|  | /* | 
|  | * Copyright (C) 2007 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | // #define LOG_NDEBUG 0 | 
|  | #define LOG_TAG "libutils.threads" | 
|  |  | 
|  | #include <utils/threads.h> | 
|  | #include <utils/Log.h> | 
|  |  | 
|  | #include <cutils/sched_policy.h> | 
|  |  | 
|  | #include <stdio.h> | 
|  | #include <stdlib.h> | 
|  | #include <memory.h> | 
|  | #include <errno.h> | 
|  | #include <assert.h> | 
|  | #include <unistd.h> | 
|  |  | 
|  | #if defined(HAVE_PTHREADS) | 
|  | # include <pthread.h> | 
|  | # include <sched.h> | 
|  | # include <sys/resource.h> | 
|  | #ifdef HAVE_ANDROID_OS | 
|  | # include <bionic_pthread.h> | 
|  | #endif | 
|  | #elif defined(HAVE_WIN32_THREADS) | 
|  | # include <windows.h> | 
|  | # include <stdint.h> | 
|  | # include <process.h> | 
|  | # define HAVE_CREATETHREAD  // Cygwin, vs. HAVE__BEGINTHREADEX for MinGW | 
|  | #endif | 
|  |  | 
|  | #if defined(HAVE_PRCTL) | 
|  | #include <sys/prctl.h> | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | * =========================================================================== | 
|  | *      Thread wrappers | 
|  | * =========================================================================== | 
|  | */ | 
|  |  | 
|  | using namespace android; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | #if defined(HAVE_PTHREADS) | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | /* | 
|  | * Create and run a new thread. | 
|  | * | 
|  | * We create it "detached", so it cleans up after itself. | 
|  | */ | 
|  |  | 
|  | typedef void* (*android_pthread_entry)(void*); | 
|  |  | 
|  | struct thread_data_t { | 
|  | thread_func_t   entryFunction; | 
|  | void*           userData; | 
|  | int             priority; | 
|  | char *          threadName; | 
|  |  | 
|  | // we use this trampoline when we need to set the priority with | 
|  | // nice/setpriority, and name with prctl. | 
|  | static int trampoline(const thread_data_t* t) { | 
|  | thread_func_t f = t->entryFunction; | 
|  | void* u = t->userData; | 
|  | int prio = t->priority; | 
|  | char * name = t->threadName; | 
|  | delete t; | 
|  | setpriority(PRIO_PROCESS, 0, prio); | 
|  | if (prio >= ANDROID_PRIORITY_BACKGROUND) { | 
|  | set_sched_policy(0, SP_BACKGROUND); | 
|  | } else { | 
|  | set_sched_policy(0, SP_FOREGROUND); | 
|  | } | 
|  |  | 
|  | if (name) { | 
|  | androidSetThreadName(name); | 
|  | free(name); | 
|  | } | 
|  | return f(u); | 
|  | } | 
|  | }; | 
|  |  | 
|  | void androidSetThreadName(const char* name) { | 
|  | #if defined(HAVE_PRCTL) | 
|  | // Mac OS doesn't have this, and we build libutil for the host too | 
|  | int hasAt = 0; | 
|  | int hasDot = 0; | 
|  | const char *s = name; | 
|  | while (*s) { | 
|  | if (*s == '.') hasDot = 1; | 
|  | else if (*s == '@') hasAt = 1; | 
|  | s++; | 
|  | } | 
|  | int len = s - name; | 
|  | if (len < 15 || hasAt || !hasDot) { | 
|  | s = name; | 
|  | } else { | 
|  | s = name + len - 15; | 
|  | } | 
|  | prctl(PR_SET_NAME, (unsigned long) s, 0, 0, 0); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | int androidCreateRawThreadEtc(android_thread_func_t entryFunction, | 
|  | void *userData, | 
|  | const char* threadName, | 
|  | int32_t threadPriority, | 
|  | size_t threadStackSize, | 
|  | android_thread_id_t *threadId) | 
|  | { | 
|  | pthread_attr_t attr; | 
|  | pthread_attr_init(&attr); | 
|  | pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); | 
|  |  | 
|  | #ifdef HAVE_ANDROID_OS  /* valgrind is rejecting RT-priority create reqs */ | 
|  | if (threadPriority != PRIORITY_DEFAULT || threadName != NULL) { | 
|  | // Now that the pthread_t has a method to find the associated | 
|  | // android_thread_id_t (pid) from pthread_t, it would be possible to avoid | 
|  | // this trampoline in some cases as the parent could set the properties | 
|  | // for the child.  However, there would be a race condition because the | 
|  | // child becomes ready immediately, and it doesn't work for the name. | 
|  | // prctl(PR_SET_NAME) only works for self; prctl(PR_SET_THREAD_NAME) was | 
|  | // proposed but not yet accepted. | 
|  | thread_data_t* t = new thread_data_t; | 
|  | t->priority = threadPriority; | 
|  | t->threadName = threadName ? strdup(threadName) : NULL; | 
|  | t->entryFunction = entryFunction; | 
|  | t->userData = userData; | 
|  | entryFunction = (android_thread_func_t)&thread_data_t::trampoline; | 
|  | userData = t; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | if (threadStackSize) { | 
|  | pthread_attr_setstacksize(&attr, threadStackSize); | 
|  | } | 
|  |  | 
|  | errno = 0; | 
|  | pthread_t thread; | 
|  | int result = pthread_create(&thread, &attr, | 
|  | (android_pthread_entry)entryFunction, userData); | 
|  | pthread_attr_destroy(&attr); | 
|  | if (result != 0) { | 
|  | ALOGE("androidCreateRawThreadEtc failed (entry=%p, res=%d, errno=%d)\n" | 
|  | "(android threadPriority=%d)", | 
|  | entryFunction, result, errno, threadPriority); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | // Note that *threadID is directly available to the parent only, as it is | 
|  | // assigned after the child starts.  Use memory barrier / lock if the child | 
|  | // or other threads also need access. | 
|  | if (threadId != NULL) { | 
|  | *threadId = (android_thread_id_t)thread; // XXX: this is not portable | 
|  | } | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | #ifdef HAVE_ANDROID_OS | 
|  | static pthread_t android_thread_id_t_to_pthread(android_thread_id_t thread) | 
|  | { | 
|  | return (pthread_t) thread; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | android_thread_id_t androidGetThreadId() | 
|  | { | 
|  | return (android_thread_id_t)pthread_self(); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | #elif defined(HAVE_WIN32_THREADS) | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | /* | 
|  | * Trampoline to make us __stdcall-compliant. | 
|  | * | 
|  | * We're expected to delete "vDetails" when we're done. | 
|  | */ | 
|  | struct threadDetails { | 
|  | int (*func)(void*); | 
|  | void* arg; | 
|  | }; | 
|  | static __stdcall unsigned int threadIntermediary(void* vDetails) | 
|  | { | 
|  | struct threadDetails* pDetails = (struct threadDetails*) vDetails; | 
|  | int result; | 
|  |  | 
|  | result = (*(pDetails->func))(pDetails->arg); | 
|  |  | 
|  | delete pDetails; | 
|  |  | 
|  | ALOG(LOG_VERBOSE, "thread", "thread exiting\n"); | 
|  | return (unsigned int) result; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Create and run a new thread. | 
|  | */ | 
|  | static bool doCreateThread(android_thread_func_t fn, void* arg, android_thread_id_t *id) | 
|  | { | 
|  | HANDLE hThread; | 
|  | struct threadDetails* pDetails = new threadDetails; // must be on heap | 
|  | unsigned int thrdaddr; | 
|  |  | 
|  | pDetails->func = fn; | 
|  | pDetails->arg = arg; | 
|  |  | 
|  | #if defined(HAVE__BEGINTHREADEX) | 
|  | hThread = (HANDLE) _beginthreadex(NULL, 0, threadIntermediary, pDetails, 0, | 
|  | &thrdaddr); | 
|  | if (hThread == 0) | 
|  | #elif defined(HAVE_CREATETHREAD) | 
|  | hThread = CreateThread(NULL, 0, | 
|  | (LPTHREAD_START_ROUTINE) threadIntermediary, | 
|  | (void*) pDetails, 0, (DWORD*) &thrdaddr); | 
|  | if (hThread == NULL) | 
|  | #endif | 
|  | { | 
|  | ALOG(LOG_WARN, "thread", "WARNING: thread create failed\n"); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | #if defined(HAVE_CREATETHREAD) | 
|  | /* close the management handle */ | 
|  | CloseHandle(hThread); | 
|  | #endif | 
|  |  | 
|  | if (id != NULL) { | 
|  | *id = (android_thread_id_t)thrdaddr; | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | int androidCreateRawThreadEtc(android_thread_func_t fn, | 
|  | void *userData, | 
|  | const char* threadName, | 
|  | int32_t threadPriority, | 
|  | size_t threadStackSize, | 
|  | android_thread_id_t *threadId) | 
|  | { | 
|  | return doCreateThread(  fn, userData, threadId); | 
|  | } | 
|  |  | 
|  | android_thread_id_t androidGetThreadId() | 
|  | { | 
|  | return (android_thread_id_t)GetCurrentThreadId(); | 
|  | } | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | #else | 
|  | #error "Threads not supported" | 
|  | #endif | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | int androidCreateThread(android_thread_func_t fn, void* arg) | 
|  | { | 
|  | return createThreadEtc(fn, arg); | 
|  | } | 
|  |  | 
|  | int androidCreateThreadGetID(android_thread_func_t fn, void *arg, android_thread_id_t *id) | 
|  | { | 
|  | return createThreadEtc(fn, arg, "android:unnamed_thread", | 
|  | PRIORITY_DEFAULT, 0, id); | 
|  | } | 
|  |  | 
|  | static android_create_thread_fn gCreateThreadFn = androidCreateRawThreadEtc; | 
|  |  | 
|  | int androidCreateThreadEtc(android_thread_func_t entryFunction, | 
|  | void *userData, | 
|  | const char* threadName, | 
|  | int32_t threadPriority, | 
|  | size_t threadStackSize, | 
|  | android_thread_id_t *threadId) | 
|  | { | 
|  | return gCreateThreadFn(entryFunction, userData, threadName, | 
|  | threadPriority, threadStackSize, threadId); | 
|  | } | 
|  |  | 
|  | void androidSetCreateThreadFunc(android_create_thread_fn func) | 
|  | { | 
|  | gCreateThreadFn = func; | 
|  | } | 
|  |  | 
|  | pid_t androidGetTid() | 
|  | { | 
|  | #ifdef HAVE_GETTID | 
|  | return gettid(); | 
|  | #else | 
|  | return getpid(); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | #ifdef HAVE_ANDROID_OS | 
|  | int androidSetThreadPriority(pid_t tid, int pri) | 
|  | { | 
|  | int rc = 0; | 
|  |  | 
|  | #if defined(HAVE_PTHREADS) | 
|  | int lasterr = 0; | 
|  |  | 
|  | if (pri >= ANDROID_PRIORITY_BACKGROUND) { | 
|  | rc = set_sched_policy(tid, SP_BACKGROUND); | 
|  | } else if (getpriority(PRIO_PROCESS, tid) >= ANDROID_PRIORITY_BACKGROUND) { | 
|  | rc = set_sched_policy(tid, SP_FOREGROUND); | 
|  | } | 
|  |  | 
|  | if (rc) { | 
|  | lasterr = errno; | 
|  | } | 
|  |  | 
|  | if (setpriority(PRIO_PROCESS, tid, pri) < 0) { | 
|  | rc = INVALID_OPERATION; | 
|  | } else { | 
|  | errno = lasterr; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | return rc; | 
|  | } | 
|  |  | 
|  | int androidGetThreadPriority(pid_t tid) { | 
|  | #if defined(HAVE_PTHREADS) | 
|  | return getpriority(PRIO_PROCESS, tid); | 
|  | #else | 
|  | return ANDROID_PRIORITY_NORMAL; | 
|  | #endif | 
|  | } | 
|  |  | 
|  | #endif | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | /* | 
|  | * =========================================================================== | 
|  | *      Mutex class | 
|  | * =========================================================================== | 
|  | */ | 
|  |  | 
|  | #if defined(HAVE_PTHREADS) | 
|  | // implemented as inlines in threads.h | 
|  | #elif defined(HAVE_WIN32_THREADS) | 
|  |  | 
|  | Mutex::Mutex() | 
|  | { | 
|  | HANDLE hMutex; | 
|  |  | 
|  | assert(sizeof(hMutex) == sizeof(mState)); | 
|  |  | 
|  | hMutex = CreateMutex(NULL, FALSE, NULL); | 
|  | mState = (void*) hMutex; | 
|  | } | 
|  |  | 
|  | Mutex::Mutex(const char* name) | 
|  | { | 
|  | // XXX: name not used for now | 
|  | HANDLE hMutex; | 
|  |  | 
|  | assert(sizeof(hMutex) == sizeof(mState)); | 
|  |  | 
|  | hMutex = CreateMutex(NULL, FALSE, NULL); | 
|  | mState = (void*) hMutex; | 
|  | } | 
|  |  | 
|  | Mutex::Mutex(int type, const char* name) | 
|  | { | 
|  | // XXX: type and name not used for now | 
|  | HANDLE hMutex; | 
|  |  | 
|  | assert(sizeof(hMutex) == sizeof(mState)); | 
|  |  | 
|  | hMutex = CreateMutex(NULL, FALSE, NULL); | 
|  | mState = (void*) hMutex; | 
|  | } | 
|  |  | 
|  | Mutex::~Mutex() | 
|  | { | 
|  | CloseHandle((HANDLE) mState); | 
|  | } | 
|  |  | 
|  | status_t Mutex::lock() | 
|  | { | 
|  | DWORD dwWaitResult; | 
|  | dwWaitResult = WaitForSingleObject((HANDLE) mState, INFINITE); | 
|  | return dwWaitResult != WAIT_OBJECT_0 ? -1 : NO_ERROR; | 
|  | } | 
|  |  | 
|  | void Mutex::unlock() | 
|  | { | 
|  | if (!ReleaseMutex((HANDLE) mState)) | 
|  | ALOG(LOG_WARN, "thread", "WARNING: bad result from unlocking mutex\n"); | 
|  | } | 
|  |  | 
|  | status_t Mutex::tryLock() | 
|  | { | 
|  | DWORD dwWaitResult; | 
|  |  | 
|  | dwWaitResult = WaitForSingleObject((HANDLE) mState, 0); | 
|  | if (dwWaitResult != WAIT_OBJECT_0 && dwWaitResult != WAIT_TIMEOUT) | 
|  | ALOG(LOG_WARN, "thread", "WARNING: bad result from try-locking mutex\n"); | 
|  | return (dwWaitResult == WAIT_OBJECT_0) ? 0 : -1; | 
|  | } | 
|  |  | 
|  | #else | 
|  | #error "Somebody forgot to implement threads for this platform." | 
|  | #endif | 
|  |  | 
|  |  | 
|  | /* | 
|  | * =========================================================================== | 
|  | *      Condition class | 
|  | * =========================================================================== | 
|  | */ | 
|  |  | 
|  | #if defined(HAVE_PTHREADS) | 
|  | // implemented as inlines in threads.h | 
|  | #elif defined(HAVE_WIN32_THREADS) | 
|  |  | 
|  | /* | 
|  | * Windows doesn't have a condition variable solution.  It's possible | 
|  | * to create one, but it's easy to get it wrong.  For a discussion, and | 
|  | * the origin of this implementation, see: | 
|  | * | 
|  | *  http://www.cs.wustl.edu/~schmidt/win32-cv-1.html | 
|  | * | 
|  | * The implementation shown on the page does NOT follow POSIX semantics. | 
|  | * As an optimization they require acquiring the external mutex before | 
|  | * calling signal() and broadcast(), whereas POSIX only requires grabbing | 
|  | * it before calling wait().  The implementation here has been un-optimized | 
|  | * to have the correct behavior. | 
|  | */ | 
|  | typedef struct WinCondition { | 
|  | // Number of waiting threads. | 
|  | int                 waitersCount; | 
|  |  | 
|  | // Serialize access to waitersCount. | 
|  | CRITICAL_SECTION    waitersCountLock; | 
|  |  | 
|  | // Semaphore used to queue up threads waiting for the condition to | 
|  | // become signaled. | 
|  | HANDLE              sema; | 
|  |  | 
|  | // An auto-reset event used by the broadcast/signal thread to wait | 
|  | // for all the waiting thread(s) to wake up and be released from | 
|  | // the semaphore. | 
|  | HANDLE              waitersDone; | 
|  |  | 
|  | // This mutex wouldn't be necessary if we required that the caller | 
|  | // lock the external mutex before calling signal() and broadcast(). | 
|  | // I'm trying to mimic pthread semantics though. | 
|  | HANDLE              internalMutex; | 
|  |  | 
|  | // Keeps track of whether we were broadcasting or signaling.  This | 
|  | // allows us to optimize the code if we're just signaling. | 
|  | bool                wasBroadcast; | 
|  |  | 
|  | status_t wait(WinCondition* condState, HANDLE hMutex, nsecs_t* abstime) | 
|  | { | 
|  | // Increment the wait count, avoiding race conditions. | 
|  | EnterCriticalSection(&condState->waitersCountLock); | 
|  | condState->waitersCount++; | 
|  | //printf("+++ wait: incr waitersCount to %d (tid=%ld)\n", | 
|  | //    condState->waitersCount, getThreadId()); | 
|  | LeaveCriticalSection(&condState->waitersCountLock); | 
|  |  | 
|  | DWORD timeout = INFINITE; | 
|  | if (abstime) { | 
|  | nsecs_t reltime = *abstime - systemTime(); | 
|  | if (reltime < 0) | 
|  | reltime = 0; | 
|  | timeout = reltime/1000000; | 
|  | } | 
|  |  | 
|  | // Atomically release the external mutex and wait on the semaphore. | 
|  | DWORD res = | 
|  | SignalObjectAndWait(hMutex, condState->sema, timeout, FALSE); | 
|  |  | 
|  | //printf("+++ wait: awake (tid=%ld)\n", getThreadId()); | 
|  |  | 
|  | // Reacquire lock to avoid race conditions. | 
|  | EnterCriticalSection(&condState->waitersCountLock); | 
|  |  | 
|  | // No longer waiting. | 
|  | condState->waitersCount--; | 
|  |  | 
|  | // Check to see if we're the last waiter after a broadcast. | 
|  | bool lastWaiter = (condState->wasBroadcast && condState->waitersCount == 0); | 
|  |  | 
|  | //printf("+++ wait: lastWaiter=%d (wasBc=%d wc=%d)\n", | 
|  | //    lastWaiter, condState->wasBroadcast, condState->waitersCount); | 
|  |  | 
|  | LeaveCriticalSection(&condState->waitersCountLock); | 
|  |  | 
|  | // If we're the last waiter thread during this particular broadcast | 
|  | // then signal broadcast() that we're all awake.  It'll drop the | 
|  | // internal mutex. | 
|  | if (lastWaiter) { | 
|  | // Atomically signal the "waitersDone" event and wait until we | 
|  | // can acquire the internal mutex.  We want to do this in one step | 
|  | // because it ensures that everybody is in the mutex FIFO before | 
|  | // any thread has a chance to run.  Without it, another thread | 
|  | // could wake up, do work, and hop back in ahead of us. | 
|  | SignalObjectAndWait(condState->waitersDone, condState->internalMutex, | 
|  | INFINITE, FALSE); | 
|  | } else { | 
|  | // Grab the internal mutex. | 
|  | WaitForSingleObject(condState->internalMutex, INFINITE); | 
|  | } | 
|  |  | 
|  | // Release the internal and grab the external. | 
|  | ReleaseMutex(condState->internalMutex); | 
|  | WaitForSingleObject(hMutex, INFINITE); | 
|  |  | 
|  | return res == WAIT_OBJECT_0 ? NO_ERROR : -1; | 
|  | } | 
|  | } WinCondition; | 
|  |  | 
|  | /* | 
|  | * Constructor.  Set up the WinCondition stuff. | 
|  | */ | 
|  | Condition::Condition() | 
|  | { | 
|  | WinCondition* condState = new WinCondition; | 
|  |  | 
|  | condState->waitersCount = 0; | 
|  | condState->wasBroadcast = false; | 
|  | // semaphore: no security, initial value of 0 | 
|  | condState->sema = CreateSemaphore(NULL, 0, 0x7fffffff, NULL); | 
|  | InitializeCriticalSection(&condState->waitersCountLock); | 
|  | // auto-reset event, not signaled initially | 
|  | condState->waitersDone = CreateEvent(NULL, FALSE, FALSE, NULL); | 
|  | // used so we don't have to lock external mutex on signal/broadcast | 
|  | condState->internalMutex = CreateMutex(NULL, FALSE, NULL); | 
|  |  | 
|  | mState = condState; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Destructor.  Free Windows resources as well as our allocated storage. | 
|  | */ | 
|  | Condition::~Condition() | 
|  | { | 
|  | WinCondition* condState = (WinCondition*) mState; | 
|  | if (condState != NULL) { | 
|  | CloseHandle(condState->sema); | 
|  | CloseHandle(condState->waitersDone); | 
|  | delete condState; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | status_t Condition::wait(Mutex& mutex) | 
|  | { | 
|  | WinCondition* condState = (WinCondition*) mState; | 
|  | HANDLE hMutex = (HANDLE) mutex.mState; | 
|  |  | 
|  | return ((WinCondition*)mState)->wait(condState, hMutex, NULL); | 
|  | } | 
|  |  | 
|  | status_t Condition::waitRelative(Mutex& mutex, nsecs_t reltime) | 
|  | { | 
|  | WinCondition* condState = (WinCondition*) mState; | 
|  | HANDLE hMutex = (HANDLE) mutex.mState; | 
|  | nsecs_t absTime = systemTime()+reltime; | 
|  |  | 
|  | return ((WinCondition*)mState)->wait(condState, hMutex, &absTime); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Signal the condition variable, allowing one thread to continue. | 
|  | */ | 
|  | void Condition::signal() | 
|  | { | 
|  | WinCondition* condState = (WinCondition*) mState; | 
|  |  | 
|  | // Lock the internal mutex.  This ensures that we don't clash with | 
|  | // broadcast(). | 
|  | WaitForSingleObject(condState->internalMutex, INFINITE); | 
|  |  | 
|  | EnterCriticalSection(&condState->waitersCountLock); | 
|  | bool haveWaiters = (condState->waitersCount > 0); | 
|  | LeaveCriticalSection(&condState->waitersCountLock); | 
|  |  | 
|  | // If no waiters, then this is a no-op.  Otherwise, knock the semaphore | 
|  | // down a notch. | 
|  | if (haveWaiters) | 
|  | ReleaseSemaphore(condState->sema, 1, 0); | 
|  |  | 
|  | // Release internal mutex. | 
|  | ReleaseMutex(condState->internalMutex); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Signal the condition variable, allowing all threads to continue. | 
|  | * | 
|  | * First we have to wake up all threads waiting on the semaphore, then | 
|  | * we wait until all of the threads have actually been woken before | 
|  | * releasing the internal mutex.  This ensures that all threads are woken. | 
|  | */ | 
|  | void Condition::broadcast() | 
|  | { | 
|  | WinCondition* condState = (WinCondition*) mState; | 
|  |  | 
|  | // Lock the internal mutex.  This keeps the guys we're waking up | 
|  | // from getting too far. | 
|  | WaitForSingleObject(condState->internalMutex, INFINITE); | 
|  |  | 
|  | EnterCriticalSection(&condState->waitersCountLock); | 
|  | bool haveWaiters = false; | 
|  |  | 
|  | if (condState->waitersCount > 0) { | 
|  | haveWaiters = true; | 
|  | condState->wasBroadcast = true; | 
|  | } | 
|  |  | 
|  | if (haveWaiters) { | 
|  | // Wake up all the waiters. | 
|  | ReleaseSemaphore(condState->sema, condState->waitersCount, 0); | 
|  |  | 
|  | LeaveCriticalSection(&condState->waitersCountLock); | 
|  |  | 
|  | // Wait for all awakened threads to acquire the counting semaphore. | 
|  | // The last guy who was waiting sets this. | 
|  | WaitForSingleObject(condState->waitersDone, INFINITE); | 
|  |  | 
|  | // Reset wasBroadcast.  (No crit section needed because nobody | 
|  | // else can wake up to poke at it.) | 
|  | condState->wasBroadcast = 0; | 
|  | } else { | 
|  | // nothing to do | 
|  | LeaveCriticalSection(&condState->waitersCountLock); | 
|  | } | 
|  |  | 
|  | // Release internal mutex. | 
|  | ReleaseMutex(condState->internalMutex); | 
|  | } | 
|  |  | 
|  | #else | 
|  | #error "condition variables not supported on this platform" | 
|  | #endif | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  |  | 
|  | /* | 
|  | * This is our thread object! | 
|  | */ | 
|  |  | 
|  | Thread::Thread(bool canCallJava) | 
|  | :   mCanCallJava(canCallJava), | 
|  | mThread(thread_id_t(-1)), | 
|  | mLock("Thread::mLock"), | 
|  | mStatus(NO_ERROR), | 
|  | mExitPending(false), mRunning(false) | 
|  | #ifdef HAVE_ANDROID_OS | 
|  | , mTid(-1) | 
|  | #endif | 
|  | { | 
|  | } | 
|  |  | 
|  | Thread::~Thread() | 
|  | { | 
|  | } | 
|  |  | 
|  | status_t Thread::readyToRun() | 
|  | { | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t Thread::run(const char* name, int32_t priority, size_t stack) | 
|  | { | 
|  | Mutex::Autolock _l(mLock); | 
|  |  | 
|  | if (mRunning) { | 
|  | // thread already started | 
|  | return INVALID_OPERATION; | 
|  | } | 
|  |  | 
|  | // reset status and exitPending to their default value, so we can | 
|  | // try again after an error happened (either below, or in readyToRun()) | 
|  | mStatus = NO_ERROR; | 
|  | mExitPending = false; | 
|  | mThread = thread_id_t(-1); | 
|  |  | 
|  | // hold a strong reference on ourself | 
|  | mHoldSelf = this; | 
|  |  | 
|  | mRunning = true; | 
|  |  | 
|  | bool res; | 
|  | if (mCanCallJava) { | 
|  | res = createThreadEtc(_threadLoop, | 
|  | this, name, priority, stack, &mThread); | 
|  | } else { | 
|  | res = androidCreateRawThreadEtc(_threadLoop, | 
|  | this, name, priority, stack, &mThread); | 
|  | } | 
|  |  | 
|  | if (res == false) { | 
|  | mStatus = UNKNOWN_ERROR;   // something happened! | 
|  | mRunning = false; | 
|  | mThread = thread_id_t(-1); | 
|  | mHoldSelf.clear();  // "this" may have gone away after this. | 
|  |  | 
|  | return UNKNOWN_ERROR; | 
|  | } | 
|  |  | 
|  | // Do not refer to mStatus here: The thread is already running (may, in fact | 
|  | // already have exited with a valid mStatus result). The NO_ERROR indication | 
|  | // here merely indicates successfully starting the thread and does not | 
|  | // imply successful termination/execution. | 
|  | return NO_ERROR; | 
|  |  | 
|  | // Exiting scope of mLock is a memory barrier and allows new thread to run | 
|  | } | 
|  |  | 
|  | int Thread::_threadLoop(void* user) | 
|  | { | 
|  | Thread* const self = static_cast<Thread*>(user); | 
|  |  | 
|  | sp<Thread> strong(self->mHoldSelf); | 
|  | wp<Thread> weak(strong); | 
|  | self->mHoldSelf.clear(); | 
|  |  | 
|  | #ifdef HAVE_ANDROID_OS | 
|  | // this is very useful for debugging with gdb | 
|  | self->mTid = gettid(); | 
|  | #endif | 
|  |  | 
|  | bool first = true; | 
|  |  | 
|  | do { | 
|  | bool result; | 
|  | if (first) { | 
|  | first = false; | 
|  | self->mStatus = self->readyToRun(); | 
|  | result = (self->mStatus == NO_ERROR); | 
|  |  | 
|  | if (result && !self->exitPending()) { | 
|  | // Binder threads (and maybe others) rely on threadLoop | 
|  | // running at least once after a successful ::readyToRun() | 
|  | // (unless, of course, the thread has already been asked to exit | 
|  | // at that point). | 
|  | // This is because threads are essentially used like this: | 
|  | //   (new ThreadSubclass())->run(); | 
|  | // The caller therefore does not retain a strong reference to | 
|  | // the thread and the thread would simply disappear after the | 
|  | // successful ::readyToRun() call instead of entering the | 
|  | // threadLoop at least once. | 
|  | result = self->threadLoop(); | 
|  | } | 
|  | } else { | 
|  | result = self->threadLoop(); | 
|  | } | 
|  |  | 
|  | // establish a scope for mLock | 
|  | { | 
|  | Mutex::Autolock _l(self->mLock); | 
|  | if (result == false || self->mExitPending) { | 
|  | self->mExitPending = true; | 
|  | self->mRunning = false; | 
|  | // clear thread ID so that requestExitAndWait() does not exit if | 
|  | // called by a new thread using the same thread ID as this one. | 
|  | self->mThread = thread_id_t(-1); | 
|  | // note that interested observers blocked in requestExitAndWait are | 
|  | // awoken by broadcast, but blocked on mLock until break exits scope | 
|  | self->mThreadExitedCondition.broadcast(); | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Release our strong reference, to let a chance to the thread | 
|  | // to die a peaceful death. | 
|  | strong.clear(); | 
|  | // And immediately, re-acquire a strong reference for the next loop | 
|  | strong = weak.promote(); | 
|  | } while(strong != 0); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | void Thread::requestExit() | 
|  | { | 
|  | Mutex::Autolock _l(mLock); | 
|  | mExitPending = true; | 
|  | } | 
|  |  | 
|  | status_t Thread::requestExitAndWait() | 
|  | { | 
|  | Mutex::Autolock _l(mLock); | 
|  | if (mThread == getThreadId()) { | 
|  | ALOGW( | 
|  | "Thread (this=%p): don't call waitForExit() from this " | 
|  | "Thread object's thread. It's a guaranteed deadlock!", | 
|  | this); | 
|  |  | 
|  | return WOULD_BLOCK; | 
|  | } | 
|  |  | 
|  | mExitPending = true; | 
|  |  | 
|  | while (mRunning == true) { | 
|  | mThreadExitedCondition.wait(mLock); | 
|  | } | 
|  | // This next line is probably not needed any more, but is being left for | 
|  | // historical reference. Note that each interested party will clear flag. | 
|  | mExitPending = false; | 
|  |  | 
|  | return mStatus; | 
|  | } | 
|  |  | 
|  | status_t Thread::join() | 
|  | { | 
|  | Mutex::Autolock _l(mLock); | 
|  | if (mThread == getThreadId()) { | 
|  | ALOGW( | 
|  | "Thread (this=%p): don't call join() from this " | 
|  | "Thread object's thread. It's a guaranteed deadlock!", | 
|  | this); | 
|  |  | 
|  | return WOULD_BLOCK; | 
|  | } | 
|  |  | 
|  | while (mRunning == true) { | 
|  | mThreadExitedCondition.wait(mLock); | 
|  | } | 
|  |  | 
|  | return mStatus; | 
|  | } | 
|  |  | 
|  | bool Thread::isRunning() const { | 
|  | Mutex::Autolock _l(mLock); | 
|  | return mRunning; | 
|  | } | 
|  |  | 
|  | #ifdef HAVE_ANDROID_OS | 
|  | pid_t Thread::getTid() const | 
|  | { | 
|  | // mTid is not defined until the child initializes it, and the caller may need it earlier | 
|  | Mutex::Autolock _l(mLock); | 
|  | pid_t tid; | 
|  | if (mRunning) { | 
|  | pthread_t pthread = android_thread_id_t_to_pthread(mThread); | 
|  | tid = __pthread_gettid(pthread); | 
|  | } else { | 
|  | ALOGW("Thread (this=%p): getTid() is undefined before run()", this); | 
|  | tid = -1; | 
|  | } | 
|  | return tid; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | bool Thread::exitPending() const | 
|  | { | 
|  | Mutex::Autolock _l(mLock); | 
|  | return mExitPending; | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | };  // namespace android |