|  | /* | 
|  | * Copyright (C) 2018 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include "BufferLayer.h" | 
|  |  | 
|  | #include <utils/String8.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | namespace frametimeline { | 
|  | class SurfaceFrame; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * A new BufferQueue and a new BufferLayerConsumer are created when the | 
|  | * BufferLayer is first referenced. | 
|  | * | 
|  | * This also implements onFrameAvailable(), which notifies SurfaceFlinger | 
|  | * that new data has arrived. | 
|  | */ | 
|  | class BufferQueueLayer : public BufferLayer { | 
|  | public: | 
|  | // Only call while mStateLock is held | 
|  | explicit BufferQueueLayer(const LayerCreationArgs&); | 
|  | ~BufferQueueLayer() override; | 
|  |  | 
|  | // Implements Layer. | 
|  | const char* getType() const override { return "BufferQueueLayer"; } | 
|  |  | 
|  | void onLayerDisplayed(const sp<Fence>& releaseFence) override; | 
|  |  | 
|  | std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool forceFlush) override; | 
|  |  | 
|  | // If a buffer was replaced this frame, release the former buffer | 
|  | void releasePendingBuffer(nsecs_t dequeueReadyTime) override; | 
|  |  | 
|  | void setDefaultBufferSize(uint32_t w, uint32_t h) override; | 
|  |  | 
|  | int32_t getQueuedFrameCount() const override; | 
|  |  | 
|  | // Returns true if the next buffer should be presented at the expected present time | 
|  | bool isBufferDue(nsecs_t expectedPresentTime) const override; | 
|  |  | 
|  | // Implements BufferLayer. | 
|  | bool fenceHasSignaled() const override; | 
|  | bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const override; | 
|  |  | 
|  | status_t setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format); | 
|  | sp<IGraphicBufferProducer> getProducer() const; | 
|  |  | 
|  | protected: | 
|  | void gatherBufferInfo() override; | 
|  |  | 
|  | // ----------------------------------------------------------------------- | 
|  | // Interface implementation for BufferLayerConsumer::ContentsChangedListener | 
|  | // ----------------------------------------------------------------------- | 
|  | class ContentsChangedListener : public BufferLayerConsumer::ContentsChangedListener { | 
|  | public: | 
|  | ContentsChangedListener(BufferQueueLayer* bufferQueueLayer) | 
|  | : mBufferQueueLayer(bufferQueueLayer) {} | 
|  | void abandon(); | 
|  |  | 
|  | protected: | 
|  | void onFrameAvailable(const BufferItem& item) override; | 
|  | void onFrameReplaced(const BufferItem& item) override; | 
|  | void onSidebandStreamChanged() override; | 
|  | void onFrameDequeued(const uint64_t bufferId) override; | 
|  | void onFrameDetached(const uint64_t bufferId) override; | 
|  | void onFrameCancelled(const uint64_t bufferId) override; | 
|  |  | 
|  | private: | 
|  | BufferQueueLayer* mBufferQueueLayer = nullptr; | 
|  | Mutex mMutex; | 
|  | }; | 
|  |  | 
|  | private: | 
|  | uint64_t getFrameNumber(nsecs_t expectedPresentTime) const override; | 
|  |  | 
|  | bool latchSidebandStream(bool& recomputeVisibleRegions) override; | 
|  | void setTransformHint(ui::Transform::RotationFlags displayTransformHint) override; | 
|  |  | 
|  | bool hasFrameUpdate() const override; | 
|  |  | 
|  | status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime, | 
|  | nsecs_t expectedPresentTime) override; | 
|  |  | 
|  | status_t updateActiveBuffer() override; | 
|  | status_t updateFrameNumber(nsecs_t latchTime) override; | 
|  | void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& frameTimelineInfo) override; | 
|  |  | 
|  | sp<Layer> createClone() override; | 
|  |  | 
|  | void onFirstRef() override; | 
|  |  | 
|  | void onFrameAvailable(const BufferItem& item); | 
|  | void onFrameReplaced(const BufferItem& item); | 
|  | void onSidebandStreamChanged(); | 
|  | void onFrameDequeued(const uint64_t bufferId); | 
|  | void onFrameDetached(const uint64_t bufferId); | 
|  | void onFrameCancelled(const uint64_t bufferId); | 
|  |  | 
|  | // Temporary - Used only for LEGACY camera mode. | 
|  | uint32_t getProducerStickyTransform() const; | 
|  |  | 
|  | std::optional<nsecs_t> nextPredictedPresentTime(int64_t vsyncId) const override; | 
|  |  | 
|  | sp<BufferLayerConsumer> mConsumer; | 
|  | sp<IGraphicBufferProducer> mProducer; | 
|  |  | 
|  | bool mUpdateTexImageFailed{false}; | 
|  |  | 
|  | uint64_t mPreviousBufferId = 0; | 
|  | uint64_t mPreviousReleasedFrameNumber = 0; | 
|  |  | 
|  | // Local copy of the queued contents of the incoming BufferQueue | 
|  | mutable Mutex mQueueItemLock; | 
|  | Condition mQueueItemCondition; | 
|  |  | 
|  | struct BufferData { | 
|  | BufferData(BufferItem item, std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame) | 
|  | : item(item), surfaceFrame(surfaceFrame) {} | 
|  | BufferItem item; | 
|  | std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame; | 
|  | }; | 
|  | std::vector<BufferData> mQueueItems; | 
|  | std::atomic<uint64_t> mLastFrameNumberReceived{0}; | 
|  |  | 
|  | // thread-safe | 
|  | std::atomic<int32_t> mQueuedFrames{0}; | 
|  |  | 
|  | sp<ContentsChangedListener> mContentsChangedListener; | 
|  |  | 
|  | // The last vsync info received on this layer. This will be used when we get | 
|  | // a buffer to correlate the buffer with the vsync id. Can only be accessed | 
|  | // with the SF state lock held. | 
|  | FrameTimelineInfo mFrameTimelineInfo; | 
|  | }; | 
|  |  | 
|  | } // namespace android |