| // Definitions for SurfaceFlinger layers. | 
 |  | 
 | syntax = "proto3"; | 
 | option optimize_for = LITE_RUNTIME; | 
 | package android.surfaceflinger; | 
 |  | 
 | // Contains a list of all layers. | 
 | message LayersProto { | 
 |   repeated LayerProto layers = 1; | 
 | } | 
 |  | 
 | // Must match definition in the IComposerClient HAL | 
 | enum HwcCompositionType { | 
 |     // Invalid composition type | 
 |     INVALID = 0; | 
 |     // Layer was composited by the client into the client target buffer | 
 |     CLIENT = 1; | 
 |     // Layer was composited by the device through hardware overlays | 
 |     DEVICE = 2; | 
 |     // Layer was composited by the device using a color | 
 |     SOLID_COLOR = 3; | 
 |     // Similar to DEVICE, but the layer position may have been asynchronously set | 
 |     // through setCursorPosition | 
 |     CURSOR = 4; | 
 |     // Layer was composited by the device via a sideband stream. | 
 |     SIDEBAND = 5; | 
 | } | 
 |  | 
 | // Information about each layer. | 
 | message LayerProto { | 
 |   // unique id per layer. | 
 |   int32 id = 1; | 
 |   // unique name per layer. | 
 |   string name = 2; | 
 |   // list of children this layer may have. May be empty. | 
 |   repeated int32 children = 3; | 
 |   // list of layers that are z order relative to this layer. | 
 |   repeated int32 relatives = 4; | 
 |   // The type of layer, ex Color, Layer | 
 |   string type = 5; | 
 |   RegionProto transparent_region = 6; | 
 |   RegionProto visible_region = 7; | 
 |   RegionProto damage_region = 8; | 
 |   uint32 layer_stack = 9; | 
 |   // The layer's z order. Can be z order in layer stack, relative to parent, | 
 |   // or relative to another layer specified in zOrderRelative. | 
 |   int32 z = 10; | 
 |   // The layer's position on the display. | 
 |   PositionProto position = 11; | 
 |   // The layer's requested position. | 
 |   PositionProto requested_position = 12; | 
 |   // The layer's size. | 
 |   SizeProto size = 13; | 
 |   // The layer's crop in it's own bounds. | 
 |   RectProto crop = 14; | 
 |   // The layer's crop in it's parent's bounds. | 
 |   RectProto final_crop = 15 [deprecated=true]; | 
 |   bool is_opaque = 16; | 
 |   bool invalidate = 17; | 
 |   string dataspace = 18; | 
 |   string pixel_format = 19; | 
 |   // The layer's actual color. | 
 |   ColorProto color = 20; | 
 |   // The layer's requested color. | 
 |   ColorProto requested_color = 21; | 
 |   // Can be any combination of | 
 |   //    hidden = 0x01 | 
 |   //    opaque = 0x02, | 
 |   //    secure = 0x80, | 
 |   uint32 flags = 22; | 
 |   // The layer's actual transform | 
 |   TransformProto transform = 23; | 
 |   // The layer's requested transform. | 
 |   TransformProto requested_transform = 24; | 
 |   // The parent layer. This value can be null if there is no parent. | 
 |   int32 parent = 25; | 
 |   // The layer that this layer has a z order relative to. This value can be null. | 
 |   int32 z_order_relative_of = 26; | 
 |   // This value can be null if there's nothing to draw. | 
 |   ActiveBufferProto active_buffer = 27; | 
 |   // The number of frames available. | 
 |   int32 queued_frames = 28; | 
 |   bool refresh_pending = 29; | 
 |   // The layer's composer backend destination frame | 
 |   RectProto hwc_frame = 30; | 
 |   // The layer's composer backend source crop | 
 |   FloatRectProto hwc_crop = 31; | 
 |   // The layer's composer backend transform | 
 |   int32 hwc_transform = 32; | 
 |   int32 window_type = 33 [deprecated=true]; | 
 |   int32 app_id = 34 [deprecated=true]; | 
 |   // The layer's composition type | 
 |   HwcCompositionType hwc_composition_type = 35; | 
 |   // If it's a buffer layer, indicate if the content is protected | 
 |   bool is_protected = 36; | 
 |   // Current frame number being rendered. | 
 |   uint64 curr_frame = 37; | 
 |   // A list of barriers that the layer is waiting to update state. | 
 |   repeated BarrierLayerProto barrier_layer = 38; | 
 |   // If active_buffer is not null, record its transform. | 
 |   TransformProto buffer_transform = 39; | 
 |   int32 effective_scaling_mode = 40; | 
 |   // Layer's corner radius. | 
 |   float corner_radius = 41; | 
 |   // Metadata map. May be empty. | 
 |   map<int32, bytes> metadata = 42; | 
 |  | 
 |   TransformProto effective_transform = 43; | 
 |   FloatRectProto source_bounds = 44; | 
 |   FloatRectProto bounds = 45; | 
 |   FloatRectProto screen_bounds = 46; | 
 |  | 
 |   InputWindowInfoProto input_window_info = 47; | 
 |  | 
 |   // Crop used to draw the rounded corner. | 
 |   FloatRectProto corner_radius_crop = 48; | 
 |  | 
 |   // length of the shadow to draw around the layer, it may be set on the | 
 |   // layer or set by a parent layer. | 
 |   float shadow_radius = 49; | 
 |   ColorTransformProto color_transform = 50; | 
 |  | 
 |   bool is_relative_of = 51; | 
 |   // Layer's background blur radius in pixels. | 
 |   int32 background_blur_radius = 52; | 
 |  | 
 |   uint32 owner_uid = 53; | 
 |  | 
 |   // Regions of a layer, where blur should be applied. | 
 |   repeated BlurRegion blur_regions = 54; | 
 | } | 
 |  | 
 | message PositionProto { | 
 |   float x = 1; | 
 |   float y = 2; | 
 | } | 
 |  | 
 | message SizeProto { | 
 |   int32 w = 1; | 
 |   int32 h = 2; | 
 | } | 
 |  | 
 | message TransformProto { | 
 |   float dsdx = 1; | 
 |   float dtdx = 2; | 
 |   float dsdy = 3; | 
 |   float dtdy = 4; | 
 |   int32 type = 5; | 
 | } | 
 |  | 
 | message RegionProto { | 
 |   reserved 1;  // Previously: uint64 id | 
 |   repeated RectProto rect = 2; | 
 | } | 
 |  | 
 | message RectProto { | 
 |   int32 left   = 1; | 
 |   int32 top    = 2; | 
 |   int32 right  = 3; | 
 |   int32 bottom = 4; | 
 | } | 
 |  | 
 | message FloatRectProto { | 
 |   float left = 1; | 
 |   float top = 2; | 
 |   float right = 3; | 
 |   float bottom = 4; | 
 | } | 
 |  | 
 | message ActiveBufferProto { | 
 |   uint32 width = 1; | 
 |   uint32 height = 2; | 
 |   uint32 stride = 3; | 
 |   int32 format = 4; | 
 | } | 
 |  | 
 | message ColorProto { | 
 |   float r = 1; | 
 |   float g = 2; | 
 |   float b = 3; | 
 |   float a = 4; | 
 | } | 
 |  | 
 | message BarrierLayerProto { | 
 |   // layer id the barrier is waiting on. | 
 |   int32 id = 1; | 
 |   // frame number the barrier is waiting on. | 
 |   uint64 frame_number = 2; | 
 | } | 
 |  | 
 | message InputWindowInfoProto { | 
 |     uint32 layout_params_flags = 1; | 
 |     uint32 layout_params_type = 2; | 
 |     RectProto frame = 3; | 
 |     RegionProto touchable_region = 4; | 
 |  | 
 |     uint32 surface_inset = 5; | 
 |     bool visible = 6; | 
 |     bool can_receive_keys = 7  [deprecated=true]; | 
 |     bool focusable = 8; | 
 |     bool has_wallpaper = 9; | 
 |  | 
 |     float global_scale_factor = 10; | 
 |     float window_x_scale = 11 [deprecated=true]; | 
 |     float window_y_scale = 12 [deprecated=true]; | 
 |  | 
 |     uint32 crop_layer_id = 13; | 
 |     bool replace_touchable_region_with_crop = 14; | 
 |     RectProto touchable_region_crop = 15; | 
 |     TransformProto transform = 16; | 
 | } | 
 |  | 
 | message ColorTransformProto { | 
 |   // This will be a 4x4 matrix of float values | 
 |   repeated float val = 1; | 
 | } | 
 |  | 
 | message BlurRegion { | 
 |     uint32 blur_radius = 1; | 
 |     uint32 corner_radius_tl = 2; | 
 |     uint32 corner_radius_tr = 3; | 
 |     uint32 corner_radius_bl = 4; | 
 |     float corner_radius_br = 5; | 
 |     float alpha = 6; | 
 |     int32 left = 7; | 
 |     int32 top = 8; | 
 |     int32 right = 9; | 
 |     int32 bottom = 10; | 
 | } |