|  | /* | 
|  | * Copyright (C) 2011 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #include <array> | 
|  | #include <condition_variable> | 
|  | #include <cstdint> | 
|  | #include <mutex> | 
|  | #include <queue> | 
|  | #include <thread> | 
|  | #include <vector> | 
|  |  | 
|  | #include <android-base/thread_annotations.h> | 
|  |  | 
|  | #include <gui/DisplayEventReceiver.h> | 
|  | #include <gui/IDisplayEventConnection.h> | 
|  | #include <private/gui/BitTube.h> | 
|  |  | 
|  | #include <utils/Errors.h> | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  | namespace android { | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | class EventThread; | 
|  | class EventThreadTest; | 
|  | class SurfaceFlinger; | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | using ResyncCallback = std::function<void()>; | 
|  |  | 
|  | class VSyncSource { | 
|  | public: | 
|  | class Callback { | 
|  | public: | 
|  | virtual ~Callback() {} | 
|  | virtual void onVSyncEvent(nsecs_t when) = 0; | 
|  | }; | 
|  |  | 
|  | virtual ~VSyncSource() {} | 
|  | virtual void setVSyncEnabled(bool enable) = 0; | 
|  | virtual void setCallback(Callback* callback) = 0; | 
|  | virtual void setPhaseOffset(nsecs_t phaseOffset) = 0; | 
|  | }; | 
|  |  | 
|  | class EventThreadConnection : public BnDisplayEventConnection { | 
|  | public: | 
|  | EventThreadConnection(EventThread* eventThread, ResyncCallback resyncCallback); | 
|  | virtual ~EventThreadConnection(); | 
|  |  | 
|  | virtual status_t postEvent(const DisplayEventReceiver::Event& event); | 
|  |  | 
|  | status_t stealReceiveChannel(gui::BitTube* outChannel) override; | 
|  | status_t setVsyncRate(uint32_t count) override; | 
|  | void requestNextVsync() override; // asynchronous | 
|  | // Requesting Vsync for HWC does not reset the idle timer, since HWC requires a refresh | 
|  | // in order to update the configs. | 
|  | void requestNextVsyncForHWC(); | 
|  |  | 
|  | // Called in response to requestNextVsync. | 
|  | const ResyncCallback resyncCallback; | 
|  |  | 
|  | // count >= 1 : continuous event. count is the vsync rate | 
|  | // count == 0 : one-shot event that has not fired | 
|  | // count ==-1 : one-shot event that fired this round / disabled | 
|  | int32_t count; | 
|  |  | 
|  | private: | 
|  | virtual void onFirstRef(); | 
|  | EventThread* const mEventThread; | 
|  | gui::BitTube mChannel; | 
|  | }; | 
|  |  | 
|  | class EventThread { | 
|  | public: | 
|  | // TODO: Remove once stable display IDs are plumbed through SF/WM interface. | 
|  | enum class DisplayType { Primary, External }; | 
|  |  | 
|  | virtual ~EventThread(); | 
|  |  | 
|  | virtual sp<EventThreadConnection> createEventConnection( | 
|  | ResyncCallback resyncCallback) const = 0; | 
|  |  | 
|  | // called before the screen is turned off from main thread | 
|  | virtual void onScreenReleased() = 0; | 
|  |  | 
|  | // called after the screen is turned on from main thread | 
|  | virtual void onScreenAcquired() = 0; | 
|  |  | 
|  | // called when receiving a hotplug event | 
|  | virtual void onHotplugReceived(DisplayType displayType, bool connected) = 0; | 
|  |  | 
|  | virtual void dump(std::string& result) const = 0; | 
|  |  | 
|  | virtual void setPhaseOffset(nsecs_t phaseOffset) = 0; | 
|  |  | 
|  | virtual status_t registerDisplayEventConnection( | 
|  | const sp<EventThreadConnection>& connection) = 0; | 
|  | virtual void setVsyncRate(uint32_t count, const sp<EventThreadConnection>& connection) = 0; | 
|  | // Requests the next vsync. If resetIdleTimer is set to true, it resets the idle timer. | 
|  | virtual void requestNextVsync(const sp<EventThreadConnection>& connection, | 
|  | bool resetIdleTimer) = 0; | 
|  | }; | 
|  |  | 
|  | namespace impl { | 
|  |  | 
|  | class EventThread : public android::EventThread, private VSyncSource::Callback { | 
|  | public: | 
|  | using InterceptVSyncsCallback = std::function<void(nsecs_t)>; | 
|  | using ResetIdleTimerCallback = std::function<void()>; | 
|  |  | 
|  | // TODO(b/113612090): Once the Scheduler is complete this constructor will become obsolete. | 
|  | EventThread(VSyncSource* src, InterceptVSyncsCallback interceptVSyncsCallback, | 
|  | const char* threadName); | 
|  | EventThread(std::unique_ptr<VSyncSource> src, | 
|  | const InterceptVSyncsCallback& interceptVSyncsCallback, | 
|  | const ResetIdleTimerCallback& resetIdleTimerCallback, const char* threadName); | 
|  | ~EventThread(); | 
|  |  | 
|  | sp<EventThreadConnection> createEventConnection(ResyncCallback resyncCallback) const override; | 
|  |  | 
|  | status_t registerDisplayEventConnection(const sp<EventThreadConnection>& connection) override; | 
|  | void setVsyncRate(uint32_t count, const sp<EventThreadConnection>& connection) override; | 
|  | void requestNextVsync(const sp<EventThreadConnection>& connection, | 
|  | bool resetIdleTimer) override; | 
|  |  | 
|  | // called before the screen is turned off from main thread | 
|  | void onScreenReleased() override; | 
|  |  | 
|  | // called after the screen is turned on from main thread | 
|  | void onScreenAcquired() override; | 
|  |  | 
|  | // called when receiving a hotplug event | 
|  | void onHotplugReceived(DisplayType displayType, bool connected) override; | 
|  |  | 
|  | void dump(std::string& result) const override; | 
|  |  | 
|  | void setPhaseOffset(nsecs_t phaseOffset) override; | 
|  |  | 
|  | private: | 
|  | friend EventThreadTest; | 
|  |  | 
|  | // TODO(b/113612090): Once the Scheduler is complete this constructor will become obsolete. | 
|  | EventThread(VSyncSource* src, std::unique_ptr<VSyncSource> uniqueSrc, | 
|  | InterceptVSyncsCallback interceptVSyncsCallback, const char* threadName); | 
|  |  | 
|  |  | 
|  | void threadMain(); | 
|  | std::vector<sp<EventThreadConnection>> waitForEventLocked(std::unique_lock<std::mutex>* lock, | 
|  | DisplayEventReceiver::Event* event) | 
|  | REQUIRES(mMutex); | 
|  |  | 
|  | void removeDisplayEventConnectionLocked(const wp<EventThreadConnection>& connection) | 
|  | REQUIRES(mMutex); | 
|  | void enableVSyncLocked() REQUIRES(mMutex); | 
|  | void disableVSyncLocked() REQUIRES(mMutex); | 
|  |  | 
|  | // Implements VSyncSource::Callback | 
|  | void onVSyncEvent(nsecs_t timestamp) override; | 
|  |  | 
|  | // Acquires mutex and requests next vsync. | 
|  | void requestNextVsyncInternal(const sp<EventThreadConnection>& connection) EXCLUDES(mMutex); | 
|  |  | 
|  | // TODO(b/113612090): Once the Scheduler is complete this pointer will become obsolete. | 
|  | VSyncSource* mVSyncSource GUARDED_BY(mMutex) = nullptr; | 
|  | std::unique_ptr<VSyncSource> mVSyncSourceUnique GUARDED_BY(mMutex) = nullptr; | 
|  | // constants | 
|  | const InterceptVSyncsCallback mInterceptVSyncsCallback; | 
|  |  | 
|  | std::thread mThread; | 
|  | mutable std::mutex mMutex; | 
|  | mutable std::condition_variable mCondition; | 
|  |  | 
|  | // protected by mLock | 
|  | std::vector<wp<EventThreadConnection>> mDisplayEventConnections GUARDED_BY(mMutex); | 
|  | std::queue<DisplayEventReceiver::Event> mPendingEvents GUARDED_BY(mMutex); | 
|  | std::array<DisplayEventReceiver::Event, 2> mVSyncEvent GUARDED_BY(mMutex); | 
|  | bool mUseSoftwareVSync GUARDED_BY(mMutex) = false; | 
|  | bool mVsyncEnabled GUARDED_BY(mMutex) = false; | 
|  | bool mKeepRunning GUARDED_BY(mMutex) = true; | 
|  |  | 
|  | // for debugging | 
|  | bool mDebugVsyncEnabled GUARDED_BY(mMutex) = false; | 
|  |  | 
|  | // Callback that resets the idle timer when the next vsync is received. | 
|  | ResetIdleTimerCallback mResetIdleTimer; | 
|  | }; | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | } // namespace impl | 
|  | } // namespace android |