | 
|  | pContents->add(tmpInfo); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * We want to prepend the extended partial path to every entry in | 
|  | * "pContents".  It's the same value for each entry, so this will | 
|  | * not change the sorting order of the vector contents. | 
|  | */ | 
|  | for (int i = 0; i < (int) pContents->size(); i++) { | 
|  | const AssetDir::FileInfo& info = pContents->itemAt(i); | 
|  | pContents->editItemAt(i).setFileName(partialPath.appendPathCopy(info.getFileName())); | 
|  | } | 
|  |  | 
|  | mergeInfoLocked(pMergedInfo, pContents); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Trash the cache. | 
|  | */ | 
|  | void AssetManager::purgeFileNameCacheLocked(void) | 
|  | { | 
|  | mCacheValid = false; | 
|  | mCache.clear(); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * =========================================================================== | 
|  | *      AssetManager::SharedZip | 
|  | * =========================================================================== | 
|  | */ | 
|  |  | 
|  |  | 
|  | Mutex AssetManager::SharedZip::gLock; | 
|  | DefaultKeyedVector<String8, wp<AssetManager::SharedZip> > AssetManager::SharedZip::gOpen; | 
|  |  | 
|  | AssetManager::SharedZip::SharedZip(const String8& path, time_t modWhen) | 
|  | : mPath(path), mZipFile(NULL), mModWhen(modWhen), | 
|  | mResourceTableAsset(NULL), mResourceTable(NULL) | 
|  | { | 
|  | //LOGI("Creating SharedZip %p %s\n", this, (const char*)mPath); | 
|  | mZipFile = new ZipFileRO; | 
|  | LOGV("+++ opening zip '%s'\n", mPath.string()); | 
|  | if (mZipFile->open(mPath.string()) != NO_ERROR) { | 
|  | LOGD("failed to open Zip archive '%s'\n", mPath.string()); | 
|  | delete mZipFile; | 
|  | mZipFile = NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | sp<AssetManager::SharedZip> AssetManager::SharedZip::get(const String8& path) | 
|  | { | 
|  | AutoMutex _l(gLock); | 
|  | time_t modWhen = getFileModDate(path); | 
|  | sp<SharedZip> zip = gOpen.valueFor(path).promote(); | 
|  | if (zip != NULL && zip->mModWhen == modWhen) { | 
|  | return zip; | 
|  | } | 
|  | zip = new SharedZip(path, modWhen); | 
|  | gOpen.add(path, zip); | 
|  | return zip; | 
|  |  | 
|  | } | 
|  |  | 
|  | ZipFileRO* AssetManager::SharedZip::getZip() | 
|  | { | 
|  | return mZipFile; | 
|  | } | 
|  |  | 
|  | Asset* AssetManager::SharedZip::getResourceTableAsset() | 
|  | { | 
|  | LOGV("Getting from SharedZip %p resource asset %p\n", this, mResourceTableAsset); | 
|  | return mResourceTableAsset; | 
|  | } | 
|  |  | 
|  | Asset* AssetManager::SharedZip::setResourceTableAsset(Asset* asset) | 
|  | { | 
|  | { | 
|  | AutoMutex _l(gLock); | 
|  | if (mResourceTableAsset == NULL) { | 
|  | mResourceTableAsset = asset; | 
|  | // This is not thread safe the first time it is called, so | 
|  | // do it here with the global lock held. | 
|  | asset->getBuffer(true); | 
|  | return asset; | 
|  | } | 
|  | } | 
|  | delete asset; | 
|  | return mResourceTableAsset; | 
|  | } | 
|  |  | 
|  | ResTable* AssetManager::SharedZip::getResourceTable() | 
|  | { | 
|  | LOGV("Getting from SharedZip %p resource table %p\n", this, mResourceTable); | 
|  | return mResourceTable; | 
|  | } | 
|  |  | 
|  | ResTable* AssetManager::SharedZip::setResourceTable(ResTable* res) | 
|  | { | 
|  | { | 
|  | AutoMutex _l(gLock); | 
|  | if (mResourceTable == NULL) { | 
|  | mResourceTable = res; | 
|  | return res; | 
|  | } | 
|  | } | 
|  | delete res; | 
|  | return mResourceTable; | 
|  | } | 
|  |  | 
|  | bool AssetManager::SharedZip::isUpToDate() | 
|  | { | 
|  | time_t modWhen = getFileModDate(mPath.string()); | 
|  | return mModWhen == modWhen; | 
|  | } | 
|  |  | 
|  | AssetManager::SharedZip::~SharedZip() | 
|  | { | 
|  | //LOGI("Destroying SharedZip %p %s\n", this, (const char*)mPath); | 
|  | if (mResourceTable != NULL) { | 
|  | delete mResourceTable; | 
|  | } | 
|  | if (mResourceTableAsset != NULL) { | 
|  | delete mResourceTableAsset; | 
|  | } | 
|  | if (mZipFile != NULL) { | 
|  | delete mZipFile; | 
|  | LOGV("Closed '%s'\n", mPath.string()); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * =========================================================================== | 
|  | *      AssetManager::ZipSet | 
|  | * =========================================================================== | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * Constructor. | 
|  | */ | 
|  | AssetManager::ZipSet::ZipSet(void) | 
|  | { | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Destructor.  Close any open archives. | 
|  | */ | 
|  | AssetManager::ZipSet::~ZipSet(void) | 
|  | { | 
|  | size_t N = mZipFile.size(); | 
|  | for (size_t i = 0; i < N; i++) | 
|  | closeZip(i); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Close a Zip file and reset the entry. | 
|  | */ | 
|  | void AssetManager::ZipSet::closeZip(int idx) | 
|  | { | 
|  | mZipFile.editItemAt(idx) = NULL; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* | 
|  | * Retrieve the appropriate Zip file from the set. | 
|  | */ | 
|  | ZipFileRO* AssetManager::ZipSet::getZip(const String8& path) | 
|  | { | 
|  | int idx = getIndex(path); | 
|  | sp<SharedZip> zip = mZipFile[idx]; | 
|  | if (zip == NULL) { | 
|  | zip = SharedZip::get(path); | 
|  | mZipFile.editItemAt(idx) = zip; | 
|  | } | 
|  | return zip->getZip(); | 
|  | } | 
|  |  | 
|  | Asset* AssetManager::ZipSet::getZipResourceTableAsset(const String8& path) | 
|  | { | 
|  | int idx = getIndex(path); | 
|  | sp<SharedZip> zip = mZipFile[idx]; | 
|  | if (zip == NULL) { | 
|  | zip = SharedZip::get(path); | 
|  | mZipFile.editItemAt(idx) = zip; | 
|  | } | 
|  | return zip->getResourceTableAsset(); | 
|  | } | 
|  |  | 
|  | Asset* AssetManager::ZipSet::setZipResourceTableAsset(const String8& path, | 
|  | Asset* asset) | 
|  | { | 
|  | int idx = getIndex(path); | 
|  | sp<SharedZip> zip = mZipFile[idx]; | 
|  | // doesn't make sense to call before previously accessing. | 
|  | return zip->setResourceTableAsset(asset); | 
|  | } | 
|  |  | 
|  | ResTable* AssetManager::ZipSet::getZipResourceTable(const String8& path) | 
|  | { | 
|  | int idx = getIndex(path); | 
|  | sp<SharedZip> zip = mZipFile[idx]; | 
|  | if (zip == NULL) { | 
|  | zip = SharedZip::get(path); | 
|  | mZipFile.editItemAt(idx) = zip; | 
|  | } | 
|  | return zip->getResourceTable(); | 
|  | } | 
|  |  | 
|  | ResTable* AssetManager::ZipSet::setZipResourceTable(const String8& path, | 
|  | ResTable* res) | 
|  | { | 
|  | int idx = getIndex(path); | 
|  | sp<SharedZip> zip = mZipFile[idx]; | 
|  | // doesn't make sense to call before previously accessing. | 
|  | return zip->setResourceTable(res); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Generate the partial pathname for the specified archive.  The caller | 
|  | * gets to prepend the asset root directory. | 
|  | * | 
|  | * Returns something like "common/en-US-noogle.jar". | 
|  | */ | 
|  | /*static*/ String8 AssetManager::ZipSet::getPathName(const char* zipPath) | 
|  | { | 
|  | return String8(zipPath); | 
|  | } | 
|  |  | 
|  | bool AssetManager::ZipSet::isUpToDate() | 
|  | { | 
|  | const size_t N = mZipFile.size(); | 
|  | for (size_t i=0; i<N; i++) { | 
|  | if (mZipFile[i] != NULL && !mZipFile[i]->isUpToDate()) { | 
|  | return false; | 
|  | } | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Compute the zip file's index. | 
|  | * | 
|  | * "appName", "locale", and "vendor" should be set to NULL to indicate the | 
|  | * default directory. | 
|  | */ | 
|  | int AssetManager::ZipSet::getIndex(const String8& zip) const | 
|  | { | 
|  | const size_t N = mZipPath.size(); | 
|  | for (size_t i=0; i<N; i++) { | 
|  | if (mZipPath[i] == zip) { | 
|  | return i; | 
|  | } | 
|  | } | 
|  |  | 
|  | mZipPath.add(zip); | 
|  | mZipFile.add(NULL); | 
|  |  | 
|  | return mZipPath.size()-1; | 
|  | } |