SF: move RefreshRateConfigs to DisplayDevice
Move RefreshRateConfigs to DisplayDevice to be able to maintain
a per-display refresh rate switching policy.
Test: SF unit tests
Test: refresh rate switching is working on device with
more than one display
Bug: 187539899
Change-Id: Ica6a955e8ad0e563a0740f6579b61fc592eb982c
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
index 24148dd..b8bf2ba 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
@@ -30,8 +30,8 @@
std::unique_ptr<MessageQueue> createMessageQueue() override;
std::unique_ptr<scheduler::VsyncConfiguration> createVsyncConfiguration(
Fps currentRefreshRate) override;
- std::unique_ptr<Scheduler> createScheduler(const scheduler::RefreshRateConfigs&,
- ISchedulerCallback&) override;
+ std::unique_ptr<Scheduler> createScheduler(
+ const std::shared_ptr<scheduler::RefreshRateConfigs>&, ISchedulerCallback&) override;
sp<SurfaceInterceptor> createSurfaceInterceptor() override;
sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override;
sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&) override;