blob: b7b7a4d086aa8e29f9795c511accf76cb8882c94 [file] [log] [blame]
/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "AutoBackendTexture.h"
#undef LOG_TAG
#define LOG_TAG "RenderEngine"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include <include/core/SkImage.h>
#include <include/core/SkSurface.h>
#include "compat/SkiaBackendTexture.h"
#include <common/trace.h>
#include <log/log_main.h>
namespace android {
namespace renderengine {
namespace skia {
AutoBackendTexture::AutoBackendTexture(std::unique_ptr<SkiaBackendTexture> backendTexture,
CleanupManager& cleanupMgr)
: mCleanupMgr(cleanupMgr), mBackendTexture(std::move(backendTexture)) {}
void AutoBackendTexture::unref(bool releaseLocalResources) {
if (releaseLocalResources) {
mSurface = nullptr;
mImage = nullptr;
}
mUsageCount--;
if (mUsageCount <= 0) {
mCleanupMgr.add(this);
}
}
// releaseSurfaceProc is invoked by SkSurface, when the texture is no longer in use.
// "releaseContext" contains an "AutoBackendTexture*".
void AutoBackendTexture::releaseSurfaceProc(SkSurface::ReleaseContext releaseContext) {
AutoBackendTexture* textureRelease = reinterpret_cast<AutoBackendTexture*>(releaseContext);
textureRelease->unref(false);
}
// releaseImageProc is invoked by SkImage, when the texture is no longer in use.
// "releaseContext" contains an "AutoBackendTexture*".
void AutoBackendTexture::releaseImageProc(SkImages::ReleaseContext releaseContext) {
AutoBackendTexture* textureRelease = reinterpret_cast<AutoBackendTexture*>(releaseContext);
textureRelease->unref(false);
}
sk_sp<SkImage> AutoBackendTexture::makeImage(ui::Dataspace dataspace, SkAlphaType alphaType) {
SFTRACE_CALL();
sk_sp<SkImage> image = mBackendTexture->makeImage(alphaType, dataspace, releaseImageProc, this);
// The following ref will be counteracted by releaseProc, when SkImage is discarded.
ref();
mImage = image;
mDataspace = dataspace;
return mImage;
}
sk_sp<SkSurface> AutoBackendTexture::getOrCreateSurface(ui::Dataspace dataspace) {
SFTRACE_CALL();
LOG_ALWAYS_FATAL_IF(!mBackendTexture->isOutputBuffer(),
"You can't generate an SkSurface for a read-only texture");
if (!mSurface.get() || mDataspace != dataspace) {
sk_sp<SkSurface> surface =
mBackendTexture->makeSurface(dataspace, releaseSurfaceProc, this);
// The following ref will be counteracted by releaseProc, when SkSurface is discarded.
ref();
mSurface = surface;
}
mDataspace = dataspace;
return mSurface;
}
} // namespace skia
} // namespace renderengine
} // namespace android